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5./JG27.Farber
10-15-2011, 04:20 PM
5./JG27 & 9./ZG26 Presents:


Battle of Britain Multi squad Campaign STARTS 30th October and runs every sunday at 21:00 CET (15:00 Eastern) for four weeks.

Version will be latest beta patch 2 plus hotfix.

Introduction:

We are looking for Squadrons and Staffeln to take part in our proposed BoB MS Campaign. If you are not part of a Squadron try approaching one to fly with, passwords will only be given to Squadron commanders. We will start at Kanalkampf and run through Adlertag, Adlerangriff and Blitz. We aim to run this campaign over four weeks, one mission per week. We want a historical atmosphere not a bunch of lone wolfs trying to get as many kills as possible! If you don’t take enough fuel or waste your ammo there is no respawning, you land, the end!


Scope and Objective:

Aircraft, ground units and mission objectives will all have realistic historical feeling, for example pilots will only have one life per mission! Targets will be historical for example, Shipping, RADAR, Airfields and industrial facilities. Flights will be as long as necessary. Overall the objective is to have a realistic feel, with large scale engagements rather than just a few aircraft fighting... Its also important that we all have fun!


Realism Settings - Difficulties:

All difficulties will be on except Anthrophermofic.

The server will be scripted so after 15 minutes you will no longer be able to spawn. Hopefully you will have no problem spawning but if you do you will have 15 minutes to find a good spawn, after this period no one will be able to respawn. This will be 15 minutes after the server starts NOT 15 minutes after you join.


Custom Skins:

To improve the server and client performance only default skins will be used! Do not use custom skins or your unit will be expelled from the campaign!


Unit Placement:

Staffeln or Squadrons will be assigned a start position based on historical unit placement depending on map, those with the actual unit name will be placed there automatically and other units assigned at random. Its important you spawn in you designated airfield to avoid collisions and or griefing and generally bringing your unit into disrepute.

EDIT: If you placed as for example: Hurricane unit, you can use any hurricane listed for the map. If theres a guinine problem with spawn you can "overflow" to another base...


AI Aircraft:

Although we welcome bomber crews unfortunately they are a breed apart and fewer in number. Bomber crews are VERY welcome however we will have AI bombers to perform missions during the campaign.


Communication:

Commanders of Staffel or Squadron please sign up here so we can send passwords via PM.


EDIT1:

Kanalkampf

Red:

Hurricane DH 5-20
Hurricane ROTOL
Spitfire Mk I
Spitfire Mk Ia
Blenheim Mk IV


Blue:

Bf109 E1
Bf109 E3

Bf110 C-4
Bf110 C7

Ju88 A1

Ju 87 STUKA





Adlertag

Red:

Hurricane DH 5-20
Hurricane ROTOL
Spitfire Mk I
Spitfire Mk Ia
Blenheim Mk IV


Blue:

Bf109 E1
Bf109 E3

Bf110 C-4
Bf110 C7

Ju88 A1

Ju 87 STUKA




Adlerangriff

TBC - Expect same as previous mission, perhaps more Blue bomber types.




Blitz

Red:

Hurricane DH 5-20
Hurricane ROTOL
Spitfire Mk I
Spitfire Mk Ia


Blue:

Bf109 E1
Bf109 E3

Bf110 C-4
Bf110 C7

Ju88 A1

Ju 87 STUKA





Sign Up Below, Copy Paste and Delete as Appropriate:

================================================== ==========
Sign Up - Unit Commanders Only:

Commanders Call Sign:
Unit Full Name:
Unit Tags:
Axis or Allied:
Website URL:
Minimum Expected Turn Out:
Average Expected Turn Out:
Pilots "on paper" (Total Pilots):
Willing to take Public Players?: Yes/No
Preferred Aircraft:


================================================== ==========


================================================== ==========
Sign Up - individuals looking for Squadrons/Staffeln:

Your Call Sign:
Red/Blue:
Bomber/Fighter/Destroyer/STUKA:
Preferred Aircraft:

================================================== ==========

5./JG27.Farber
10-15-2011, 06:08 PM
For Example:

Commanders Call Sign: Farber
Unit Full Name: 5 Staffel Jagdgeschwader 27 & 9 Staffel Zerstörergeschwader 26
Unit Tags: 5./JG27
Axis or Allied: Axis
Website URL:https://sites.google.com/site/5jagdgeschwader27/
Minimum Expected Turn Out:3
Average Expected Turn Out:6
Pilots "on paper" (Total Pilots):11
Willing to take Public Players?: Yes
Preferred Aircraft:109/110

Ataros
10-16-2011, 08:42 PM
S! Thank you for making it happen!

Made an announcement on sukhoi.ru but I am a bit lost in time :) Is it 20.00 UTC (GMT)?

I guess many squads are taken by surprise and not organized enough to get immediately in, but sure in a couple more weeks we will be there :)

Dimon
10-16-2011, 09:08 PM
Commanders Call Sign: DiO
Unit Full Name: II Gruppe Jagdgeschwader 5
Unit Tags: II/JG5
Axis or Allied: Luftwaffe
Website URL: http://2jg5.com/
Minimum Expected Turn Out:1
Average Expected Turn Out:6
Pilots "on paper" (Total Pilots):20
Willing to take Public Players?: Yes (We speak Russian)
Preferred Aircraft:Bf-109

5./JG27.Farber
10-16-2011, 09:30 PM
S! Thank you for making it happen!

Made an announcement on sukhoi.ru but I am a bit lost in time :) Is it 20.00 UTC (GMT)?

I guess many squads are taken by surprise and not organized enough to get immediately in, but sure in a couple more weeks we will be there :)


Yes 8 PM GMT (Currently summer time).

Are you signing a squad up Ataros?

adonys
10-16-2011, 09:49 PM
Your Call Sign: adonys
Red/Blue: blue
Bomber/Fighter/Destroyer/STUKA: Ju87/Bf109/Bf109/Ju87
Preferred Aircraft: Bf109

MK.Mr.X
10-16-2011, 10:55 PM
Commanders Call Sign:Mr.X
Unit Full Name:Machine Killers
Unit Tags:MK.
Axis or Allied:Luftwaffe
Website URL:
Minimum Expected Turn Out:3
Average Expected Turn Out:5
Pilots "on paper" (Total Pilots):7
Willing to take Public Players?:No
Preferred Aircraft:Bf-109

5./JG27.Farber
10-17-2011, 06:15 PM
Come on Reds! Dont be shy!

CaptainDoggles
10-17-2011, 06:48 PM
I'd approach 56RAF if you're looking for reds. They're good people and good pilots.

In the meantime I'd like to sign up JG13 but there are only 2 of us flying CLOD at the moment.

Is that too few?

pupo162
10-17-2011, 07:11 PM
I'd approach 56RAF if you're looking for reds. They're good people and good pilots.

In the meantime I'd like to sign up JG13 but there are only 2 of us flying CLOD at the moment.

Is that too few?


from what i undersotrood, you may end up paired with other squads.

to OT: i psoted this on my squad forum, will try to get some in if interest arrises.

CaptainDoggles
10-17-2011, 07:55 PM
Alrighty then,

---

Commanders Call Sign: JG13_Doggles / CaptainDoggles
Unit Full Name: Jagdgeschwader 13
Unit Tags: JG13
Axis or Allied: Axis
Average Expected Turn Out: 2
Willing to take Public Players?: Yes, though we only speak English (I personally also speak French)
Preferred Aircraft: Bf 109

SNAFU
10-17-2011, 09:44 PM
Commanders Call Sign: SNAFU (designated player for contact)
Unit Full Name: III./JG27 (7. + 8.JG27)
Unit Tags: III./JG27
Axis or Allied: Axis
Website URL:http://www.dritte-jg27.de/
Minimum Expected Turn Out:2
Average Expected Turn Out:3
Pilots "on paper" (Total Pilots):10
Willing to take Public Players?: Yes
Preferred Aircraft:109

5./JG27.Farber
10-17-2011, 10:19 PM
In the meantime I'd like to sign up JG13 but there are only 2 of us flying CLOD at the moment.

Is that too few?

No! Doesn't matter how many guys you have! Thats the whole point of making it a multisquadron event. You might end up at the same spawn/airfield but each Squad is invited to interperet the brief as they see fit. Wether you stay with the bombers or go off ahead, its down to you. You squad might want to hang back and go in the fray a little later or sneak around and try and catch people landing afterwards! Its up to each squad to decide their own patrol on the mission. No one will have a unit forced on them.

P.S. Will post aircraft lists etc very soon! Theres no SpitIIa's at all due to flight model and no Bf109E4's till last mission which is Sept 1940.

CaptainDoggles
10-17-2011, 10:28 PM
Will there be anyone coordinating flights overall? Might be a good idea.

5./JG27.Farber
10-17-2011, 10:40 PM
Well yes they can if they wish get together and do so. In fact that would be great!

However as 5./JG27Rudelmann and myself have put this together, 5./JG27 should'nt be allowed to plan or take part in planning so as it may remain fair.

If a Red and a Blue Squadron want to take that on themselves and have a discussion or forum thats cool.

CaptainDoggles
10-18-2011, 02:44 AM
I just remember an online war in il21946 where we had a guy designated as the Operations Officer and he handled coordinating all the flights.

For example if my flight spotted dots way off in the distance we'd call the OPO and ask who was where. If he didn't know (usually he did) he'd call other squadrons, find out, and then get back to us.

Similarly he'd call us periodically for position/situation updates which really helped bringing overwhelming numbers to bear.

But it sounds like this is a little more casual than that, so no sweat!

salmo
10-18-2011, 06:40 AM
Come on Reds! Dont be shy!

Sadly, 8pm GMT on a Sunday translates to 7am on a Monday morning for the Aussies, which will count most Australian/New Zealanders out :(

IvanK
10-18-2011, 06:49 AM
Or we get an Aussie with server Admin rights ? is that possible ?

bw_wolverine
10-18-2011, 03:42 PM
So this would be 3pm my time I think? EST in Toronto?

EDIT: Would help if I read the opening post better :P Yes, 3pm.

Also, version says beta patch 2 with hot fix. Can I assume that this is going to change to the most recent official patch version?

EDIT 2:

Ahh, what the heck. Tally ho!
==SIGN UP==
Your Call Sign: Wolverine
Red/Blue: RED
Bomber/Fighter/Destroyer/STUKA: FIGHTER
Preferred Aircraft: Spitfire I

5./JG27.Farber
10-18-2011, 04:15 PM
Also, version says beta patch 2 with hot fix. Can I assume that this is going to change to the most recent official patch version?

EDIT 2:

...Ahh, what the heck. Tally ho!


