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View Full Version : SLi now working. some minor issues


pstyle
10-04-2012, 10:26 AM
Overall, thanks. Game works with SLI on.

2 issues to report,

1. Game resolution must match desktop resolution.

2. Load allocation is uneven, gpu1 loads to 99% before gpu2 kicks in. I'm not sure if this is how SLI is suposed to allocate resources? But see my image below
http://s9.postimage.org/z1ssryghttp://s9.postimage.org/z1ssryg0t/clod_SLI.jpg0t/clod_SLI.jpg

3. Vsync does not appear to work. I'm getting massive frame tearing. (2 x 570 GPUs)

r0bc
10-04-2012, 07:26 PM
The second card is just going to idle untill we get a working SLI profile

RickRuski
10-04-2012, 07:32 PM
For me no more CTD, but I have worse stuttering than before. FPS down slightly but both cards are working evenly.

Card temp's running at about 55deg + or - 2deg (Asus card running cooler than the EVGA, always has) percentage of use about 65--70% both cards (this appears to be up slightly) but I certainly have Sli operating again (EVGA precision tool readings).

No frame tearing for me ( not noticable anyway).

Trialed with single player London Attack (45---85fps depending on action, this is about what I was getting before).

Still using my Nvidia Inspector profile which until we have official support seems to be ok for me.

Winger
10-04-2012, 08:54 PM
agree Pstyle: I experience the same. SLI works anfd gives performance but tearing is unacceptable. Lets hope for a working profile from Nvidia soon.

Winger

pstyle
10-04-2012, 09:04 PM
I'm getting better frame-rates with SLI disabled.
Improvement is about 10-15 fps.

The game works with SLI, but it's currently better for me with it turned off.

Winger
10-04-2012, 09:55 PM
I'm getting better frame-rates with SLI disabled.
Improvement is about 10-15 fps.

The game works with SLI, but it's currently better for me with it turned off.
agreed. hopefully a profile will finally fix it for all of us.

winger

Cataplasma
10-05-2012, 12:34 AM
try with a massive windows update...worked for my rig (win7 and sli). Also try the latest versions of microsoft visual c++ (2008?2010?)...
good luck

edit: and try repeating the update searching procedure many times after every update install 'till it can't find no more updates avaible...
edit: No fps increase with SLI enabled, a little decrease (3-6fps) but no more stuttering, the game seems smoother to my eyes...It seems to me that the same amount of information once handled by a single gpu is now shared
edit: An evident fps increase with AFR or AFR2 enabled (10-20fps) but a huge amount of stuttering coming out, specially with the AFR mode on...
SLI IS STILL DEFECTIVE

r0bc
10-05-2012, 07:07 AM
try with a massive windows update

Or maybe try balancing on your head a rotating counter clockwise while drinking a glass of milk.
Seriously though what we really need is a good sli profile

Stublerone
10-05-2012, 12:25 PM
Btw, afr and afr2 should produce microstutters by its nature and should be unuseful for newer games, as far as I am informed. The dynamic texturing methods and various effects should make afr amd afr2 obsolete, because it works different and is not really compatible to some graphics featires (e.g. volumetric clouds, dust...).

I think, that this is, why you get the stutters. It could reduce in this mode, if you experiment with switching off some features (which is not intended by you anyways, I think). ;)

Would be interesting to compare generally a performance increase with the same settings, and not switching to higher resolution or more graphic details. Otherwise this sli is like I already mentioned. More fps, but more problems... :)

I can live with my 50-70 fps average on my unboosted card ;)

Cataplasma
10-05-2012, 12:25 PM
Or maybe try balancing on your head a rotating counter clockwise while drinking a glass of milk.
Seriously though what we really need is a good sli profile

yes, we need a good sli profile.
Updating Win7 I solved the stutter problems using a default NVIDIA SLI profile (no AFR on NVinspector).As I've written....no need for other comments.

r0bc
10-05-2012, 09:12 PM
By default it don't use SLI

senseispcc
10-06-2012, 10:00 AM
.
For me same result with and without SLI for the fps scores but temp of graphic cards is bad with SLI and normal without.

He111
10-06-2012, 12:31 PM
I just ran my test scenario and GPU 2 didn't kick in. only about 32 aircraft and i was getting about 40 fps near terrain from GPU 1, about normal.

Maybe C1 have added their SLI support to show us that there's not much benefit ?? .. hmmmm, depends how you impliment it I think? if GPU 2 did all the terrain stuff, that should show benefits ??? just guessing though.

.

vranac
10-06-2012, 02:03 PM
I think you should wait till nvidia confirm support for CloD.

Here I saw that SLI works and vsynch works on gtx690.

http://translate.googleusercontent.com/translate_c?depth=2&hl=en&ie=UTF8&prev=_t&rurl=translate.google.com&sl=auto&tl=en&u=http://www.sukhoi.ru/forum/showthread.php%3Ft%3D77360%26p%3D1904751%26viewful l%3D1&usg=ALkJrhhhIlFz-xQKilMyKyyj-2zjElPesg#post1904751

You can see difference in FPS with and w/o SLI.

r0bc
10-07-2012, 08:23 AM
I think you should wait till nvidia confirm support for CloD.

