View Full Version : Landscape again.
150GCT_Veltro
05-12-2012, 03:56 PM
Considering CoD is in alpha testing, why don't rollback the engine to this standard? Is this guy a genius himself or there is a way to work on colors and saturation via .cfg? Sincerly, this would be far better than the actual situation that is really terrible if not horrible. Has been the work on landscape stopped?
http://www.youtube.com/watch?v=BjZ8kwQr1so
http://www.youtube.com/watch?v=0-CZvp2YQRA
addman
05-12-2012, 04:26 PM
Considering CoD is in alpha testing, why don't rollback the engine to this standard? Is this guy a genius himself or there is a way to work on colors and saturation via .cfg? Sincerly, this would be far better than the actual situation that is really terrible if not horrible. Has been the work on landscape stopped?
http://www.youtube.com/watch?v=BjZ8kwQr1so
http://www.youtube.com/watch?v=0-CZvp2YQRA
You can change the color saturation on your own PC monitor I think, I can on mine.
SIDWULF
05-12-2012, 04:27 PM
Ummm :confused: the colors in those videos look very washed out and unrealistic. Almost like an overcast day when there is no overcast :confused:
JG5_emil
05-12-2012, 04:29 PM
Ummm :confused: the colors in those videos look very washed out and unrealistic. Almost like an overcast day when there is no overcast :confused:
More realistic that lime green grass though.
Every time I look at that horror that is the ground colours my eyes bleed.
SIDWULF
05-12-2012, 04:34 PM
More realistic that lime green grass though.
Every time I look at that horror that is the ground colours my eyes bleed.
The colors are fine, the development team said they were final and no changes would be made, adjust your monitor if you like monochromatic grass. :-P
As you can tell I REALLY like the color and saturation in clod. Acctually love it, finally a game that did it right.
I have very rarely heard people complain about the color saturation. I think for some people thier monitor settings are just not calibrated, adjust for white level, color balance and contrast ratio and get back to me.
JG5_emil
05-12-2012, 04:38 PM
The colors are fine, the development team said they were final and no changes would be made, adjust your monitor if you like monochromatic grass. :-P
As you can tell I REALLY like the color and saturation in clod. Acctually love it, finally a game that did it right.
You call lime green grass OK?
No offense but you might want to take a trip to Spec Savers :)
150GCT_Veltro
05-12-2012, 04:41 PM
The colors are fine, the development team said they were final and no changes would be made, adjust your monitor if you like monochromatic grass. :-P
As you can tell I REALLY like the color and saturation in clod. Acctually love it, finally a game that did it right.
This kinde of answer is the reason because i don't have anymore hopeness for this game. However....de gustibus non est disputandum. Is not your responsability but only of the developer team.
I would like have Luthier here to say us he likes the CoD landscape, first of all during the morning. It would be enough, if he can do it.
P.S.:
What i would like to have for an England simulation, "my gustibus" but is a dead horse.
http://www.150gct.it/users/150GCT_Veltro/ENGLAND.jpg
JG52Uther
05-12-2012, 04:42 PM
Yes, I live in the UK, and see the CoD ground colours every day on the way to town.
http://img.photobucket.com/albums/v299/JG52Uther/aerialcountryside.jpg
JG52Uther
05-12-2012, 04:54 PM
It is monitor dependant, if people want washed out colours, or super bright colours, they should change their colour settings on their monitor.
CoD colours look fine to me on MY monitor.
pupo162
05-12-2012, 05:04 PM
doesnt look much alike to me uther...
SIDWULF
05-12-2012, 05:21 PM
doesnt look much alike to me uther...
That photo uther posted is terribly under-exposed, careful with that comparison because now people will want CLOD to be a stylized high contrast game.
JG52Krupi
05-12-2012, 05:24 PM
The landscape is perfect now...
http://1.bp.blogspot.com/_Q7BM9nEqNKk/TJE3Hg0fcOI/AAAAAAAAA7w/2iALG1IGDB0/s1600/hurricane-6.jpg
SIDWULF
05-12-2012, 05:28 PM
The landscape is perfect now...
http://1.bp.blogspot.com/_Q7BM9nEqNKk/TJE3Hg0fcOI/AAAAAAAAA7w/2iALG1IGDB0/s1600/hurricane-6.jpg
Bingo, that is a good example of what CLOD is trying to achive. This looks like a quality stock photo with good balance and very little manipulation of color saturation and contrast.
