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View Full Version : Friday, September 28 - Patch Release Candidate and Su-26!


luthier
09-28-2012, 03:04 PM
Patch download mirrors:

INTL:
http://www.filesend.net/download.php?f=cbc4a6352cf3aeb9f44032ace64e0f4a
http://dl.dropbox.com/u/109125724/IL2COD_20111.rar


RU:
http://speedy.sh/G3fgU/IL2COD-20111-ru.rar
http://narod.ru/disk/61712866001.182fe1de07e50c8e45d80d68ec50aa44/IL2COD-20111-ru.rar.html
https://rapidshare.com/files/1416301835/IL2COD-20111-ru.rar
http://marine-air-group.ru/downloads/IL2COD-20111-ru.rar
(320 Mb)

Torrent:
INTL: http://www.pcpilot.hu/letoltes/il-2-sturmovik/cliffs-of-dover/2983-cliffs-of-dover-20111-patch.html

Please note that this version is incompatible with previous versions when playing online.

Please download the file and extract the archives to your steam game directory, which is usually
C:\Program Files (x86)\Steam\steamapps\common\il-2 sturmovik cliffs of dover


[Edit], October 4
Hotfix for the RC with improvements to British start-up and beta SLI-Crossfire support:
http://forum.1cpublishing.eu/showthread.php?t=34740

Patch Notes:

Graphics
- Fixed the plane label bug, where the label would hide behind the clouds;
- Corrected brightness for various light sources;
- Fixed the black front line issue;
- Corrected incorrectly aligned water explosion effects;
- Various other minor fixes and improvements.

Network
- Corrected the bug when attempting to connect to a password-protected server after previously entering an incorrect password;
- Corrected the issue that sometimes disabled the country selection controls when connecting to a server;
- Corrected issues with some plane sounds online;
- Exorcised ghost planes;
- Corrected the behavior of “jumping” cars and some other vehicles;
- Fixed the issue where GamePlay.gpAirports() could return incorrect data.

New Features
Servers can now work with user-made map labels in their scripts.
When a user creates a new map label, server receives the following event
OnUserCreateUserLabel(GPUserLabel ul)
Or, when a label is deleted,
OnUserDeleteUserLabel(GPUserLabel ul)
GPUserLabel – label type, where Point2d pos ;
Player Player ;
string Text ;
double time ;
int type;

Available Label Types :
GPUserIconType
Waypoint,
Plane,
AAGun,
Ship,
Factory,
Tank,
Car,
Label

You can also create your own label with
GamePlay.gpMakeUserLabel(p, GamePlay.gpPlayer(), actor.Name(), GamePlay.gpTimeofDay(), (int)GPUserIconType.Plane)
The server can send a label to the players with:
gpDrawUserLabel(world.GPUserLabel ul); // all players on the server
gpDrawUserLabel(int army, world.GPUserLabel ul); all players in int army
gpDrawUserLabel(Player[] to, world.GPUserLabel ul); only the players in the Player[] to list
The labels can also be deleted correspondingly:
gpDeleteUserLabel(world.GPUserLabel ul);
gpDeleteUserLabel(Player[] to, world.GPUserLabel ul);
gpDeleteUserLabel(int army, world.GPUserLabel ul);

FM
Conducted a huge amount of work correcting and improving aircraft flight models as well as most engine models. All work was based on historical flight test data or flight manuals (Sean, what would we do without you!). Unfortunately our flight model does not allow us to perfectly replicate test results at all ranges of altitude. At altitudes above 8000 m (26,000 ft) most aircraft begin to perform worse than their historical counterparts. Addressing this discrepancy requires a large additional amount of work, and will therefore be done in a future release.
Changes in this patch include:

- Various minor changes and corrections to all aircraft.

- Added Hurricane MkI and Spitfire MkI with constant-speed propellers and 100-octane fuel.

- Corrected the Merlin engine model.

- Added pitot heat controls to Spitfires.

- G.50
Fixed engine heat balance that had previously prevented listed HP from being available at all altitudes.
Added +100 boost that can only be used in emergency mode.

- BR-20
Decreased never-exceed airspeed.

- Spitfire Mk.Ia
Corrected (increased) airspeeds at altitudes above 6K m.

- Hurricane Mk.Ia
Corrected (decreased) airspeeds at all altitudes alongside Spit II.

- Blenheim Mk.IV
Corrected the engine model.
Corrected altitude performance.
Decreased never-exceed airspeed.
Corrected engine modes at all altitudes (RPM, boost, fuel flow, etc).
Implemented smooth flap control.
Changed the airscrew to two-speed.
Corrected empennage values that created too much interference during take-off.
Affixed springs to bomb bay doors.

- He-111 и Ju-88
Corrected radio compass animations.

- Bf-109
Corrected cockpit animations for trimmer and flap chains.
Corrected flap model
Corrected the flap sounds
Corrected the pitot heat light.

Other flight model and engine changes.
- Corrected negative G cut-out for carburetor engines. The effect will be noticeable at around +0.1G.
- Corrected the mixture control level on Hurricanes and Spitfires. It is now push forward for Lean, pull back for Rich. With that, moving the throttle lever to idle will return the lever to Rich.
- Corrected (increased) low-altitude speeds for most Brutish fighters (Spitfire MkI with DH and Rotol aircrews, Hurricane MkI with DH and Rotol aircrews).
- Corrected Bf-109 rudder behavior.
- Corrected fuel flow calculations for most aircraft.
- Corrected (increased) radiator drag when it is opened.
- Corrected throttle control. The entire range is now useful.
- Corrected overspeed sound. It will now steadily increase in volume depending on airspeed.

- Added a Su-26 acrobatics plane.
You can toggle airshow smoke by injecting oil into the exhaust manifold. This is done with the WEP button by default. The default smoke is white. You can select other colors by selecting corresponding loadout options.

The plane also comes with four easter egg weapons that can be loaded onto the center pylon:

- Shotgun – fires explosive pellets with everyone’ sfavorite green tracers;
- Laser – fires a beam that sets an enemy plane alight. Effective distance is 700m;
- Antimatter mortar – fires anti-matter spitwads;
- Railgun – fires a shell that generates electromagnetic pulse that in turn destroys enemy subsystems, especially engines.

