View Full Version : Air Force Bases of CloD - Printable cards
VO101_Tom
08-24-2012, 06:48 PM
AFBs of CloD 2 is available here: (http://www.pcpilot.hu/dokumentumtar/il-2-sturmovik/cliffs-of-dover/2928-repuloter-terkepek-airbase-maps.html)
http://forum.1cpublishing.eu/showthread.php?t=35074
I fly a lot in the game. It has always bothered me that if I create a plane at any airfield, I get almost no information about where I am, where is the runway, how long it is and which directions I can take off in. I don’t know where the obstacles are, buildings and taxiways. I do not know if a bomber will have enough space to take off or not? These things in a real flight - for very clear reasons - are not a problem. The lack of information was the reason for accidents during the Storm Of War Campaigns: Battle of Britain multi-squadron event that some of us played recently...
So, the idea was born, we have to collect the data! It was relatively easy, I made screenshots in the FMB and collected information on the layout and heading of runways. I could save the nearby areas of the airports, and the layouts too. Then I just had to create the maps. It was harder to figure out as a design, and what would be on it, and what would not. (The design based on the old maps, the modern ICAO standard maps, and Jeppesen cards)
To say the obvious, they are not copies of old maps, these maps made specifically for the game. The old maps provided very little information, compared to the modern ICAO standard maps, so I have used the modern solutions. But the design, the colors – as far as possible – I used the old solutions. For example, I use ICAO codes for all AFB. If the AFB exist today, the ICAO code is valid. If it no longer exists I looked for letters which are not in use.
The magnetic declination in reality are curved lines which always change and also varies according to geographical location. In the game they are straight lines because the declination is a constant -10 deg on the whole map. Therefore I am unable to use the old German map-grid because the base of the game is the 10x10km grid, the germans used the 1 degree latitude and longitude coordinates, which are completely different.
I plan to add the other airfields in a similar manner however it is meticulous and long winded work. If anyone knows Adobe Illustrator, and you like it, I welcome any help.
And – of course – if anyone finds a bug, or have a proposal, just tell me, and i will fix it (two weeks be sure!).
Special thanks to 5./JG27.Farber, No.501_Robo. and SC/JG_IvanK, who helped in the creation of a document with suggestions, opinions and data.
North-France and East-England .pdf
Download v4.3 08.24.2012. First public release
The fixed v4.4 version is available! 08.24.2012. fixed the bugs, which Bongodriver mentioned in #03
The fixed v4.5 versions is available! (http://www.pcpilot.hu/dokumentumtar/il-2-sturmovik/cliffs-of-dover/2928-repuloter-terkepek-airbase-maps.html) 08.25.2012. fixed the bugs, which Kodoss mentioned in #21
Who make missions, they know, the "battle-area" is changable in FMB. I dont know the benefits, but it have a huge disadvantage, the map coordinates also changed.
We have an initiative with Farber: It would be superb, if every online map uses same, standardized coordinates. This document also contains these values. I link here an empty mission file, with the standard battle-area settings. Please, use it in all online server. http://www.pumaszallas.hu/images/icon_zip.jpg Fullgrid mission (http://www.pumaszallas.hu/Private/VO101_Tom/AFB_of_CLOD/fullgrid-mission.rar)
http://www.pumaszallas.hu/Private/VO101_Tom/AFB_of_CLOD/AFBs_of_Clod_poster.jpg (http://www.pcpilot.hu/dokumentumtar/il-2-sturmovik/cliffs-of-dover/2928-repuloter-terkepek-airbase-maps.html)
5./JG27.Farber
08-24-2012, 06:54 PM
Great work VO101_Tom! This really are great even if you only look at them! They could really enhance a flight and add allot of immersion, where can I get a hard copy? :-P
Storm of War Campaigns Server maps support the grid used in these documents, check them out!
bongodriver
08-24-2012, 07:02 PM
Nice work, just a small ammendment with regards to UK ICAO codes if I may, you have canterbury as EGMH but EGMH is the actual designation for manston today, EGMH is the designation for manston since it became Civillian, RAF manston's ICAO code was EGUM.
Rochford in now Southend airport and has the ICAO EGMC
You have bolded Lympne and Maidstone as existing ICAO codes in the legend but in reality these airfield do not exist any more (though part of Lympnes old runway is still visible.
I only though I'd let you know about the corrections as I thought it was a really nice touch to make the legend at the end.
senseispcc
08-24-2012, 07:02 PM
.
Nice work; thanks a lot!
:-P
Hawkinge airfield left me with a little strange felling I do not see a runway in any direction at all, is there one? In any case it is very dificult to follow.
310_cibule
08-24-2012, 07:30 PM
Fantastic! Thanks a lot.
VO101_Tom
08-24-2012, 07:39 PM
Nice work, just a small ammendment with regards to UK ICAO codes if I may, you have canterbury as EGMH but EGMH is the actual designation for manston today, EGMH is the designation for manston since it became Civillian, RAF manston's ICAO code was EGUM.
Rochford in now Southend airport and has the ICAO EGMC
You have bolded Lympne and Maidstone as existing ICAO codes in the legend but in reality these airfield do not exist any more (though part of Lympnes old runway is still visible.
I only though I'd let you know about the corrections as I thought it was a really nice touch to make the legend at the end.
Thx.
Please collect the issues, and i will fix it.
I checked the ICAO codes here (http://en.wikipedia.org/wiki/List_of_airports_by_ICAO_code:_E#EG_-_United_Kingdom_.28and_British_Crown_dependencies. 29), i didn't find Manston, but i find EGMH (MSE) – Kent International Airport – Canterbury, England. I thought this Canterbury is the "Clod Canterbury" Airport :-P
ATAG_Dutch
08-24-2012, 07:39 PM
Superb work Tom.
Thanks to all involved. ;)
Matze81
08-24-2012, 07:50 PM
Awesome! Thanks a lot!
il_corleone
08-24-2012, 08:22 PM
WOW EXCELENT WORKKKk!!!!!!!!!! can i post it in my squadron website whit your permissions? Incredible, just incredible :-P
VO101_Tom
08-24-2012, 08:29 PM
WOW EXCELENT WORKKKk!!!!!!!!!! can i post it in my squadron website whit your permissions? Incredible, just incredible :-P
Thx :)
Post it the pcpilot download page please.
bongodriver
08-24-2012, 08:36 PM
.