Ailantd
05-12-2012, 05:35 PM
Please, whatever but Hollywood filmic console colors in CoD.
It amazes me how many people actually think postprocesed hollywood images looks more real than reality itself ¬¬
JG52Uther
05-12-2012, 05:35 PM
Yes I posted up a poor quality pic, but as i said, its monitor setting dependant, and subjective.
And I agree with Krupi, it looks pretty good now.
JG5_emil
05-12-2012, 06:25 PM
The landscape is perfect now...
http://1.bp.blogspot.com/_Q7BM9nEqNKk/TJE3Hg0fcOI/AAAAAAAAA7w/2iALG1IGDB0/s1600/hurricane-6.jpg
Do you see those kind of colours when you are at low level?
At altitude for me CLOD looks pretty nice but at low altitude is where the horrible lime green colours can be seen.
Since everything else on my PC (games, films, photos) look just right to me I don't think calibration is the issue.
I am a supporter of CLOD but there are some people that seem to defend CLODs faults which I find baffling.
Grass is not lime green...I have some in my garden :)
JG52Krupi
05-12-2012, 06:36 PM
Do you see those kind of colours when you are at low level?
At altitude for me CLOD looks pretty nice but at low altitude is where the horrible lime green colours can be seen.
Since everything else on my PC (games, films, photos) look just right to me I don't think calibration is the issue.
I am a supporter of CLOD but there are some people that seem to defend CLODs faults which I find baffling.
Grass is not lime green...I have some in my garden :)
I havent seen lime green grass for a since it was removed a few patches ago, if anything one could says its a bit dark now.
Could you post a few screens?
JG5_emil
05-12-2012, 06:46 PM
Will do when I get a chance.
Jaws2002
05-12-2012, 06:53 PM
P.S.:
What i would like to have for an England simulation, "my gustibus" but is a dead horse.
http://www.150gct.it/users/150GCT_Veltro/ENGLAND.jpg
Why? Just because most of ww2 pictures and videos you saw were washed out, grainy and yellow, doesn't mean the real world has a built in sepia filter.
kendo65
05-12-2012, 06:54 PM
Personally speaking, I'm still disappointed in the COD terrain. Colourwise I think it looks right at low altitude where the colours are vivid, but as you climb to several thousand feet the landscape becomes overly pastel-shaded. I think it is probably an attempt to simulate the haze layer, but for me it just doesn't look right.
I think they've got the grass colour right at ground and low level. If you check grass/vegetation colours in bright, sunlit, Summer conditions it does have that almost-phophorescent luminosity.
JG52_Uther, your pic may be under-exposed and the conditions look fairly cloudy, but there is still a very saturated tone to the colours. If you go to an equivalent altitude in COD it won't look like that.
My monitor is calibrated as well by the way.
(the other big issue with the landscape is tree/hedgerow related, but it's been done to death already, so I'll not go into it again.)
JG5_emil
05-12-2012, 07:11 PM
Yeh Hedges etc would be nice as they would add a little more dimension to the terrain and buildings look a little too 'stuck on' like in IL2.
I don't like the picture of the WOP game or what ever it is called, as someone else said the sepia tones are silly and a bit band of brothers.
For what it's worth I like the scenery once you've climbed up a bit and at high altitude and especially at any other time of the day other than mid day. The effects of the sun are fantastic, the haze is nice but makes spotting aircraft very difficult. There are loads of positives but if people don't 'moan' then the devs will assume everyone is happy.
The ground just needs a little more loving.
150GCT_Veltro
05-12-2012, 08:21 PM
This was 7 months ago, this is now (Beta-Alpha plus today Hotfix).
Ok, now tell me you like it or that this landscape is how it should be. I've taken it at 12 o'clock, the most horrible time in CoD, at least on my PC. Textures on ORIGINAL. I've reinstalled it only to show you waht i see in this sim.
