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Tavingon
08-22-2012, 07:56 PM
I would like to see, Bomber crew screaming in fear, occasional rookie pilots from formations cutting loose and running ect, is this do-able?

SlipBall
08-22-2012, 08:00 PM
I would like to see, Bomber crew screaming in fear, occasional rookie pilots from formations cutting loose and running ect, is this do-able?


I have no desire for this in game

JG52Krupi
08-22-2012, 08:28 PM
I have no desire for this in game

+1

ACE-OF-ACES
08-22-2012, 08:28 PM
I would like to see, the 1C forums create a section in the forum for the 'I wana' stuff..

Than all threads like this one could be put into that section

For those who are more concerned about the 'I wana' stuff that the 'basic' stuff..

Maybe they could call it the..

Tavingon, just thought of something and figured he would create yet another post

Section.

Tavingon
08-22-2012, 08:42 PM
Ace of Aces rides again

SlipBall
08-22-2012, 08:51 PM
Tavingon it is good to think of new possibilities, I just did not want to hear any screaming from the crew...net code should be the number one issue at this time, and then cleaning up the fm concerns. So much needs attention:)

Continu0
08-22-2012, 09:06 PM
AoA deserves a sub-forum as well...

Tavingnon, save your ideas for later. They are mostly good - excelent and i really hope to see them ingame one day. Screaming Crew members would be great for an imersive gameplay, but i think it would be very hard to make it right... because hearing the same screams all the time wouldn´t be very realistic....

klem
08-22-2012, 10:04 PM
I would like to see, Bomber crew screaming in fear, occasional rookie pilots from formations cutting loose and running ect, is this do-able?

I do this every time I take a Blenheim. I had to stop, it was ruining my singing career.

Trolololooooo.........

Feathered_IV
08-22-2012, 10:39 PM
Currently the clod sound setup assembles spoken phrases from individual recordings of words. That's why a sentence from a British pilot for example will be composed of a variety of intonations at once. The words sound as if they are being pulled out of a hat and range in inflections varying from mild surprise, grim determination, cheerful optimism and mincing queer, all in the one sentence. If they were to try and organize something as 'complex' as a shout of alarm, they would need to revise their entire system of AI speech routines.

von Pilsner
08-22-2012, 11:47 PM
I would like to see, Bomber crew screaming in fear, occasional rookie pilots from formations cutting loose and running ect, is this do-able?

Set Bravery and Discipline (http://www.bobgamehub.blogspot.com/2012/03/ai-settings-in-cliffs-of-dover.html) in the AI settings and you will get rookie behavior.

I have no desire for screaming bomber crews, did they scream a lot?

Troll2k
08-23-2012, 12:28 AM
I thought there already was a "wish list" thread around.

PotNoodles
08-23-2012, 02:54 AM
I would like to see, Bomber crew screaming in fear, occasional rookie pilots from formations cutting loose and running ect, is this do-able?

You could always make your own sound effects by getting yourself a recorder and screaming the hell into it. Then just ready the recorder for playback and place the recorder to the side of you for a surround sound feeling to it.

Hope this helps, I haven't tried it myself. Good Luck!!

Pluto
08-23-2012, 07:25 AM
I would like to see, Bomber crew screaming in fear, occasional rookie pilots from formations cutting loose and running ect, is this do-able?

... nothing against your wish, that`s ok but first I´d like to see this beta patch become official steam patch then, ...

... maybe in the "far future", I`d like to see some ground crew walk arround on the airfield, refuling planes, picking their nose, making jokes, smoking cigarettes near fuel trucks and getting angry repremands from superiors.
Or groundcrew running for shelter when they hear the sirens.

How about that?
:-P

swiss
08-23-2012, 07:48 AM
Excellent idea if I can get out of my seat, walk back to the mofo who panics - and shoot him.

regen70
08-23-2012, 08:01 AM
It's been a while since I played the original IL2 series but if I remember correctly that did include screaming from a pilot when shot down.
The OP's suggestion might sound tasteless but perhaps we do sometimes need to confront the reality of combat and discard the sanitised version as presented in computer games.