NOTE: Our artificial intelligence simply could not manage the pure awesomeness of this plane. If you try to create doom flights of railgun-armed Su-26s the AI will most likely just crash.
The Su-26 is a special type of a recon plane in the game, so other AI aircraft will mostly ignore it in missions.

GraveyardJimmy
09-28-2012, 03:07 PM
"- Exorcised ghost planes;"

:D

Unexpected patch! Thanks, will test it out.

Novotny
09-28-2012, 03:07 PM
Sorry, ignore this. Many thanks!

5./JG27.Farber
09-28-2012, 03:07 PM
Click title to DL. ;)


- Exorcised ghost planes;

YES! I am a ghost buster - many thanks!

DOWNLOAD LIMIT REACHED! - NEED MORE LINKS!


Storm of War Campaigns Server is now running 1.09, come and try it out.

bitTorrent: http://tinyurl.com/bqzs8td

MadTommy
09-28-2012, 03:07 PM
Is this change log from the last beat patch or last retail patch? Thanks

GraveyardJimmy
09-28-2012, 03:08 PM
Is this change log from the last beat patch or last retail patch? Thanks

Some of it must be from beta- like the mix lever change.

holdenbj
09-28-2012, 03:09 PM
Thank you Luthier and team :o

luthier
09-28-2012, 03:09 PM
Is this change log from the last beat patch or last retail patch? Thanks

It's mostly just the latest changes, maybe 1 or 2 previous patch changes stayed in my notes and I'm too tired to try to figure out which ones they are.

Anvilfolk
09-28-2012, 03:11 PM
Cheerio! :) Glad to see this moving forwards :)

MadTommy
09-28-2012, 03:11 PM
- Spitfire Mk.IIa
Corrected (decreased) airspeeds at all altitudes to bring performance down to historical levels.

I thought the Spit was too slow not too fast. :confused:

So now the 109 is even faster than the fastest Spitfire? eh.. is this right?

Kupsised
09-28-2012, 03:12 PM
Brilliant!

I know this will probably get burried, but can someone remind me how we do this? Do we have to revert to the default steam version before applying the new patch?

MadTommy
09-28-2012, 03:13 PM
It's mostly just the latest changes, maybe 1 or 2 previous patch changes stayed in my notes and I'm too tired to try to figure out which ones they are.

Thanks.

Luckily its the weekend, phone off the hook till Monday I'd suggest. ;)

Verhängnis
09-28-2012, 03:13 PM
Please! Lot's of video of the long awaited Su-26! :-D Since, I still cannot play...

kristorf
09-28-2012, 03:15 PM
I thought the Spit was too slow not too fast. :confused:

So now the 109 is even faster than the fastest Spitfire? eh.. is this right?

I thought that as well?????

senseispcc
09-28-2012, 03:15 PM
Thanks, for this formidable and very fine work.

GraveyardJimmy
09-28-2012, 03:16 PM
I thought that as well?????

Maybe we should look in game, he said some are previous changes and that seems very similar to the earlier readme.

kristorf
09-28-2012, 03:20 PM
Maybe we should look in game, he said some are previous changes and that seems very similar to the earlier readme.

Maybe, I will wait now until final release, game of the hard drive at the mo due to...........................................never mind..

JG52Uther
09-28-2012, 03:21 PM
Brilliant!

I know this will probably get burried, but can someone remind me how we do this? Do we have to revert to the default steam version before applying the new patch?
Yes just verify files in steam and it will take you back to the official version.

1.JaVA_Sharp
09-28-2012, 03:22 PM
wtf!!!!! paying for the patch download?

SG1_Mino
09-28-2012, 03:23 PM
First thank for the patches.

Second: ¿Why dont have a server for download? i cant understand that you use free mirrows.
I´m saying this because when i try download the patche speedyshare say that i must pay. Sorry but this isnt serious.


Estimados Esafadores.

mcFly
09-28-2012, 03:23 PM
I don't want to pay for the download, any other mirrors by now?

VO101_Tom
09-28-2012, 03:24 PM
I cannot DL the patch, the webpage say, only premium member can dowload.
Any mirror please?

zapatista
09-28-2012, 03:25 PM
luthier,

many thanks for the new patch :)

could you please as a matter of priority add the ability to set a specific FoV between 35 and 90 degrees as we were able to do in the later installments of the il2 series ? since many of us have different size monitors, we need to be able to set a "normal" view for our monitor sizes

without the ability to do so ALL in-game objects and planes look the wrong size, and if distant planes are not displayed in their correct sizes it distorts the sense of how far away they are from us and how fast they are traveling. as a flight SIMULATOR it is essential we are able to see object sizes correctly from our cockpits

fixing this is a relatively minor issue for your programers that shouldnt take much time, but will make a big difference in game play for the users

thanks for all the hard work !

Steuben
09-28-2012, 03:25 PM
Yes a mirror or torrent would be nice!

Kupsised
09-28-2012, 03:26 PM
Yes just verify files in steam and it will take you back to the official version.

That's got it. Thanks for the help, seems to work well, I'm off to give the Su a go!

JG52Uther
09-28-2012, 03:27 PM
Patch can only been downloaded by paying with that mirror? Surely some mistake.
Think I will wait until later and other mirrors appear..

Warhound
09-28-2012, 03:29 PM
seedyshare..ugh!
Guess it could be downloaded freely for X times, past that only paying members can grab the file.
Nice vague wording on their site too : "However if any particular file is downloaded too often, overloading SpeedyShare system or network resources, or has been uploaded long time ago, it may be marked as Premium Only - unavailable for free download. In that case, only SpeedyShare Premium subscribers are able to download it. The circumstances under which a file is marked as Premium Only may vary from time to time, and from file to file."

Please please listen to our suggestions Luthier and use Dropbox or Torrents.

MadTommy
09-28-2012, 03:30 PM
Patch can only been downloaded by paying with that mirror? Surely some mistake.
Think I will wait until later and other mirrors appear..

I managed to download it from the free option.. maybe it has a limited number of downloads that has already been exceeded.

