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View Full Version : Cliffs of Dover - A N00b's Perspective


Heavy_Cavalry_Sgt
12-25-2011, 11:11 PM
I loved the IL-2 family of games, but I had read reviews of Cliffs of Dover.

Even so it was a major disappointment, and even with the expectation setting done by the reviewers.

Installation and startup were fine but even the Ubisoft logo has a hard time playing smoothly which is not encouraging, and the menu music will occasionally loop for a few seconds.

The cockpits were a mess of flickering purple and red and pink, as were some of the parts of the aircraft. Depending on the aircraft, about a 3rd of the view was obscured by a black band. I should not have complained about that if I knew what was to come.

For some reason, the screen shots have the control panel looking normal, instead of strobing psychedelically.

I'm not sure who this woman is or why she thinks the Spit is a two seater. Is she a flight attendant? After trying to play the game for a bit, I needed a drink.

http://i292.photobucket.com/albums/mm29/heavy_cavalry_sgt/shot_20111223_162717.jpg

In WW2, there was no need for xrays. People are hollow, and you can just look inside to see if there is a bullet or a broken bone or something.

http://i292.photobucket.com/albums/mm29/heavy_cavalry_sgt/shot_20111223_162756.jpg

I was trying to make a water landing, and hit a little hard. Fortunately the Spitfire flies perfectly will without wings. In fairness, this was before I discovered that there is a "silly ground collisions" on/off switch. The key problem with flying the plane this way is that if you run across an enemy, assuming you can see him with the restricted field of view, is that you might want the guns that you left behind in the wings.

http://i292.photobucket.com/albums/mm29/heavy_cavalry_sgt/shot_20111223_163014.jpg

Water is much less dense than air, which is why you can sit in the water with the engine running flat out and not damage anything or generate any thrust. Or maybe it is just less dense for a propeller, because hitting the water is bad for the airframe. I have no idea how ships in IL-2 are propelled. Maybe they have special propellers made out of the wings of crashed airplanes so that water has density for them.

http://i292.photobucket.com/albums/mm29/heavy_cavalry_sgt/shot_20111223_163142.jpg

The stewardess remained very calm when the Spitfire became a noisy life raft instead of a airplane.

http://i292.photobucket.com/albums/mm29/heavy_cavalry_sgt/shot_20111223_163128.jpg

Anyway, I didn't have the frame rate problems others had reported even with the graphics settings maxed out. I found my graphics drivers were out of date, so I fixed that.

No more acid trips in the cockpit, but the frame rate dropped to an unusable level. I turned the graphics settings down to lower values, then lower still, then all the way down. The graphics are not quite as good as the IL-2: 1946 family, but the frame rate is okay unless there is something other than blue sky in your field of view. Trying to take off, I go from a tail down position, to folding back propeller blades in something less than 2 frame. (one frame everything was fine, the tailwheel was about to come up, the next frame things are broken and the tailwheel is nearly back on the ground).

Realistically, the acid tripping cockpit was hideous but it was preferable to the low frame rate, and at least the ground was pretty. The game was playable, and the instruments are mostly too small to be useful anyway. Wanna know how fast you are going? How high? What direction? Nope, sorry. IL-2: 1946 had a little info block that could be displayed that answered those questions at a glance, like most flight simulators. If that exists in Cliffs of Dover, I have not found it.

Firing the machine guns is reminiscent of some really great games from the late 80's and early 90's - fuzzy dashed lines that project out from the wings towards the gun sight.

My take on Cliffs of Dover is that it is the most expensive 5 frames per second game of any type that you can buy.

Skoshi Tiger
12-26-2011, 12:31 AM
The colours in the cockpit can be fixed by disabling the Anti epilepsy filter.

Heart breaker - the plane with the girl on your lap - is used in one of the campaign missons.


What are your machine specs? what settings are you using?

You should find a lot of tips on improving your performance by searching this forum.

Merry Christmas

Heavy_Cavalry_Sgt
12-26-2011, 02:28 AM
Hi,

I think I'm pretty good on specs:

OPERATING SYSTEM: Win Vista SP2 64-bit
PROCESSOR: Intel(R) Core(TM)2 Quad CPU Q9550 @ 2.83GHz
RAM: 8GB
VIDEO CARD: NVIDIA GeForce 9800 GT (4GB)


The box isn't new, but it beats minimum and recommended requirements.

corchard
12-26-2011, 04:00 AM
S! Sgt,

If the very helpful folk and posts in this forum help you get CloD running as well as the rest of us, it'd be great if you could also edit or post a follow-up to the version of your original post of this thread that you also posted in the "Cliffs of Dover (or "My Internal Debate Escapes")" thread on the Rise of Flight forums. ;)

Charlo

Heavy_Cavalry_Sgt
12-26-2011, 06:22 AM
Are you sure you have 4gb on that 9800? I can't remember ever seeing that card. But as long as you have a 1Gb card, you should be able to play with some lowered settings. I had that card prior to purchasing a 2gb GTX 560Ti, which has doubled my FPS at higher settings.

