View Full Version : FPS comparison 15950 - 17582Hotfix - 18301
Deleted local content from steam, deleted 1c softclub folder in User Documents.
Let steam re-download Clod, run once to setup grapics options, exit, restart Clod, run Blackdeath, exit,
restart, benchmark Blackdeath.
Delete 1CSoftclub folder in User Documents in it's entirety, apply patch 17582 + Hotfix.
Run once to setup graphics options, exit, resart Clod, run Blackdeath, exit, restart, benchmark Blackdeath.
Verify files via steam, allow it to re-download files to revert to release version, delete 1CSoftclub folder in User Documents, run once to verify reversion to 15950, exit.
Apply 18301, run once to setup grapics options, exit, restart Clod, run Blackdeath, exit,
restart, benchmark Blackdeath, results below...
https://dl.dropbox.com/u/7721109/FPS.jpg
https://dl.dropbox.com/u/7721109/gfx.jpg
Flanker35M
06-30-2012, 11:55 AM
S!
Nice graphs Dano. Seems the previous beta was quite good performance wise. This latest one introduced slightly less performance than the previous one. Need to test more now when got time finally :)
Somehow managed to post a double thread while editing to add gfx settings :/
Flanker35M
06-30-2012, 12:00 PM
S!
Just doing it in multiple dimensions and they appear in this one ;) Good post that graph with settings included.
adonys
06-30-2012, 12:23 PM
don't look for MAX, but for MIN, which is the most important, or at most the AVERAGE performance data.
addman
06-30-2012, 12:46 PM
don't look for MAX, but for MIN, which is the most important, or at most the AVERAGE performance data.
Yup! I agree, even my modest rig can get over 100 FPS at times but MIN and especially AVERAGE fps is what you need to be looking at. IMO, I'd rather have a constant 30 fps without any hick-ups or slowndowns when I play games rather then a 2 FPS min/120 FPS max rollercoaster.
don't look for MAX, but for MIN, which is the most important, or at most the AVERAGE performance data.
I thought you were ignoring me? Anyway, the only reason I posted the MAX figures was because they were beyond the scope of the graph, they're just there for completeness.
Averages are well down, as can be easily seen.
Aer9o
06-30-2012, 01:02 PM
what hotfix guys and where is the download link?
what hotfix guys and where is the download link?
It was for the previous beta patch 17582.
Aer9o
06-30-2012, 01:08 PM
well ...the way it looks like this one requires a lot of hot fixes also!... more stutter, lower FPS, 109 throttle cable see through glitch, popping trees and shadows ...just to name a few!
NervousEnergy
06-30-2012, 01:48 PM
Have you tried backing off 'Original' for texture quality? You've got a 1 GB card, and IIRC the Original, uncompressed textures would really strain that and cause lots of extra stutters and pauses as textures swapped in and out of VRAM.
I can't see any difference between Original and High, but the latter uses a lot less memory on the card.
Have you tried backing off 'Original' for texture quality? You've got a 1 GB card, and IIRC the Original, uncompressed textures would really strain that and cause lots of extra stutters and pauses as textures swapped in and out of VRAM.
I can't see any difference between Original and High, but the latter uses a lot less memory on the card.
I think you've misunderstood the reason for the benchmark.
E.F.Hartmann
06-30-2012, 02:08 PM
Hello all,
I have a Nvidia 460 GTX and I turn that has 30fps moin see it just does it on my card or the patch?.
Is that somebody who has the same than I could compare with his?.
Thank you in advance for your reply.
justme262
06-30-2012, 04:19 PM
Two steps forward... Three steps backward :(
It runs slower with more stutters AND there is no trees!! NO TREES WTF
Tracers are awesome though ... maybe little too awesome. But they are an improvement.
Back to Rise of Flight wake me when the next patch is out...
vranac
06-30-2012, 08:30 PM
Have you tried backing off 'Original' for texture quality? You've got a 1 GB card, and IIRC the Original, uncompressed textures would really strain that and cause lots of extra stutters and pauses as textures swapped in and out of VRAM.
I can't see any difference between Original and High, but the latter uses a lot less memory on the card.
No need to put textures down with 560 Ti 1GB, I'm using "original" online no stutters or pauses.
Sim uses 800-9x0 MB VRAM at 1680 res., at least in this beta.
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