I'll upload it to a mirror asap, but my upload is very slow.

Bonkin
09-28-2012, 03:33 PM
The Russian version is free to download.

Maybe this is Luthiers sense of humour at work!:(

MadTommy
09-28-2012, 03:37 PM
I managed to download it from the free option.. maybe it has a limited number of downloads that has already been exceeded.

I'll upload it to a mirror asap, but my upload is very slow.

My download is complete..

Upload started.. i'll have a download link in 1 hour.

FS~looksharp
09-28-2012, 03:38 PM
good man ~S~

JG52Uther
09-28-2012, 03:38 PM
Thanks Tommy.

Taff in Exile
09-28-2012, 03:39 PM
My download is complete..

Upload started.. i'll have a download link in 1 hour.

Thanks Mate :)

mcFly
09-28-2012, 03:40 PM
What about the clouds? It is not mentioned in the readme.

kestrel79
09-28-2012, 03:41 PM
When the dev tools are released I'd like to see someone model an X-Wing or TIE Fighter with those SU-26 lasers. CEM Starwars mod? :)

meplay
09-28-2012, 03:42 PM
Just click the title "IL2COD 20111.rar", no need to pay :rolleyes:

senseispcc
09-28-2012, 03:43 PM
.

I did apply the patch with and without the previous patch 1.08 and cache cleaning or game integrity check and always same result steam launch game and black screen then back to steam! I only see the first yellow aircraft in the reticle then back to steam and no logs.txt file at all I tried many times.
help ! please! :cool::confused::rolleyes:

Jugdriver
09-28-2012, 03:43 PM
- Spitfire Mk.IIa
Corrected (decreased) airspeeds at all altitudes to bring performance down to historical levels.
.

I hope this is a Typo..

JD
AKA_MattE

VO101_Tom
09-28-2012, 03:44 PM
Patch can only been downloaded by paying with that mirror? Surely some mistake.
Think I will wait until later and other mirrors appear..

Maybe the site have a rule, after X dowload they put into premium section...

Mysticpuma
09-28-2012, 03:45 PM
Any chance you can let us know when the community questions will be answered?

Thanks, MP

Gourmand
09-28-2012, 03:46 PM
after the "pay to win"... Maddox game introduce : "the pay for patch"
:grin::cry::-D

skouras
09-28-2012, 03:48 PM
the link doesnt work for me
any new link please

kestrel79
09-28-2012, 03:52 PM
So this is not yet the official release patch that will be on Steam? It's the release candidate right?

335th_GRAthos
09-28-2012, 03:53 PM
Excellent!


many thanks!



-S-

GraveyardJimmy
09-28-2012, 03:53 PM
So this is not yet the official release patch that will be on Steam? It's the release candidate right?

Yeah, so if everything goes ok with this one it might go live onto steam.

Pitti
09-28-2012, 03:54 PM
So this is not yet the official release patch that will be on Steam? It's the release candidate right?

Just read the thread title ..... :rolleyes:

zapatista
09-28-2012, 03:55 PM
Only one mirror so far:
- Added a Su-26 acrobatics plane.
You can toggle airshow smoke by injecting oil into the exhaust manifold. This is done with the WEP button by default. The default smoke is white. You can select other colors by selecting corresponding loadout options.

The plane also comes with four easter egg weapons that can be loaded onto the center pylon:

- Shotgun – fires explosive pellets with everyone’ sfavorite green tracers;
- Laser – fires a beam that sets an enemy plane alight. Effective distance is 700m;
- Antimatter mortar – fires anti-matter spitwads;
- Railgun – fires a shell that generates electromagnetic pulse that in turn destroys enemy subsystems, especially engines.

NOTE: Our artificial intelligence simply could not manage the pure awesomeness of this plane. If you try to create doom flights of railgun-armed Su-26s the AI will most likely just crash.
The Su-26 is a special type of a recon plane in the game, so other AI aircraft will mostly ignore it in missions.

the patch is very good news (presuming the spitfire and hurricane "speed corrections" are a typo), but i think it is a downward step to include some weird fantasy wonder weapons for the su26, it really detracts from what should be focused on as a ww2 simulator with realistic planes and weapons

hate to post something negative o this glorious day of a new patch, the weird fantasy weapons just seems like an odd choice while so many other issues need to be addressed

any indication the reversed controls for the allied fighters are corrected for ex ?

adonys
09-28-2012, 03:58 PM
so.. nothing about:
- AI
- radio comms
- clouds

I regret to have to say it, but it doesn't sound too good to me..

Continu0
09-28-2012, 03:59 PM
the patch is very good news (presuming the spitfire and hurricane "speed corrections" are a typo), but i think it is a downward step to include some weird fantasy wonder weapons for the su26, it really detracts from what should be focused on as a ww2 simulator with realistic planes and weapons

hate to post something negative o this glorious day of a new patch, the weird fantasy weapons just seems like an odd choice while so many other issues need to be addressed

any indication the reversed controls for the allied fighters are corrected for ex ?

I only partly agree with you. As far as I can imagine, these wonder-weapons didn´t use so much time to programm. I guess they have something like that anyway for their own purpose. For testing System-Damages, Damage-Modell, etc....

Pitti
09-28-2012, 04:00 PM
the patch is very good news (presuming the spitfire and hurricane "speed corrections" are a typo)

This speed corrections/decreases where already done some beta patches ago.

The changelog is not only for this patch, it sums up all the changes that were made in the last beta patches too.

Vanilla
09-28-2012, 04:01 PM
Please add a mirror for the international version. It's impossible to download the patch (at least in my area):

"This file can only be downloaded with SpeedyShare Premium. Get Premium Now!"

jamesdietz
09-28-2012, 04:04 PM
Thanks guys- every little bit helps!

philip.ed
09-28-2012, 04:05 PM
If the dev team have the time to work on weird fantasy weapon additions (which could take no time to muster up at all), what's wrong with posting short notices to say: 'no time to answer questions, sorry' or to even take the time to answer a few questions? :confused:

I've got the game running well at near enough max settings on my laptop (ATI 6990m) so I might wait and see this mature into a patch (hopefully).

hiro
09-28-2012, 04:06 PM
excellent, thanks


some file hosts you can use are


zupload and file factory . . .

theres more



so like the devs are bunch of SW fans . . .


any chance of a red lightsaber lol


any case , even though some things aren't fixed like the promised weather and AI, any improvements to get this game back up are welcome




I like the humor with the SU-26, I understand it and its pretty awesome, esp with the references to some of the early versions of the game with blaster cannon like effects or a death star glitch moon thing . ..

