6S.Manu
07-25-2012, 08:16 AM
This thread is about discussing an adequate way to provide the player with all those tacit informations available to a real pilot.
Actually ingame we have only 2 feedbacks: the pilot's current health status (healthy/wounded/dead) and G effect on the circulatory system.
Is evident that we lack many important informations: some are actually simulated by the game, but with no feedback to the player, while other are not really implemented even if they are of primary relevance in a flight combat simulator.
Suggestions are welcomed.
Actually ingame we have only 2 feedbacks: the pilot's current health status (healthy/wounded/dead) and G effect on the circulatory system.
Is evident that we lack many important informations: some are actually simulated by the game, but with no feedback to the player, while other are not really implemented even if they are of primary relevance in a flight combat simulator.
Suggestions are welcomed.