Nice work; thanks a lot!
:-P
Hawkinge airfield left me with a little strange felling I do not see a runway in any direction at all, is there one? In any case it is very dificult to follow.
Hawkinge was a grass airfield and as far as I know never had defined runways, just an old fashined propper airfield which is sadly rare these days, nothing better for taildragging than always being able to land into wind.
VO101_Tom
08-24-2012, 08:49 PM
The fixed v4.4 version is available! Same link, I fixed the bugs, which Bongodriver mentioned in #3
bw_wolverine
08-24-2012, 08:51 PM
These are great!
Could you please do the ones for:
Gravesend
Biggin Hill
Kenley
Croydon
Northolt
Actually, I would definitely paypal you a small donation if you pretty much did every available RAF field :)
VO101_Tom
08-24-2012, 08:54 PM
Hawkinge was a grass airfield and as far as I know never had defined runways, just an old fashined propper airfield which is sadly rare these days, nothing better for taildragging than always being able to land into wind.
There are AFBs which is a huge grass field only, no paved or grass runaway, but I marked off the assumed take off or landing directions.
(If anyone have addition information from books, combat reports, or anything, please share it.)
VO101_Tom
08-24-2012, 08:55 PM
these are great!
Could you please do the ones for:
Gravesend
biggin hill
kenley
croydon
northolt
actually, i would definitely paypal you a small donation if you pretty much did every available raf field :)
wip :)
JG52Krupi
08-24-2012, 09:02 PM
Awesome, nice work Tom :D
bongodriver
08-24-2012, 09:09 PM
at some point we need to pressure the devs to fix Biggin hill, the current layout of the airfield is exacly as it was in wartime BoB, it only has some significant changes on the west side where the terminal is and where Bernie Ecclestons hangars are (under construction) and some of the south side, Taxiway charlie used to be a paved runway too, the game airfield has the runways more or less correct but the whole airfield is just too sparse for what was practically the most major fighter station in the region.
Heres the current AIP chart for Biggin..
http://www.ead.eurocontrol.int/eadbasic/pamslight-C6CFF482661A9DAA82C86DDDCF00C0E4/7FE5QZZF3FXUS/EN/Charts/AD/NON_AIRAC/EG_AD_2_EGKB_2-1_en_2012-05-31.pdf
VO101_Tom
08-24-2012, 09:18 PM
Who make missions, they know, the "battle-area is changable in FMB. I dont know the benefits, but it have a huge disadvantage, the map coordinates also changed.
We have an initiative with Farber: It would be superb, if every online map uses same, standardized coordinates. This document also contains these values. I link here an empty mission file, with the standard battle-area settings. Please, use it in all online server. http://www.pumaszallas.hu/images/icon_zip.jpg Fullgrid mission (http://www.pumaszallas.hu/Private/VO101_Tom/AFB_of_CLOD/fullgrid-mission.rar)
Tavingon
08-24-2012, 09:56 PM
Excellent work!
skouras
08-24-2012, 10:44 PM
thank you very much buddy..
Kodoss
08-24-2012, 11:32 PM
France maps:
By LFZC (Caffiers) you have written "Elev: 42m" on top but should be 112m like in the maps shown.
By LFNI (Hermelinghen) the elevation on the lower map is missing.
English maps:
EGEU (Eastchurch) elevation 328ft on the lower map instead of 23ft.
but still cool maps.
VO101_Tom
08-24-2012, 11:43 PM
France maps:
By LFZC (Caffiers) you have written "Elev: 42m" on top but should be 112m like in the maps shown.
By LFNI (Hermelinghen) the elevation on the lower map is missing.
English maps:
EGEU (Eastchurch) elevation 328ft on the lower map instead of 23ft.
but still cool maps.
Eagle eye :)
Thanks, I fixed, but able to upload only morning.
aus3620
08-25-2012, 12:21 AM
Excellent work Tom! Very impressive.
As most of the blue bombers fly from Tramecourt it would be worth adding in the next update.
Thx
Skoshi Tiger
08-25-2012, 04:42 AM
Thank you very much for your hard work and effort.
Much appreciated!
LcSummers
08-25-2012, 06:26 AM
Köszönöm Tom,
thanks for these maps. Great work.
Jó munka.:-P
LC
pupaxx
08-25-2012, 06:27 AM
Impressive!
Thanks for sharing your usefull work!
Cheers
gladseo5@gmail.com
08-25-2012, 07:03 AM
Hawkinge airfield still left myself using a tiny odd felling I really do not necessarily view a runway in different course in any way, will there be a single? Whatever the case it is extremely dificult to check out.
VO101_Tom
08-25-2012, 07:12 AM
Excellent work Tom! Very impressive.
As most of the blue bombers fly from Tramecourt it would be worth adding in the next update.
Thx
I want to make all AFB (i didn't realize before I start this project, that the CloD Channel map contain 121 Airports... :eek: ). When i draw the big map (upper picture of the cards), the Illustrator can't handle the 14k x 12k picture (one save takes 9 minutes :) ), so i cut the map to pieces. As I proceed, i upload in separate documents, I combining them at the very end.
Meantime
The fixed v4.5 versions is available! Same link, I fixed the bugs, which Kodoss mentioned in #21
VO101_Tom
08-25-2012, 07:16 AM
Hawkinge airfield still left myself using a tiny odd felling I really do not necessarily view a runway in different course in any way, will there be a single? Whatever the case it is extremely dificult to check out.
There is many airports, were is no runaways. I wrote assumed take-off and landing directions.
Friendly_flyer
08-25-2012, 07:47 AM
These are absolutely beautiful!
F19_Klunk
08-25-2012, 08:31 AM
Wow..impressive... exactly what I have been missing..
Fantastic :D... you can have all my beans ;)
podvoxx
08-25-2012, 11:46 AM
great work, thank you!