Because of this, i would like really have Luthier here to say us that this one is the next sim generation...... I've never seen a so horrible landscape.
http://www.150gct.it/users/150GCT_Veltro/launcher%202012-05-12%2022-15-23-05.jpg
http://www.150gct.it/users/150GCT_Veltro/launcher%202012-05-12%2022-15-29-57.jpg
JG52Krupi
05-12-2012, 08:30 PM
What are your specs and in game settings I have only had that when the textures are loading up.
150GCT_Veltro
05-12-2012, 08:43 PM
Intel Core Duo E8500, 3,16GH
6GB RAM
W7 64bit
ATI 5770HD 1GB
Game setting is doesn't matter, i've the same result with different settings. It was better in the first beta in october, at least for France that was very good in the afternoon.
http://www.150gct.it/users/150GCT_Veltro/2011-10-15_00007.jpg
JG52Krupi
05-12-2012, 08:52 PM
I take it you have cleared your cache.
So I would say its the lack of GPU VRAM :(, the good news is that you could buy a 5770 as Xfire is working very very well.
The 5770 are less than £100 now.
ATAG_Bliss
05-12-2012, 08:54 PM
Looks like he's on medium to low settings to me.
This was taken inflight online with only 1280 x 800 resolution: It looks quite a bit prettier on 2600x1650 :)
But anyways, with the new hotfix, the landscape has really come much better. Look at them reflections as well.
http://img824.imageshack.us/img824/7001/2012051200004.jpg (http://imageshack.us/photo/my-images/824/2012051200004.jpg/)
http://img96.imageshack.us/img96/6995/2012051200005t.jpg (http://imageshack.us/photo/my-images/96/2012051200005t.jpg/)
http://img833.imageshack.us/img833/327/2012051200006.jpg (http://imageshack.us/photo/my-images/833/2012051200006.jpg/)
http://img594.imageshack.us/img594/5901/2012051200007.jpg (http://imageshack.us/photo/my-images/594/2012051200007.jpg/)
http://img594.imageshack.us/img594/6285/2012051200008.jpg (http://imageshack.us/photo/my-images/594/2012051200008.jpg/)
http://img580.imageshack.us/img580/8734/2012051200009.jpg (http://imageshack.us/photo/my-images/580/2012051200009.jpg/)
http://img689.imageshack.us/img689/8431/2012051200010.jpg (http://imageshack.us/photo/my-images/689/2012051200010.jpg/)
http://img839.imageshack.us/img839/2328/2012051200011.jpg (http://imageshack.us/photo/my-images/839/2012051200011.jpg/)
150GCT_Veltro
05-12-2012, 09:04 PM
Thank Krupi for your feedback, and yes...the cache is cleared.
I didn't have much problems in october, if not that i did totally dislike how was English landscape.
@Bliss, i would like see, please, some pics at 12 o'clock, we all know that this game it looks better in the afternoon - evening.
kendo65
05-12-2012, 09:26 PM
This was 7 months ago, this is now (Beta-Alpha plus today Hotfix).
Ok, now tell me you like it or that this landscape is how it should be. I've taken it at 12 o'clock, the most horrible time in CoD, at least on my PC. Textures on ORIGINAL. I've reinstalled it only to show you waht i see in this sim.
Because of this, i would like really have Luthier here to say us that this one is the next sim generation...... I've never seen a so horrible landscape.
http://www.150gct.it/users/150GCT_Veltro/launcher%202012-05-12%2022-15-23-05.jpg
Yeah - that's what I get too. At low-level, fine vivid colours. Go a few thousand feet up and it becomes a pastel-shaded horror.
Krupi, are you saying that it doesn't look like that for you? So, it could be a vram issue? Any chance you could post some screenies from a few thousand feet up at mid-day or thereabouts?
I agree with you, 150GCT_Veltro that France always seemed to look better than England.
JG52Krupi
05-12-2012, 09:47 PM
Click on the image to see them at 1920x1080.
http://s5.postimage.org/7iswczwzb/shot_20120512_223140.png (http://postimage.org/image/j7ww0ynxv/full/)
adult upload image (http://postimage.org/)
http://s5.postimage.org/kyfx2g5h3/shot_20120512_223248.png (http://postimage.org/image/hrlditl0z/full/)
free picture hosting (http://postimage.org/)
http://s5.postimage.org/aygf8t4tz/shot_20120512_223412.png (http://postimage.org/image/p4w641foz/full/)
adult image hosting (http://postimage.org/)
http://s5.postimage.org/pgdmgsw53/shot_20120512_223645.png (http://postimage.org/image/4jhec4y43/full/)
upload pictures (http://postimage.org/)
http://s5.postimage.org/y1bjlpvp3/shot_20120512_223346.png (http://postimage.org/image/617g1fs8j/full/)
image upload (http://postimage.org/)
In the last image you can see that in the distance I still have a problem with low quality textures I think I need to upgrade my GPU to get around that but I don't plan on doing that any time soon.
