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View Full Version : Why does dispell remove friendly buffs?


gunnyhighway
11-13-2012, 10:17 AM
I hate that I end up removing stone skin when I am trying to dispell curses :[

Why?

Mandea
11-13-2012, 10:29 AM
as far as I remember, at level 3 you no longer have this problem.

Kel
11-13-2012, 12:20 PM
as far as I remember, at level 3 you no longer have this problem.

Yes, at level 3 it only removes negative effects from friendly units.

Xargon
11-13-2012, 12:47 PM
One of the main reasons for lvl3 order magic :D

Fatt_Shade
11-13-2012, 01:00 PM
I hate that I end up removing stone skin when I am trying to dispell curses :[
Why?
It says so in spell description :
1 lvl - remove all buff from friendly unit
2 lvl - remove buffs from friendly or enemy unit
3 lvl - remove negative buff from friendly units, or positive buff from enemy unit.
So to keep positive buffs on your units, get it to 3 lvl.

Handel
11-13-2012, 08:51 PM
Besides the goblin shaman spell "Leech of life" or something like this:-(

Zechnophobe
11-13-2012, 09:37 PM
There are a few times you need to use Dispel rank 1 or 2. Some effects are considered unfriendly that are, and vice versa. For instance any 'domination' effect will be considered unfriendly, but the target will be considered friendly to its new orientation. So if your stack is dominated, it will be an enemy. And level 3 dispel removes GOOD things from BAD people. But the effect is considered a BAD thing on a BAD person and so is unaffected.

Xargon
11-14-2012, 08:03 AM
Besides the goblin shaman spell "Leech of life" or something like this:-(

You can dispel it on an enemy troop that has at least one other buff/debuff. It just does not show up as a viable target if it has only threads of life on it. So a workaround is to cast an auxiliary debuff at the enemy unit and the dispel it (not sure about dispel lvl3, it works with lvl2).

ckdamascus
11-14-2012, 01:26 PM
You can dispel it on an enemy troop that has at least one other buff/debuff. It just does not show up as a viable target if it has only threads of life on it. So a workaround is to cast an auxiliary debuff at the enemy unit and the dispel it (not sure about dispel lvl3, it works with lvl2).

Nice tip! I thought about dispelling it from the enemy but he didn't have a debuff!

Once again, orcs manage to be a pain in the butt... :)

Xargon
11-14-2012, 06:31 PM
Nice tip! I thought about dispelling it from the enemy but he didn't have a debuff!

Once again, orcs manage to be a pain in the butt... :)

Yes, it still is a pain in the butt... probably even more so if you are not playing a soothsayer - it's more reasonable if you are able to cast both spells in one round, as long as the fight is not so hard that you have to cast other vital spells. But then again, thread of life seems to be supposed to bind friendly units together, so it will hopefully get patched sooner or later.

camelotcrusade
11-14-2012, 06:35 PM
To the OP, maybe you are used to the HoMM spell called "Cure." That game has Cure to remove debuffs on you and Dispel to remove all effects regardless of positive/negative. There were also "mass" versions of both.

It's more efficient to have them combined in KB, but sometimes I miss having that cure spell. :)