Yes latest official version now which was beta 2 and hotfix.

Thats the spirit! Its all for fun!

JG52Karaya
10-18-2011, 04:17 PM
Commanders Call Sign: Karaya
Unit Full Name: Stab/JG52 The ButcherBirds
Unit Tags: JG52
Axis or Allied: Axis
Website URL: http://stabjg52.weebly.com/index.html
Minimum Expected Turn Out: 2
Average Expected Turn Out: 3
Pilots "on paper" (Total Pilots): 20
Willing to take Public Players?: Yes (we speak english)
Preferred Aircraft: 109/110

5./JG27.Farber
10-18-2011, 07:26 PM
The reds dont seem to have the will to fight :( Except the Aussies! :)


I guess the Reds are just a bunch of glory boys who cant fight with the current aircraft! I suppose the campaigns off. How would they have won the Battle of Britain with that spirit!?

:)

COME ON YOU REDS!

bw_wolverine
10-18-2011, 08:15 PM
I'm still willing to take all of you on! I might need more than one life tho...

5./JG27.Farber
10-18-2011, 08:26 PM
Dont worry I spoke to a red squad tonite, they are signing up!

SYN_Per
10-18-2011, 08:49 PM
Hey, just 5 of us! We still need more reds. :)


Commanders Call Sign: SYN_Per
Unit Full Name: the SYNDICATE
Unit Tags: SYN
Axis or Allied: Allied
Website URL: https://sites.google.com/site/therealsyndicatesquadron/home
Minimum Expected Turn Out: 5
Average Expected Turn Out: 5
Pilots "on paper" (Total Pilots): 22
Willing to take Public Players?: Yes/No
Preferred Aircraft: Hurricane (Rotol)

5./JG27.Farber
10-18-2011, 08:58 PM
Syndicate! Huzzah! Tall ho and godspeed!

Thanks for stepping up!

Bobb4
10-18-2011, 09:09 PM
Commanders Call Sign: =69.GIAP=PAVEL
Unit Full Name: 69.GIAP
Unit Tags: =69.GIAP=
Axis or Allied: Allied
Website URL: http://www.69giap.com/
Minimum Expected Turn Out: 1
Average Expected Turn Out: 2
Pilots "on paper" (Total Pilots): classified
Willing to take Public Players?: No
Preferred Aircraft: Blenhiem/Spit/Hurri and Tiger Moth

This is our main Il2 SEOW campaign night but in the spirit developing the game we will try to be involved. Any other night and we could most probabily throw six to seven pilots into the fray

Change in commanders callsign. Numbers expected to be involved is increasing

5./JG27.Farber
10-18-2011, 09:47 PM
I knew the GIAP would not dissapoint! :)

Just to clarify... if you assigned a hurricane Sqn, you can use any Hurri listed in the original post... Same goes for all other aircraft... All variants listed will be available per squadron!

salmo
10-18-2011, 10:15 PM
The reds dont seem to have the will to fight :( Except the Aussies! :) I guess the Reds are just a bunch of glory boys who cant fight with the current aircraft! I suppose the campaigns off. How would they have won the Battle of Britain with that spirit!? :)

COME ON YOU REDS!

COME BACK & FIGHT YOU BLUE COWARDS, IT'S ONLY A FLESH WOUND:)
http://3.bp.blogspot.com/_Yh1EBg02LpU/Rq67h0XHgkI/AAAAAAAAAT0/Pdx52tkQfO4/s1600-h/MontyPythonFleshWound.jpg

There's enough Aussies with ClOD to cobble together a mottly crew, and there is certainly the will mate. :) Just not on a Monday morning.

5./JG27.Farber
10-18-2011, 11:34 PM
How many is enough?! Are we talking quite a few here? A good time for one time zone is bad for some other... Its a tricky one.

salmo
10-19-2011, 08:36 AM
How many is enough?! Are we talking quite a few here? A good time for one time zone is bad for some other... Its a tricky one.

Yes, timezones are very tricky. Aussie based squads would include Australian's United Squad - 2 with ClOD, Real Aussie Airforce (You'll have to ask Smouch (http://forum.1cpublishing.eu/member.php?u=17840)), Southern Cross Fighter Guppe (You'll have to ask IvanK (http://forum.1cpublishing.eu/member.php?u=3092)). I'd be happy in a bomber's gunner seat if I can make it.

SYN_Jed
10-19-2011, 09:27 AM
Looking forward to this :)

5./JG27.Farber
10-20-2011, 09:48 AM
Looking forward to this :)

Glad to have Syndicate on board!

MoGas
10-22-2011, 07:36 AM
Commanders Call Sign: MoGas
Unit Full Name: 104th Phoenix
Unit Tags: 104th
Axis or Allied: Axis
Website URL:http://www.104thphoenix.com/index.php
Minimum Expected Turn Out:2
Average Expected Turn Out:4
Pilots "on paper" (Total Pilots):28
Willing to take Public Players?: Yes
Preferred Aircraft:109

Ataros
10-22-2011, 08:10 AM
Yes 8 PM GMT (Currently summer time).

Are you signing a squad up Ataros?

Sorry, our squad is not up-to-date with hardware yet but we will join later.

5./JG27.Farber
10-23-2011, 01:17 PM
Still one week left before we start. Would be nice to see a few more red side pilots.

Its not too late to join! Remember, its just a bit a fun!

CaptainDoggles
10-23-2011, 07:30 PM
Cheesehawk:

If you need a "quick and dirty" solution I could try writing a simple program in Python to parse the logs in an old-style manner similar to il2fb.

However this is assuming that the relevant info is printed to the logs. I've done absolutely no research into the matter of log files and online stats so I'm not sure what information goes out to the log files.

5./JG27.Farber
10-24-2011, 05:55 PM
Cheesehawk:

If you need a "quick and dirty" solution I could try writing a simple program in Python to parse the logs in an old-style manner similar to il2fb.

However this is assuming that the relevant info is printed to the logs. I've done absolutely no research into the matter of log files and online stats so I'm not sure what information goes out to the log files.

I say give it a go Doggles... I have a zipped copy of the old reader if you need it...

CaptainDoggles
10-24-2011, 07:11 PM
I wish, the difficulty it seems is grabbing it to put into logs. Bliss tells me I've got to create a line of code for each object I want tracked. :(

I think I read that thread on the ATAG forums. I'll do some digging when I get home on tuesday night. It's been a good while since I've fiddled with C# but my brother is a software engineer so I'll see if I can pick his brain.

Is this thing still scheduled for next weekend? Do we have enough red pilots?

CaptainDoggles
10-24-2011, 09:12 PM
Just idle curiosity re: the pilot numbers.

I'm out of the province until Tuesday afternoon so I won't have access to the FMB or game until then, but I have monodevelop (http://monodevelop.com/) on my laptop (fedora 15) so I can at least browse the code on the plane. Check PMs for my email address.

5./JG27.Farber
10-25-2011, 09:45 PM
Passwords and Red/Blue Briefings will be PM'd tomorrow.

You will receive a password and brief for your side as an image link as well as your starting positions.
5./JG27 Teamspeak will be available for those that wish to join.

We are no longer accepting Blue Squadrons. We are accepting RED squadrons!

Squadron leaders standby!

5./JG27.Farber
10-26-2011, 05:55 PM
THE LINE UP SO FAR:
(No Blues may join now until more Red Squadrons come forward.)


RED:

Commanders Call Sign: SYN_Per
Unit Full Name: the SYNDICATE


Commanders Call Sign: =69.GIAP=PAVEL
Unit Full Name: 69.GIAP


RED PUBLIC PLAYERS:

Your Call Sign: Wolverine
Red/Blue: RED
Bomber/Fighter/Destroyer/STUKA: FIGHTER
Preferred Aircraft: Spitfire I



TOTALS:

Minimum Expected Turn Out:9
Average Expected Turn Out:15





BLUE:

Commanders Call Sign: Farber
Unit Full Name: 5 Staffel Jagdgeschwader 27 & 9 Staffel Zerstörergeschwader 26


Commanders Call Sign: DiO
Unit Full Name: II Gruppe Jagdgeschwader 5


Commanders Call Sign:Mr.X
Unit Full Name:Machine Killers


Commanders Call Sign: JG13_Doggles / CaptainDoggles
Unit Full Name: Jagdgeschwader 13


Commanders Call Sign: SNAFU (designated player for contact)
Unit Full Name: III./JG27 (7. + 8.JG27)


Commanders Call Sign: Karaya
Unit Full Name: Stab/JG52 The ButcherBirds
Unit Tags: JG52


Commanders Call Sign: MoGas
Unit Full Name: 104th Phoenix



BLUE PUBLIC PLAYERS:

Your Call Sign: adonys
Red/Blue: blue
Bomber/Fighter/Destroyer/STUKA: Ju87/Bf109/Bf109/Ju87
Preferred Aircraft: Bf109


TOTALS:

Minimum Expected Turn Out:15
Average Expected Turn Out:29




Hopefully I havent left anyone out, if I have sorry and would you please let me know.

PM's SENT, PM IF THERE IS A PROBLEM!

bw_wolverine
10-26-2011, 07:18 PM
Where can I find the info for the teamspeak/vent server?

If needed, I can host people on my vent server, but it's a max 10 persons.

5./JG27.Farber
10-26-2011, 09:23 PM
Wolverine you can use our server but the best bet is to ask one of the red Squadrons to come on there's. I partnered you up with Syndicate because I know they have a public TS(?). Send them a PM, Im sure they will be very welcoming, their a nice bunch :)

JG52Krupi
10-26-2011, 11:51 PM
If your low on red numbers Farber, I will be willing to fly red.

P.S. Do we have a plane set list anywhere?

5./JG27.Farber
10-27-2011, 12:02 AM
Check first post.

Join red if you want.

MK.Mr.X
10-27-2011, 06:03 AM
Good day!
Please indicate more specific time, 15:00 Eastern is what?
It would be nice if you had told me in Moscow nowadays.
Thank you!

CaptainDoggles
10-27-2011, 06:06 AM
Good day!
Please indicate more specific time, 15:00 Eastern is what?
It would be nice if you had told me in Moscow nowadays.
Thank you!

It will be at 11:00 PM (23:00) Moscow time.

Right now, Eastern is GMT-4. On November 7th it will be GMT-5.

David198502
10-27-2011, 06:12 AM
that sounds promising!!!

ok im in no squad yet, but maybe i get hired by one...

Your Call Sign: davidred
Red/Blue: blue
Bomber/Fighter/Destroyer/STUKA: fighter
Preferred Aircraft: Bf109 E1&E4

JG52Krupi
10-27-2011, 06:50 AM
Check first post.

