hc_wolf
07-06-2012, 05:36 PM
Hi Blacksix,
Trying to simulate destroyed runways on call in of a mission.
But in current patch you can not call in (import in) Static objects that are under the heading Buildings.
Example: I am running a multiplayer mission. In my .cs file I use the code to load another mission into the current running mission. All that is in the loading mission is static objects (BombCrater_100_kg's) that should appear down a runway.. Problem is they don't. Static objects that are under the heading Buildings do not spawn.
Could the Devs fix this so you can import a building into a mission or move the BombCrater_100_kg Mesh to the Environment/UK/ folder please?
Example below:
[buildings.House$BombCrater_100_kg]
Title Generic.BombCrater_100_kg
MeshLive 3do/Buildings/NEUTRAL/Generic/BombCrater_100_kg/00/mono.sim
MeshDead 3do/Buildings/NEUTRAL/Generic/BombCrater_100_kg/00/mono.sim
AlignToLand 1
Construction Walls Material FirmSoil Thickness 100.0 cm
Change to ENVIRONMENT folder like the Fuel drum so we can import into missions please?
[buildings.House$FuelDrum_UK1_1]
Title England.Furniture.Fuel Drum
MeshLive 3do/Environment/UK/FuelDrum_UK1_1/mono.sim
Construction Walls Material Steel Thickness 0.20 cm
Trying to simulate destroyed runways on call in of a mission.
But in current patch you can not call in (import in) Static objects that are under the heading Buildings.
Example: I am running a multiplayer mission. In my .cs file I use the code to load another mission into the current running mission. All that is in the loading mission is static objects (BombCrater_100_kg's) that should appear down a runway.. Problem is they don't. Static objects that are under the heading Buildings do not spawn.
Could the Devs fix this so you can import a building into a mission or move the BombCrater_100_kg Mesh to the Environment/UK/ folder please?
Example below:
[buildings.House$BombCrater_100_kg]
Title Generic.BombCrater_100_kg
MeshLive 3do/Buildings/NEUTRAL/Generic/BombCrater_100_kg/00/mono.sim
MeshDead 3do/Buildings/NEUTRAL/Generic/BombCrater_100_kg/00/mono.sim
AlignToLand 1
Construction Walls Material FirmSoil Thickness 100.0 cm
Change to ENVIRONMENT folder like the Fuel drum so we can import into missions please?
[buildings.House$FuelDrum_UK1_1]
Title England.Furniture.Fuel Drum
MeshLive 3do/Environment/UK/FuelDrum_UK1_1/mono.sim
Construction Walls Material Steel Thickness 0.20 cm