Madfish
08-25-2012, 11:52 AM
Great work indeed! Thanks for the effort :)
This should be stickied somewhere. :P
mazex
08-25-2012, 12:10 PM
Awesome work! Thanks a lot!
salmo
08-25-2012, 12:16 PM
Exceptional work, thankyou very much :) Moderator please sticky this
IvanK
08-25-2012, 02:29 PM
Great job Tom thanks.
Trooper117
08-25-2012, 02:41 PM
A great effort.. well done!
I always wondered at the lack on this information in game, top work, much appreaciated!
5./JG27.Farber
08-25-2012, 03:39 PM
Exceptional work, thankyou very much :) Moderator please sticky this
+1 :cool:
Just wish I could get a lush physical copy. Imagine if these had been in the collectors edition?
Actually instead of a sticky what about a section on the forum for "Community made Resources"? Where the mods pick the best bits and move them too but where users can not post except in reply, like "thanks" etc? That way it doesnt get lost.
skouras
08-25-2012, 07:41 PM
i hope you make and the rest airports
it will help a lot of us during flight
thanks for your efforts buddy
EAF51_Jimmi
08-25-2012, 07:52 PM
Wonderful work Tom TY!!!
VO101_Tom
08-25-2012, 08:37 PM
Thx guys, i hope this docs will be really useful. :cool:
I will make the rest, and upload the new versions continously (i dont know how frequent, depends on my free time. I try at least weekly update).
Fantastic work mate, thank you very much!
Salute. :)
VO101_Tom
08-26-2012, 08:48 AM
Actually instead of a sticky what about a section on the forum for "Community made Resources"? Where the mods pick the best bits and move them too but where users can not post except in reply, like "thanks" etc? That way it doesnt get lost.
Good idea. I make this post in the main section, because there is no folder into which would it fit. The admins should make a folder, were we collect for example Flea's checklist, or IvanK map elev list, or any "goodies".
The all folder in these forum related the game technical aspects. Another folder, wich would be good, some collection of the theoretical materials about aircraft operation, navigation, warfare tactics or even meteorology, which is important in the game, but not related strictly to CloD.
Hello Tom!
This is a very nice idea you got there...I will not say anything about the english A/F which are quite well documented anyway as most of them were existing before war.
However concerning the german ones, your work also emphasizes how horribly wrong the french side airfield representation from 1C is!
It is absolutely no fault from you as you just got the material 1C has been creating and this material was done almost as an afterthought by projecting large blotches of an always identical texture in the airfield locations. Problem is that the shape is generally all wrong (the airfields had shapes wich were following the underlying farm fields), and the fields are far too large: it was very rare to have more than 1000 m in the largest dimension.
The texture is obviously all wrong, and worse the hangar/revetment/dispersal area are totally imaginary and bore no resemblance whatsoever with the real thing. The relief rendering is also quite bad: the relief at these german places was often not what you would expect for an airfield in UK or Russia...The Germans had no qualms about slopes...
This being said I just hope in a more or less far future it will be possible to correct that in the main map (I will be willingly heralding the effort...) but this will not happen before the dust settles on the CLOD present issues and before the SDK becomes available.
There is nothing you can do at the moment unfortunately but I can give you some alterations to make in order to be more precise:
1) Calais Marck is quite OK: even the main hangar is quite close to its initial position but I believe is the wrong type (it was a french "standard" hangar not a german blister).
The parking areas (better use the word "dispersal") were to the north of the field and to the south of the south highway. The indicated zones are actually part the takeoff/landing area and were not used (this applies to basically all german fields).
The indicated runway axises are not really necessary (unless due to the 1C way of making LDG/TO axises) the full area was used depending on wind direction and urgency.
2) Boulogne ALPRECH (not ALPERCH): main axis was more 130-310. Dispersal areas are on the field edges north and east. Hangars location is total fantasy (only four in reality including a concrete one of civilian french origin to the extreme north of the field)
3) Desvres: shape quite OK. Dispersal areas are North, North West and South on the edges. Most of them were individual hangars interspersed with netted revetments and they were aligned alongside the edge of the field in the NW part, hidden in the wood on the N part and around the (not shown!!!) manor/farm to the South...we are a long way from the truth here...
4) Campagne-lès-Guînes (not Champ Les Guines): shape far too large but axis about OK (that was really the only practicable axis). It was an extremely uneven field. Only one hangar known, in the village itself...All the rest were revetments on the NE edge of the villaged, and NW alongside the woods (not even in the woods themselves due to extreme density of said woods).
The hangars shown are pure invention, unfortunately.
5) Hydrequent: actually known by the Germans as "Marquise Ost". Shape is all wrong: should be a triangle with a corner at the south near the Hydrequent village. Hangars are totally out of wack, as usual.
Real dispersal areas were north around a large farm, east around an old mining operation (north of Hydrequent village) and south east around another large farm on the west boundary of the Hydrequent village. Individual hangars and one blister hangar to the SE.
6) Colembert: too large...the field was limited by the road to the south. The south part of the CLOD field is actually 50m lower than the rest. Colembert A/F was on a high plain, and the south part of the shown field is actally the Colembert village in the valley, 50 m lower...In this village there is also a splendid castle which is not only a very visible landmark but was also the location of the I./JG3 and Stab/JG3 quarters.
The hangars to the east are correct. To the west they were on the wood edge...
7) Coquelles: shape about OK. Main axis was about 020-200 and the secondary was more like 100-260. Main dispersal areas were a wood on the west (at least 15 m hgher than the field centeraround a large farm to the North and around another one to the south east all on the periphery of the field (as usual the full field area was used for T/O and Ldg)
8 ) Samer: shape quite OK, axis as well. Most of the dispersal area was at the NE end, and there were probably no hangars, only netted revetments as usual only on the edges of the field.
9) Hermelinghem: shape is quite OK but much too long toward the WNW. There was also a perpendicular axis on the eastern edge. No hangars, only netted revetments semi-hidden alongside the large trees at the north of the field with a U-shaped earth mound around the tail of each Bf 109 (at least 12 are still identifiable to this day).
