View Full Version : Is CloD any where near IL2 1946 yet?
Raven Morpheus
08-27-2012, 10:15 PM
Hello
Last time I played CloD was not long after it was released and I had completed the single player "campaign".
Now at that time the FPS on my rig (ATI 5870 1GB, AMD Phenom II x4 955 @3.2GHZ, 8GB RAM, Win 7 64bit) wasn't all that great and there was no dynamic campaign like in IL2 1946, I also found the single player "campaign" to be rather lack lustre and the ending rather poor.
So, I'm wondering if CloD has advanced now to the point where it's not just focused on the multiplayer/single mission aspect and actually has a proper dynamic campaign like IL2 1946 and I'm also wondering if the framerate has improved?
Having completed the single player "campaign" and having no interest in multiplayer or the single missions I basically want to know if it's worth me re-installing the game and getting it patched up/modded - I dearly want an IL2 1946 with the updated graphics of CloD?
Thanks.
JG27_brook
08-27-2012, 10:28 PM
No! looking like years before we even get a Fw 190 :-(
Chivas
08-27-2012, 10:42 PM
Hello
Last time I played CloD was not long after it was released and I had completed the single player "campaign".
Now at that time the FPS on my rig (ATI 5870 1GB, AMD Phenom II x4 955 @3.2GHZ, 8GB RAM, Win 7 64bit) wasn't all that great and there was no dynamic campaign like in IL2 1946, I also found the single player "campaign" to be rather lack lustre and the ending rather poor.
So, I'm wondering if CloD has advanced now to the point where it's not just focused on the multiplayer/single mission aspect and actually has a proper dynamic campaign like IL2 1946 and I'm also wondering if the framerate has improved?
Having completed the single player "campaign" and having no interest in multiplayer or the single missions I basically want to know if it's worth me re-installing the game and getting it patched up/modded - I dearly want an IL2 1946 with the updated graphics of CloD?
Thanks.
IL-2 1946 evolved over many years of development and mod improvements with the best campaigns coming from community modders. Unfortunately COD's new game engine is still a WIP, with the latest beta patches making improvements to the engine's stability and performance. If the these patches are successful, the developer can start concentrating on gameplay issues. This should get more people involved in flying and building decent dynamic campaigns.
ATAG_Doc
08-27-2012, 10:48 PM
What do you have to lose? Give it a shot and join us on ATAG TS3 server.
tintifaxl
08-28-2012, 10:49 AM
So, I'm wondering if CloD has advanced now to the point where it's not just focused on the multiplayer/single mission aspect and actually has a proper dynamic campaign like IL2 1946 and I'm also wondering if the framerate has improved?
Thanks.
We have a dynamic mission/campaign generator by the community (forgot the name and who did it, pls. search for it) and very excellent static campaigns by Desastersoft.
But in my opinion single player is pretty flawed because of stupid AI and not working radio commands.
Continu0
08-28-2012, 10:54 AM
Hey
I have the same graphics card an a weaker cpu. With my rig i get mostly stable fps. So give it a try, performancewise, you should be okay.
For offline playing, i can highly recommend the desastersoft-campaigns.
All over, clod is nowhere near 1946, but as it has been said, this just neds more time. 1946 had 10 years of development, involving the community, which clod had not...
TonyD
08-28-2012, 11:06 AM
Hi Raven
You should see a useful improvement in performance using the latest beta patch, the only real down-side is the current omission of cloud (and smoke) shadows, but I don’t find this too distracting. There are also a number of user-created campaigns that I have being flying, which I downloaded from airwarfare.com. You can also download a demo of the ‘Wick vs. Dundas’ campaign from Desastersoft that you can try before deciding. I’d suggest giving it another go :)
icarus
08-28-2012, 02:54 PM
For offline playing, i can highly recommend the desastersoft-campaigns.
All over, clod is nowhere near 1946, but as it has been said, this just neds more time. 1946 had 10 years of development, involving the community, which clod had not...
Agreed.