I suspect with those glitches, either your vid card can't handle the settings, you need to update drivers, or you're cooking your video card. I had a card that did stuff similar to what you're showing in a different game. After a bit of testing, I found it was running at over 95C under the loads I was putting it through. Needless to say, it didn't last very long that way (a few days). I was getting half of a screen being displayed, rest black, wierd artifacts, then stuff that looked like old ascii code being transposed on screen (looked kinda matrix meets stargate). I was simply pushing the card too hard.

Pretty sure -- I double checked with dxdiag:

---------------
Display Devices
---------------
Card name: NVIDIA GeForce 9800 GT
Manufacturer: NVIDIA
Chip type: GeForce 9800 GT
...
Display Memory: 4069 MB

I think I might need to revert to the older drivers -- the frame rate was quite good initially.

335th_GRAthos
12-26-2011, 07:19 AM
I am afraid the Geforce 9800GT has only 512Mb VRAM on it.

I am afraid that it will be difficult to pay the game with high graphics settings and many airplanes around you but it will be enough to gain an experience on the graphics, complexity and damage detail.

The Spitfie IIa is a little bit "unrealistc" (the absolute über-plane) most of us know that and we are waiting for it to be fixedin the next updates.

Still nice screenshots! And story to go with it :D

Some tips:
Disable Anthropomorphic control - it is not working as well as it should
Before starting using Complex Engine Management, look the videos in Youtube explaining how to start an engine (and warm it up before take off). It will spare you endless frustration moments...

~S~

Insuber
12-26-2011, 08:49 AM
This game is merciless with noobs and low end video cards. Your 2008, cheap 512MB video card is not enough, as simple as that.

Insuber
12-26-2011, 11:04 AM
Pretty sure -- I double checked with dxdiag:

---------------
Display Devices
---------------
Card name: NVIDIA GeForce 9800 GT
Manufacturer: NVIDIA
Chip type: GeForce 9800 GT
...
Display Memory: 4069 MB

I think I might need to revert to the older drivers -- the frame rate was quite good initially.

Dxdiag tells you the total memory the video card is using, i.e. including not only the total video memory but also the shared system memory.

To see your 512MB of VRAM you should go to the advanced display properties, by right clicking the desktop etc.

http://www.computerhope.com/issues/pictures/dispprop.jpg

Cheers!

Heavy_Cavalry_Sgt
12-26-2011, 03:42 PM
Ah - thanks all, but it looks like the 9800 is on the supported list, or am I misreading that too?

"NVidia®: 8800/9800/250/260/275/285/460/465/470/480"

Insuber
12-26-2011, 04:08 PM
True but you are far from recommended specs of 1 GB of VRAM, mate. No wonder that you have issues if you push too much the resolution, textures quality, shading and object density.

NedLynch
12-26-2011, 04:17 PM
This and similar arguments have been made and had on this forum over and over and over, i.e. I meet the min specs, so why does the game run like it does ?
It was clearly stated in the manual and other posts on this forum that users will be able to run the game but only with details turned way down which will make the game look worse than an early 90's flight sim.
Win7 64bit is recommended (yeah another word for "must have"), but at least you have vista 64bit.
Seroiusly buy a better card, mine is not the latest and greatest either but I have no issues running the game and by now it is possible to pick up one at a very low price, though if I had to buy a new one and could afford it I'd go for nvidia gtx560 and up, maybe with more than 1.2gb of vram.

Plus there are many discussions here about performance, a lot of helpful tips and posts, though I am convinced that upgrading your card will let you enjoy the sim in a much better way.
There are also a lot of tutorial videos available, especially about startup procedures for various planes. I agree, the manual could have been much better, but a little bit of looking and reading around will get you in the pilot's seat successfully.

Good luck :grin:.

Heavy_Cavalry_Sgt
12-26-2011, 05:13 PM
Well, thank you again.

I can't justify spending a whole lot of cash on a video card right now, but I ordered a GTX 550 Ti; we'll see how that does.

Factor
12-29-2011, 07:39 PM
^ I have that same card, runs the game decent.

I also use it with a AMD phenom II x4 965 BE ~ 3.4 ghz

I think that 2.8 may hold you back some as well....?

