View Full Version : Landing the Spitfire on Sim
Kerberos22
09-09-2009, 10:20 PM
I have huge trouble lnding the spitire on sim because most of the time it flips over when coming below 60 kph. I have no trouble landing all the other planes on sim. They all make a downward movement at the end, but only a slight one. I made like 30 landings with the spitfire and only a few were sucesfull and I don't know why it sometimes flips over and sometimes not. I dont even use the wheelbrake when at that critical speed and I am also pulling up as hard as i can. But in 90% of the landings I flip over with the spitfire.
Is anyone else having trouble with this or knows how to avoid it?
BigBear45
09-09-2009, 11:05 PM
I have huge trouble lnding the spitire on sim because most of the time it flips over when coming below 60 kph. I have no trouble landing all the other planes on sim. They all make a downward movement at the end, but only a slight one. I made like 30 landings with the spitfire and only a few were sucesfull and I don't know why it sometimes flips over and sometimes not. I dont even use the wheelbrake when at that critical speed and I am also pulling up as hard as i can. But in 90% of the landings I flip over with the spitfire.
Is anyone else having trouble with this or knows how to avoid it?
its tricky... you have to come in very very soft and once you do you have to keep the throttle at like 10 till you cruise for a lil and ur tail will fall... once the tail falls thats when u hit the brakes. It is a tricky plane to land not just you.
BigBear45
09-09-2009, 11:32 PM
I just tried it again just to make sure and this is also what i found
go slow enough were if you pull back on the stick you dont pull up when your approaching
tap the breaks towards the end of the landing
hold the stick back the entire time.
GR4Y F0X II
09-10-2009, 04:46 AM
The way I typically land the Spitfire on Sim, I usually kill my throttle completely, and free float while keeping my nose pointed slightly upward, not too high (don't want to stall out), and come in very soft using the first person view to adjust my altitude. Once I get ready to touch down, I switch back to cockpit view and ease my back wheel down first while I slowly touch down with my two fronts. It's tricky to do and takes some practice, but once you get it down, it'll become easier, hope this helps. :-)
edal86
09-10-2009, 08:08 AM
It does not really matter how you touch down, I sometimes land the spitfire directly from a dive from 400 meters. I think what you are asking is how to make it stop once landed. Since I have no brakes I sometimes fire shots to reduce my speed but this is not necessary because you can also use rudder left and rudder right until your speed reaches 70 k/h. Then pay attention because at exactly 57 k/h it will flip. Let the plane reach 60k/h by itself without pitching your nose up and at 59 k/h quickly pull the elevator analog stick down so the nose pitches up. This works for me perfectly. hope it works for you
Jazzy Jase
09-10-2009, 08:18 AM
It does not really matter how you touch down, I sometimes land the spitfire directly from a dive from 400 meters. I think what you are asking is how to make it stop once landed. Since I have no brakes I sometimes fire shots to reduce my speed but this is not necessary because you can also use rudder left and rudder right until your speed reaches 70 k/h. Then pay attention because at exactly 57 k/h it will flip. Let the plane reach 60k/h by itself without pitching your nose up and at 59 k/h quickly pull the elevator analog stick down so the nose pitches up. This works for me perfectly. hope it works for you
And if that doesn't work, start firing the guns before you flip and keep the trigger held down. This slows the aircraft and stops it from flipping.
TEL79
09-10-2009, 10:44 AM
It would be good news if the firing rounds provides a workaround for this infamous "flip 57 bug" with Aviator and Sim difficulty. I have to try it later today. Too bad if you run out of ammo :rolleyes:
H Lecter
09-10-2009, 10:55 AM
It would be good news if the firing rounds provides a workaround for this infamous "flip 57 bug" with Aviator and Sim difficulty. I have to try it later today. Too bad if you run out of ammo :rolleyes:
BoP is a great game - but still I'd prefer a fix to a workaround though I know how popular workarounds are in IT business...
TEL79
09-10-2009, 11:09 AM
BoP is a great game - but still I'd prefer a fix to a workaround though I know how popular workarounds are in IT business...