1946 was released in buggy but better shape than CoD and was a much less complex software and it took 10 years. CoD was in way worse shape on release and is more complex so by this analogy expect it to take longer than 1946.
senseispcc
08-28-2012, 06:08 PM
Agreed.
1946 was released in buggy but better shape than CoD and was a much less complex software and it took 10 years. CoD was in way worse shape on release and is more complex so by this analogy expect it to take longer than 1946.
I remembre many patchess for the original IL2 before the IL2 1946 came out is it not?!:-P
lokitexas
08-28-2012, 07:49 PM
Until CLoD gets a good single player campaign, it will remain unplayed on my machine.
You cannot compare IL2 46' to CLoD...true. But do you guys not think the devs would have seen what made it so good over the years and implemented that into CLoD? If you trained for 10 years for the Olympics and came in 1st, would you need to retrain ALL OVER again for the next Olympic games? No, you take what you learned and apply it to fine tuning for the next 4 years.
I would play CLoD even in its current state...if there was a reason to for offline. Online in CLoD does not interest me.
icarus
08-28-2012, 08:17 PM
I remembre many patchess for the original IL2 before the IL2 1946 came out is it not?!:-P
I stand by the fact that CoD was a disaster on release and non of its predecessors were as bad on release as CoD. It will take a looooong time to make this thing worthy of its heritage and with the team focusing on a sequel it likely will never be finished.:-P.
senseispcc
08-28-2012, 08:39 PM
I stand by the fact that CoD was a disaster on release and non of its predecessors were as bad on release as CoD. It will take a looooong time to make this thing worthy of its heritage and with the team focusing on a sequel it likely will never be finished.:-P.
Nearly everybody said the same thing about the sequels of the first IL2. But never forget IL2 did profit of a great step forward in hardware performance at a cheap price but COD does begin his live when there is a world crisis, pc prices are high and for the first time the performances of pc's are stagnating since the beginning of the pc revolution. Between IL2 and IL2 1946 I changed twice my pc now I cannot because of the prices and the slow progresses of the performances, I am not changing my machine to gaining 5 or 10 % fps.
icarus
08-28-2012, 09:05 PM
Nearly everybody said the same thing about the sequels of the first IL2. But never forget IL2 did profit of a great step forward in hardware performance at a cheap price but COD does begin his live when there is a world crisis, pc prices are high and for the first time the performances of pc's are stagnating since the beginning of the pc revolution. Between IL2 and IL2 1946 I changed twice my pc now I cannot because of the prices and the slow progresses of the performances, I am not changing my machine to gaining 5 or 10 % fps.
Sorry here is the proof you are wrong that they were saying the same thing about Il-2 as they were about CoD on release.
The review aggregator Metacritic gives IL-2 Sturmovik a score of 91 out of 100, while GameRankings, another review aggregator, gives a score of 91.31%
Gamespot 9.2
CoD
Metacritic 60/100 userscore 5.4
Gamespot 4.0
There is plenty more where that came from. Google.
The reviews are vastly worse for CoD than any of its predecessors.
Until CLoD gets a good single player campaign, it will remain unplayed on my machine.
You cannot compare IL2 46' to CLoD...true. But do you guys not think the devs would have seen what made it so good over the years and implemented that into CLoD? If you trained for 10 years for the Olympics and came in 1st, would you need to retrain ALL OVER again for the next Olympic games? No, you take what you learned and apply it to fine tuning for the next 4 years.
I would play CLoD even in its current state...if there was a reason to for offline. Online in CLoD does not interest me.
Surprised to hear that. Have you tried it? It's a different world.
OP: No it has a long way to go on FMs and general gameplay although a few in the communtiy are bending over backwards to code their way around the shortcomings and keep us ticking over. Graphics need fixing for some PCs (in hand but slow) but many are running it ok.
lokitexas
08-29-2012, 05:51 AM
Surprised to hear that. Have you tried it? It's a different world.
OP: No it has a long way to go on FMs and general gameplay although a few in the communtiy are bending over backwards to code their way around the shortcomings and keep us ticking over. Graphics need fixing for some PCs (in hand but slow) but many are running it ok.