ATAG_Bliss
05-12-2012, 10:06 PM
@Bliss, i would like see, please, some pics at 12 o'clock, we all know that this game it looks better in the afternoon - evening.
I took this picture with a digital camera as you'll never see what my high noon pictures look like with out it. I assure you I never have lime green grass. I have a high end monitor, and even better, I've calibrated it to IL2COD ;)
It shows up darker than it really is (in the pic). Kinda hard taking a picture of a light source in a dark room without a flash, but you should get an idea of what my landscape looks like.
http://img151.imageshack.us/img151/4303/dsc00109lx.jpg (http://imageshack.us/photo/my-images/151/dsc00109lx.jpg/)
kendo65
05-12-2012, 10:08 PM
Thanks for posting Krupi.
I'm not sure there's much if any difference colour wise, but the textures are maybe a little sharper and better defined...or maybe I'm imagining it?
I get the impression that there is still a lot of things turned off (for performance reasons) in the rendering of terrain that will make a big difference once they are fully implemented.
Madfish
05-12-2012, 10:15 PM
150GCT_Veltro
I guess for a 5770 that image quality is to be expected. I have one of these as well and it's a very low end card that can't run any newer game fluidly on higher settings.
That said I fear that it could have something to do with the anisotropic filter setting. Try bumping it up to x8 (which is usually the best median between good quality and requirements).
Also check if it's the setting for AF is not forced by the driver itself.
AF is usually responsible when textures are blurry at a certain distance.
Mysticpuma
05-12-2012, 10:15 PM
A Simple slider added in-game (so no-need to calibrate monitors) is all that's needed?
Landscape Saturation
+ or -
then everyone can choose the look they want without messing around outside the game?
Cheers, MP
JG52Krupi
05-12-2012, 10:21 PM
A Simple slider added in-game (so no-need to calibrate monitors) is all that's needed?
Landscape Saturation
+ or -
then everyone can choose the look they want without messing around outside the game?
Cheers, MP
+1
Madfish
05-12-2012, 10:23 PM
I have a high end monitor, and even better, I've calibrated it to IL2COD ;)I work in the field of graphics and I don't get what you mean by "calibrated to CloD".
Either the screen is calibrated or not. CloD has nothing to do with it. :-P
ATAG_Bliss
05-12-2012, 10:29 PM
Meaning if you do a monitor calibration you are calibrating it to a software/pics to do it. I use NVCP and a profile for IL2COD alone so that's the only program that's affected.
I've calibrated my monitor to make IL2COD look "life like" to my eyes. My calibration is the Mk1 eyeball ;)
Madfish
05-12-2012, 10:48 PM
Well, but then it's not really a calibration but just a profile that suits your needs and we're back to the problem where everyone uses different hardware or settings because it looks good to him. :-P But I get what you mean now.
The reason I asked is because many say the colors are off or whatever but the chain is mostly broken. Working in the field of graphics I can only say it's a lost battle to begin with:
Everyone perceives colors and shades of light differently.
Photos (for reference) are also mostly uncalibrated and even if they are calibrated... there's no camera out there able to capture the full spectrum.
The game can't really simulate all weather effects (which have a HUGE impact on far distance viewing.
One of the most important things: The diplay technology of screens used today is still inferior because of enforced background lighting plus the lighting that is added from the "real world" lighting (e.g. lamps, sun etc.) which affects the image even on non-glare screens (which simply diffuse light better than glare screens).
Personally I believe only a very tiny fraction of players actually has access to a screen good enough and calibrated to even make a rough assumption. But then again, it's a very subjective topic.
Personally, when I go out on a sunny day and look at the colors of grass etc. it's very vivid. Even in the UK and Ireland (was there for a holiday).
The mossy, washed out, colors the op want's to have are definately not real.