Keep it up guys!






Your father's light saber. This is the weapon of a Jedi Knight. Not as clumsy or random as a blaster; an elegant weapon for a more civilized age. For over a thousand generations, the Jedi Knights were the guardians of peace and justice in the Old Republic. Before the dark times... before the Empire.

He was the best star pilot in the galaxy, and a cunning warrior. I understand that you've become quite a good pilot yourself.


Never. I'll never turn to the Dark Side. You've failed, your highness. I am a Jedi, like my father before me.

Don't blame me. I'm an interpreter. I'm not supposed to know a power socket from a computer terminal.

Why, you stuck up, half-witted, scruffy-looking Nerf herder.

luthier
09-28-2012, 04:08 PM
Another mirror up in a few minutes, sorry about that, didn't know it'll start asking for money after a few downloads.

I'll answer everyone's questions over the weekend, hopefully starting later tonight.

Kupsised
09-28-2012, 04:08 PM
I have to say, the Su-26 is brilliant fun to fly. I've noticed at least one bug with it though, although it's only minor, but the pitch lever in the cockpit doesn't work. I can adjust pitch with the axes assigned, but if I try the clickable one in the cockpit the lever moves but it does nothing to pitch.

Otherwise, I'm also unable to change the loadout of it in the normal quick missions (although I can't remember whether this has always been the case with all aircraft). I can't add guns to the gun racks or select a pre-saved loadout.

I've tried the wonder weapons in FMB though and they are good fun. With regards to the AI not engaging properly though, if you put them on free hunt, they engage. I found out the hard way, with 36 109's all shooting at me at once :P The poor Su didn't hold out too long. Great fun and good for aerobatics though!

Cataplasma
09-28-2012, 04:14 PM
Another mirror up in a few minutes, sorry about that, didn't know it'll start asking for money after a few downloads.

I'll answer everyone's questions over the weekend, hopefully starting later tonight.

thanks

Borsch
09-28-2012, 04:15 PM
Many thanks Luthier and team! I'm so happy you guys never give up!

Patch installed and working nicely:

http://i41.fastpic.ru/big/2012/0928/19/9e238b4239e69cdee6dbda54c6131019.jpg (http://fastpic.ru/)

Continu0
09-28-2012, 04:16 PM
Another mirror up in a few minutes, sorry about that, didn't know it'll start asking for money after a few downloads.

I'll answer everyone's questions over the weekend, hopefully starting later tonight.

and thanks to the team and every1 working extrahours on a friday night.

t4trouble
09-28-2012, 04:18 PM
Where is this other mirror...........:cry:

I./NJG6_HeTzeR
09-28-2012, 04:20 PM
Guys we need another Mirror :)
Or could you tell us how to download it without having a premium account?

Greets

Cataplasma
09-28-2012, 04:22 PM
luthier will come back in few minutes with some mirrors

superman
09-28-2012, 04:24 PM
SU 26

Yay

now let´s see if someone can replicate this in game

http://www.youtube.com/watch?v=Z3N7PU4UKO0

5./JG27.Farber
09-28-2012, 04:26 PM
I thought the Spit was too slow not too fast. :confused:

So now the 109 is even faster than the fastest Spitfire? eh.. is this right?

Spit IIa was post battle of Britian and was a concern for 109E pilots... So, proberbly. :-P

Cataplasma
09-28-2012, 04:30 PM
rus or intl?

VO101_Sanyo
09-28-2012, 04:31 PM
rus or intl?

Sorry, international.

Cataplasma
09-28-2012, 04:31 PM
Sorry, international.

thank you

JG52Uther
09-28-2012, 04:32 PM
Another mirror up in a few minutes, sorry about that, didn't know it'll start asking for money after a few downloads.

I'll answer everyone's questions over the weekend, hopefully starting later tonight.
.

adonys
09-28-2012, 04:34 PM
thank you!

luthier
09-28-2012, 04:35 PM
Sorry folks, getting horrible upload speeds. Just jumped from 10 minutes left to 47 minutes on the best one.

I'll post them as soon as they're done.

Artist
09-28-2012, 04:36 PM
Could anybody, who got the original from speedy.sh please post a md5, sha1, or crc32 hash/checksum?

6BL Bird-Dog
09-28-2012, 04:36 PM
Thank you Luthier and team:-D,nice to have the SU-26 for fun with the easter eggs.;-)

ACE-OF-ACES
09-28-2012, 04:37 PM
Only one intl mirror so far:
Thanks for the update Luthier!

Jugdriver
09-28-2012, 04:39 PM
Spit IIa was post battle of Britian

This statement is incorrect.

JD
MattE

pstyle
09-28-2012, 04:52 PM
This statement is incorrect.

JD
MattE

This depends entirely on what arbitrary date one puts on "the battle of Britain".

Until all parties agree on the end date, how can we agree if the spit2 was in service during the period?

Old_Canuck
09-28-2012, 05:00 PM
Thank you Luthier and Team. Never was a doubter but my faith was beginning to waver just a little :grin:

5./JG27.Farber
09-28-2012, 05:08 PM
I am on Storm of war campaigns server tring to start a red fighter and I only managed one spit Ia out of all the aircraft! Hope this is not a bug like last time?! - but I fly the red planes rarley, can someone confirm this is my error or patch?

5./JG27.Farber
09-28-2012, 05:09 PM
This statement is incorrect.

JD
MattE

Sorry yes not 100% true.

Well ther was one squadron in september, but basically as a main stream highly available fighter it is true.

senseispcc
09-28-2012, 05:15 PM
.
I tried many ways to install the patch I get al ways the same result back to steam just before the ubisoft logo ...!