Join red if you want.

Thanks I will just need to confirm the change.

MK.Mr.X
10-27-2011, 08:23 AM
It will be at 11:00 PM (23:00) Moscow time.

Right now, Eastern is GMT-4. On November 7th it will be GMT-5.
Thank you!
'll Be sure to partner.

bw_wolverine
10-27-2011, 12:58 PM
that sounds promising!!!

ok im in no squad yet, but maybe i get hired by one...

Your Call Sign: davidred
Red/Blue: blue
Bomber/Fighter/Destroyer/STUKA: fighter
Preferred Aircraft: Bf109 E1&E4


I don't think they're accepting any more blue pilots until some more red ones join.

It's currently looking like 3 blues for every 1 red at the least.

5./JG27.Farber
10-27-2011, 01:17 PM
Hopefully its more like 2:1.

Is there really this few red squads?

Jugdriver
10-27-2011, 03:09 PM
Is there really this few red squads?


Most of the Red campaigning squadrons I know are participating in and committed to long running IL2 FB/46 campaigns (including my Squad). I think the lack of Red participation is just an issue of timing, there are a lot of IL2 squads that have not switched over.

I am glad to see someone getting a campaign going, good luck!

JD
AKA_MattE

5./JG27.Farber
10-27-2011, 06:38 PM
Thanks for the support Jugdriver.

Bobb4
10-28-2011, 05:40 AM
Yeah if it was run on a Saturday I could have doubled our numbers. :grin:
Unfortunately we are at a make or break point in our IL2 SEOW campaign as we launch a massive counter attack on the enemy front. We have prepped paratroop drops on airfields at our breakthrough point already. We will be fielding a near full Giap complement of active flyers, all 26 of us in Il2 so our numbers will be thin on the ground in the multi squad campaign this Sunday. The semi-active guys do not have Clod :(
Hopefully next Sunday we will pour six or so into the Clod multi squad campaign :)

CaptainDoggles
10-28-2011, 07:58 AM
26 of you? That must be a formidable sight.

Bobb4
10-28-2011, 08:16 AM
:grin:It is but our enemy fields the same number although they are made up of smaller squadrons. Yeah Il2 SEOW is still alive and kicking. We are hoping this campaign starts Clod on the same path. I am hoping a few more of our squad gets the game soon.
We have doubled our presence in RoF and if all goes well we will do the same in Clod. :grin::grin:
And if the next expansion is Defense of Moscow and they have flyable I-16's then, well anyone who knows our squadrons history will know we will be out in force.

ATAG_Bliss
10-29-2011, 02:08 AM
Hi fellas.

We're trying to organize some pilots for this. There's a posting on our forums asking for anyone who wants to fly (don't need to be in a squad).

How many more reds are needed?

CaptainDoggles
10-29-2011, 03:12 AM
Honestly, the more the merrier. Get as many as you can.

CaptainDoggles
10-29-2011, 04:51 AM
I ran into a red squadron today and sent them a link to this thread. Their tag is O_ which stands for (IIRC) Oceanic Task Force.

They had 5 guys on ATAG so hopefully they can bring that many!

MoGas
10-29-2011, 05:34 AM
Hopefully its more like 2:1.

Is there really this few red squads?

Ok, Faber I see, we the 104th go RED for helping you out in this case. It is no wonder that soo many blues are around......;)

ATAG_MajorBorris
10-29-2011, 05:48 AM
Your Call Sign:ATAG_MajorBorris
Red/Blue:Blue
Bomber/Fighter/Destroyer/STUKA:Bomber
Preferred Aircraft:Ju 88

CaptainDoggles
10-29-2011, 06:26 AM
Your Call Sign:ATAG_MajorBorris
Red/Blue:Blue
Bomber/Fighter/Destroyer/STUKA:Bomber
Preferred Aircraft:Ju 88

You can fly with JG13 if the rest of ATAG goes Red.

O_Smiladon
10-29-2011, 06:34 AM
You can fly with JG13 if the rest of ATAG goes Red.

Thanks for the invite,

But alis that not a real south pacific friendly time zone..works out to be 2am monday morning New Zealand time..I work Monday.s as most of us do.

Maybe next time... But can you please think of a better time happy medium for all of us.

Regards

O_Smiladon

CaptainDoggles
10-29-2011, 06:35 AM
:( That's too bad.

Maybe we can find a more palatable time slot.

klem
10-29-2011, 06:59 AM
Hi guys,

sorry about the late call. I've stuck my neck out and put us into this. Sunday is one of our Squad nights so should be ok. We did try the JG27 server last week but there were many stutters so we left but I think the guys will turn out, scenarios are our thing, we used to do them (and some of our guys ran some) - in IL-2 and Aces High.

Sign Up - Unit Commanders Only:

Commanders Call Sign: 56RAF_witch (alternate: 56RAF_klem)
Unit Full Name: 56 Squadron RAF "Firebirds"
Unit Tags: 56RAF
Axis or Allied: Allied
Website URL: http://firebirds.2ndtaf.org.uk/
Minimum Expected Turn Out: 4
Average Expected Turn Out: 8
Pilots "on paper" (Total Pilots): 12
Willing to take Public Players?: Yes
Preferred Aircraft: Hurricane (Rotol)

klem
10-29-2011, 07:16 AM
What is the login time (presumably on TS)?
It would help if we were all online at 8:30pm (CET)/7:30pm (UK) so we can get organised.

Is there a briefing opportunity and any commanders pre-discussion or do we just go at the 'Lets Go' on TS?

Can the RAF know the disposition of the British ships beforehand? (Presumably only ships are the target in round 1.)
Can we know the available RAF airfields beforehand?
Can the RAF know the disposition of the LW units beforehand?

Please could you have 56 Sqdn available on the Squadrons list at the field we are assigned to (or all units at all fields?)

CaptainDoggles
10-29-2011, 07:17 AM
Is there a briefing opportunity and any commanders pre-discussion or do we just go at the 'Lets Go' on TS?

I think the first one might be a little casual but I hope it goes in this direction. Online wars are the best part of il2.

klem
10-29-2011, 07:26 AM
I think the first one might be a little casual but I hope it goes in this direction. Online wars are the best part of il2.

Well if we can get the basics right it should turn out ok otherwise it might be a bit shambolic or at least no-one finds anyone :)

We really just need time to sort out and assign the spare guys and come up with a quick plan otherwise its just another server night of milling around.

CaptainDoggles
10-29-2011, 07:32 AM
Well if we can get the basics right it should turn out ok otherwise it might be a bit shambolic or at least no-one finds anyone :)

We really just need time to sort out and assign the spare guys and come up with a quick plan otherwise its just another server night of milling around.

I've seen the briefing, I don't think we'll have to worry about not finding each other.

Gromic
10-29-2011, 09:05 AM
Bloody hell!

Just saw this. Let me get squadron command on the r/t and I'll see if we can scramble.

F/O Gromic
=XIII= Legio

Osprey
10-29-2011, 09:52 AM
Good spot F/O Gromic, scrambling No.501 from Gravesend now. Hope we're not too late!

Commanders Call Sign: No.501_Osprey
Unit Full Name: No.501 County Of Gloucester Squadron
Unit Tags: No.501_
Axis or Allied: Allied
Website URL: www.legionxiii.org/forum
Minimum Expected Turn Out: 3
Average Expected Turn Out: 5
Pilots "on paper" (Total Pilots): 16
Willing to take Public Players?: Yes, definitely most welcome, any standard.
Preferred Aircraft: Hurricane (rotol), Spitfire Ia (CPS) (Spitfire included because we also operate No.64 Squadron but it only has a couple of guys in it right now)

5./JG27.Farber
10-29-2011, 10:02 AM
Welcome aboard! Good job I checked the forums this morning!

Im sending you a PM NOW!

klem
10-29-2011, 10:18 AM
Welcome aboard! Good job I checked the forums this morning!

Im sending you a PM NOW!

Me too please :)

Osprey
10-29-2011, 10:20 AM
Thanks Farber. I just read the PM. I understand that we have to take on the 'persona' of a real event, in this case operating from Tangmere as 1, 43, 601. I have no problem with is but I notice that we only have 2 pitch Hurricanes available - is this historically correct because the rotol was available from the start of the BoB? Can you confirm this please?

thanks

Osprey
10-29-2011, 10:41 AM
Here are documents from the battle of France for No.1 squadron stating that they already have rotol Hurricanes:http://www.wwiiaircraftperformance.org/hurricane/1-orb-18april40.jpg
http://www.wwiiaircraftperformance.org/hurricane/1-orb-may40.jpg

Couldn't we have the benefit of the doubt?

klem
10-29-2011, 12:54 PM
These may help...

From same wwiiaircraftperformance website:

F/Lt I. R. Gleed, 87 Squadron, 19 May 1940 Rotol constant-speed airscrew used in France.

1 Sqdn. Operations Record Book, 18 April 1940: "A new Hurricane was delivered to the Squadron, equipped with a constant speed airscrew and was flown by the C.O. and other pilots, all of whom were greatly pleased

1 Sqdn. Operations Record Book, 2 May 1940: "Five machines flew to Amiens and four were exchanged for the new constant speed airscrew Hurricanes."

F/O Paul Richey, 1 Squadron, 15 May 1940 France: "I was flying a new aeroplane with a Rotol constant-speed prop..."

32 Squadron, 19 May 1940: "No. 32 (F) Squadron, based at Biggin Hill and flying Hurricanes with Rotol propellers, went into action on 19th May over Cambrai…"

79 Squadron Operations Record Book, 9 June 1940: "Rotol airscrew"

242 Squadron, June 1940: "Rotol constant speed propellers had been fitted to the Hurricanes in early June, replacing the two-position propellers of earlier models."

Also:
56 Sqdn 20/07/1940 (can't vouch for the data but someone seems to have done their homework:
http://www.eskimo.com/~graham/bob/56%20sqd%20aircraft%207-20-40.pdf
12 of 16 Hurricanes Rotol by 20th July, 4 2-pitch.
Guess which would have been used by preference?
..6 Gloster 1st batch Hurris built with Rotols
..'Many' (5?) Hawker 2nd batch Hurris converted to Rotol 'by July'.
..1 Hawker third batch Hurri built with Rotol.

Obviously some were not Rotol but it looks heavily in favour of Rotols.

Osprey
10-29-2011, 02:12 PM
Many thanks, sorry to cause a fuss. I only went by the PM I received stating that DH Hurris were there and the rotol wasn't mentioned.

Look forward to giving Jerry a poke in the eye :D

Will there be a central comms for this? We have our own channel, any allied wishing to co-operate with No.501 please join, especially open to the SYN chaps who are also operating from Tangmere, or anyone else on the campaign.

