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Keep the personal comments/insults out of the thread or it gets locked.
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Please lock it.
Just another thread whining about how the spit2a is no longer overmodeled, and about how it's necessary for red to actually adopt historical tactics rather than furballing on the deck. This thread is not constructive in any way. If the thread starter was interested in fixing performance issues in the sim, then he would have posted flight test data from historical sources and from in game so we could compare and contrast. |
wow finally the promised so close performance is up to the pilot
cant wait for the dx9 patch:cool: |
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Of course i'm not pointing fingers at anyone specifically here. It's just that we are all part pretend-pilots and part game players, so as a result what we do differs considerably from what a real pilot would do in real conditions. Cheers ;) |
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~S~ |
It's also time to have a decent server tool with web based statistics that allow for specific awards for map winners = bombers so that there is motivation to go for bombing.
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There is definilty bug in SPitfire MK II engine.
According to manual Spit MK II should have power settings: - climbing power (30 minutes) - +9 lbs at 2850 RPMs - max all level (5 minutes) - 9 lbs at 3000 RPMs In Clod there is engine broken after flying at +6 1/2lbs at 2850 RPMs after ab. 10-15 minutes continous flying If you apply +9 lbs at 2850 RPMs you could fly ab. 2-3 minutes then engine broke. It is not correct that you cant even fly 30 minutes at 6 1/2 lbs 2850 RPMs if you should be able to fly such time with +9lbs 2850 RPMs. Other hand Bf 109 E could fly all time at 1.35 Ata power settings without problem if it was only 5-minutes emergency power. |
Spit II didnt really enter mainstream service untill AFTER the BoB... ;)
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