KG26_Alpha
12-29-2011, 08:54 PM
Yup

Min specs
means
Min settings

pupo162
12-29-2011, 09:04 PM
Well, thank you again.

I can't justify spending a whole lot of cash on a video card right now, but I ordered a GTX 550 Ti; we'll see how that does.

i tried a 550 TI wit ha i5 2500k and 8 gb ddr3 1600.

Prepare yourself for some dissapointment.

Heavy_Cavalry_Sgt
12-30-2011, 06:57 PM
i tried a 550 TI wit ha i5 2500k and 8 gb ddr3 1600.

Prepare yourself for some dissapointment.

Nah - I've already had disappointment. This time I'm expecting functional.

Heavy_Cavalry_Sgt
12-30-2011, 06:58 PM
Yup

Min specs
means
Min settings

Words to live by, but even min specs + min settings should = playable.

ATAG_Snapper
12-30-2011, 11:23 PM
Words to live by, but even min specs + min settings should = playable.

+1

This sim is brutal for newcomers to get up & running. I hesitate to use the term "noob" because many who are new to Cliffs of Dover have countless hours under their belts with other challenging combat flight sims -- they know their way around a cockpit, to put it mildly.

I am a strong proponent of CoD (proud to be a fanboi! :) ), but there's something very wrong in having to work step by step with the newly-initiated to just get the damn thing running on their usually up-to-date PC's.

The other array of problems are well documented (I've done my share of whining.....Be Sure!). Hopefully 2012 will bring huge improvements to CoD, even if it has to be under the auspices of a sequel.

carguy_
01-03-2012, 09:16 AM
Words to live by, but even min specs + min settings should = playable.
You have a weak pc dude. Even if you get the Gf570GTX, the quad will struggle to keep up.

A good i5 platform is minimum to get satisfactory gameplay here.

BGs_Ricky
01-03-2012, 09:42 AM
I have satisfactory performance with my configuration at mid-high settings, so I guess that with the change in GPU he should be able to run the game.

My resolution is 1280*1024 (old 17'' monitor).

Vengeanze
01-03-2012, 10:26 AM
I am a strong proponent of CoD (proud to be a fanboi! :) ), but there's something very wrong in having to work step by step with the newly-initiated to just get the damn thing running on their usually up-to-date PC's.
My thoughts exactly.

Perhaps add to the manual "After installation it is strongly advicable to go to the official forum and get free help with tweaking or you will not be able to play the game."

Heavy_Cavalry_Sgt
01-03-2012, 05:46 PM
You have a weak pc dude. Even if you get the Gf570GTX, the quad will struggle to keep up.

A good i5 platform is minimum to get satisfactory gameplay here.

And that's fine. The system specs should reflect that so that people like me don't waste money on a game we can't play. If the system requirements reflected reality, we wouldn't be having this conversation.

Walrus1
01-03-2012, 07:09 PM
And that's fine. The system specs should reflect that so that people like me don't waste money on a game we can't play. If the system requirements reflected reality, we wouldn't be having this conversation.

FWIW I'm getting very satisfactory gameplay on my Q6600 system with settings on medium. I think your CPU is better than mine.

My video card is a GTX460, 1 GB, which although the previous generation beats yours in performance. Maybe you can return your new video card and swap it for a 460. I got mine refurbished for cheaper than what new 550tis are going for.

ATAG_Snapper
01-03-2012, 07:48 PM
My thoughts exactly.

Perhaps add to the manual "After installation it is strongly advicable to go to the official forum and get free help with tweaking or you will not be able to play the game."

Heh, wouldn't hurt. A few links to the forums would be helpful.

Most common complaint for newcomers is "the psychedelic instrument panel" (turn epilepsy filter to OFF). Stutters can be reduced by disabling Desktop Composition in the launcher.exe properties. Frame rates greatly boosted by turning off certain features in the sim's Options/Video menu, and turning other features down. Spitfire/Hurricane mirrors toggled to "OFF" in-game will yield many systems a jaw-dropping 10-15 fps increase, etc etc etc

Probably should have a sticky in each forum: "Before starting CoD for the first time, read this and FREAKING DO WHAT IT SAYS!" Many of us have got CoD running very well (per the many YouTube videos), but a lot of tweaking and head scratching came first for lots of us.

I have to think future patches will address this. Firing up a new sim should give you an "Aha - moment"; not a "WTF! - nightmare". LOL

Heavy_Cavalry_Sgt
01-06-2012, 03:49 PM
Well, good news! I was able to return the game. Steam was kind enough to make an exception to their normal policies and issue a credit.