Ventrilo 3.0.5
Server: xiiilegio.killervent.com
Port: 9918


I take it JG27 will be operating from Luftflotte 3, Cherbourg west....;)

klem
10-29-2011, 03:44 PM
Hi cheesehawk/Farber

I haven't had a PM yet.

Do you want 56 there or are we too late?

CaptainDoggles
10-29-2011, 03:51 PM
It's not till tomorrow, so I'm sure you're good to go.

5./JG27.Farber
10-29-2011, 06:38 PM
Hi cheesehawk/Farber

I haven't had a PM yet.

Do you want 56 there or are we too late?


Sorry I missed you out. Sending brief and password etc now!

Pegasus_Eagle
10-29-2011, 08:26 PM
Your Call Sign:_RAAF_Sniper
Red:
Fighter:
Preferred Aircraft:spit Ia

&

Your Call Sign:JTDawg
Red:
Fighter:
Preferred Aircraft:hurry rotol

Osprey
10-29-2011, 08:34 PM
Any allied pilots who aren't in a squadron, or are on their lonesome, wanting to join in this campaign can join 501 on Ventrilo 3.0.5

Server: xiiilegio.killervent.com
Port: 9918

Whiski
10-29-2011, 08:52 PM
Call sign: Whiskey
Side: Allied
Fighter: Spit Ia


Call sign: Pope
Side: Allied
Fighter: Spit Ia

Call sign: XE90
Side: Allied
Fighter: Spit Ia


Looking forward to this mates, sounds like a good bit of fun. S!

Whiskey

JTDawg
10-30-2011, 01:29 AM
:confused: i rounded up atleast 6 more reds so far

MK.Mr.X
10-30-2011, 02:51 AM
That should be for U.S:
12:00pm PST
3:00pm EST

everyone else can figure it out from there! Sorry, our Brits forgot about time change!
So how many hours will start the mission?

MK.Mr.X
10-30-2011, 03:43 AM
What's your time zone Mr.X, I'll try to be more specific to your question.
Vladivostok .. I now 15:55 the day ... Thank you!

ATAG_Bliss
10-30-2011, 05:42 AM
We've got another 5 or 6 people for the red side.

klem
10-30-2011, 06:18 AM
Can I clarify a few things?

Is there a time limit for the scenario?

If we land due to low fuel or ammo you said "thats it". So we can't fly again?

There have been many freeze-ups/crashes following the last patch and it is keeping some of our guys away due to the 15min start cutoff. If crashes happens can you open a window for rejoining?

Some Reds seem to want to use their own TS instead of the JG27 TS. How do those Reds suggest we co-ordinate?

CaptainDoggles
10-30-2011, 06:21 AM
There have been many freeze-ups/crashes following the last patch and it is keeping some of our guys away due to the 15min start cutoff. If crashes happens can you open a window for rejoining?

Oooo.... something I had not considered. Crashes will most definitely happen.

5./JG27.Farber
10-30-2011, 08:54 AM
Can I clarify a few things?

Is there a time limit for the scenario?

Yes 2 hours!

If we land due to low fuel or ammo you said "thats it". So we can't fly again?

No, we want to give everyone a real sense of fear and caution rather than a wreckless abandon. So by only having 1 life, you will be more careful, aim better and behave more in a fashion to real life flying. At leaset thats the aim.

There have been many freeze-ups/crashes following the last patch and it is keeping some of our guys away due to the 15min start cutoff. If crashes happens can you open a window for rejoining?

No sorry however as stated before there will be two main differences! The server will be started fresh and so therefore will not be cluttered with undestroyed objects and other glitches from have run for some time. Also CUSTOMS SKINS ARE NOT ALLOWED! Improving general performance for all.

Some Reds seem to want to use their own TS instead of the JG27 TS. How do those Reds suggest we co-ordinate?

You reds will have to sort that out on your own, send a few PM's.

klem
10-30-2011, 09:19 AM
OK thanks.

For the future it may be possible to tie in that Destroy coding if someone is killed or plane crashes and they re-spawn (aircraft parts fall off). I think I saw it on one of the Repka servers. That might release players to re-fuel/re-arm.

JG52Uther
10-30-2011, 09:22 AM
Farber can you send me the details/password via PM please, as our CO, Karaya, is MIA.

Osprey
10-30-2011, 09:37 AM
@cheesehawk - rearm would be excellent. What would be clever if the code simply checked if the aircraft had damage or not, if not allowed the respawn, if not........
Don't know if you have time to implement and test though.

Organising the Allies for tonight.

FIRST: Those lonewolves.......


Your Call Sign: Wolverine
Red/Blue: RED
Bomber/Fighter/Destroyer/STUKA: FIGHTER
Preferred Aircraft: Spitfire I

Your Call Sign:_RAAF_Sniper
Red:
Fighter:
Preferred Aircraft:spit Ia

&

Your Call Sign:JTDawg
Red:
Fighter:
Preferred Aircraft:hurry rotol

:confused: i rounded up atleast 6 more reds so far


Call sign: Whiskey
Side: Allied
Fighter: Spit Ia


Call sign: Pope
Side: Allied
Fighter: Spit Ia

Call sign: XE90
Side: Allied
Fighter: Spit Ia

Whiskey

No.501 would be delighted to take any squadless Hurricane driver as we are a Hurricane squadron (or anybody who will take a Hurricane even though they specified a Spitfire). No.501 are likely to operate from our own clan comms channel, Legio XIII. In preparation for this please download and install Ventrilo client 3.0.5 http://www.ventrilo.com/download.php

Point to:
Server: xiiilegio.killervent.com
Port: 9918
no password is required, don't be shy, just jump in and say hello.

No.501 are meeting at 1900GMT in order to prepare. I will pop my head into JG27 comms in order to make sure everything is all good and no stragglers are left squadless on Allied before we start but my own crew takes priority.

@No.56 Squadron
Klem, could you specify whether 56 are on Spits or Hurris for today please? And perhaps could you also please give me the address of the comms you are going to be using? Many thanks.

@SYN squadron
You appear to also be operating from Tangmere. No.501 will be taking '601' squadron tags leaving 1 & 43 free. Also, we should definately co-ordinate, could you please publish your comms or PM me and we can organise something? Thanks.

Any allied without a home or a clue please join our comms or any preferable comms from open crews published to you. If not gather on JG27 teamspeak 3 (IP: 68.231.88.193, no password) 1930GMT LATEST and please wait, I'll check in before starting.

klem
10-30-2011, 10:32 AM
@cheesehawk - rearm would be excellent. What would be clever if the code simply checked if the aircraft had damage or not, if not allowed the respawn, if not........
Don't know if you have time to implement and test though.

Organising the Allies for tonight.

FIRST: Those lonewolves.......

No.501 would be delighted to take any squadless Hurricane driver as we are a Hurricane squadron (or anybody who will take a Hurricane even though they specified a Spitfire). No.501 are likely to operate from our own clan comms channel, Legio XIII. In preparation for this please download and install Ventrilo client 3.0.5 http://www.ventrilo.com/download.php

Point to:
Server: xiiilegio.killervent.com
Port: 9918
no password is required, don't be shy, just jump in and say hello.

No.501 are meeting at 1900GMT in order to prepare. I will pop my head into JG27 comms in order to make sure everything is all good and no stragglers are left squadless on Allied before we start but my own crew takes priority.

@No.56 Squadron
Klem, could you specify whether 56 are on Spits or Hurris for today please? And perhaps could you also please give me the address of the comms you are going to be using? Many thanks.

@SYN squadron
You appear to also be operating from Tangmere. No.501 will be taking '601' squadron tags leaving 1 & 43 free. Also, we should definately co-ordinate, could you please publish your comms or PM me and we can organise something? Thanks.

Any allied without a home or a clue please join our comms or any preferable comms from open crews published to you. If not gather on JG27 teamspeak 3 (IP: 68.231.88.193, no password) 1930GMT LATEST and please wait, I'll check in before starting.


56RAFwill be flying Rotol Hurricanes (our historical ride). We're happy to fly as 1 Sdn or 43 Sqdn.

We're also happy to take loose pilots and pair them off with a wingman.

We'll use the Jg27 server on the IP listed in your post and I'll be there at 7:30pm (UK time), possibly earlier. SYN and 69 GIAp already have channels assigned and I have asked for a 56RAF channel. I did wonder if we shouldn't all be on the same TS server and in 1, 43 and 601 channels but its probably too late to organise that. Anyway, if we're all on one server in our CoD Squad channels the unit COs can set up whisper keys so that they can co-ordinate. We could all cram onto one channel before the start to sort out a plan.

We now have six pilots confirmed and possibly eight.

See you all tonight.

Osprey
10-30-2011, 11:07 AM
I've pinged my guys to get TS3 installed if they haven't got it already and get them in there too.

@cheese - Klem makes a very good point. We should have channels not for our crews respectively but for 1, 43 and 601 (or any other in the historic mission) therefore all in the relative squadron are in the same channel.

Also, a mission question. Are we all operating from Tangmere because if so then we have no Spitfire squadrons operating in support, and of course these would need to be DH CSP........:shock: I don't know the history of this mission though, it's possible they were never there anyway.

Sounds like Tangmere is going to be a busy 'drome :D

Cocoa
10-30-2011, 11:30 AM
Hello Gents,

I hope it is still in time. Thanks.

Sign Up - individuals looking for Squadrons/Staffeln:

Your Call Sign: =K39=Cocoa
Red/Blue:Red
Bomber/Fighter/Destroyer/STUKA:Fighter
Preferred Aircraft:Hurricane/Spit , you choose

Mikmak
10-30-2011, 01:47 PM
Hi everyone

Is it possible to sign Up ?

Thanks.

Sign Up - individuals looking for Squadrons/Staffeln:

Your Call Sign: OBT~Mikmak
Red/Blue:Red
Bomber/Fighter/Destroyer/STUKA:Fighter
Preferred Aircraft:Hurricane/Spit

ATAG_Bliss
10-30-2011, 01:49 PM
Haven't received a PM yet with pw or briefing :confused:

BGs_Ricky
10-30-2011, 02:13 PM
Hi guys! I don't know how much SYN people will be around tonight, for now three have said so. We can take 43 or 1 squadron. I won't be able to join much earlier than the start of the mission (have to put the kids to bed before), but of course some mission planning would be nice. We can pm each other for that.

See you tonight!