10) Oye plage: location is OK and that's about it...the shape is twice too high; it was extremely elongated alongside the only one usable 07-25 axis and it was a grass/sand airfield. What you show as the main axis is actually the main road between Oye plage and Gravelines and the field was slightly north of that road.
There never was a paved runway...actually no BoB airfield had a paved runway ever! Those only appeared in the end of 1940 and mainly 1941/1942.
Dispersal areas north (around a farm) and south around another farm and a small copse.
11) Pihen: again, far too large but shape is OK. Main dispersal area was around a manor and adjacent wood at the SE end (not shown on CLOD map because crushed by the texture blotch...)
I will stop there and come back later (if you are interested!)
Amically
JVM
5./JG27.Farber
08-26-2012, 11:41 AM
The indicated runway axises are not really necessary (unless due to the 1C way of making LDG/TO axises) the full area was used depending on wind direction and urgency.
I always presumed this but never found any evidence. I also wondered why in the FMB the hangers that fall under the German category are the same ones on French airfields on the map. Would make allot more sense for them to be French.
Some good information there. Thanks for sharing.
VO101_Tom
08-26-2012, 12:13 PM
Hello Tom!
This is a very nice idea you got there...I will not say anything about the english A/F which are quite well documented anyway as most of them were existing before war.
However concerning the german ones, your work also emphasizes how horribly wrong the french side airfield representation from 1C is!
...
Thx :)
Of course there are faults (i notice many duplications (Hawkinge and Willmington almost the same), or huge hangars around Crecy (http://www.pumaszallas.hu/Private/VO101_Tom/AFB_of_CLOD/50c.jpg)), but i had to draw the ingame objects. Your collection very impressive, although I do not think this will ever change :/
Tere are many AFB without paved or grass runaway. I draw take off and landing directions, because no matter the layout, the AFB's Air Traffic Control define these directions ewery time, when they report daily operations. We can't ask the ATC in the game, so i anticipated of a supposed direction.
I will correct the names. Thx.
I still hope for the future...but nothing can be done without the SDK and an agreement with MG as it concerns a main map (airfields are not the only things to be corrected: harbors, coastal trait, landmarks, relief, railways and large towns are all in sore need of almost total rework!).
Do you want me to continue? I will also publish a link for a large photo of one of the airfields in 1943 (I will use Desvres I think): they were abandoned at the time but pretty much in the state of their heyday in 1940, just for fun, to show the truth and why I am so intent on one day make a proper work of this.
Note also that 1C/MG had all this data and more (from you servant)...but for some strange reason they did not use it except locations...even then with mistakes sometimes.
VO101_Tom
08-26-2012, 01:30 PM
I still hope for the future...but nothing can be done without the SDK and an agreement with MG as it concerns a main map (airfields are not the only things to be corrected: harbors, coastal trait, landmarks, relief, railways and large towns are all in sore need of almost total rework!).
I doubt if the map SDK ever released, we can modify the original maps. BlackSix or Luther mentioned before, the size of the SDK maps will be limited.
Do you want me to continue? I will also publish a link for a large photo of one of the airfields in 1943 (I will use Desvres I think): they were abandoned at the time but pretty much in the state of their heyday in 1940, just for fun, to show the truth and why I am so intent on one day make a proper work of this.
Sure, very interesting these collection!
ogalcor
08-26-2012, 05:40 PM
Good job!!
I doubt if the map SDK ever released, we can modify the original maps. BlackSix or Luther mentioned before, the size of the SDK maps will be limited.
Hence a special agreement "à la" Team Daedalos...this is not going to happen overnight! We shall see in due time...I do not think it will be even possible to discuss this before the next episode is launched and found successful. Every one knows especially MG how much CLOD is lacking in substance (beyond the present issues which will be solved for sure as they affect game play) ...Many aircraft types are missing, everything related to Sea Lion is missing (like it was not important!) and the French side seems to have been dealt with extreme urgency without time to look for details...I suspect this is exactly what happened for reasons we are not privy to.
I still smirk at looking at trees alongside harbor quays or a nice green covering tracks in railway steam stations!
So let's go back to our little list:
12) Peuplingues: this one is simply catastrophic: its shape is very much elongated yes, but on a SW NE axis, not NW SE!
It is 500 m too far to the north in the deep of a small valley. The real place was actually at the top of a hill with rather steep incline to the SW, and less steep to the NW.
Usable runway length was about 900 m, and on one main axis (with some more leeway on the NE side).
Attached is a 1949 view (the agricultural hangar mentioned did not exist, and the firing butt is unfortunately in the wrong location...this after I got a HD 1943 photo!).
There is nothing which can be done on this one for now...
13) Saint Omer WIZERNES (not WIZENNES). Also known as "Longuenesse"
Location and shape quite OK.
Main axis was 270-090 and only 700 m long, beginning on the western edge of the shape. Another axis 190-010 was available (still is actually) about 750 m long starting at the eastern end of the first one toward the south (making a V).
In this case the eastern part of the shape was indeed used as temporary dispersal: there was (and still is) a horse track at the time there. The south part was not used as dispersal as it was a landing zone.
A large blister hangar is missing at the north side, and many other locations for individual hangars in the NW part of the field. The one at the south are OK, not the one at the north. For those interested refer at the 1943 photo (see details to get it at the end of the message). Attached is a photo of the 50m wide blister workshop hangar of Saint Omer Wizernes (one of the last survivors of the species). I cannot prove it but I believe the hangar (prefabricated) was installed quickly after German take over in 1940.
14) Saint Omer Arques
Location and shape OK. hangers at the SW OK, not so much on the SE. Main dispersal areas were north of the north road. Main axis is OK, but the full airfield was as usual a landing area. A 50m workshop hangar was installed in the Clairmarais forest to the north east (much beyond the railway line) and connected to the field via a long taxiway. This hanagr still survives to this day but not for much longer anymore (it had been moved to an industrial zone near town in 1946. Its original basement is still visible)
15) Saint Omer Clairmarais
Location OK, shape not OK: the (OK) main axis was about 800 m long beginning on the west side. Another axis also 800 m long was at 90 ° from the first one toward the south, beginning at the end of the first one. All the area to the east is and was actually a swamp.