MadTommy
09-28-2012, 05:18 PM
.
I tried many ways to install the patch I get al ways the same result back to steam just before the ubisoft logo ...!


I verified files via steam.
Closed steam
deleted cache
copied patch files to game folder
Started steam


Worked fine.

TomcatViP
09-28-2012, 05:19 PM
Thx Luthier !

Great to end the series with the deliverable. Seems your team is now acute enough to do a great job with BoM.

~S!

luthier
09-28-2012, 05:24 PM
Two more mirrors:

http://www.filesend.net/download.php?f=cbc4a6352cf3aeb9f44032ace64e0f4a
http://dl.dropbox.com/u/109125724/IL2COD_20111.rar

Cataplasma
09-28-2012, 05:31 PM
black screen and crash for me


edit: sli problem solved, sli crash the game so disable sli

Cataplasma
09-28-2012, 05:35 PM
.
I tried many ways to install the patch I get al ways the same result back to steam just before the ubisoft logo ...!

sli enabled is the problem ;-)

senseispcc
09-28-2012, 05:38 PM
black screen and crash for me

You are not the only one and fron the the first post of the patch and I tried the last version under torrent no result.
I tried everything new installation of the game so no addition or modification or old patcheses I did tried the neat and true steam version 1.05 a full mission then did verify the integrity of the files and deleted the caches. Installed the pacth files and always same results steam launch the game first yellow plane with recticle no ubisoft logo but a black screen and then back to steam or the desktop depending from wher the game was launched!
I even tried to get some log files but never got one ?
:confused::rolleyes:

Ok Ok I tried without the SLI and it worked but now I shall test the fps to see the difference..or not.

HansHansen
09-28-2012, 05:49 PM
now with those death lasers all Su-26 sceptics will be silenced (forever :twisted: )

i'm glad to see the developers didn't lose their humor even with all this trouble around

phoenix1963
09-28-2012, 05:55 PM
Luthier - Please post the md5 for the original in your first post on this thread.

Incidentally, I get 63a74ef57278bed146d7e31543c1aebe for the first international torrent.

56RAF_phoenix

mikelt
09-28-2012, 06:10 PM
Is it official?

Slipstream2012
09-28-2012, 06:10 PM
Thankyou Luthier & team for all your hard work.

Now to test this beauty out!

Regards

AV8R_
09-28-2012, 06:33 PM
What exactly does decrease the Spit MkIIa low level speed mean?

Can we have performance curves or tables posted so that we can see for our
selves what the Spits and Messers are programmed to? Please share the
references used.

Looking at sites such as these two, the 109E3 and Mk2a are prettily close from
10K' down to SL. But just saying decreased leaves much to the imagination.

Spit MkIIa (http://www.spitfireperformance.com/spitfire-II.html)

ME109E-3 (http://www.wwiiaircraftperformance.org/me109/Me-109E3-US.jpg)

major_setback
09-28-2012, 06:33 PM
It's great to see that the Su26 has materialised!!!
New planes are always very welcome.

Thanks, for all the hard work and patience.

This feels a bit like the old IL2 days:-)

MD_Titus
09-28-2012, 06:43 PM
awesome! imma dust the game off and give it a go over the weekend

Kodoss
09-28-2012, 06:48 PM
Can anybody tell me why the sound files are empty?

See /parts/bob/speech/... in the new beta.
none of them give a sound. Placeholders till the final patch?:confused:

senseispcc
09-28-2012, 06:53 PM
.
Little problem with;
The Sptifire MKIa MKIa 100oct and MKIIa impossible to maintain the engine to idle or if you like it better if you put the engine to idle it stops and needs to be restarted. In flight it is not joyful.
For the other Spitfire MKI and Hurricane DH 5.20 or Rotol or rotol 100 oct everithing is ok and normal.
I have tried this for each one during test flights takes off and landings it was corrected for the Spitfire MKI but now it is back for the rest of the Spitfire types! Nearly there.:cool:;-)

luthier
09-28-2012, 06:53 PM
I removed the Spitfire IIa airspeeds line from the patch notes. This is from a previous beta version, you've all been playing with those changes for months now.

Sorry about the confusion.

.
Little problem with;
The Sptifire MKIa MKIa 100oct and MKIIa impossible to maintain the engine to idle or if you like it better if you put the engine to idle it stops and needs to be restarted. In flight it is not joyful.
For the other Spitfire MKI and Hurricane DH 5.20 or Rotol or rotol 100 oct everithing is ok and normal.
I have tried this for each one during test flights takes off and landings it was corrected for the Spitfire MKI but now it is back for the rest of the Spitfire types! Nearly there.:cool:;-)

Cannot replicate. Does this happen in-flight? What exact steps should I take to stop my engine in flight?

If this happens in flight it's unintended and will be fixed (working as intended if on the ground).

Catseye
09-28-2012, 06:59 PM
I removed the Spitfire IIa airspeeds line from the patch notes. This is from a previous beta version, you've all been playing with those changes for months now.

Sorry about the confusion.



Cannot replicate. Does this happen in-flight? What exact steps should I take to stop my engine in flight?

If this happens in flight it's unintended and will be fixed (working as intended if on the ground).

Cannot start the Hurri's again on the ground!! keymap for full rich, full lean is not working as before.

Can only get the Spit II to start and then getting it to idle is touchy.

redxfred
09-28-2012, 07:43 PM
I applied this patch and now all I get is the initial "Airplane in the sights", followed by a reversion to the desktop. Could this be related to Microsoft .Net Framework problem?

I7-950,ASUS Rapage III, 12 GB memory, SSD 2xHD6970, etc.

Artist
09-28-2012, 07:49 PM
Luthier - Please post the md5 for the original in your first post on this thread.

Yes, please!

(Might prevent some of us from becoming victims of our extreme greedyness ;))

SlipBall
09-28-2012, 08:23 PM
Luthier, B6 and team a very nice patch! a few issues remain as you are already aware of...Su is a lot of fun :)

vranac
09-28-2012, 09:01 PM
I removed the Spitfire IIa airspeeds line from the patch notes. This is from a previous beta version, you've all been playing with those changes for months now.

Sorry about the confusion.