SYN_Ricky

Sent from my LG-P500 using Tapatalk

Marz
10-30-2011, 04:32 PM
Your Call Sign: Marz
Red/Blue: Red
Bomber/Fighter/Destroyer/STUKA: Fighter
Preferred Aircraft: Spit 1a

Sven
10-30-2011, 05:16 PM
I'll pass it on Marz

ATAG_Bliss
10-30-2011, 05:31 PM
Any info for us yet? We're trying to do some mission planning :)

bw_wolverine
10-30-2011, 05:46 PM
So am I an hour early then? Not 3:00 but 4:00? (in Toronto EST).

I'm sitting here in my flight jacket :P Go big or go home I say!

Marz
10-30-2011, 07:47 PM
I'll pass it on Marz

Thank you sven!

Sven
10-30-2011, 08:13 PM
I very much enjoyed it, loads of action only to end with a CTD on my computer, a real shame :(

The Stukas I was escorting where overwhelmed by the RAF, good job, I saw great coordination going on there!

You should have seen my face when my left windscreen filled up with RAF fighters :grin:, got 3 of them though!

JG52Uther
10-30-2011, 08:20 PM
Yes I enjoyed that, even though we lost comms with each other (JG52) then I attacked 4 Spits mid channel (not too clever lol) messed up my prop pitch and ended up on the end of a parachute!

SNAFU
10-30-2011, 08:22 PM
Thanks for hosting and the organization, I know its not easy and there are always some problems which pop up somehow... ;)

Some fresh feedback from my side, we took off from Carquebut with 4 109 after some of us, new to the hanger spawning, had their little fireworks. As we passed the coast the first of our little wing had his RAM clocked up and the launcher.exe. Halfway between the coast the 2nd one and just as patrolled over the ships at 6km and 6 contacts plopped up, the 3rd one was caught by the inevitable launcher.exe, so I was left alone. I though the 6 cons were Hurricanes, but as I got closer they turned out to be Defiants and I received an engine hit in the first bounce, so Game Over also for me. As I was gliding along between the Defiants the first Human Hurricanes appeared and the battle could have started. Well, at that moment my RAM was up to 65% and would have only few minutes left until I would also see the Launcher.exe, so it was the maximum I could get out of it anyhow. At least I could save the track I made, which would have been lost with an Launcher.exe end... ;)

So lets hope for the next patch...

A small hint from my side regarding the vessels. It would be better to use static ships for such events. I know they are boring, but the AI ships cause a lot of traffic and if so many close together cause also issues, on a server which is highly populated. But the server performance was good, even though we had naturally high pings, we faced no problem concerning the connection.

JG52Krupi
10-30-2011, 08:39 PM
Tonight's sortie.

Was on comms with Uther and shortly after spotting a condor lost comms :( 2 mins later came across a flight of 4 spits... decided to engage and ended up loosing a part of my wing in a collision...

Nosed down to deck and ran for home, however I came across a 109 and spit fighting it out and decided to get involved...

Got one or two hits and the 109 that I had joined shot him down... (Got 0.15 of the kill)

Started again to head for home and then ran out of fuel... here are some pics

http://s5.postimage.org/fqtcovwzb/shot_20111030_211747.png (http://postimage.org/image/fqtcovwz7/full/)
png image hosting (http://www.postimage.org/)

http://s5.postimage.org/56jf6ashj/shot_20111030_212134.png (http://postimage.org/image/k2hydw3w3/full/)
gif image hosting (http://www.postimage.org/)

http://s5.postimage.org/946ovpfav/shot_20111030_212137.png (http://postimage.org/image/mxv1kr7w3/full/)
adult image hosting (http://www.postimage.org/)

http://s5.postimage.org/ray6gx60n/shot_20111030_212247.png (http://postimage.org/image/lmrvq11o3/full/)
png image hosting (http://www.postimage.org/)

http://s5.postimage.org/6fbw5o9tj/shot_20111030_212305.png (http://postimage.org/image/k908uq2er/full/)
jpg image hosting (http://www.postimage.org/)

ATAG_Bliss
10-30-2011, 08:45 PM
Had a great time tonight guys. Now where's all those blues? ;)

Hopefully we can get a briefing a bit earlier to do some mission planning (I know it's 1/2 our fault as we signed up late)

Good fun. Thanks :)

klem
10-30-2011, 08:49 PM
Thanks guys, pretty successful for a first time! :)

Also thanks to the other Reds, we managed to get our plan and comms sorted out pretty quick (which I thought would be a problem but it wasn't).

56 managed to find and hit some Stukas, I think we got 3 of them. Hope to do better next time.

We lost 1 KIA, 1 ditch from engine failure (stuka return fire?) and 3 landed ok, some on fumes.

Really need to be able to refuel if there's to be a second strike but thats also a bit hard to manage as we don't have enough numbers to rotate and cover during refuelling. I thought it went well anyway even without a second strike.

We had no crashes or freezes. We did exit and restart the game when the server was restarted and we did do the Alt+Tab to desktop and back which might only be a folklore fix for the stutters but we had no problems.

Thanks again.

5./JG27.Farber
10-30-2011, 08:51 PM
After Action Report:

5./JG27 & 9./ZG26

5 Hurricanes, 1 Sunderland, 1 Tanker and no losses to enemy action.

5 CTD's! out of 7!


Sorry for the errors and hiccups although for those that got to play (I hope everyone at least got to combat) it was a unique experience unlike pubbing and allot more exciting.

Same again next week, red spawns will be allot more stable as we will be using a different part of the map on more tried and tested spawn areas.

S!

ATAG_Septic
10-30-2011, 09:06 PM
Thanks for the fun chaps.

ATAG unofficial action report; None

Despite the lack of actual action I feel we played a full and rewarding part in the overall plan managing to keep sight of some other planes and ships sometimes.

We then headed home for tea and medals. I cannot for operational reasons give specific numbers for our sortie but I can say "I counted them all out and I counted them all land again".


ATAG_Septic (Temporary Self-appointed Assistant to the Chief Tyre Pressure Checker Officer ATAG).

bw_wolverine
10-30-2011, 09:19 PM
Great fun tonight! It was a pleasure to see all those spitfires circling the airfield and forming up!

One thing I think should be done:

Test each airfield prior to the game day. I would suggest that maybe the mission should be 'test' flown (at least until people are in the air) to make sure that the spawn points work. We had a hell of a time a Ford airfield getting people in the air as it seemed we spawned in a field that had been destroyed by a combination of land mines, moles, gophers, badgers, and archaeological digs.

Other than that, I look forward to next Sunday!

Osprey
10-30-2011, 09:26 PM
Excellent first campaign.

Ford aerodrome had some bumps but we did find out where they were and most of us lot up in the end. I led our chaps out and unfortunately we weren't as well grouped as we thought. I never saw the ships and I didn't see the Hurricanes once they turned on 090. At 16k ft 3 of us were attacked by 2 109's, (which turned out to be Krupi + 1) and a fight ensued. Within a few moments I found myself alone with these 109's after scoring hits on 1 and causing leaks from wingroots. The fight descended to the deck, I received some hits and lost 2 guns before getting more hits on the leaking 109 and seeing oil stream from the engine. Then I saw a 109 chasing something on the deck so I decided to dive for it and in doing so was wary of the other 109, sure enough he had also dived and must have seen me at the last second before I could fire. I managed to get a handful more hits before being bounced again by Krupi. I survived for a bit longer but 2 was too much in the end and I spun in during a hard break.

@Krupi, I know you hung around to help but I was actually looking to get out of that fight by diving away but didn't get the chance to because we all dived in the same direction!

From a FM and DM perspective its a frustration because I caused a lot of damage to 1 of the 109's and he carried on flying, and the other seemed to have little trouble with 2 feet of wing missing :(

bw_wolverine
10-30-2011, 09:30 PM
We did test them, but our numbers don't allow for the kind of testing we needed apparantly. I knew there was an issue with the Spitfire spawn #1, but after that it was ok. We're moving back across to Calais next week, so we're done with that field at least!

Yeah, it's true to do a good test you need numbers. Like I said, maybe have everyone (or as many as can manage to) do a scheduled test on Saturday at the same time? That'd give time to make adjustments.

Osprey
10-30-2011, 09:31 PM
It was nothing you could've dealt with, we did find a suitable taxi route in the end.

Look forward to the meat on the next mission :)

CaptainDoggles
10-30-2011, 09:31 PM
Great mission guys! Big thanks to 5./JG27 for running the mission, and congrats to the Allies for protecting their evacuees from Dunkerque!

JG13 fielded 2 pilots in E-3's out of Boos, near Rouen. With orders to escort flights of Stukas on their way to sink the British convoy we attempted to make visual with them near Dieppe.

Unfortunately we missed our timing window and learned the Stukas were a solid 3 grids Northwest of us. By the time we got to the ships the Stukas and their escorts had already been intercepted, but not before taking down a handful of freighters.

We claimed a Hurricane attacking a friendly medium bomber somewhere north of Le Havre, but later on were forced to abandon our drag & bag of a 2nd Hurri by some high-flying Spitfires. They chased us half-way to France before peeling off, which meant we were low on fuel by the time we climbed back out over the ships at 5km+

With no more bombers remaining on Blue side we patrolled the area looking for the RAF but found none before low fuel forced us to land at Theville in Brittany.

Great mission!

Ideally, we want everyone to fly to get home, if you get killed your out. So either we do a limit on when you can spawn, or we use the deathban. Problem is with the deathban, if you spawn in a hangar or something else bad, you die, you're done in the first 2 minutes. With the spawn timer, obviously, you can't get a new plane after returning with the first.

Preferences?

My humble suggestion would be to implement a deathban that takes effect only after the first 15 minutes or so. That way if you get a bad spawn or if someone plows into you on takeoff you can respawn.

Nobody gets into combat before 15 minutes is up anyways, so there won't be any "free respawns" happening, and it rewards pilots for flying conservatively and bringing their aircraft home at the end of the sortie.

ATAG_Bliss
10-30-2011, 09:32 PM
Hey Rudelmann,

You can test them by yourself. Just raise the time for the despawn script and spawn 50 planes (1 by 1) at each field. I've had success doing this. Granted, as you know, the spawn points down always work right. But if you count the spawns in correlation to the points you have put down, you can adjust the bad point.

I think the problem is with the FMB the spawn points position sometimes doesn't actually correspond with the resolution you are looking at. Like you've probably seen the spawn points still remain on the field even after changing the FOV of the FMB (like they get bigger instead of smaller?). Either way, that's the only way I've found to test them. And they must be tested on a dedi server (-server) / not in the FMB.

