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Shadan
01-07-2013, 08:51 AM
Is there any console command to give Call of Nature scroll? I restarted my impossible no-loss games several times because of bugs and I am tired to restart again. I KBscannered starting island to see if there is Call of Nature scroll, and scanner wrote 1 scroll, but I haven't found it. Maybe it is on small islands, but it took to no-loss beat Ahriman appr. 50 tries without Call of Nature, and it seems necromancer in the lair is impossible without it.
Maybe it is cheating, but now I am single minded for no loss... In all of my restarted games I had this spell. Now, when I used KBscanner to be sure, I am without it. :(
Belgarath
01-07-2013, 11:27 AM
As far as i know you can only give yourself ALL the spells (in your Spellbook), but not individual ones...
Would love to hear it if i'm wrong...
I am sorely missing Turn Back Time with my Dragon/Archdemon army...
Shadan
01-07-2013, 12:23 PM
Thanks for answer.
Another question: I have patch 2 only, so I manually changed several things in Iua-s as I read on this forum. Now hibernation doesn't work in my new game. Bears defend and no hibernation animation nor healing in their next turn. Is there any method to fix this by simple editing?
Fatt_Shade
01-07-2013, 12:36 PM
Did you change files in kfs archive, or extracted files and then save them in separate folder in game?
If in kfs archive, then you got problem since you changed original game file and you cant load non moded version. If you have separate folder with files you changed personally , then simply delete that folder and game will act on it`s original settings.
Good luck :-)
Shadan
01-07-2013, 01:23 PM
I extracted archives and copied them to corresponding folders. Later I changed Iua-s there. It seems I have to install and start a new game again. I am near fed up with so many bugs... All former KB's were much more bug free...
Any estimated time on next patch? Maybe game will be playable after that...
gempepaine
01-07-2013, 06:11 PM
Thanks for answer.
Another question: I have patch 2 only, so I manually changed several things in Iua-s as I read on this forum. Now hibernation doesn't work in my new game. Bears defend and no hibernation animation nor healing in their next turn. Is there any method to fix this by simple editing?
Function for bear sleep is in unit_features.lua
function bear_after_move(pass)
if not pass and Attack.val_restore("was_action") == "0" and not Attack.act_is_spell(0, "effect_sleep") and not Attack.act_is_spell(0, "gorgon_stone_skin") then
effect_sleep_attack(0, 0, 3, true)
if Attack.act_size(0)>1 then
Attack.log(0.001,"add_blog_bsleep_2","name",blog_side_unit(0,1))
else
Attack.log(0.001,"add_blog_bsleep_1","name",blog_side_unit(0,1))
end
end
return true
end
Shadan
01-08-2013, 11:19 AM
Thanks!
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