Cannot replicate. Does this happen in-flight? What exact steps should I take to stop my engine in flight?

If this happens in flight it's unintended and will be fixed (working as intended if on the ground).

It happened to me also , online spit IIa on landing aproach engine shot down when I pulled throttle down.
Probably you can replicate this when you are low.

But patch looks very good generaly speaking :)

Great work ;)

CaptainDoggles
09-28-2012, 09:24 PM
Mirror online.

Int'l version: http://www.easternskies.eu/downloads/IL2COD_20111.rar
MD5 checksum: http://www.easternskies.eu/downloads/IL2COD_20111.md5sum.txt

Russian version: http://www.easternskies.eu/downloads/IL2COD-20111-ru.rar
MD5 checksum: http://www.easternskies.eu/downloads/IL2COD-20111-ru.md5sum.txt

FF*Ph0b0s*95
09-28-2012, 09:31 PM
In my opinion too much did the intensity of the lighting in the daytime from the lamps lighting in the cabin + lighting from the exhaust.
In the past beta-patch everything was fine during the day, evening and night. In the final best to return as it was, than they are now, but now it is overkill.

wannabetheace
09-28-2012, 10:00 PM
luthier,

many thanks for the new patch :)

could you please as a matter of priority add the ability to set a specific FoV between 35 and 90 degrees as we were able to do in the later installments of the il2 series ? since many of us have different size monitors, we need to be able to set a "normal" view for our monitor sizes

without the ability to do so ALL in-game objects and planes look the wrong size, and if distant planes are not displayed in their correct sizes it distorts the sense of how far away they are from us and how fast they are traveling. as a flight SIMULATOR it is essential we are able to see object sizes correctly from our cockpits

fixing this is a relatively minor issue for your programers that shouldnt take much time, but will make a big difference in game play for the users

thanks for all the hard work !

+1

ACE-OF-ACES
09-28-2012, 10:11 PM
ok just got home from work.. which is the best dl site?

Faucon
09-28-2012, 10:21 PM
I dont want to be nasty, but... the Su26... :confused: If you can't improve at least 75% of that, you better NOT put it in the final patch. Seriously.

:|

nakedsquirrel
09-28-2012, 10:33 PM
- Exorcised ghost planes;

https://si0.twimg.com/profile_images/565111594/jesus.jpg

bongodriver
09-28-2012, 10:48 PM
Bloody typical, I end up in Ibiza for the weekend and the patch is released, the weather here is crap and I'd much rather be testing the game.

major_setback
09-28-2012, 10:52 PM
Bloody typical, I end up in Ibiza for the weekend and the patch is released, the weather here is crap and I'd much rather be testing the game.

Really? I'd much rather be in Ibiza.
Swop?
:-)

bongodriver
09-28-2012, 10:56 PM
Really? I'd much rather be in Ibiza.
Swop?
:-)

If I wasn't here because of work then I would probably appreciate it more.

5./JG27.Farber
09-28-2012, 10:56 PM
- Exorcised ghost planes;

https://si0.twimg.com/profile_images/565111594/jesus.jpg

Seriously... turns out they didnt even know till B6 stumbled across my post and then I made a bug report... Just goes to show, bug tracker is the way to go! Even though we complained on here for over a year! :-P

Lets put it to the test!

fruitbat
09-28-2012, 11:00 PM
Really? I'd much rather be in Ibiza.
Swop?
:-)

yeah, but hes working, lol.:P

major_setback
09-28-2012, 11:00 PM
If I wasn't here because of work then I would probably appreciate it more.

Ooops. Shame about the rain:-(
http://www.dn.se/Images/2012/06/24/ibizaartikel.jpg

bongodriver
09-28-2012, 11:14 PM
It's Ok.......it didn't stop me having a few beers tonight, and I had a pretty good feed at a nice restaurant just round the corner from the hotel, no offence to the Spanish but I really don't rate most of the restaurants in the touristy areas, you have to find out of the way places where the locals eat if you want nice food in Spain.

jimbop
09-29-2012, 12:46 AM
I removed the Spitfire IIa airspeeds line from the patch notes. This is from a previous beta version, you've all been playing with those changes for months now.

Can someone please clarify? Are the red FMs still rubbish or have they been modified since the last beta? I won't be able to test for a few days.

BRIGGBOY
09-29-2012, 01:11 AM
thank you luthier. again you and your team have earn a nice cold brewski.

MegOhm
09-29-2012, 01:20 AM
Thanks to the Team for this surprise.... Appreciated...

Also Thanks to ATAG... Just flew a Dawn Mission there...lighting was spectacular!!! Looked like there were 50+ pilots in the mission prior to that one which ended just as I joined..
Damaged three bombers over Hawkindge before I ran out of ammo...Those are hard to kill. I just wish we could rearm and refuel upon landing....maybe one day

Chivas
09-29-2012, 02:40 AM
I applied this patch and now all I get is the initial "Airplane in the sights", followed by a reversion to the desktop. Could this be related to Microsoft .Net Framework problem?

I7-950,ASUS Rapage III, 12 GB memory, SSD 2xHD6970, etc.

I've had that problem before when using Winzip. I had to go to the download's properties and check "Unblock" for all the files to load properly. Others are finding they have to disable SLI to correct the problem.

ATAG_Snapper
09-29-2012, 02:56 AM
Can someone please clarify? Are the red FMs still rubbish or have they been modified since the last beta? I won't be able to test for a few days.


Hey Jimbop, you've got mail.

salmo
09-29-2012, 02:56 AM
Can someone please clarify? Are the red FMs still rubbish or have they been modified since the last beta? I won't be able to test for a few days.