Dispersal area was exclusively made of netted revetments west and south at the edge of the forest. The hangars indicated in the SE are all wrong. A large 40m blister hangar was installed in a farm just north of the field (basement still visible to this day).
16) Saint Inglevert
Location OK but far too large. Main axis 220 040 about OK but only 900 m long usable. All area east of main axis was used as landing area, but the airfield did not extend beyond the main axis to the W. The 130 310 axis never existed (physically impossible on the real airfield)
Two french hangars were at the south of the place, and the dispersal areas were alongside the eastern, southern and northern edge of the field. The airfield would be later extended toward NW, and equipped with a still existing and active paved runway, but only in 1941.
17) Audembert location a bit too much to the south (the road toward Audembert on the east was the limit, and it is slighly covered by the "blotch"). Axis OK in direction and length. Dispersal areas were south of the field and west of the field.
Note: the beginning a large hill ("le Mont de Couple") was just NE and E of the field...you would not believe it by looking at the road network! There was a 30 m blister hangar in the SW corner inside the hamlet of Warcove.
18 ) Guînes (not Guines)
Location OK, main (and unique) axis a bit more north 040 220, on a 1100 m run (yes!) almost to the town at the NE, and to the wood at the SW. dispersal alongside the wood edge and the town limit, alongside the straight street.
19) Marquise West
Location OK, shape all wrong. Actually very elongated and quite narrow on the indicated main axis 020 200. Usable length no more than 900 m beginning at about he crossing point of the two indicated axises to ward the 020.
The other axis never existed (physical impossibility IRL).
Two dispersal areas, both including a 30 m blister hangar (the only type represented in CLOD!) at the W edge (Ledquent village) and E edge (Marquise town). The arrangement was quite complex...and nowhere to be found in CLOD...but you guessed it already.
20) Wissant: quite OK as it is. Dispersal areas north and south edges of the field.
21) Caffiers: utterly wrong from A to Z. Misplaced.
The field dispersal area was actually Caffiers village (including a blister hangar) and along side the railways line on the west. The field only take off direction (actually 010 190) was going upslope by 15 m high in the first 300 m...and then going on on a more flat area for another 700 m. Pilots had to be real careful there...lotsa work to make it real here!
22) Zutkerque (not Zuterque)/ location OK but too large. The axis was more 020 200 on only 700 m beginning at the road covered by the blotch. No hangars whatsoever, a blister hangar to the SW and some netted revetments on the same side. Those indicated are wrong.
In your final list, you have one "s" too much at "Peuplingues", a w instead of v in St Inglevert, "Clairmarrias" instead of "Clairmarais" and the other spelling mistakes already mentioned.
I would like to point out again that your work is an excellent idea, very atmospheric and well executed....I just hope one day I will be able to help you make it still better...
Let me know for the rest of the fields possibly before edition...I can help.
For those interested to have very nice not free of right HD photos of some of these fields in 1943 send me your email address by MP. I can and will not put them in public access.
JVM
bongodriver
08-26-2012, 07:16 PM
Seeing as we are discussing map corrections I would add that ramsgate airfield is totally wrong, it 'never' had a hard pave runway, the airfield was a small civil airport and was comandeered by the RAF during the war and was used as a satelite to manston, the way the game map portrays it it would seem to be a more major airfield than Manston.
some history on it...
http://oldramsgate.blogspot.co.uk/2007/02/out-of-town-and-miscellaneous.html
I never looked in the british airfields as many people are (more) competent there but I guess the correction work will be also heavy on this side later on...hopefully...
skouras
08-26-2012, 08:46 PM
thanks JVM
for that infos very interesting indeed
i hope that they release the SDK so some good modders could make very interesting things
Perhaps when next sequel released;)
Osprey
08-28-2012, 03:08 PM
Question about the grid area. Does this cover the entire map? Only our server uses missions which use the whole map, whereas for instance, ATAG use only the east.
thanks.
Osprey
08-28-2012, 03:20 PM
Also, worth noting but Gravesend in game is wrong for 1940. The original runway was quite short, being clipped at either end. You can see this with the taxiways on page 6. The runway was extended to the north and sound sometime during midwar.
I'm pretty sure the acceleration on the FM's for the Hurricane (which operated there with No.501) won't get to rotation speed before running out of room on the 1940 runway length, we in No.501 use the whole thing and it's just about enough in the two stage Hurricane :)
VO101_Tom
08-28-2012, 05:22 PM
Question about the grid area. Does this cover the entire map? Only our server uses missions which use the whole map, whereas for instance, ATAG use only the east.
thanks.
Hi. Yes, Farber made the biggest possible battle area. There are small gap on the borders, but this is the best solution.
5./JG27.Farber
08-28-2012, 06:47 PM
Question about the grid area. Does this cover the entire map? Only our server uses missions which use the whole map, whereas for instance, ATAG use only the east.
thanks.
See post 18 the grid is available as a download. The sim will only allow full grids on the map and as 10km grids seem the best size that is what I used. There is a small gap of around 2-4km around the top and right edge.
Artist
08-29-2012, 03:56 PM
Beautiful, just beautiful.
Avatar
08-30-2012, 01:13 AM
Very nice work indeed! Thanks for your efforts and for sharing your work.
On a side note, I tried loading these onto my iPad and they install and load fine but have found that at page 4 and above it crashes my iBooks and GoodReader apps. :( Doubt it has anything to do with what you have done, just thought I'd mention it in case there actually is something that can be done on your end. Again, excellent work!
frantic69
08-30-2012, 08:13 PM
One word : Great.
Thanks for sharing this wonderful cards.
Even if there is still some modification to do, great job so far.
Cheers,
VO101_Tom
08-30-2012, 09:24 PM
Very nice work indeed! Thanks for your efforts and for sharing your work.