SNAFU
10-30-2011, 09:37 PM
Briefly some impressions from our short sortie, sorry for the many pics, its late and I have no time to sort them out:

Heading for the vessels to act as a small nuisance sweep to interrupt RAF built up over the ships:

Our little band (colors are for easier ID and coordination)

http://www.schwaan.info/Snafu/CoD/screenshots/30_10_11/2.jpeg

http://www.schwaan.info/Snafu/CoD/screenshots/30_10_11/3.jpeg

Our little band (colors are for easier ID and coordination)

http://www.schwaan.info/Snafu/CoD/screenshots/30_10_11/4.jpeg

Only 2 left after 2 CTDs, changing into combat spread:

http://www.schwaan.info/Snafu/CoD/screenshots/30_10_11/5.jpeg

http://www.schwaan.info/Snafu/CoD/screenshots/30_10_11/6.jpeg

Only me left, and the Hurricanes turn out to have 24 x 0.303 cal pointing at me

http://www.schwaan.info/Snafu/CoD/screenshots/30_10_11/7.jpeg

Nasty suprise!

http://www.schwaan.info/Snafu/CoD/screenshots/30_10_11/8.jpeg

I won´t get home anyway, so at least I want my revenge.

http://www.schwaan.info/Snafu/CoD/screenshots/30_10_11/9.jpeg

http://www.schwaan.info/Snafu/CoD/screenshots/30_10_11/10.jpeg

I won´t need to swim alone.
http://www.schwaan.info/Snafu/CoD/screenshots/30_10_11/11.jpeg


http://www.schwaan.info/Snafu/CoD/screenshots/30_10_11/12.jpeg

http://www.schwaan.info/Snafu/CoD/screenshots/30_10_11/13.jpeg

http://www.schwaan.info/Snafu/CoD/screenshots/30_10_11/14.jpeg

Here they come, better late than never-... ;)
http://www.schwaan.info/Snafu/CoD/screenshots/30_10_11/15.jpeg

Time to pull the chord...
http://www.schwaan.info/Snafu/CoD/screenshots/30_10_11/16.jpeg

Whiski
10-30-2011, 09:38 PM
I must apologize for being absent for this first running of this event. Unfortunate circumstances arose and I was needed elsewhere.

I will be attending the next mission, if I have not been excluded by this time.

Whiskey

JG52Krupi
10-30-2011, 09:46 PM
Hey whats with the skins :(

5./JG27.Farber
10-30-2011, 10:08 PM
Several Custom Skins were found in cache folders. also videos were detected.....

FOR THE SAKE OF OTHER PLAYERS: NO CUSTOM SKINS and NO VIDEOS!
Also no screen shot unless you use an out of game program for example Fraps...

Please also dont make videos, its can betray tactical information and also may cause lag...

I dont want to hear any bitching about this, you have all been told, if it happens again and we can detect it, you will be not given the weekly password....



The end, lets start a new :)

SNAFU
10-30-2011, 10:22 PM
Sorry for the skins, we thought they would be disabled from the serverside, so we didn´t switch back to default.

And for the records, I didn´t know that they cause issues. Maybe you should outline that in the introduction more clearly.

If you want to protect the server with a password, which was not the case this evening you should edit the target line of the launcher properties like the following:

"C:\Steam\SteamApps\common\il-2 sturmovik cliffs of dover\Launcher.exe" -server -pwd YourPassword

5./JG27.Farber
10-30-2011, 11:30 PM
Sorry for the skins, we thought they would be disabled from the serverside, so we didn´t switch back to default.

And for the records, I didn´t know that they cause issues. Maybe you should outline that in the introduction more clearly.

If you want to protect the server with a password, which was not the case this evening you should edit the target line of the launcher properties like the following:

"C:\Steam\SteamApps\common\il-2 sturmovik cliffs of dover\Launcher.exe" -server -pwd YourPassword

Like I said, not a problem. Just for the next three, we will go naked! :-P

SEE
10-30-2011, 11:49 PM
Is it too late to join a Reds team?

I had a lot of issues on MP since the last patch but with lots of tweaking my PC and CloD seems to be more stable now.

jojovtx
10-31-2011, 12:26 AM
Those of you who have issues with the game crashing try something with me.

I used to have that issue. Not really until this last patch at least. However, I went back to some lower settings and I was the only one of my squad to not get the launcher.exe failure tonight. I have far from a epic rig as you can see my stats below.

Settings:
1680x1050
full screen: on
model detail: med
building detail: med
land detail: low
forest: off
visual effects: med
texture quality: med
AA: off
Epilepsy: off
SSAO: off
vsync: off
damage decals: med
building amount: unlimited
land shading: low
grass: off
shadows: off and I really hated doing that!
roads: on


In my nvidia control panel:

Anisotropic: 8x
AA: 4x
triple buffering: on
vsync: force on

Flew for little more than 1.5 hours and had no launcher.exe error. Each patch I was able to include and up the settings little by little. With this last patch I essentially went back to me earliest settings and I have apparently beat the launcher.exe problem.

JTDawg
10-31-2011, 12:51 AM
Was good fun,of our flight of 4 hurri's lost 1 do to launcher, sniper was on condor till jumped. then after brief fight with many 109s he died salute, jeepy got a 109 but had to bail after engine died. i got 1.59 kills on stukas, while trying to keep a 109 an 110 off my six thanks spits ,for a save .I landed safe an sound =good fun

phoenix1963
10-31-2011, 06:20 AM
Hey SNAFU, that was me on your six!

Sadly I only got 0.25 of the kill as the pesky Defiant hit you more. You're supposed to attack them from the front!

I really enjoyed the realism (I don't even mind when nothing happens, it was like that in RL).

Thanks JG27 for hosting. I look forward to the next one.

56RAF_phoenix

BGs_Ricky
10-31-2011, 07:06 AM
Four of us took off fron Tangmere, we regrouped and climbed over the coast. I didn't pay attention and had selected a Hurri DH instead of a Rotol, so I had prblems keeping up with my mates.

After about 20-25 minutes we spotted the convoy and immediately several contacts were seen approaching it from the south. We dived and engaged alone Stuka, three of us shot at it and it went down.

I lost contact with the others after that, SYN_Jedders got one Bf-110 before being himself bounced and killed. SYN_Kollwitz had to RTB due to engine damage and eventually bailed out just short of the English coast. SYN_Repent got one 109 in the vicinity of the convoy.

I patrolled at low alt for a while near the convoy without seeing anyone, despite Jed and Repent calling several contacts, but they were probably way above me.

Being low on fuel I returned home and landed back at Folkestone with 4 gallons of fuel left in the main tanks.

SYN_Ricky

SNAFU
10-31-2011, 07:47 AM
Hey SNAFU, that was me on your six!

Sadly I only got 0.25 of the kill as the pesky Defiant hit you more. You're supposed to attack them from the front!


The unshaved guy with the big nose was you? :-P ;) S!

The moment I realized that they are Defiants it was already too late and my engine was already hit rumbling. I just had no Defiants on my list and it was actually the first time ever I fought a Defiant.
Next time I see mishaped Hurricanes I approach them from below...

klem
10-31-2011, 08:03 AM
Some further thoughts....

Ford where there were Spitfire Spawn point problems was actually a Naval air base. Local RAF fields were Tangmere and its satelite West Hampnett just NW of Tangmere which may not have the spawn probs.

IMHO I thought the convoy was a bit too far from the coast, I believe they would hug the coast to be as far from the French coast as possible. That would have made it easier to find it :)

Someone said you were moving the action nearer to Calais next Sunday but it would be nice to keep Tangmere in :) One of their Sqdns were involved in intercepting 18 Ju88s of II/KG54 on the way to hit RAF Odiham and 601 intercepted 23 Bf110s of V/LG 1 on their way to attack Portland.

SNAFU
10-31-2011, 08:15 AM
Let`s hope for an extension of the Britain&France map. It is really an handicap for the historical approach to only have such a small map and restricted area available. Portland is something I am missing especially, same as Lille. Actually we have no Ju88 base available on the map, for the Blenheims the same. The squadrons based in Manston and Thorney Island, were made out of Nightfighters and BC is hardly found on the current England Map. Coastal Command has no planes etc... and we have no ships, besides the one Tanker... :rolleyes: so its all a trade off and I guess the position of the ships were one too.

5./JG27.Farber
10-31-2011, 08:22 AM
The moment I realized that they are Defiants it was already too late and my engine was already hit rumbling. I just had no Defiants on my list and it was actually the first time ever I fought a Defiant.
Next time I see mishaped Hurricanes I approach them from below...

Same thing happened to me testing the mission... I built it :oops:


IMHO I thought the convoy was a bit too far from the coast, I believe they would hug the coast to be as far from the French coast as possible. That would have made it easier to find it :)

Did you know the channel is only 60m's at its deepest? Its quite shallow with lots of peaks and troughs.


Someone said you were moving the action nearer to Calais next Sunday but it would be nice to keep Tangmere in...

Sorry no :(

Next mission will be Adlertag!

klem
10-31-2011, 10:03 AM
Did you know the channel is only 60m's at its deepest? Its quite shallow with lots of peaks and troughs.

Yes but the convoy seemed to be about 30 miles off the English coast which just seemed a bit far out.


Sorry no :(

Next mission will be Adlertag!



Yes, those interceptions were on Adlertag but that's ok. I just have an affininity with Tangmere :)

Looking forward to next Sunday.

bw_wolverine
10-31-2011, 11:58 AM
I'm already super excited for the next mission. This is really where the fun is with this game - big, coordinated missions run with lots of players where pretty much everyone is on voice comms.

When do you think we'll get a briefing for the aldertag mission?

klem
10-31-2011, 01:34 PM
We had major problems at the West Hampnett base, which is why we moved it to Tangmere. Every method we tried to block the spawn points failed, and planes consistently spawned incorrectly with wheels underground which throws them in the air. What we tested at Ford worked, but obviously, we didn't test enough a/c there.

:(
I wondered why you used Ford


The bases need a general overhaul I think.

5./JG27.Farber
10-31-2011, 02:10 PM
The bases need a general overhaul I think.

Seems 1c paid more attention to the "Pas de Calais" area bases as they seem to be in better working order.


Some one asked for briefings, Ill try and get them out for Wednesday 2nd November. Ill' post here when Im sending them.

adonys
10-31-2011, 02:23 PM
I had a problem in my assigned airfield at Crepon K3:

I was spawned twice in the first or second most left small aircraft cover building, and exploded both times.

JG52Krupi
10-31-2011, 03:09 PM
Quick question on skins.

I did accidentally spawn with a custom skin but on realising this I changed to the skin labelled default.

My question is can the other default skins be used as I dislike the yellow nose skins as you can be easily spotted.

5./JG27.Farber
10-31-2011, 03:27 PM
Quick question on skins.

