kendo65 |
04-14-2012 06:42 AM |
Quote:
Originally Posted by addman
(Post 408844)
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Quote:
Originally Posted by 5./JG27.Farber
(Post 408868)
Ive been doing quite a bit of mission making lately. Impretty sure its down to the ... button next to skill. The slider marked advanced flying is the culprit. Tone them down but dont be afraid to give them max basic flying skill.
Ive not extensively tested this but thats my experience.
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Thanks Addman and JG27.Farber, I fired up the fmb last night and I can confirm that these tweaks work.
Had a lot of fun actually with 2 reworked quick missions with extra aircraft and tweaked AI. There really is a lot of variation available in AI pilot behaviour - I can see why Luthier could make that statement about them liking what is there already. (In the long-term they do need to address the issue of higher settings on the Advanced Flying slider causing the wild F16 rolls, but for now this works, and allows some of the quality underneath to come through)
It's a little infuriating though to wait for more than a year before finding a very simple answer to one of the things that was really putting me off the game. Highlights the poor (appalling?) state of documentation atm.
I would encourage anyone who is interested to check out the links and info in this thread and get familiar with the fmb. I had done a lot of my own missions in old il-2 so it was fairly easy.
Thanks again.
It's proving a good week for the game - the new nVidia beta has helped, this tweak sorts another issue and soon the patch...oh yes!
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