On a side note, I tried loading these onto my iPad and they install and load fine but have found that at page 4 and above it crashes my iBooks and GoodReader apps. :( Doubt it has anything to do with what you have done, just thought I'd mention it in case there actually is something that can be done on your end. Again, excellent work!
Interesting.
This issue is new to me. I have no iPhone or iPad, but i searched similar issues on google. There are several theme on the forums. Somewhere they said, the vector graphics may kill the apple apps. This is suspicious, because these files contain LOT of vector graphics (and lot of cross link too). Especially from the 4th page. We can try, that i render a pdf withouth the 4th page, and see, what happen. The other issues – which mentioned on the forums – causes full crash.
Edit: Here is the pdf file, please download it, and check the pages. I removed the 4th page, and edited the following ones. Tell me, if the iPad crashes somewhere.
AFBs_of_CLOD_v04_iPadtest.pdf (http://www.pumaszallas.hu/Private/VO101_Tom/AFB_of_CLOD/AFBs_of_CLOD_v04_iPadtest.pdf)
Edit2. I tested on Android (Motorola Defy), Adobe pdf viewer. It loaded a bit slow, but when load it have no problem.
Kodoss
08-30-2012, 10:09 PM
Just wish I could get a lush physical copy. Imagine if these had been in the collectors edition?
I know what you mean. I will wait until VO101_Tom is done with all Airports and then I let it print just for myself as 2 ringbooks (for each side 1book) in A5. A possible candidate: http://www.epubli.de/projects/preise#
VO101_Tom
08-30-2012, 10:24 PM
I know what you mean. I will wait until VO101_Tom is done with all Airports and then I let it print just for myself as 2 ringbooks (for each side 1book) in A5. A possible candidate: http://www.epubli.de/projects/preise#
Yes yes, pls be patient, and wait for the final version :grin:
I always develop small things (For example I made a list today which AFB used by the RAF and /or Civil. It will be marked on the map) :)
I promise i will hurry ;)
Nice work Tom, thanks for sharing.
I too would be interested in having a printed vesrion of these 'books'. I had a quick look around though to see what it costs to get things like this printed and it's still quite expensive. Professional level printing is cheaper and more accessible than it's ever been, but the costs are still certainly more than what one person alone could be expected to bear, especially if copies were to be sent all over the world.
It makes me wonder if there would be enough people interested in these 'books' to get their publishing funded via 'Kickstarter' ( http://www.kickstarter.com/discover/categories/publishing?ref=home_spotlight ).
I'm not volunteering to get it all organized myself, and I'm not assuming Tom would either, am just putting it out there as an idea.
Looks to me like these cheaper publishing places (like Koss linked to and like I've seen here in Aus.) would be using similar kinds of printing machines, regardless of where they are in the world. Maybe if there were professional-printer-format software (PDF?) copies of the maps made available people could get them printed wherever they like? Has anybody had experience with this sort of limited-run printing before or know if it's even feasible?
VO101_Tom
08-31-2012, 01:31 AM
This document is a non historically mix of old and new flight guides, it look alike mostly the Jeppesen books. You don't need a book format. In RL actually used as a sheet, which removable and can be perfectly placed anywhere (Not to mention, easier to update, even a single page)
http://secondhandpilot.com.au/wp-content/themes/classifiedstheme/thumbs/1494-2142-2012-08-23511821.jpg
Best example from 20 sec:
http://youtu.be/UbrmE17M_08
Artist
08-31-2012, 10:41 AM
Hi Tom,
I, too, am very interested in printing your excellent work on A5 cardboards (would go nicely with the Pilot's Notes, which are A5, too). Some of the text, however, then becomes rather too small:
- The sub texts on the legend, page 2 (e.g. "AFB code, name of airfield, main runaway and elevation")
- The runway info below the Airport names on the big map, page 3 (e.g. "RWY02/20 23ft")
- The runway info below the Airport names on the small maps (e.g. "RWY02/20 23ft", page 4)
- The figures of approved aerodrome circuit on the small maps (e.g. "02R", page 4)
- The figures of the scales (m and ft) between the small maps (e.g. page 4)
Would it be an awful lot of work to increase the fontsize of those items to a degree that will keep it readable when scaled down to A5?
And, if we're already at it: Could you increase the left margin (and decrease the right margin accordingly) so that the holes, a binding, or a spiral have a little more space?
I hate to ask/propose without to offer, so if I can contribute...
Artist
VO101_Tom
08-31-2012, 12:22 PM
Hi Tom,
I, too, am very interested in printing your excellent work on A5 cardboards (would go nicely with the Pilot's Notes, which are A5, too). Some of the text, however, then becomes rather too small:
- The sub texts on the legend, page 2 (e.g. "AFB code, name of airfield, main runaway and elevation")
- The runway info below the Airport names on the big map, page 3 (e.g. "RWY02/20 23ft")
- The runway info below the Airport names on the small maps (e.g. "RWY02/20 23ft", page 4)
- The figures of approved aerodrome circuit on the small maps (e.g. "02R", page 4)
- The figures of the scales (m and ft) between the small maps (e.g. page 4)
Would it be an awful lot of work to increase the fontsize of those items to a degree that will keep it readable when scaled down to A5?
And, if we're already at it: Could you increase the left margin (and decrease the right margin accordingly) so that the holes, a binding, or a spiral have a little more space?
I hate to ask/propose without to offer, so if I can contribute...
Artist
I understand. What is the printing resolution? How much dpi?
I print now in b&w A5 size 600dpi, I can read all of the texts. I admit, it's small, but the 4-5 pt text still readable.
The main problem is the amount of the align, which necessary if I increase the text sizes. Practically all of the drawings. It seems, it would be less work, if i make an A5 master file (heading and the borders), then i rotate the maps, align the top table (attached from excel), and done.
But i will finish the sheets first.
Avatar
08-31-2012, 01:45 PM
Interesting.
This issue is new to me. I have no iPhone or iPad, but i searched similar issues on google. There are several theme on the forums. Somewhere they said, the vector graphics may kill the apple apps. This is suspicious, because these files contain LOT of vector graphics (and lot of cross link too). Especially from the 4th page. We can try, that i render a pdf withouth the 4th page, and see, what happen. The other issues – which mentioned on the forums – causes full crash.