To me the current CloD engine is really enjoyable.
ATAG_Bliss
05-12-2012, 10:56 PM
When you calibrate your monitor, you use a program/pictures to get colors correct per that program you are using (AKA a screen/monitor calibration program) I'm just using the same principle with IL2COD. Obviously it required more trial and error than just "adjust brightness until you don't see the 2nd line from the top etc."
But the principle is the same. You always calibrate to what your own eyes see.
I know quite a bit about graphics. You may have heard of one of my brothers ;)
http://digitalblasphemy.com/
Lead Dev & Poor Dev @ the cheap studio
- " Sir shall we develop a dynamic lightning ? "
- " humm no it's too long let's add a sepia filter instead"
- " ok but everything looks dead and dull now"
- " no problem it's war, everything is dead and dull "
- " yes sir but the action, it's boring"
- " oh i see let's add some big music you know with drums and trumpets, check Wagner"
- " fine fine, but it still feels slow"
- "dang be creative! why i'am paying you! add some motion blur"
- "ok ok but we already used a lot of blur, now it's hard to distinguish the ground, the planes,the sky etc .."
- "add more planes with different colors, i told you"
- "we have already done 50 models this week, sir"
- "make it 200 and stfu"
-" and for the title sir ?"
-"WWII and planes!"
- ah, but we've only used a unique 1x1km forest texture, hard to tell if it's the WW, sir why not "Forest & Planes!" ?
- ok you see this window ? -" yes "
- " ok you' re no more a programmer, you're promoted marketing director "
- " oh thank you, i knew i had talent "
- " yeah way to much now open the window, i'am filming this for youtube, mkay, the ad campaign has started."
- " but...sir.. " -" open your arms and loudly tell the title !"
- " plaaAAAAAAAYYYiIIINesszzzz"
- "nice i got the crash landing, 2 millions views on youtube, John please close the window.
badfinger
05-13-2012, 04:30 PM
I agree that colors are in the eye of the beholder, and feel that the complaints are much ado about nothing. I'm too busy flying to care.
BTW, the parachutist should be confinded to quarters, his fingernails are dirty.;)
binky9
150GCT_Veltro
05-13-2012, 06:11 PM
Is not the monitor....
Does help what Madfish says, with AF at 16x the textures look better also with my ATI 5770HD 1GB.
Thank Madfish.
5./JG27.Farber
05-13-2012, 06:32 PM
Try textures original ;)
As for ground colours I really love this debate by a bunch of people who sit in front of monitors all day looking at simulated terrain telling everyone what the ground/sea should look like...
There is a myriad of colours, lighting and wind that effect the over all view of ground and sea... The colours and waves can look totally different from day to day especailly in Northern France and the UK... The UK has very changable weather... It might be raining for 2 hours then bright sunshine for 20 mins then hailing. Sunny then a thunder storm and back to Sunny all in one afternoon. Its not like some other countries where you have 3 weeks of sun or 5 days of rain... 3 weeks of cold winter breeze... Its not like that at all! Its totally changable... within hours!
I should know I live there! Some days the colours are dull other days they are bright and vibrant! Its a mix!
mazex
05-13-2012, 07:30 PM
I really don't understand how it can look so bad on some screen shots presented in this thread... This is how it looks for me at the default free flight in the hurricane with "high" settings (not original texture size!)... Works for me at least... And in the evening or morning down low it kicks every other sim so bad...
http://img402.imageshack.us/img402/8899/launcher201205132122388.jpg
I mean, looking at the shots in your post here Veltro http://forum.1cpublishing.eu/showpost.php?p=424530&postcount=22 with 24 fps I start wondering what hardware you are running - is it maybe Directx 9? Dx9 looks crap on my computer too!
mazex
05-13-2012, 07:50 PM
OK, I now tried to take a shot at exactly the same spot as you...
First Veltros image from page 3 in this thread... (at 24fps)
http://www.150gct.it/users/150GCT_Veltro/launcher%202012-05-12%2022-15-29-57.jpg
And then mine (at 60 fps) - running "Very high" settings for this (and original texture size as that was the setting you are using?)
http://img821.imageshack.us/img821/9025/mazexcomp.jpg
If yours is at high settings with original texture size in Dx10 I do understand you are irritated! But there must be some driver problem or so? Or ATI related? Does it look like your shot for all ATI users I understand that half of the crowd thinks that CloD looks awful ;)
EDIT: An no, I have not edited the image in any way - straight out of fraps (just resaved it as a jpeg instead of bmp at the same resolution etc)
/Mazex
Ataros
05-13-2012, 08:31 PM
AFAIK AF should be put on Application Controlled in drivers.