No, I have not. The only flight sim I play online is DCS World. Mainly the Ka-50 with a few other Black Shark pilots, and of course A10's. Love the coop, and the communications between the group.
I tried RoF online and quickly gave that up. Air Quake in WWI planes didnt do it for me. Insta respawn free for all, or completely dead realistic servers. I miss good old coop campaigns from IL2. I was hoping it would be in CLoD by now.
I might be selling myself short by not trying CLoD online, dunno. Maybe I was expecting too much...like IL2 with better eyecandy and improved FM's.
How much of a "different world" is CLoD online?
No, I have not. The only flight sim I play online is DCS World. Mainly the Ka-50 with a few other Black Shark pilots, and of course A10's. Love the coop, and the communications between the group.
I tried RoF online and quickly gave that up. Air Quake in WWI planes didnt do it for me. Insta respawn free for all, or completely dead realistic servers. I miss good old coop campaigns from IL2. I was hoping it would be in CLoD by now.
I might be selling myself short by not trying CLoD online, dunno. Maybe I was expecting too much...like IL2 with better eyecandy and improved FM's.
How much of a "different world" is CLoD online?
It is primarily the fact that you are up against real people and mostly that relates to the fighter combat side. That is mainly because few people fly bombers but when they do its an added incentive to 'get them' :)
There is the combat unpredictability of the other pilot who may be anything from a rookie to a very experienced virtual fighter pilot or he might be a very evasive bomber pilot although most bombers are AI. The 'real person' aspect adds a degree of competitiveness and determination that I never feel when up against AI no matter how clever it is. Add to that the ability to talk to other real people on Teamspeak, organise a sortie with them, work together and protect eachother and then, for me, the offline AI world becomes sterile. Also add to that the efforts of some of the community to create campaigns like the SOWC BoB campaign of seven separate missions and you find yourself flying and working with half a dozen squadrons of real people.
There are the public servers, to be found in Multiplayer... Client... Some, like the ATAG Axis vs Allies server, run several missions on a rotation basis with mission objectives that can be achieved and therefore won by either side to close the mission and trigger the next one. Anyone can walk in and take part. Similarly there are simple 'dogfight' servers where you can jump in and take part in the often manic fight-til-you-die dogfights (not my preference). Then, as I mentioned before, some of the community put together a series of missions to create a campaign in which thiose who register for it can take part and are assigned roles. Unfortunately there is no dynamic campaign generator (yet?) to take one mission on to the next logical stage.
Some Squads work together online in private servers in campaigns they have built and don't have the general public involved.
I have never met anyone who flew online that went on to prefer offline play for those reasons. I expect there are some because you don't build a 'career' online except perhaps among your squadmates if you join a squad. Also some people like long structured campagns even of they are only AI.
Online play gives a different, personal, feel to CoD. If you want to try it, have a look at the ATAG server and use their Teamspeak on 216.52.148.29. Jump in and say Hi.
SlipBall
08-29-2012, 06:57 AM
Good post Klem!
ChrisDNT
08-29-2012, 07:26 AM
No! looking like years before we even get a Fw 190 :-(
And even years after that to get the 190, but this time WITHOUT the bar !
justme262
08-29-2012, 08:13 AM
No interest in multi player!!??!!
that's your problem right there...
I hope the devs don't waist precious time and money on single player.
This is 2012 ! why would anybody fly against a mindless AI enemy when the world is connected with high speed internet.
I played IL2 46 for 8years versus the AI and thought I knew how to fly.
Then I tried multiplayer and found out I was wrong!
Real human opponents talking to each on Team Speak and working as a team are so much better than any AI .No matter how well it is programmed.
Don't installed it if you are only gonna play with your self. you are missing the point !
Anders_And
08-29-2012, 08:40 AM
No interest in multi player!!??!!
that's your problem right there...
I hope the devs don't waist precious time and money on single player.
This is 2012 ! why would anybody fly against a mindless AI enemy when the world is connected with high speed internet.
I played IL2 46 for 8years versus the AI and thought I knew how to fly.