Edit: Here is the pdf file, please download it, and check the pages. I removed the 4th page, and edited the following ones. Tell me, if the iPad crashes somewhere.
AFBs_of_CLOD_v04_iPadtest.pdf (http://www.pumaszallas.hu/Private/VO101_Tom/AFB_of_CLOD/AFBs_of_CLOD_v04_iPadtest.pdf)
Edit2. I tested on Android (Motorola Defy), Adobe pdf viewer. It loaded a bit slow, but when load it have no problem.
Just noticed this. Thanks for taking the time to look into this!! I just downloaded your test version and it crashed on me on page 6 of 7, or what you have labeled in red "iPad test page 3" where it loads and looks fine but then seems to still be loading then CTD. It's also probably due to Apple not allowing Adobe to have a native PDF reader on their devices and these replacements just don't render the same way... Pure speculation here. Thanks again, it would be awesome to have this great work of yours work on iPads, too.
VO101_Tom
08-31-2012, 02:12 PM
Just noticed this. Thanks for taking the time to look into this!! I just downloaded your test version and it crashed on me on page 6 of 7, or what you have labeled in red "iPad test page 3" where it loads and looks fine but then seems to still be loading then CTD. It's also probably due to Apple not allowing Adobe to have a native PDF reader on their devices and these replacements just don't render the same way... Pure speculation here. Thanks again, it would be awesome to have this great work of yours work on iPads, too.
I'm curious, what causes error like this. Perhaps it will be useful in the future :rolleyes:
Intersting. The testpage 2 and 3 contain very few vector graphics (almost the same, the 2 contain linked bitmap, the 3 don't), if the iPad can handle the 2, it should handle the 3 :-? Maybe the reader load the next page while you see the actual page? And it crashed when try to load the huge map on the page 4? (that map causes problems on my PC too. But it is attached 2 times, before I render the final pdf from Indesign... That stupid attach/link system already pissed me off, and now this... :evil: )
In the worst case, when i finish the sheets, I made bitmap export, and it will be printable like any picture collection.
VO101_Tom
08-31-2012, 02:16 PM
Hello Tom!
This is a very nice idea you got there...I will not say anything about the english A/F which are quite well documented anyway as most of them were existing before war.
However concerning the german ones, your work also emphasizes how horribly wrong the french side airfield representation from 1C is!
...
JVM
I sent you a PM 2 days ago. Have you read it?
Artist
08-31-2012, 03:54 PM
I understand. What is the printing resolution? How much dpi?
I print now in b&w A5 size 600dpi, I can read all of the texts. I admit, it's small, but the 4-5 pt text still readable.
I just went around the corner to the (rather professional) copyshop to make that test with 600dpi on A5 - and your pdf refused to be scaled down to A5 because it being 'protected'. That protection seems to be rather effective :): They tried every trick they knew with Adobe Acrobat but could not get it to the printer in any other format but A4. Other pdf-viewers might (and PDF-XChange Viewer does) ignore that protection, but they didn't have any and I've got no 600dpi color laser capable to print on 200mg paper... Is that 'protection' really necessary?
The main problem [...] But i will finish the sheets first.
Fine.
Artist
PS: For your compatibility list ;-)
- Android 3.2 (Galaxy Tab 10.1N), Polaris Office: Slow, but ok.
- Android 3.2 (Galaxy Tab 10.1N), Kingston Office: Shows all, but with errors in layout (nothing you can do about)
- Android 3.2 (Galaxy Tab 10.1N), builtin ebook reader: Slowish, but ok.
VO101_Tom
08-31-2012, 05:19 PM
I just went around the corner to the (rather professional) copyshop to make that test with 600dpi on A5 - and your pdf refused to be scaled down to A5 because it being 'protected'. That protection seems to be rather effective :): They tried every trick they knew with Adobe Acrobat but could not get it to the printer in any other format but A4. Other pdf-viewers might (and PDF-XChange Viewer does) ignore that protection, but they didn't have any and I've got no 600dpi color laser capable to print on 200mg paper... Is that 'protection' really necessary?
Today I printed in A5 format... Adobe Acrobat Reader - Print - Setup - 2 pages per sheet (Paper size A4)... and click OK. How tried you scale down the document? :cool:
The editing isn't allowed, but the High Res Printing allowed, all other settings is printing or printer settings...
Artist
08-31-2012, 06:51 PM
Today I printed in A5 format... Adobe Acrobat Reader - Print - Setup - 2 pages per sheet (Paper size A4)... and click OK.That's one of the things they tried... Maybe German versions of the Acrobat are stricter :rolleyes: I'll investigate further and report here.
Artist
PS: Other PDFViewers (e.g. PDFXChange Pdf Viewer) make no trouble :grin:, but that's not what they have where they can print on 200mg (cardboard)paper.
IvanK
08-31-2012, 11:35 PM
I too got them printed recently. The printer said they were protected but had no issue printing at A5.
Varrattu
09-01-2012, 12:30 PM
Fantastic work VO101_Tom, thank you very much! http://forum.1cpublishing.eu/images/icons/icon14.gif
JG53Frankyboy
09-01-2012, 01:05 PM
I'm curious, what causes error like this. Perhaps it will be useful in the future :rolleyes:
Intersting. The testpage 2 and 3 contain very few vector graphics (almost the same, the 2 contain linked bitmap, the 3 don't), if the iPad can handle the 2, it should handle the 3 :-? Maybe the reader load the next page while you see the actual page? And it crashed when try to load the huge map on the page 4? (that map causes problems on my PC too. But it is attached 2 times, before I render the final pdf from Indesign... That stupid attach/link system already pissed me off, and now this... :evil: )
In the worst case, when i finish the sheets, I made bitmap export, and it will be printable like any picture collection.
i use it on iPad3 with GoodReader , i have no proplems-sure, sometimes slow loading but no crashes.
And thanks for the work btw ;)
Avatar
09-01-2012, 11:10 PM
i use it on iPad3 with GoodReader , i have no proplems-sure, sometimes slow loading but no crashes.