I did accidentally spawn with a custom skin but on realising this I changed to the skin labelled default.

My question is can the other default skins be used as I dislike the yellow nose skins as you can be easily spotted.

Yes the defualt "stock" skins should be uneffected I think. As Rudelmann siad we will be using a line from now on to regulate this.

Jatta Raso
10-31-2011, 04:24 PM
hey guys i couldn't participate this weekend but is there a chance i join next week? sounds like it was a load of fun. i'm ready to join the reds, preferentially on spit Ia, that's where i can do the most good, but if you're short on blues i can also jump on an 109. can it be so? (please please please). i'm also squadronless btw... ready and willing
______________________________
q6600 2.4 oc 3.2
GTX 570
4GB DDR2
Thrustmaster flight stick x

JG52Uther
10-31-2011, 05:32 PM
I'm still buzzing from this. The closest we have currently to an online war, so you guys are to be commended!

CaptainDoggles
10-31-2011, 05:44 PM
JG13 are working on a drop-in stats script for missions.

Eventually it'll be able to connect to a mysql database similar to FBDj stats for 1946 but lack of documentation is making it slow going.

Jatta Raso
10-31-2011, 06:25 PM
so is this still possible?

Sign Up - individuals looking for Squadrons/Staffeln:

preferentially:

Your Call Sign: Raso
Red/Blue: Red
Bomber/Fighter/Destroyer/STUKA: fighter
Preferred Aircraft: 1st - Spitfire Mk Ia / 2nd - Hurricane Rotol

alternatively:

Your Call Sign: Raso
Red/Blue: Blue
Bomber/Fighter/Destroyer/STUKA: fighter
Preferred Aircraft: 1st - Bf109 E-3 / 2nd - Bf109 E-1

Sven
10-31-2011, 06:40 PM
Sure thing, you will have to contact a participating Red/blue squad to fly along ( like ATAG, The Syndicate, 501 squadron ect ) for the Reddies, they take public players.
Otherwise you will have no briefing and we like to have organised flights and fights :)
We at 5./JG27 also take on public players. Numbers don't seem to be too big of a problem, blue is a little short on pilots but the choice is up to you.

Osprey
10-31-2011, 07:22 PM
Actually we have no Ju88 base available on the map

Not true. II/KG76 operated Ju88's from Creil.

There are a few more groups I think

Regarding the spawn probs @ Ford. There were no SPAWN problems, but TAXI problems with hidden holes and bumps causing wild flips. Once we worked out a safe path to the runway it was all fine.

Since we are in the Calais strait next time are we able to operate No.501 from Gravesend? We had rotol Hurricanes there. No.56 operated Hurricanes out of North Weald.


Is it too late to join a Reds team?

I had a lot of issues on MP since the last patch but with lots of tweaking my PC and CloD seems to be more stable now.

No.501 are recruiting. You are welcome to join us if we take your fancy.


hey guys i couldn't participate this weekend but is there a chance i join next week? sounds like it was a load of fun. i'm ready to join the reds, preferentially on spit Ia, that's where i can do the most good, but if you're short on blues i can also jump on an 109. can it be so? (please please please). i'm also squadronless btw... ready and willing


We operate JG26 though we are short on pilots for that crew, I'll try to get those guys in next time. We also operate No.64 squadron (Spitfires) and No.501 squadron (Hurricanes). Something for everyone.

SNAFU
10-31-2011, 07:58 PM
Not true. II/KG76 operated Ju88's from Creil.


Right, but Creil is located 5kmfrom the sourthern and 20km away from the eastern border of the map we have, what is immersion-killing to operate from. At least from my point of view.

I found no other KG equipped with Ju88 on the map, but didn´t use Creil on my template so far. Maybe I will add Creil, but I don´t think it is realy useful, where it is located.

5./JG27.Farber
10-31-2011, 09:23 PM
SNAFU has a point, when I researched the bases generally what I found was KG's were actullay off the map in most cases...

The other headache was that the RAF used allot of satellite bases for the day/patrol... meaning you can really only get info for the main bases... Its a shame the Gladiator is not in the game, there were some RN bases on the last map.


The next mission we are running was one of the first I researched. It took about 40 hours and about another 20 to place everything. I also placed the british AAA batterys according to historical sites, as near as damn it. No information could be found for German AAA as they were more mobile at this time. Plus with allot of German things its hard to find docs, maps etc.


Some times you just have to draw the line between historical accuracy and getting it done this year...

klem
10-31-2011, 09:36 PM
SNAFU has a point, when I researched the bases generally what I found was KG's were actullay off the map in most cases...

The other headache was that the RAF used allot of satellite bases for the day/patrol... meaning you can really only get info for the main bases... Its a shame the Gladiator is not in the game, there were some RN bases on the last map.


The next mission we are running was one of the first I researched. It took about 40 hours and about another 20 to place everything. I also placed the british AAA batterys according to historical sites, as near as damn it. No information could be found for German AAA as they were more mobile at this time. Plus with allot of German things its hard to find docs, maps etc.


Some times you just have to draw the line between historical accuracy and getting it done this year...

Bring it on :)

Post 56 Sqdn to Manston for the day if you want us closer than North Weald, it'll save us a 60 mile hike.

And yes we can take some public players too.

Osprey
10-31-2011, 09:40 PM
Farber, could you share that AAA information? Sounds very interesting.

I know what you mean about bases though, squadrons were on constant rotations around the area.

@klem, sorry, wasn't trying to post you out of the way, just referencing your homedrome lol TBH I would have to check the map to find North Weald anyway - no idea!

klem
10-31-2011, 09:55 PM
Farber, could you share that AAA information? Sounds very interesting.

I know what you mean about bases though, squadrons were on constant rotations around the area.

@klem, sorry, wasn't trying to post you out of the way, just referencing your homedrome lol TBH I would have to check the map to find North Weald anyway - no idea!

lol, no offence taken.

North Weald is NNE of London off the M11 (its also on the CoD map). Looking down the runway I'm sure I can just see a Hurricane in the distance.... :)

5./JG27.Farber
10-31-2011, 10:54 PM
Farber, could you share that AAA information? Sounds very interesting.

I know what you mean about bases though, squadrons were on constant rotations around the area.

@klem, sorry, wasn't trying to post you out of the way, just referencing your homedrome lol TBH I would have to check the map to find North Weald anyway - no idea!


Yes here you go:

http://www.anti-aircraft.co.uk/HAA_gun_sites_map.html

Some icons are interactable and you can see the remains of the sites. A great resource. Dont forget this map is 1945! So for BoB there would be less.


Bases, red then blue:

http://www.raf.mod.uk/bob1940/index.html
(Careful with this one ^ , it contradicts itself. I cross refreced it with other sources.)


http://www.ww2.dk/

SNAFU
11-01-2011, 08:19 AM
In addition you might find this side helpful: http://www.feldgrau.com/main1.php?ID=3

csThor
11-01-2011, 09:08 AM
Check the Luftwaffe OOB I patched together from various sources (see attachment of this post).

klem
11-01-2011, 10:06 AM
...........................

Bases, red then blue:

http://www.raf.mod.uk/bob1940/index.html
(Careful with this one ^ , it contradicts itself. I cross refreced it with other sources.)




Sorry Osprey, looks like we'll have to post you to Croydon for this one! ;)

JG52Uther
11-01-2011, 10:16 AM
Can't you post them north of London, that would be more convenient... ;)

Gromic
11-01-2011, 11:02 AM
Awesome sources guys. Thanks for sharing.

lol - don't worry Osp. I'm on it ;)

SNAFU
11-02-2011, 08:51 AM
Check the Luftwaffe OOB I patched together from various sources (see attachment of this post).

Now we need a table for the RAF of that time... ;)

JG5_emil
11-02-2011, 09:07 AM
Commanders Call Sign: JG5_Emil
Unit Full Name: JG5
Unit Tags: JG5
Axis or Allied: Axis
Website URL: http://www.jg5.org.uk/
Minimum Expected Turn Out: 3
Average Expected Turn Out: 3
Pilots "on paper" (Total Pilots): 10
Willing to take Public Players?: No
Preferred Aircraft: Bf 109 / Me 110

Sven
11-02-2011, 05:29 PM
More then welcome JG5! We need good blue pilots!

You will receive your briefing soon. :)

CaptainDoggles
11-02-2011, 06:06 PM
Maybe see if the 104th guys want to come back to blue, as they were signed up for Axis originally.

5./JG27.Farber
11-02-2011, 06:15 PM
I think they flew red last time anyway...

Im doing the briefings now. I suppose I might as well pop them up here?

CaptainDoggles
11-02-2011, 06:37 PM
I think they flew red last time anyway...

Im doing the briefings now. I suppose I might as well pop them up here?

I guess that depends on if teams will benefit from seeing the other side's briefing?

Jatta Raso
11-02-2011, 06:49 PM
before i apply to one of the participating squads i have to clear this question,
"Version will be latest beta patch 2 plus hotfix."
any particular reason for so? i have latest official atm:confused:

5./JG27.Farber
11-02-2011, 06:53 PM
I guess that depends on if teams will benefit from seeing the other side's briefing?

Yea Im umming and erming about it. It should be ok. Next time we run it with stats and stuff we will have a passworded area of our forums but for now lets just make it open so we get some action. Its now vertually impossible for me to send all the PM's and get everyone... or is it? hmmmm.

before i apply to one of the participating squads i have to clear this question,
"Version will be latest beta patch 2 plus hotfix."
any particular reason for so? i have latest official atm:confused:

Lastest official version is fine. That other version was the latest "best" at the time of posting...

Jatta Raso
11-02-2011, 10:01 PM
so are any of 56RAF, No.501, ATAG, Syndicate taking Spitfires?

klem
11-02-2011, 10:05 PM
so are any of 56RAF, No.501, ATAG, Syndicate taking Spitfires?

56 RAF will take our historical ride - Hurricanes.

Join us all on Teamspeak and I'm sure you'll find a Spitfire group to fly with. :)

5./JG27.Farber
11-02-2011, 10:12 PM
Please use common sense, if a spawn repeatedly falls, fly from somewhere else!

Public players obviously fly with the squad they want to fly with.

If some one from the red team TS3 (seems to be ATAG's) jumps on 5./JG27's TS3 to get the password a couple of hours before. Obviously blue can do the same or PM me or Rudelmann. Please be careful putting in the password, one of our guys did it and got it wrong (mis-clicked whatever) and the prompt window would not return.... You have been warned!




RED:


What General Weygand has called The Battle of France is over.
I expect that The Battle of Britain is about to begin!

The Luftwaffe is launching raids all along the South East in 11 Groups area.

