View Full Version : I think I know what's causing the launcher.exe to hang up.
1.JaVA_Sharp
10-20-2011, 07:47 PM
it's one word; explosions!!
For some reason it's not the flak bursts. Those are *safe* but when an aircraft hits the ground, or something like that, the launcher seems to have a problem with the effect of the explosion and the results of that.
why some of us are having that and some aren't, I couldn't tell you for sure.
335th_GRAthos
10-20-2011, 09:19 PM
it's one word; explosions!!
when an aircraft hits the ground, or something like that, the launcher seems to have a problem with the effect of the explosion and the results of that.
+1
I crashed on the ground. I kept watching the dogfight above me while the crater of my plane was burning furiously.
Suddently my fps went from 60 down to 2 and some moments later launcher crashed.
No dump file because it was created but was left empty.
~S~
buzzard
10-20-2011, 10:34 PM
I wonder would it help to apply that hot fix from the second beta (the one designed to fix explosion problems). I am sure this was integrated into the final release, but who knows? Perhaps this is just crazy talk...but I am getting so many screen freezes, it is makin' me crazy
buzzard
win 7 pro 64 bit
8 gb GSkill RAM
AMD phenom II 965 BE 3.4
2 x 5830 Crossfire
NedLynch
10-20-2011, 11:41 PM
For me so far so good, first thing I did after the official patch was run my aircraft into the ground, game kept running.
No issues up until now (knock on wood).
Whiski
10-21-2011, 02:16 AM
No problems for me either up until about half hour ago on the Repka #2 Server, Steppe map. 2 Lock ups within 15 minutes, the first for me since the official patch release. I hardly even get stutters since the patch went official.
I was in the air, between 8 and 10k altitude, no planes went in or bombs exploded in my near vicinity that I noticed, but several AI allied and axis bombers were flying as per servers messages.
Checked gpu and psu temps...all well within safe limits...no dump files created for either crash.
Explosions may be causing it, but if it is it must be the amount of explosions that lock it up as I have dropped bombs on ATAG server with no effect at all, not even a stutter.
Whiskey
buzzard
10-21-2011, 03:16 AM
I have been doing several tests, and i seemed to extend my crash-free play by setting compatibility mode to Vista Service Pack 2, even tho i am running Win 7 Pro (64 bit), and I was formerly set to Win 7 Compatibility. This is non-networked standalone.
This won't do anything for ppl's online play i am sure...
i dunno, I am grasping at straws.
buzzard
win 7 pro 64 bit
AMD phenom II 965 BE 3.4
8 gb GSkill RAM
2 x 5830 Crossfire
335th_GRAthos
10-25-2011, 04:53 PM
Guys, check the amount of RAM usage on your machines just before the crash!
It has been posted in the Bugs thread, there is a continous memory leak and when the system reaches 75-80% of the available memory, you are highly likely to experience the error.
Just in case...
~S~
1.JaVA_Sharp
10-25-2011, 05:40 PM
Guys, check the amount of RAM usage on your machines just before the crash!
It has been posted in the Bugs thread, there is a continous memory leak and when the system reaches 75-80% of the available memory, you are highly likely to experience the error.
Just in case...
~S~
interesting, I've seen those values as mentioned. Bit a of a shame that this wasn't fixed if it is true...
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