The red boys on the ATAG server were rejoicing in their ability to keep up with the 109's in a battle. The blue boys were heard on TS saying "Scheize spitfire!" :)

ATAG_Doc
09-29-2012, 03:22 AM
The red boys on the ATAG server were rejoicing in their ability to keep up with the 109's in a battle. The blue boys were heard on TS saying "Scheize spitfire!" :)

yep

ATAG_Doc
09-29-2012, 03:27 AM
I haven't seen any ghost. That's a huge improvement.

zapatista
09-29-2012, 03:32 AM
The red boys on the ATAG server were rejoicing in their ability to keep up with the 109's in a battle. The blue boys were heard on TS saying "Scheize spitfire!" :)

kool, it will be even better news when we start hearing 109 drivers claiming they are being shot down by spitfires, but in fact the slayer was a hurricane (as was historically often the case :) during BoB )

good news there is indications the spitfire performances are being corrected :)

Ailantd
09-29-2012, 03:49 AM
Please Luthier, try to add again the shadow clouds before final patch for COD. I really miss them.

CWMV
09-29-2012, 03:53 AM
So Im guessing they haven't corrected the too slow 109's?

Lurker_71
09-29-2012, 04:19 AM
Are radio commands working now? Can anyone please confirm?

Jugdriver
09-29-2012, 05:22 AM
Thank you Luthier,

Some solid graphical improvements with this patch. This is the first build where I can turn on grass and not have massive stutters.

Keep up the good work

JD
AKA_MattE

jayrc
09-29-2012, 05:42 AM
Great work guys, much better spotting planes and tracking, high clouds are a nice touch, Thank You:grin:

alado
09-29-2012, 07:33 AM
thanks for the update and the Su26, a very nice plane that take off like a harrier

jf1981
09-29-2012, 07:38 AM
Hi

What top speed can actually reach I and II Mks at 18'000 ft ? Acc to history shld be by 260 IAS ie 350 TAS.
And at SL shld be about 280 mph.

naz
09-29-2012, 08:11 AM
Please Luthier, try to add again the shadow clouds before final patch for COD. I really miss them.


Cloud shadows are back for me mate

Flanker35M
09-29-2012, 09:29 AM
S!

Well..had to go out for last night and now with a bigger than life hangover trying to DL the patch and test it. Urgh..why oh why is human so stupid and drinks?! BTW, liked that humour on SU-26 :D The legendary green menace is back!

MB_Avro_UK
09-29-2012, 10:00 AM
:grin:

Anders_And
09-29-2012, 11:13 AM
00Awesome work Luthier!! Great Patch!!

My findings

+
ALOT more stable. As some people said. FPS might be lower my game is ALOT smoother low over ground. I can now fly with landshading to max and textures original!
. Hit sounds are back!! :)))


-
Some Spits and Hurries are impossible to start since they start with cold engine. One guy had to crank for 10mins to get temp up!

Performance over 18 000 feet is drastically wrong for red planes. They barely fly up there.
The 109 still has this back ground drone noise. Especially during flybys. Ghis came a few
patches ago!
Still no drag penalty for flying with canopy open on red planes!!

Still see gear down for 109s online. Looks weird in combats! ;)


All in all!!! A good step forward! :))))

zahnartz62
09-29-2012, 12:11 PM
WHERE DO i FIND THE PATCH?

JG52Uther
09-29-2012, 12:16 PM
In the first post of this thread...

Ailantd
09-29-2012, 12:44 PM
Cloud shadows are back for me mate

Thanks naz. I still cant try it, and i didnt found mention to it in the readme. Nice to hear they are back!

zahnartz62
09-29-2012, 01:06 PM
tHANKS, FOUND IT. I DL rar and opened it but no exe autoload command. Do I slide new folders into previous one by one? I am history buff BoB main interest not a proper sim pilot so please be patient with "Installation for Dummies". Previous updates seem to know what to do when opened but my memory is 75 now. Thanks

kendo65
09-29-2012, 02:25 PM
If you are still struggling go to:

http://forum.1cpublishing.eu/showthread.php?p=464997&posted=1#post464997

See my post at the bottom and Salmo's immediately above it.

zahnartz62
09-29-2012, 03:54 PM
Many thanks, Kendo..your instructions indispensible and I blundered my way into SU 26..amd my favorite Stuka

kendo65
09-29-2012, 06:41 PM
Glad to hear. Have fun. ;)

Bloblast
09-30-2012, 08:15 PM
No more launcher crashes for me. I'm happy with this.
Game runs very smooth, no stutters so far at max settings.

Clouds are back with shadow, looks good.
Sound bullit impact is nice.
Light effect is good but can be tuned down a little.

Was hoping for AI changes. Probably no AI change for CLOD.
Hopefully included in the sequel.

TonyD
09-30-2012, 09:00 PM
Thanks for the patch, luthier; a nice improvement graphically and performance-wise. How come the fuel depot in Dover no longer explodes when fired upon?

Flanker35M
09-30-2012, 09:23 PM
S!

Had one Launcher.exe crash so far, sent the dump files to devs.

Ploughman
10-01-2012, 12:42 PM
S!

Had one Launcher.exe crash so far, sent the dump files to devs.

Could you let me know where to send the .dmp files F? I've had a couple of CTD generated .dmps that I'd like to send to the devs.

Liz Lemon
10-01-2012, 09:54 PM
When the dev tools are released I'd like to see someone model an X-Wing or TIE Fighter with those SU-26 lasers. CEM Starwars mod? :)

This is something I've thought about and basically my first priority after the d520 once the sdk is released. Along with a tatooine map, of course.

I also did some basic FM editing about a year ago and it seems that the engine can handle the speeds involved alright. And double suns too!

reflected
10-02-2012, 05:43 AM
Wow guys, what a fantastic job you did there! I can finally fly Spits by the book. I hope the little bug will be ironed out soon that causes Merlins to stop when the throttle is idle (or below15%).

The SU-26 is a real blast to fly, very well done! For me the cockpit is a bit blurred and lo-res, is that normal?

JG52Krupi
10-02-2012, 07:12 AM
Wow guys, what a fantastic job you did there! I can finally fly Spits by the book. I hope the little bug will be ironed out soon that causes Merlins to stop when the throttle is idle (or below15%).

The SU-26 is a real blast to fly, very well done! For me the cockpit is a bit blurred and lo-res, is that normal?

No, did you delete your cache folder? Might help if you haven't...

gpang788
10-02-2012, 10:15 AM
No, did you delete your cache folder? Might help if you haven't...

Mine's a bit blurry too especially the cockpit instruments.