Madfish
08-23-2012, 04:11 PM
Great idea but very hard to do. You'd have to re-create authentic coms. While I love the idea (because adjusting a slider is useless if you can't sense the state of your crew or squad) it's hard to pull off.

For example a squadmate (AI) would break off but you'd never really get the feeling that he's in panic. On the other hand side he'd have to communicate realistically with you. And that would require a damn lot of sound samples.



I still love the idea though. Most people that are against it are just overreacting. They imagine gory things going on ingame while being okay with eating a steak for lunch. Good job.
The thing is that this would set the game ahead again in terms of realism. Screams are fine and "announcements" too. What's so wrong about your rear gunner announcing your tail is gone or that he is hurt? What about him panicking because your tail is gone and wanting to jump out?

So +1 for the idea. But I fear it'd be very hard to implement.

Kupsised
08-23-2012, 04:52 PM
It's been a while since I played the original IL2 series but if I remember correctly that did include screaming from a pilot when shot down.
The OP's suggestion might sound tasteless but perhaps we do sometimes need to confront the reality of combat and discard the sanitised version as presented in computer games.

The original Il2 did have some screaming, and it got annoying. For some reason, I never figured out why, whenever flying the Il2 particularly, the gunner would periodically shout 'What are you doing?! Ahhhh no!' (In Russian obviously. All I can remember is the 'Ahhh Niet!!!!'). As someone else said, it was annoying as hell sometimes because it was constantly the same scream, even more so because it seemed to happen at the most random moments (for example, on takeoff/landing, flying in a straight line, parked on the ground, etc.).

I'd like to see this if it was done right though, but mainly as a part of a whole update of crew interactions, such as shouting out contacts, celebrating when getting kills, panicking when things get hairy etc.

von Pilsner
08-23-2012, 05:01 PM
I still love the idea though. Most people that are against it are just overreacting. They imagine gory things going on ingame while being okay with eating a steak for lunch. Good job.

You are simply making things up (you have no idea why we object to the suggestion so you make one up), it seems like a waste of the developers time and resources... Perhaps those mythical CloD modders can get the screams working for you and Tav.

PotNoodles
08-23-2012, 06:41 PM
You are simply making things up (you have no idea why we object to the suggestion so you make one up), it seems like a waste of the developers time and resources... Perhaps those mythical CloD modders can get the screams working for you and Tav.

Seriously, what is wrong with making your own screaming sounds into a recorder and playing them back? Here look at this link.

http://www.youtube.com/watch?v=L9n5g37yglI

Madfish
08-23-2012, 07:20 PM
You are simply making things up (you have no idea why we object to the suggestion so you make one up), it seems like a waste of the developers time and resources... Perhaps those mythical CloD modders can get the screams working for you and Tav.
Are you serious? :confused:

If you don't even explain why you object the suggestion it's obvious that people have to assume if you don't say anything useful... If you have a valid point against implementing his suggestion - how about actually posting it?

I posted some cons and pros. I even responded to your post because, to me, it felt very much useless.
Bravery and Discipline doesn't really offer much valuable feedback in game. Sometimes you can't tell if the AI is just stupid or under the effect of B&D.

I also added that it's not just about screams and gore. But about valuable feedback. And if you post such stuff: "I have no desire for screaming bomber crews, did they scream a lot?" - it's obvious what your main point is. But do you seriously believe that a crew didn't interact? Voiced incoming bogies, damage to the plane, fire, etc? Historical documents aside - I'm very much sure you know what the answer would be... :rolleyes:

von Pilsner
08-23-2012, 07:27 PM
Are you serious? :confused:

If you don't even explain why you object the suggestion it's obvious that people have to assume if you don't say anything useful... If you have a valid point against implementing his suggestion - how about actually posting it?


Up 2 posts from yours....

... it seems like a waste of the developers time and resources...

I was just pointing out your straw man fallacy concerning:

Most people that are against it are just overreacting. They imagine gory things going on ingame while being okay with eating a steak for lunch. Good job.