There are also driver settings as Mip-Map Detail level and Texture quality, and AF optimization, etc. They should be maxed out or almost maxed out (high quality and optimizations off).
Land shading less than medium looks ugly too.
pupaxx
05-13-2012, 09:33 PM
@Veltro, hi mate
I'm with you about landscape visual quality; I remember endless discussions a year ago about this comparing CloD to others sims (WoP ROF etc etc). I think nobody will tune the actual textures till the devs will open to 3d party.
About the well discussed before themes about sepia filter and the notorius 'green puke' filter of WoP, I would prefere those or any other hollywoodian post-prod effect to the actual cartoonish landscape (de gustibus :)). BTW better any filter (fictional or not with the purpose of create an involving atmosphere) than a bad tentative of recreate a 'realistic' virtual reality.
JG5_emil
05-13-2012, 10:18 PM
Mazex
Is the upper half Very High and the lower half Original texture?
Any idea why the lower half is darker? Is it exactly the same time of the day etc?
Cheers
mazex
05-13-2012, 10:26 PM
Mazex
Is the upper half Very High and the lower half Original texture?
Any idea why the lower half is darker? Is it exactly the same time of the day etc?
Cheers
Not sure if I follow you? The first post I did (#43) with the Hurricane "from above" is on default "high" setting. In my post after that (#44) I compared Veltro's shot which is the first image in that post (and he said he was running original texture size?). The second image in that post is from my rig on "very high" settings (original texture size)... If you mean that there is a difference on my two shots they are from the same 12 o clock free flight mission... I edited post 44 to make it clearer that the first image in that post is by Veltro (from page 3 in this thread).
Insuber
05-13-2012, 10:30 PM
Mazex
Is the upper half Very High and the lower half Original texture?
Any idea why the lower half is darker? Is it exactly the same time of the day etc?
Cheers
Emil reload with F5, I had the same issue the first time, the second pic was half bright and half dark.
5./JG27.Farber
05-13-2012, 10:49 PM
Try textures original ;)
As for ground colours I really love this debate by a bunch of people who sit in front of monitors all day looking at simulated terrain telling everyone what the ground/sea should look like...
There is a myriad of colours, lighting and wind that effect the over all view of ground and sea... The colours and waves can look totally different from day to day especailly in Northern France and the UK... The UK has very changable weather... It might be raining for 2 hours then bright sunshine for 20 mins then hailing. Sunny then a thunder storm and back to Sunny all in one afternoon. Its not like some other countries where you have 3 weeks of sun or 5 days of rain... 3 weeks of cold winter breeze... Its not like that at all! Its totally changable... within hours!
I should know I live there! Some days the colours are dull other days they are bright and vibrant! Its a mix!
Reallity not included in this discussion - CHECK!
JG5_emil
05-13-2012, 11:23 PM
Not sure if I follow you? The first post I did (#43) with the Hurricane "from above" is on default "high" setting. In my post after that (#44) I compared Veltro's shot which is the first image in that post (and he said he was running original texture size?). The second image in that post is from my rig on "very high" settings (original texture size)... If you mean that there is a difference on my two shots they are from the same 12 o clock free flight mission... I edited post 44 to make it clearer that the first image in that post is by Veltro (from page 3 in this thread).
This is what I see when I look at your last picture half bright and half dark :confused:
http://dl.dropbox.com/u/57983337/spit.PNG
Hey maybe my monitor isn't calibrated properly after all :-P
mazex
05-14-2012, 06:30 AM
This is what I see when I look at your last picture half bright and half dark :confused:
http://dl.dropbox.com/u/57983337/spit.PNG
Hey maybe my monitor isn't calibrated properly after all :-P
Must be some imageshack (where I uploaded the image) problem as the image is 2mb large... It looks like it only got half way loaded for you. Try F5 and eventually you will get the whole image :)
/mazex
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