Here I saw that SLI works and vsynch works on gtx690.

http://translate.googleusercontent.com/translate_c?depth=2&hl=en&ie=UTF8&prev=_t&rurl=translate.google.com&sl=auto&tl=en&u=http://www.sukhoi.ru/forum/showthread.php%3Ft%3D77360%26p%3D1904751%26viewful l%3D1&usg=ALkJrhhhIlFz-xQKilMyKyyj-2zjElPesg#post1904751

You can see difference in FPS with and w/o SLI.

Thats before and after the patch. At least thats what I got out of it.
SLI works the same on a 690, still need profile.

Bikerjack
10-08-2012, 07:58 AM
Since the hotfix I was getting more stutters with Crossfire enabled than before. I spent a lot of time tweaking the system yesterday - wanted to go on line on ATAG but decided to try to solve the issues before attempting playing on line. In the end I spent hours messing about and never got to fly! Damn!

I found that I needed to increase the GPU overdrive to max settings (Catalyst Auto Tune max limits) to improve the performance. Interesting that, before I adjusted the settings, the cards were both kicking in but only using about 30% of capacity. Whereas, before the hotfix they were maxing at about 90%.

Now, they each run at about 60% with no penalty on temperature - they get to 68 degrees and sometimes touch 70. Warm but not too hot.

I have CLoD settings pretty much maxed out so performance demand can be quite extreme. Not absolutely perfect, I still get some annoying microstutters and some shimmering on the horizon but not drastic.

In summary, I guess the hotfix has enabled Crossfire to work properly but I have no yardstick to compare anything and have no experience of SLI on Nvidia cards.

Just thought I would throw that info into the mix.

Stublerone
10-08-2012, 02:27 PM
I think, that you will even get more stutters in sli, because the higher fps draws to fast for textures, which have to be loaded up in the vram. Is the vram full, it hicks up even worse, because he do not have all information available in time.

Interesting to hear from a guy using crossfire/sli with 2 cards with 3gb vram each. I thinks, he would run very smooth in comparison to 2x 580's with only 1,5gb. Would be interesting! :) A slower card with more vram could beat the 580 setup in running smooth and with sufficient fps.

Anyone here with 2.5 or better 3 gb cards? ;)

RickRuski
10-09-2012, 04:52 AM
Hey people, those that have'nt seen my post, try this. It has got me back to the better performance that we had prior to this patch: -


Hope this helps others that are having the same problem as myself.

Having tried most things that I could think of I've finally found this information (why didn't I think of this before).
This may help others that are using EVGA Precision Tool.

C.o.D. now runs smoother. % of use on both cards has fallen from about 70% to about 55% and the temps have fallen also from around 50--60deg to 40--45deg.
Should have thought of this earlier.

Use Precision Tool to limit frame rate target.

When I checked mine the frame rate was set to refresh rate. I've now lowered this to 35fps and have the results that I've been struggling to achieve.
Here is the link to EVGA's Precision Tool page with an instruction video, hope this helps.

By the way, I'm not using the latest patch/hotfix but have gone back to beta 18956.

Good luck.

http://www.evga.com/precision/

Since this post I've re-installed the latest patch/hotfix, here are the results: -


--------------------------------------------------------------------------------

Ok Grathos,

Just for you I've re-installed the latest patch/hotfix, here are the results: -

Some slight stuttering (but game now playable, not as smooth as 18956), percentage of use now down to about 40--45% on each card, temps are down to about 45deg on each card (as I've said earlier the Asus runs at about 2deg cooler than the EVGA always has).

Will now continue to try the latest patch/hotfix, this has given me hope.
--------------------------------------------------------------------------------

Another thing I've noticed too Grathos, before my 1gb cards were running at the full 1024mb on each card, now down to about 870mb each card. I love it when I see less stress and better performance

__________________

Maris66ol
10-09-2012, 07:00 AM
Lets hope for a working profile from Nvidia soon.:-P
http://www.gqth.info/01.jpghttp://www.gqth.info/7.jpghttp://www.gqth.info/8.jpghttp://www.gqth.info/9.jpghttp://www.gqth.info/0.jpg

Bikerjack
10-09-2012, 07:36 AM
Hmmmm? Now I am confused!

Disabling Crossfire and using one card only does not affect performance at all. In fact, CLoD probably runs better on the one card although the usage goes much higher - sometimes 100%. Temperatures still stay below 70 degrees.

I went on the ATAG server and performance was as good if not better than two cards with Crossfire enabled.:confused:

I have tried limiting FPS to 35-40 using Bandicam which I guess is similar to your Precision software with SLI. Doesn't make a lot of noticeable difference? I get really good FPS - over 100 in certain circumstances but the stuttering still occurs with Crossfire.

I even played around with Track IR5 settings - slowing the head tracking down and increasing the smoothing option. I wondered if most of the stutters occured when looking around and the scenery was always playing "catch up". It's better but there are still stutters in level flight keeping vision straight ahead.

True that the stutters are worse close to the ground which implies that the game's complexity challenges any system.:(