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-   IL-2 Sturmovik: Cliffs of Dover (http://forum.fulqrumpublishing.com/forumdisplay.php?f=189)
-   -   OK, I found something that is really worrying me (http://forum.fulqrumpublishing.com/showthread.php?t=18263)

baronWastelan 01-19-2011 06:51 PM

Quote:

some code of the original IL-2 is in CoD
The latest vids which have engine sounds clearly reveal that is the case. Not counting the "official trailer" using out-dated Igromir clips with dubbed in sounds.

David603 01-19-2011 07:04 PM

Quote:

Originally Posted by baronWastelan (Post 213969)
The latest vids which have engine sounds clearly reveal that is the case. Not counting the "official trailer" using out-dated Igromir clips with dubbed in sounds.

Reusing sound clips is not the same as reusing game code.

Heliocon 01-20-2011 03:05 AM

Well I picked up on it in a different way. The AA looks very strange, much closer to IL2 than a modern game (Wings of Prey has far better AA, clearly silky smooth edges). Also the gunfire from the videos we have seen looks weird, like the tracers are moving rectangular textures (which they used to use), while WOP actually look musch closer to the real thing, the bright tracer is blurred and leaves behind a wake as a bullet does.
Maybe I am just nit picking.

*edit - I was just reading this interview where Oleg states the engine is completely new and rebuilt, so I think we have to trust him on this one. For now until I see more gameplay I am going to put it as either: the artists/programmers used a similar method or procedure to generate the effect in the new engine, resulting in visual simularity that seems "out of place". But my god the Jaggies!
http://www.neocrisis.com/articles/19...over-interview

baronWastelan 01-20-2011 03:09 AM

Quote:

Originally Posted by David603 (Post 213976)
Reusing sound clips is not the same as reusing game code.

Please provide a link to a post made by any 1C developer stating "Reusing sound clip" in reference to any dev update video with sound. In the absence of any facts to support your statement, we thank you for your opinion.

Feathered_IV 01-20-2011 04:15 AM

Wait until FP realizes the press release says CoD will merely "take off" in March and doesn't actually say the word release. He may need to go into permanent care.

:p

mazex 01-20-2011 07:27 AM

Quote:

Originally Posted by Heliocon (Post 214126)
Well I picked up on it in a different way. The AA looks very strange, much closer to IL2 than a modern game (Wings of Prey has far better AA, clearly silky smooth edges). Also the gunfire from the videos we have seen looks weird, like the tracers are moving rectangular textures (which they used to use), while WOP actually look musch closer to the real thing, the bright tracer is blurred and leaves behind a wake as a bullet does.
Maybe I am just nit picking.

*edit - I was just reading this interview where Oleg states the engine is completely new and rebuilt, so I think we have to trust him on this one. For now until I see more gameplay I am going to put it as either: the artists/programmers used a similar method or procedure to generate the effect in the new engine, resulting in visual simularity that seems "out of place". But my god the Jaggies!
http://www.neocrisis.com/articles/19...over-interview

Well, as we first heard of this completely new engine beeing in development in 2004 and the first release date was in late 2006 I would be very amazed to hear that a bunch of talented developers have spent seven years modifying their old engine...

leggit 01-20-2011 08:28 AM

Quote:

Originally Posted by Feathered_IV (Post 214136)
Wait until FP realizes the press release says CoD will merely "take off" in March and doesn't actually say the word release. He may need to go into permanent care.

:p

agreed....best get 911 on speed dial.

baronWastelan 01-20-2011 09:51 AM

Quote:

Originally Posted by mazex (Post 214165)
Well, as we first heard of this completely new engine beeing in development in 2004 and the first release date was in late 2006 I would be very amazed to hear that a bunch of talented developers have spent seven years modifying their old engine...

In 1993 a very prestigious auto maker unveiled a "New 911 Carerra". If Porsche can get away with calling a [then] 30-year-old design "new", why shouldn't Oleg try the same thing with "New Il-2 Sturmovik"?

http://www.youtube.com/watch?v=LDhF__PI2vA

Novotny 01-20-2011 11:01 AM

This is embarrassing - you guys clearly know nothing about programming. Please STFU in regard to software engineering if you've no idea how it actually works. You can't criticise an engineering process if your understanding of it equates to a stone-age dude looking at space-ships and thinking he can spot flaws. Armchair muppets.

Sorry, bit of an aggressive response but then you're being wilfully arrogant about something you have no comprehension of. It's extremely neanderthal.

leggit 01-20-2011 12:34 PM

m8 if your talking to the author of this thread its a waste of time....he last his marbles long ago.;)


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