And thanks for the work btw ;)
Ah, the woes of being an early adopter then... :( I have an original iPad so it must be a memory thing then. Funny, it's the first time I've run across this issue. Good to know, thanks.
VO101_Tom
09-02-2012, 12:43 PM
Ah, the woes of being an early adopter then... :( I have an original iPad so it must be a memory thing then. Funny, it's the first time I've run across this issue. Good to know, thanks.
Try this (crash, performance, readability of the small fonts...):
EGKB_Biggin_Hill_v5_WIP_Ps.jpg (http://www.pumaszallas.hu/Private/VO101_Tom/AFB_of_CLOD/Clod_GB_SE_AFB_EGKB_087_v5_WIP_Ps.jpg)
Simple jpg, export from Illustrator (The Ai is a 32 bit software, when i wanted to export directly from Ai, i got error message, that I have no enough memory for this. The 64 bit Ps can import the Ai file, and save a jpg easily... it seems, the attached map is the problematic part of the files, i will try, that I attach a jpg instead of Ai...)
Avatar
09-02-2012, 02:16 PM
Try this (crash, performance, readability of the small fonts...):
EGKB_Biggin_Hill_v5_WIP_Ps.jpg (http://www.pumaszallas.hu/Private/VO101_Tom/AFB_of_CLOD/Clod_GB_SE_AFB_EGKB_087_v5_WIP_Ps.jpg)
Simple jpg, export from Illustrator (The Ai is a 32 bit software, when i wanted to export directly from Ai, i got error message, that I have no enough memory for this. The 64 bit Ps can import the Ai file, and save a jpg easily... it seems, the attached map is the problematic part of the files, i will try, that I attach a jpg instead of Ai...)
Thanks for taking a minor request into account! Yes, the .jpg works just fine without any issues. I made a PDF with this pic and am able to view it with GoodReader and iBooks perfectly. Thanks for the test.
VO101_Tom
09-02-2012, 03:18 PM
Thanks for taking a minor request into account! Yes, the .jpg works just fine without any issues. I made a PDF with this pic and am able to view it with GoodReader and iBooks perfectly. Thanks for the test.
Good.
How big that pdf? I'm affraid, if i make pdf from jpg only, the size will be huge!
The last released version, the France maps 4.5 contain 27 page, and the pdf is 7.2 MB. This attached .jpg alone 3.6 MB...
Avatar
09-02-2012, 07:06 PM
Good.
How big that pdf? I'm affraid, if i make pdf from jpg only, the size will be huge!
The last released version, the France maps 4.5 contain 27 page, and the pdf is 7.2 MB. This attached .jpg alone 3.6 MB...
The PDF with just that .jpg is only 556kb. I just copied the .jpg into Word, stretched it to fit as much as possible on a single page and then saved it in PDF format.
planespotter
09-03-2012, 01:15 PM
Beautiful work, absolute fantastic. You deserve big beers
PS
ATAG_Doc
09-04-2012, 05:22 AM
Should be a sticky.
SlipBall
09-05-2012, 10:18 PM
Great work Tom!
VO101_Tom
10-09-2012, 08:07 AM
Artist, bongodriver, JVM! Check the PM box please. Thx.
laBonj
10-09-2012, 07:39 PM
This is fantastic, thank you so much! You've saved a lot of confusion and made landings over ATAG a lot smoother (for me at least haha)
VO101_Tom
10-09-2012, 08:58 PM
This is fantastic, thank you so much! You've saved a lot of confusion and made landings over ATAG a lot smoother (for me at least haha)
I'm gald, but don't save this files too deep, and don't even print it. ;)
The second, extended edition nearing the finish. http://www.pumaszallas.hu/forum/images/smilies/eusa_silenced.gif
Roblex
01-22-2013, 09:33 AM
Thx.
Please collect the issues, and i will fix it.
I checked the ICAO codes here (http://en.wikipedia.org/wiki/List_of_airports_by_ICAO_code:_E#EG_-_United_Kingdom_.28and_British_Crown_dependencies. 29), i didn't find Manston, but i find EGMH (MSE) – Kent International Airport – Canterbury, England. I thought this Canterbury is the "Clod Canterbury" Airport :-P
Just to be clear, Kent International Airport is Manston. They probably describe themselves as Canterbury for PR reasons. It is the nearest city and it is easier to convince people to fly into a major tourist attraction with good links to Dover and London than to admit that Manston is a bit out of the way in a rather quiet and run down corner of Kent.
Bekesbourne was always a minor field, only used for Lysanders in WW2, and has now been ploughed under and houses built where the airfield buildings were (though a couple of buildings are still there as houses)
Artist
01-22-2013, 10:13 AM
Roblex,
this thread is outdated - it was continued here (http://forum.1cpublishing.eu/showthread.php?t=35074).
Artist
VO101_Tom
01-23-2013, 10:53 AM
Just to be clear, Kent International Airport is Manston. They probably describe themselves as Canterbury for PR reasons. It is the nearest city and it is easier to convince people to fly into a major tourist attraction with good links to Dover and London than to admit that Manston is a bit out of the way in a rather quiet and run down corner of Kent.
Bekesbourne was always a minor field, only used for Lysanders in WW2, and has now been ploughed under and houses built where the airfield buildings were (though a couple of buildings are still there as houses)
As Artist said, these bugs are fixed in the second release (if you go to download page from the other 1C topic, no problem, the DL link remain the same, but you able to download the second release only).
The British airfields bugfix based on this page: http://www.abct.org.uk/, and checked by Bongodriver.
The French airfields checked by JVM, who made this page: http://www.anciens-aerodromes.com/?p=759, so we can say, the second relase supervised by competent locals :)
major_setback
01-23-2013, 02:48 PM
It amazes me how much knowledge and skill members of this forum have.
Thanks for this great resource.
5./JG26_Lee
01-31-2015, 12:43 PM
Hi Tom .
First of all , Amazing work you did with the CloD AIP .
I want to ask your permission to post is in the ACG forum .
All credits go for you naturally .
Regards
Lee
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