View Full Version : Arcade difficulty MP
FOZ_1983
09-19-2009, 02:07 PM
Currently playing a team battle online and its on arcade difficulty (only game i could find online) and theirs currently 16 players in the room and little lag... its epic, yet i feel let down so need some help..... (i've landed at Kul'tstan)
Im flying the SPITFIRE XVI and other player are flying mostly the different
109's.
Theirs a fair variety of planes here anyway, but what i need help with is the following (since i dont play arcade, this is a first tbh)
is every plane on a level playing field? by this i mean, do they all have the same turning ability, same attributes other than firepower??
im getting into turn fights with 109's and the 190's (aswell as the others) and im struggling, if were flying in a straight line.... im not really gaining, nor loosing, it seems the same.
Im not finding this any fun what so ever. Its pretty shoddy. Granted, 16 players in the air at once with minimal lag looks great, tracers everywhere, smoke trailing from planes, epic dogfight, looks superb, Just the overall performance that im fazed by.
Anyone know what the deal is??
cheers guys.
Yossarian
09-19-2009, 02:53 PM
DOH double post
Yossarian
09-19-2009, 02:55 PM
You should out turn a 109, Have you left your elevator sensitivity turned down from playing realistic/sim because that would account for you not being able to out turn them. When playing arcade it need to be turned up to max again as you cannot stall.
FOZ_1983
09-19-2009, 02:57 PM
You should out turn a 109, Have you left your elevator sensitivity turned down from playing realistic/sim because that would account for you not being able to out turn them. When playing arcade it need to be turned up to max again.
Thats what i though, so changed it all back up again but their was little difference. Arcade seems to put everyone on a level playing field. Maybe i was just having an off day??
Dont plan on playing arcade again anytime soon.
Riceball
09-19-2009, 02:59 PM
Don't forget to use your rudder when you can while turning. It can make a big difference.
FOZ_1983
09-19-2009, 03:02 PM
Don't forget to use your rudder when you can while turning. It can make a big difference.
I use that anyway, i have the saitek AV8R-02 joystick, but only got it a couple of days ago. Maybe that could be my prob? the switch from pad to joystick??
Sim and realistic seem great, you can make the most of your aircrafts strong points and your enemies weakness. Yet with arcade... hmmm.
Ah well not to worry, i'll stick to realistic and sim from now on, i wont be venturing near arcade again anytime soon.
cheers for the help fella's :grin:
Riceball
09-19-2009, 03:05 PM
I use that anyway, i have the saitek AV8R-02 joystick, but only got it a couple of days ago. Maybe that could be my prob? the switch from pad to joystick??
Sim and realistic seem great, you can make the most of your aircrafts strong points and your enemies weakness. Yet with arcade... hmmm.
Ah well not to worry, i'll stick to realistic and sim from now on, i wont be venturing near arcade again anytime soon.
cheers for the help fella's :grin:
I'd play any mode all day if there were 16 players. :)
FOZ_1983
09-19-2009, 03:10 PM
I'd play any mode all day if there were 16 players. :)
first time ive ever seen 16 players at any one time!! was superb to look at.
I find arcade games have many players, no idea why!! :confused:
Riceball
09-19-2009, 03:24 PM
Well. Unfortunately at this point, if you are looking for a game you have to take what you can get. Unless you host your own game.
Ancient Seraph
09-19-2009, 07:13 PM
Sad but true :(
mattd27
09-19-2009, 08:39 PM
I'm happy there are many arcade games. It probably means players that are new to the genera are picking up the game. Maybe after they get some experience they'll move up and we'll have lots of Realistic and Sim rooms?
Lexandro
09-19-2009, 10:05 PM
Foz, have you changed you Elevator sensitivity for Realistic/Sim mode? If you have reset it to max again for Arcade mode. If you change elevators you get out-turned in arcade every time.
And with the Spit MkXVI, you have the same roll rate as a 109, but a better turning cirlce when under 300mph. At over 300 you both have a similar turning circle so its harder to get in to his 6. Also dont the spit is better in a climb imo, so use it to your advantage.
sir70
09-19-2009, 11:14 PM
Arcade mode is rather goofy.
The aircraft keep thier turning stats but get a huge speed boost(I saw 650mph in a spitfire). They never stall and performance is not affected by damage.
We would have been much better served by a realistic mode limited to armed trainer aircraft.
Riceball
09-20-2009, 02:19 AM
I'm happy there are many arcade games. It probably means players that are new to the genera are picking up the game. Maybe after they get some experience they'll move up and we'll have lots of Realistic and Sim rooms?
Very true.
Draakje
09-22-2009, 10:09 AM
Would be nice to have arcade flying but with realistic mode damage.
And foz i bet i was in that game aswell, ive been flying with the 109 for a while now only problems i have are spits and i 153 really.
Spit takes so much pounding to take down, adn well the i153 cant be out turned :P
akuma
09-22-2009, 10:21 AM
Its such a shame that the majority of unarranged games get played in arcade mode.
It seems that arcade levels the vast majority of any planes abilities so its more of a shooting gallery than a tactical flight sim.
That said, I can understand that if IL2 was to appeal to a whole market and not just a niche market it needed to have this.
Were it up to me, I have a mode for complete new comers that just want a laugh (i.e. the currrent arcade mode) and a mode for people more familier with flight sims, so planes keep there distinct advantages and disadvantages but not so hardcore as to stall everytime you turn slightly too hard.
Also I'd keep realsitic and sim for the hardcore as well.
Gazz6666
09-22-2009, 10:27 AM
Would be nice to have arcade flying but with realistic mode damage.
But that would mean that the P-47 should be a quick turning plane that is completely invincible to even the heavily armed planes
Link: http://en.wikipedia.org/wiki/Robert_S._Johnson#Near-fatal_engagement
Draakje
09-22-2009, 03:36 PM
But that would mean that the P-47 should be a quick turning plane that is completely invincible to even the heavily armed planes
Link: http://en.wikipedia.org/wiki/Robert_S._Johnson#Near-fatal_engagement
I ment more the shot in engine gives problems etc, wing heavy damaged turning gets harder.
Maybe even put in the run out of oil engine failure in arcade.
IamKFAM
09-22-2009, 04:05 PM
Just a quick point here... Instead of propsing changes to a mode you don't like to play simply because others do like to play it, why don't y'all organize a little bit more and jion realistic games or sim games with the others that feel the way you do in this thread? Not to mention the others that feel the way you do on this board.
Sure lots of noobs like arcade because it easier...
So what? why change what others are enjoying?
There ARE enough simmers out there to make games most times, you just need to become more of a community and communicate with each other... heck I thought THAT was the purpose for forming squads and making cool sigs....
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