That would at least require that the developers would get the word of this bug. Even this bug happens on everyone playing this game with Aviator/Sim it is possible that it will never be fixed because the devs will not know about it. :(
There are a lot of game-braker bugs in games which were never patched. Of course, this is only extremely annoying bug because the game otherwise is so succesfull.
H Lecter
09-10-2009, 11:14 AM
because the devs will not know about it. :(
It appears to me that Anton is reading this forum. I firmly believe that he does know about it. The only question is if he prefers to ignore it or deal with it.
King Jareth
09-10-2009, 11:23 AM
The only question is if he prefers to ignore it or deal with it.
Not so much 'prefers' to as 'can justify it financially'. Patching console games isn't like on PC, it cost cold hard cash, and I don't just mean paying the team to make the patch in the first place they (most likely the game publishers here) also have to pay the console makers to approve the patch and put it on the relevant servers.
So any patch has to also make good business sense.
TEL79
09-10-2009, 02:39 PM
It appears to me that Anton is reading this forum. I firmly believe that he does know about it. The only question is if he prefers to ignore it or deal with it.
I wonder if the flipping at 57 bug is on PC and PS3 versions too? If it is, then maybe it eventually will be noticed and hopefully dealed with. I assume that one of the potential reasons why it happens is because the Aviator on xbox360 is not 100% compatible with IL-2.
This seems to happen on the PS3 with my Hotas too. Played through the campaign on realistic and it was fine, but doing some of the dover missions on sim at the moment, and it seems like pot luck whether it flips or not as it slows down. I tried increasing my elevator sensitivity back up, in case pulling all the way back on the stick wasnt doing enough, and the first landing attempt after I did this it was fine, but then subsequent landings just went back to flipping and crashing again :(
Hopefully the patch to add wheel braking in will deal with it, as using my guns and rudder to bring the plane to a stop is a bit of a pain also :)
ThatYoungGameGuy
09-15-2009, 03:12 PM
heres mine:
http://www.youtube.com/watch?v=yYGypMt8cjM
try coming in at about 150mph and letting the throttle of SLOWLY :D
try coming in at about 150mph and letting the throttle of SLOWLY :D
Aye it's possible to land, I managed it a couple of times in 5 or 6 attempts earlier today. I have a feeling that when i increased the elevator sensitivity (not the aileron as i mentioned before), and making sure I firmly held back on the stick, the couple of occasions it didnt flip I could still see the nose dip at around the speed it was nose diving before, but flipped back up again before coming to rest. I'm not actually sure if the consensus is whether this is a bug or not. I have no problem landing or any sign of the nose dipping at ~60mph whatsoever in realistic.
Heyyyyy yeaaaaa.
Finally managed the Inspect airfields in SIM mode.
The solutions was to lay of the stick and brake through the 59 - 50 kmp range.
It makes a little nosedip but recovers.
If you pull the stick back, it nosedives :rolleyes:
Made three perfect landings in a row in this way and now the Britain singlemissions are all done in SIM.
McQ59
11-05-2010, 08:07 AM
Congrats Kav :-)
Any possibilities to see you in the skies soon?
vdomini
11-05-2010, 10:20 AM
Heyyyyy yeaaaaa.
Finally managed the Inspect airfields in SIM mode.
The solutions was to lay of the stick and brake through the 59 - 50 kmp range.
It makes a little nosedip but recovers.
If you pull the stick back, it nosedives :rolleyes:
Made three perfect landings in a row in this way and now the Britain singlemissions are all done in SIM.
I will try that soon but i think it's a workaround... steel feel like spitfire have some bug on landing issue ;)
I can land any other plane with no difficulty just the spit seems bugged to me
Korsakov829
11-05-2010, 01:35 PM
Thats just the way Spitfires are. Come in slow at 10% power, and at a 45 degree angle.
Robotic Pope
11-05-2010, 02:47 PM
Wow, Zombie thread. Its a bug, Ive explained this in detail in another thread. You just have to find away for yourself to defeat the tipping glich. Congrats KAV, that mission is a nightmare until you find the key to land.
vBulletin® v3.8.4, Copyright ©2000-2025, Jelsoft Enterprises Ltd.