You can make your points without creating false and/or exaggerated objections... ;)

I posted some cons and pros. I even responded to your post because, to me, it felt very much useless.
Bravery and Discipline doesn't really offer much valuable feedback in game. Sometimes you can't tell if the AI is just stupid or under the effect of B&D.

Well I was simply answering Tavingons request for pilots that 'bug out' and pointing him to info that allows that behavior... If you think the information is useless then you can choose not to respond to it. :D

pencon
08-23-2012, 07:39 PM
What you want then , is a wuss simulator . What I want is te AI to actually stick around and fight . To the death . There's already far too much buggering off in the offline missions .

SiThSpAwN
08-23-2012, 07:51 PM
It would be nice if they AI reacted according to skill level, a novice pilot cutting out before a veteran would... of course this is a low priority item...

Madfish
08-23-2012, 08:02 PM
Up 2 posts from yours.... Up 2 posts from my initial post is nothing you posted.
And if you're talking about your second reply, why not quote your paradoxon as a whole: You are simply making things up (you have no idea why we object to the suggestion so you make one up), it seems like a waste of the developers time and resources... Perhaps those mythical CloD modders can get the screams working for you and Tav.

I wasn't simply making things up.
I wasn't speaking for everyone.
I said that it's probably hard to implement.
That's also why some "mythical" CloD modders can NOT get dynamic voice interactions to work.

If done right it would be possible though, once an SDK is being released. That'd still require the proper hooks to be already implemented. So AI chatter can be triggered by plane status states.

I was just pointing out your straw man fallacy concerning:

You can make your points without creating false and/or exaggerated objections... ;)I said MOST people. And your post clearly was showing that attitude.



Well I was simply answering Tavingons request for pilots that 'bug out' and pointing him to info that allows that behavior... If you think the information is useless then you can choose not to respond to it. :D
But I'm also free to respond. Especially if you're the one quoting an excerpt (a useless one on top, probably just your way of starting to troll even more).

This lack of innovation openness is killing CloD and probably killed it. People are demanding useless stuff that costs a ton of rescources to implement and refine (colors anyone?) but the game itself is completely VOID of innovation.

Nay sayers everywhere. Killing every spark of innovation and argueing over plane performance so their side wins. The game still feels lifeless and dead though. If things stay this way then BoM will be the first and last expansion for sure... :rolleyes:

SiThSpAwN
08-23-2012, 08:22 PM
I would like to see, the 1C forums create a section in the forum for the 'I wana' stuff..

Than all threads like this one could be put into that section

For those who are more concerned about the 'I wana' stuff that the 'basic' stuff..

I wouldnt mind a wishlist section, even if its for modders as well as devs, if we ever get the SDK down the road....

Maybe they could call it the..

Tavingon, just thought of something and figured he would create yet another post

Section.

How was your vacation? Did you have to take a forum etiquette course? :P

von Pilsner
08-23-2012, 08:22 PM
A few minutes work, here is a sound player in .cs form. You can call it from within the mission script quite easily.

The wav files go here: Steam\steamapps\common\il-2 sturmovik cliffs of dover\parts\Sounds

If you use the loop be sure and kill the sound when the pilot dies or the mission ends.

public void playSound(string sound, int trigger)
{
try
{
SoundPlayer singleSound = new SoundPlayer("parts\\Sounds\\" + sound + ".wav");
if ((trigger < 0) || (trigger > 2))
{
trigger = 2;
}

if (trigger == 0) // To play a sound
{
singleSound.Play();
}
if (trigger == 1) // To loop a sound
{
singleSound.PlayLooping();
}
if (trigger == 2) // to stop looping
{
singleSound.Stop();
}
}
catch (Exception e) { }
}

Use it with a decent random function and you can have lots of different screams...
and / or
Check the amount of damage done to pick more intense screams (or sobs).

EDIT: call the function like this:

playSound("scream01", 0);
This will play the sound scream01.wav one time. :-P