Log in

View Full Version : a mission-and a bug!(BlackSix please have a look)


David198502
06-28-2012, 07:33 PM
hey guys!
today i have made a mission, with a race track on one of the smaller dogfights map.its challenging funny and really satisfying once you have mastered the whole track...

anyway, i wanted to record my flight, and after i have completed the course successfully, i watched the track i made with the ingame video tool.

to my big disappointment i saw, that many objects were suddenly placed wrong in the record, and half of them were just gone.

then later, some of my squadmates and me, wanted to fly that mission online.
i was hosting the mission in the lobby, and we started to fly...suddenly i saw one of my squadmates flying through one of the objects without crashing into it(a hangar). i asked him if he recognized that he just flew through it, and he answered:" what hangar?"
he didnt see the hangar at all, and for everyone except me as the host, half of the objects on the map were invisible.some lost its collision model(the hangars) and some kept it(lightinghouses)...they were invisible for my mates, but they could crash into them!!

i then sent the mission to my buddies, and they told me, that offline all the objects were visible for them...
then we tried that someone else is the host, and then for me half of the objects were gone on the map..
and the surprising thing, it were the exact same objects missing, which were missing in my recorded video as well.


so please devs, have a look at this, because even if the mission is really funny alone offline, i want to fly it together with my mates.

here is the mission:
for you devs to increase your workload, and for all the others to have some fun with it...at least offline

trademe900
06-28-2012, 08:32 PM
Good on you, sounds like fun.

David198502
07-02-2012, 02:25 PM
ok with fraps, the vid shows at least all the objects and therefore the complete track...

http://www.youtube.com/watch?v=9D5HQpw9EnI&feature=plcp

5./JG27.Farber
07-02-2012, 03:03 PM
What about their settings? Did you compare settings?

Also did you run it as a dedi or lobby? It would be interesting to see if there is any effect there. (yes I am aware there are no true dedi server files yet)

David198502
07-02-2012, 03:09 PM
yes we did compare settings...all had for example buildings amount on max...
i run it in the lobby...and for them, the exact same buildings/objects were missing, which were missing in the track i made with the ingame video tool...

5./JG27.Farber
07-02-2012, 03:13 PM
Interesting. What if it could be effected by another setting? Did you compare the other settings?

I wonder if only certain statics are effected?

5./JG27.Farber
07-02-2012, 03:15 PM
Interesting. What if it could be effected by another setting? Did you compare the other settings?

I wonder if only certain statics are effected? Wait, isnt the light house a named lighthouse? Beachey head light house or something? Maybe some objects will only support one, ment fro the actuall map and not FMB? Maybe others are more generic and ment for the fmb? :confused:

Try it with a different object like english radar 2

David198502
07-02-2012, 03:41 PM
yeah its named something like that....but for example the hangars dont have a specific name....

David198502
07-02-2012, 03:53 PM
i think its connected with the problem, that they are not designed to swim above water...
in the fmb, some of those hangars and lighting houses sunk when i placed them...but moving them a millimeter, made them swim again.
you can see in the vid for example that a few lighting houses are half sunk in the water, and only the top is above the surface.
the problem is though, that when one plays the mission offline, its exactly how it looks in the fmb, but if you record a track with the ingame video tool, then you will see what others will see when they join the mission in the lobby...
some lighting houses were totally invisible for them, but they could still collide with them.
and some hangars on the other side, were as well invisible for them but they just could fly through the walls and roofs...but not so the host....for the host, everything is visible and collideable.

jayrc
07-03-2012, 07:37 PM
Very impressive flying, could you tell me if your using the software that came with your joystick and what settings you use in game for joystick, I've got a ch fighterstick, I believe you do too, also what do you use for elevator trim, thanks for this mission, I keep running into the hanger ceilings or the deck:grin:, very challenging

David198502
07-04-2012, 06:43 AM
hey jayrc!
yes iam using the ch fighterstick, ch pedals and ch pro throttle....
thx for your comment, but once you master the whole track, it becomes really easy....now i manage to fly it almost every try...

anyway, regarding the stick:in game i use 0 sensitivity and 0 deadzone for both the x and y axis....i used the ch software manager a while ago, but now i dont anymore because for a special reason...although ch manager is a mighty software, it produces a default deadzone to you stick's center...also if you have set deadzone set to 0.
it annoyed me, and since i uninstalled ch manager, and its drivers, the stick is just lovely!
i reinstalled the stick without any software!only plug and play!so i have no scripts anymore, but i can live with that.


for trim i use the 4way hatswitch below the red "bombing" button.

Ps:how do you know that i use a fighterstick?

salmo
07-04-2012, 07:07 AM
hey guys!
... then later, some of my squadmates and me, wanted to fly that mission online. i was hosting the mission in the lobby, and we started to fly...suddenly i saw one of my squadmates flying through one of the objects without crashing into it(a hangar). i asked him if he recognized that he just flew through it, and he answered:" what hangar?" he didnt see the hangar at all, and for everyone except me as the host, half of the objects on the map were invisible.s...

That's exactly some of the online.MP bugs I've been reporting for ages. See http://forum.1cpublishing.eu/showthread.php?t=32979 Hope dev's adress the MP issues soon.

David198502
07-04-2012, 07:10 AM
i know salmo,...ive posted in your thread with a link to this thread :)

its a serious and annoying bug, especially if you build a mission for hours, only to hear that other people cant see the objects

jayrc
07-04-2012, 01:57 PM
Thanks David, I'll give those settings a try, I read another post of yours that mentioned the fighterstick awhile ago, thanks again, Jay

David198502
07-06-2012, 07:45 AM
you are welcome.