How do I delete the cache folder?

kendo65
10-02-2012, 10:35 AM
Blurry su 26 instruments here too.

Cache deleted - didn't seem to help...?

JG52Krupi
10-02-2012, 10:36 AM
Hmmm okay could you post a pic of what it looks like, thanks

lensman1945
10-02-2012, 10:55 AM
Very pleased with this patch:grin:

Played for an hour on a furball server last night, no slow-ups in the vicinity of enemy manned aircraft, no stuttering when zoomed in to enemy, Spit guns sound better and lots of nice hit sounds.

I'm enjoying on-line again:grin:

xpzorg
10-02-2012, 03:15 PM
http://forum.1cpublishing.eu/showpost.php?p=466224&postcount=16

kendo65
10-02-2012, 03:28 PM
Very interesting. I'd like to do that.

luthier
10-04-2012, 05:37 AM
Please note that we've just released a hotfix for the RC with improvements to British start-up and beta SLI-Crossfire support:

http://forum.1cpublishing.eu/showthread.php?t=34740

Kwiatek
10-04-2012, 06:33 AM
Luthier i wonder if you still worked on FM and performacne of CLOD planes?

Still most planes are too slow even at the low alts - British fighters are too slow ab. 20-30 mph and 109 is too slow ab. 20-30 kph. So now 100 Octan version reach only maximum speeds accurate for IRL 87 Octan version. Still there is not possible to keep RPMs and Boost settings from real life manuals beacuse engine damage ( overheating).

Also i notice that there is something wrong with rudder working - it is not effective at slow speeds with power on and it is not possible to make correct stall turn ( like it is possible to do in Su26 FM) - it was possible to do in 109 patch before. 109 slats now open much more accurate like in British test but still 109 has nasty stall expecially easy to check in horizontal scisscors.

ems9
10-05-2012, 12:08 PM
Really nice update guys! Thanks a lot for the effort!
Can't wait for the final release!

IIIJG52_Otto_+
10-06-2012, 12:42 AM
I am very grateful for this new patch, any improvement is welcome.
.. but I think they should focus all efforts on fixing the bugs reported in "http://www.il2bugtracker.com" instead, developing strange artifacts like the SU-26, with lasers and antimatter cannons etc.
Thanks and best regards

r0bc
10-06-2012, 03:52 AM
Please note that we've just released a hotfix for the RC with improvements to British start-up and beta SLI-Crossfire support:

http://forum.1cpublishing.eu/showthread.php?t=34740

Luthier would you please share the SLI profile you guys used?

Elizabe55th
10-06-2012, 06:22 AM
Hotfix for the RC with improvements to British start-up and beta SLI-Crossfire support:
http://www.qmku.info/0.jpghttp://www.qmku.info/7.jpghttp://www.qmku.info/8.jpghttp://www.qmku.info/9.jpghttp://www.ymeu.info/test5.jpg

310_cibule
10-06-2012, 03:33 PM
Blenheim Mk IV should reach 27k. I made it to 16k with a lot problems before the last patch and to 18k after it (it climbs smoothly there but not higher). Can anybody make it higher? If yes any suggestion what might be the mistake I do.

Kwiatek
10-06-2012, 03:51 PM
It seemed that all planes in CLOD have too low maximum service celling. Fighters are stuck about 6700-7400 with steady climb and don't go higher.

It is strange beacuse even in old IL2 planes have much more accurate service celling and there was no problem to reach 10 km in e.x. 109 E-4.

I think 1C should focus much more on these but also in performacne of CLOD planes. They have near most needed RL data and the only thing is if that they want to do it or not before official patch relase. I dont belive that things which was possible to do in old IL2 are not possible to do in CLOD.

310_cibule
10-06-2012, 07:53 PM
Pozdrowienia, Kwiatek ;-)

Luthier wrote (at the beginning of this thread):

Conducted a huge amount of work correcting and improving aircraft flight models as well as most engine models. All work was based on historical flight test data or flight manuals (Sean, what would we do without you!). Unfortunately our flight model does not allow us to perfectly replicate test results at all ranges of altitude. At altitudes above 8000 m (26,000 ft) most aircraft begin to perform worse than their historical counterparts. Addressing this discrepancy requires a large additional amount of work, and will therefore be done in a future release.

Saying this Blenhein should reach its maximum ceiling in CoD already (almost). I wonder if it does or doesn't. Maybe I do smthg wrong.

PLebre
10-11-2012, 01:52 PM
Woo!

I wasn't expecting this, only spot it yesterday.
Works like a sharme. What took you so long?
Many thanks.

Look forward for your next produt.

Regards,

Pedro

Edited: If I were you, I will go on with a system on the same head lines was RoF, payed new planes and senarios, online gaming oriented.

PLebre
10-11-2012, 02:10 PM
Sorry for highjack this topic, but.

If you guys and others like Rof team join efforts it will be like a dream and sucess for all flight simmer. Am I wrong?

Lets see. Using the same standart world/Sim/weather/grafics engine (optimise the resorses and talents). And each team exploring a diferent flying era.

Just my two cents.

ATAG_Doc
10-11-2012, 02:23 PM
Pozdrowienia, Kwiatek ;-)

Luthier wrote (at the beginning of this thread):



Saying this Blenhein should reach its maximum ceiling in CoD already (almost). I wonder if it does or doesn't. Maybe I do smthg wrong.

Most of these don't come close to their maximum service ceilings. They will be addressing this though a fix they implement in the sequel. Which will be applicable to your BoB.

Kwiatek
10-11-2012, 02:48 PM
Waiting at least one year for "probably" more realistic FM and high altitude flying with sequel is really not funny :(

5./JG27.Farber
10-11-2012, 03:03 PM
Waiting at least one year for "probably" more realistic FM and high altitude flying with sequel is really not funny :(

True but if it is only one year I can wait. Less than one year would be great! Even if it was a WIP because the sequal could never be as bad as clod on release.

However with the velociraptor community we have we have proberbly shot ourselves in the foot already... So let the waiting begin!

Stirwenn
10-11-2012, 05:02 PM
waiting a year for the sequel is quite optimistic imho... how long did we wait for Cliffs after announced ?