MadTommy
09-29-2012, 10:40 AM
Personally, not being a IL2 flyer, I purchased Cliffs Of Dover due to the advertised; 128 online player battles.
Anyone who plays online will know this is simply not possible with the present netcode causing lagging, warping and likely numerous other issues. I personally see this as the biggest issue CloD has.
Please Luthier can you dedicate resources to this major issue so we can see some improvement in this problem.
Once you get over approximately 50 players the netcode simply cannot pass the required information across the different clients to give decent playability.
Please post your observations and feedback to the Dev team can recieve feedback on this issue. I'd especially love to hear server admin / mission maker observations and restrictions.
Cheers. (p.s lets keep it civil)
Anyone who plays online will know this is simply not possible with the present netcode causing lagging, warping and likely numerous other issues. I personally see this as the biggest issue CloD has.
Please Luthier can you dedicate resources to this major issue so we can see some improvement in this problem.
Once you get over approximately 50 players the netcode simply cannot pass the required information across the different clients to give decent playability.
Please post your observations and feedback to the Dev team can recieve feedback on this issue. I'd especially love to hear server admin / mission maker observations and restrictions.
Cheers. (p.s lets keep it civil)