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-   IL-2 Sturmovik: Cliffs of Dover (http://forum.fulqrumpublishing.com/forumdisplay.php?f=189)
-   -   Answers to Community Questions (http://forum.fulqrumpublishing.com/showthread.php?t=34680)

GraveyardJimmy 10-03-2012 04:47 PM

Quote:

Originally Posted by GF_Mastiff (Post 466522)
We will see a more robust IL2 Sturmovik Version next year?

with the Channel map in it?

Their alpha of the new sequel will be ready next year for their internal roadmap (according to b6).

Would think the sequel would be ready 2013/2014. Its anyones guess when i suppose. The engine is the same as the one they are using now so its the GUI remake, added features and models that need the most work (and maps).

Tree_UK 10-03-2012 05:28 PM

Quote:

Originally Posted by skarden (Post 466521)
I don't have to, Luither has already explained it, 3rd answer down, please pay attention to the last sentence in particular.
It's written in plain text so I don't know how you missed it.

Here it is again in case you did somehow miss it.


Luither

Redoing co-op is a huge task. We are a business. We have to make a profit somewhere somehow. We cannot keep pumping resources and releasing free patches for Cliffs of Dover forever.
And regarding not using our products in the future if we do not redo co-op now. I believe the majority in this community actually will. If we offer a much more comprehensive co-op experience in a future product, and especially if such an experience still allows you a trip back in time to fly some Spits and 109s over the Channel, well, I really hope that most people will want to get the sequel.
To reiterate - I've never said that we'll never address co-op, I've only said we cannot do it within the Cliffs of Dover project.

lol, and you really believe this?

SG1_Lud 10-03-2012 05:42 PM

Quote:

Originally Posted by Tree_UK (Post 466529)
lol, and you really believe this?

http://lmgtfy.com/?q=luthier%27s+coop&l=1

skarden 10-03-2012 05:45 PM

You asked for an explanation and there it is, plain and simple, from the horses mouth so to speak.
if your the kind of person that doesn't believe something when it's in plain english and constantly finds the negative in everything well then too bad for you I guess.

If you don't believe them then let them know by not buying the next game.
Coming here, reading things straight from the devs and then making up what can only be described as BS to better suite an agenda, troll or just save you from getting bored at work seems extremely childish and just plain paranoid to me.

Good luck with that.

Trumper 10-03-2012 05:50 PM

Quote:

Originally Posted by skarden (Post 466540)
You asked for an explanation and there it is, plain and simple, from the horses mouth so to speak.
if your the kind of person that doesn't believe something when it's in plain english and constantly finds the negative in everything well then too bad for you I guess.

If you don't believe them then let them know by not buying the next game.
Coming here, reading things straight from the devs and then making up what can only be described as BS to better suite an agenda, troll or just save you from getting bored at work seems extremely childish and just plain paranoid to me.

Good luck with that.

Actually Luthiers answers prove everything you have just stated above,i won't believe a single thing Luthier says now until it is proven ,tried and trusted.
The proof will be in the pudding--not in what he claims or states

Chivas 10-03-2012 05:56 PM

Quote:

Originally Posted by Tree_UK (Post 466529)
lol, and you really believe this?

You don't believe anything the devs say, which begs the question, why are you still here? You still don't get it, Luthier's is stating what they are trying to achieve, there are no promises, there are approx 40 members of the dev team working on different aspects of the sim, each fix/improvment will be applied when they are ready, thru patches or new addons. The huge delays have put the series in jeopardy, anything can happen at this point, many of them not good.

skarden 10-03-2012 05:59 PM

Fair enough, and that's your right of course.
Making that decision based on what's actually been said and your passed experience is sensible.
I've made the same decision based on the same things and just come up with a different opinion, different strokes for different folks and all that.

I've played IL-2 for a long time and it's given me faith in them that they'll produce the goods again, I also appreciate Luithers brand of honesty, again, in whats actually been said not what people make up in their heads.

Hopefully when the sequel comes out we'll both be happy campers

GloDark7 10-03-2012 06:16 PM

The fact that the sequel will be using the same engine tells me all I need to know. :(

http://www.youtube.com/watch?v=HcFd5j1cios

Glo

Chivas 10-03-2012 06:35 PM

Quote:

Originally Posted by GloDark7 (Post 466556)
The fact that the sequel will be using the same engine tells me all I need to know. :(

http://www.youtube.com/watch?v=HcFd5j1cios

Glo

So you think that the devs can't improve COD's game engine? I know your a fan of Warthunder. Gaijin is using the same game engine for Warthunder that it used for their less than successful WOP sim and I would imagine that Gaijin is doing some major improvements to their game engine to make Warthunder a success. Atleast to have any chance of drawing support from the IL-2 crowd.

Sandstone 10-03-2012 07:28 PM

Quote:

Originally Posted by Chivas (Post 466569)
So you think that the devs can't improve COD's game engine?

Their performance to date suggests they probably can't.


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