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View Full Version : Big jump forward....BUT


O_Smiladon
08-11-2012, 03:31 PM
S!

Massive leep forward in the graphic engine. but still could do with a little more tweeking to graphic engine for it to be fully optimized for performance.

Would you agree ?

O_Smiladon

Continu0
08-11-2012, 03:41 PM
Who would disagree? More performance is always good...

Madfish
08-11-2012, 03:54 PM
CTD, usability and feature fixes ok - but performance? Just reduce details if your machine is not up to it.
I doubt it can be optimized much further by such a small studio with that amount of income. It's not an AAA production with millions of funds. Look at how crappy DCS games look and they're just merchandising leftovers next to their military sim contracts...

If anything I'd love to see some volumetric stuff included. Weather system, fog, clouds etc.
Yes, it'd have an effect on performance but who cares? In 2 or 3 years we'll laugh about it and play it fluidly :P

Continu0
08-11-2012, 04:22 PM
Weather System etc. could be done right now performancewise... 5 of my 6 cores are used 20%max, so there is much space left for more:)

addman
08-11-2012, 05:22 PM
If they will use the engine for future games then of course, the optimizing will be an on-going thing.

skouras
08-11-2012, 09:57 PM
CTD, usability and feature fixes ok - but performance? Just reduce details if your machine is not up to it.
I doubt it can be optimized much further by such a small studio with that amount of income. It's not an AAA production with millions of funds. Look at how crappy DCS games look and they're just merchandising leftovers next to their military sim contracts...

If anything I'd love to see some volumetric stuff included. Weather system, fog, clouds etc.
Yes, it'd have an effect on performance but who cares? In 2 or 3 years we'll laugh about it and play it fluidly :P

second to that