Then I tried multiplayer and found out I was wrong!
Real human opponents talking to each on Team Speak and working as a team are so much better than any AI .No matter how well it is programmed.
Don't installed it if you are only gonna play with your self. you are missing the point !
Well I wouldnt say that playing with yourself is missing the point...But you really should try CLOD online!! ;)
Sorry, just couldnt resist
FS~Lewis
08-29-2012, 11:39 AM
If as you say you 'have no interst in online' then I would suggest you re-think...I have enjoyed years of playing IL2 1946 playing online...and am now enjoying COD online...All my flying buddies are flying online against other folks and there really is no comparison between online and AI enemy....I'd at least give it a shot.....Try ATAGS.....or REPKA...Its Good fun!
BH_woodstock
08-29-2012, 01:53 PM
If as you say you 'have no interst in online' then I would suggest you re-think...I have enjoyed years of playing IL2 1946 playing online...and am now enjoying COD online...All my flying buddies are flying online against other folks and there really is no comparison between online and AI enemy....I'd at least give it a shot.....Try ATAGS.....or REPKA...Its Good fun!
out of the 10 or 11 years i have played il2 i "might" have completed 1 or 2 offline missions. And that was only when i had no internet.For me it was ALL online play.
lokitexas
08-29-2012, 02:07 PM
No interest in multi player!!??!!
that's your problem right there...
I hope the devs don't waist precious time and money on single player.
This is 2012 ! why would anybody fly against a mindless AI enemy when the world is connected with high speed internet.
I played IL2 46 for 8years versus the AI and thought I knew how to fly.
Then I tried multiplayer and found out I was wrong!
Real human opponents talking to each on Team Speak and working as a team are so much better than any AI .No matter how well it is programmed.
Don't installed it if you are only gonna play with your self. you are missing the point !
I think you missed the reason I have not played CLoD online.
It is 2012, and the line I highlighted was also the same thing people said 1998 with the release of Rainbow 6. With 56k modems and $600 a month DSL lines.
Online is fine. Like I said earlier, I love playing DCS online, on squad nights, with my group, using TARS.
At the same time, some people like myself, have a full time job, wife, kids, and other things going on in life, and love the thing called a "Pause" button. See, DCS is great online, and also a blast offline.
Talking about AI, IL2 4.11 AI is great. As well as BOBII's AI. DCS's AI is also getting there. Not all AI is bad.
Saying that devs should not waste time on offline, is a dumb statement, sorry. There are plenty of reasons why it should be worked on. Look at how DCG, and other player made campaigns made IL2's online world better. Not only that, but "online interwebz gaming" isnt new and exciting to older folks like myself, who have played online for years and years.
I would like to not have to choose - good online or good offline. Sorry, I want both.
***Thanks for the suggestions to try online. I will give it a whirl when I have some time.***
bolox
08-29-2012, 02:42 PM
Now the online evangelists have had their say, here's an opinion from an ex onliner who now prefers offline
CoD has advanced a little since initial release- for offliners the reduction of the 'f16 rolling behaviour' of the AI is one plus point- there has also been some work on understanding of how to apply skill levels by mission builders in missions to get more believable results.
Comms are still very limited
The campaigns that came with CoD were ' somewhat lacking' to put it politely.
There are missions/campaigns being written- not many but there are some good one out there. Airwarfare is the one stop shop for user generated stuff
http://airwarfare.com/sow/index.php/downloads/viewcategory/4-offline-campaigns
There is also a rather good commercial campaign available
http://www.desastersoft.com/en/product-wick-dundas.html
demo available;) - if nothing else i'd suggest trying this demo as an example of the way CoD offline play could develop
These are static campaigns
there is at least 1 WIP dynamic campaign engine in progress
http://forum.1cpublishing.eu/showthread.php?t=25076
Overall CoD maybe behind a full DBW modded install of IL2 in several areas but it does do things tolerably well now (imho). As more is discovered in how to use some of the mission builder features to full advantage (and this took some time in IL2) and the devs finally providing a more functional comms system.....
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