Defend the Chain Home stations and satellite airfields.

German forces are massing boats, vehicles and men for the invasion of England - If only we could strike back!

Tally ho and godspeed boys!




Bases:

266 Blenheim Eastchurch G1
Unassigned

604 Hurricanes Manston J1
Flown by: 56 Squadron RAF "Firebirds"



600 Hurricane Manston J1
Flown by: 69.GIAP


79 Hurricane Hawkinge I4
Flown by:No.501 County Of Gloucester Squadron


92 Spitfires Hawkinge I4
Flown by: 104th Phoenix and SYNDICATE






BLUE:


Adlertag!

This is it, Oberkommando der Luftwaffe launched Adlertag. Unternehmen Adlerangriff is underway!

Targets are the secret Radar installations at:



Aircraft on the ground are to be destroyed on sight!

Hals und beinbruch!



If any blues get on our TS3 early we will have for you worked out a rondevous time and place so you can escort the bombers...




Bases:


II./St.G.1 Ju87 Calais Marck O7
Unassigned

Erpr.Gr.210 Bf110 C-7 Coquelles N7
Flown by: 9./ZG27

III./JG52 Bf109 Coquelles N7
Flown by: JG13

II./JG52 Bf109 Peuplingues M7
Flown by: Stab./JG52

III./JG52 Bf109 Saint Inglevert M6
Flown by 5./JG27

I./JG26 Bf109 Audembert M6
Flown by: JG5

III./JG26 Bf109 Caffiers N6
Flown by : II./JG5

I./JG3 Bf109 Colembert N5
III./JG27

I./St.G.2 Ju87 St Omer Wizenes Q5
Unassigned


I./JG51 St Omer Wizenes Q5
"Machine Killers"





http://i1020.photobucket.com/albums/af321/farber82/campaign%20pics%20etc/adlertagbrief.png

Untamo
11-03-2011, 05:04 AM
Commanders Call Sign: LLv34_Untamo (acting, real commander is LLv34_Camouflage)
Unit Full Name: Lentolaivue 34
Unit Tags: LLv34
Axis or Allied: Axis
Website URL: http://www.virtualpilots.fi/LLv34/
Minimum Expected Turn Out: 2
Average Expected Turn Out: 2
Pilots "on paper" (Total Pilots): 27
Willing to take Public Players?: Yes (we speak Finnish, but English is no problem)
Preferred Aircraft: Bf-110, 109 will do also. We have some Stuka experience too.

SNAFU
11-03-2011, 07:30 AM
Well, I quote myself... ;)
Commanders Call Sign: SNAFU (designated player for contact)
Unit Full Name: III./JG27 (7. + 8.JG27)
Unit Tags: III./JG27
Axis or Allied: Axis
Website URL:http://www.dritte-jg27.de/
Minimum Expected Turn Out:1
Average Expected Turn Out:1
Pilots "on paper" (Total Pilots):10
Willing to take Public Players?: Yes
Preferred Aircraft:109

zhu7916zhaoso
11-03-2011, 07:55 AM
I'd approach 56RAF if you're looking for reds. They're good people and good pilots.

In the meantime I'd like to sign up JG13 but there are only 2 of us flying CLOD at the moment.
http://forums.nichechoppers.com/image.php?u=4129&dateline=1292495981http://www.bingertoday.info/huang2.jpghttp://www.bingertoday.info/huang3.jpg
Is that too few?

5./JG27.Farber
11-03-2011, 08:11 AM
I'd approach 56RAF if you're looking for reds. They're good people and good pilots.

In the meantime I'd like to sign up JG13 but there are only 2 of us flying CLOD at the moment.
http://forums.nichechoppers.com/image.php?u=4129&dateline=1292495981http://www.bingertoday.info/huang2.jpghttp://www.bingertoday.info/huang3.jpg
Is that too few?

Another JG13?! Oh o...


No 2 is not too few.

SYN_Jed
11-03-2011, 09:10 AM
PM-ed you Farber :)

CaptainDoggles
11-03-2011, 03:06 PM
Another JG13?! Oh o...


No 2 is not too few.

I dunno what the deal with that post is, Farber, but that's the post I wrote when I signed up originally. I think that's a spam bot.

5./JG27.Farber
11-03-2011, 06:33 PM
Indeed. Strange. Not seen that sort of spam bot before. Whats the purpose of it exauctly?

CaptainDoggles
11-03-2011, 06:35 PM
Indeed. Strange. Not seen that sort of spam bot before. Whats the purpose of it exauctly?

/shrug

Sven
11-03-2011, 09:29 PM
Axis squadron leaders, expect a PM soon from Oberkommando der Luftwaffe.

Osprey
11-04-2011, 04:55 PM
Yes here you go:

http://www.anti-aircraft.co.uk/HAA_gun_sites_map.html

Some icons are interactable and you can see the remains of the sites. A great resource. Dont forget this map is 1945! So for BoB there would be less.


Bases, red then blue:

http://www.raf.mod.uk/bob1940/index.html
(Careful with this one ^ , it contradicts itself. I cross refreced it with other sources.)


http://www.ww2.dk/


Ace, thanks!

Osprey
11-04-2011, 04:58 PM
Sorry Osprey, looks like we'll have to post you to Croydon for this one! ;)

Being a fan of Crystal Palace, I know it well :D

501 were there for a few weeks, it's no problem.

bw_wolverine
11-04-2011, 04:59 PM
Good luck to everyone on Sunday.

Also, clocks are changing here in North America. Can someone let me know that I'm correct in thinking that the game will be taking place at 3:00pm EDST? (1 hour "earlier" than last weekend).

Better to sort all this out now than on Sunday :P

Osprey
11-04-2011, 05:04 PM
I will try and get our JG26 guys to fly in this - after all, this is historically in the mission!
I will send out an email to them.

Hawkinge eh, right on the front line. Look forward to kicking Jerry in the shin.

CaptainDoggles
11-05-2011, 02:44 AM
Axis squadron leaders, expect a PM soon from Oberkommando der Luftwaffe.

Did this happen? I didn't get one.

Osprey
11-05-2011, 07:45 AM
The Allies are looking for Blenheim pilots !!

Sven
11-05-2011, 11:08 AM
Did this happen? I didn't get one.


The PM's should have been mailed 2 days ago, unfortunately one of our members who knew the last necessary details decided to go AWOL. I'm sending them now.

EDIT: All send.

5./JG27.Farber
11-05-2011, 02:25 PM
Any Blue leaders want to add me on Steam, 5./JG27Farber is my username...

5./JG27.Farber
11-05-2011, 05:41 PM
A little light reading before tomorrows mission.


http://i1020.photobucket.com/albums/af321/farber82/papers/1bobm1.jpg

Jatta Raso
11-05-2011, 09:46 PM
i just finished sorting out some problems on my TS3, so only now i can confirm i'm available for tomorrow's sortie, don't know if RAF is taking anyone on such short notice..:(

5./JG27.Farber
11-05-2011, 10:10 PM
i just finished sorting out some problems on my TS3, so only now i can confirm i'm available for tomorrow's sortie, don't know if RAF is taking anyone on such short notice..:(


I am sure they will be! Make yourself available a few hours before and keep checking here or drop in on any of the given TS details and ask around. Its never too late!

Jatta Raso
11-05-2011, 10:41 PM
ok thanks. i'll try;)

JG5_emil
11-06-2011, 01:08 PM
Don't forget to restart the client if you are one of the lucky Memory leak sufferers :p

I'm really looking forward to this and hopefully there will be 3 of us flying tonight :)

klem
11-06-2011, 03:00 PM
i just finished sorting out some problems on my TS3, so only now i can confirm i'm available for tomorrow's sortie, don't know if RAF is taking anyone on such short notice..:(

As long as you are on Jg27s TS by 7:30pm (UK time) you'll be picked up by ine of the Squad leaders.

Wandalen
11-06-2011, 03:19 PM
Sounds nice :) Can imagine how cool this would been with a rearm and reful otion :cool:

================================================== ==========
Sign Up - individuals looking for Squadrons/Staffeln:

Your Call Sign: Wandalen
Red/Blue: Red
Bomber/Fighter/Destroyer/STUKA: Figther / bomber
Preferred Aircraft: Hurrycane Rotool / Blenheim

================================================== ==========

Jatta Raso
11-06-2011, 05:50 PM
Sign Up - individuals looking for Squadrons/Staffeln:

Your Call Sign: UFO_113
Red/Blue: Red
Bomber/Fighter/Destroyer/STUKA: Fighter
Preferred Aircraft: Spitfire Ia

--------------------------------------------------

any squadron with taking last minute pilots?

ATAG_Bliss
11-06-2011, 06:10 PM
I'm sure that won't be a problem. The majority of the reds were on our TS last time, as many were in the same situation such as yourself. Feel free to join up and get picked up :)

Osprey
11-06-2011, 06:13 PM
i just finished sorting out some problems on my TS3, so only now i can confirm i'm available for tomorrow's sortie, don't know if RAF is taking anyone on such short notice..:(

You'll be welcomed by any of the crews, and if you aren't then you are welcome in No.501 :) Just jump in the room

TS3
216.52.148.29
no pw

SYN_Per
11-06-2011, 06:52 PM
Farber, I´ve sent you a pm.

SNAFU
11-06-2011, 07:19 PM
Actual problem:

Sorry for the skins, we thought they would be disabled
If you want to protect the server with a password, which was not the case this evening you should edit the target line of the launcher properties like the following:

"C:\Steam\SteamApps\common\il-2 sturmovik cliffs of dover\Launcher.exe" -server -pwd YourPassword

Osprey
11-06-2011, 08:02 PM
Was going great tonight, 501 got stuck into some Hun over Dungeness but then a number of us dropped like flies with game freezes. Unfortunately, after only managing to squirt 2 seconds into a Hun and send him into the sea with a dead gunner, I experienced this on my second pass with a whole 13 seconds of lead ready to be pumped into the Luftwaffe attackers thus ending my evening prematurely.

Can we consider a refly? Something that can be worked out in code? :)

Sven
11-06-2011, 08:10 PM
We should do this mission again yes.

Too many had problems and we're here for the fun. We will do our best to get things sorted out before next mission.

working password seems to be a problem as well . :oops:


Short summary as a BF110 pilot this misison:

Successfully escorted my flight leader who had bombs to over Dover where I ran into a cloud of bandits. Convinced that this would be my end, with no 109s in sight I plunged into the cloud and shot at multiple aircraft, then I made a run for it. A long flight of evasive manoeuvres didn't pull off as I flew into another cloud of bandits, I closed my radiators and dived down to gain speed. After a long run I managed to escape.

As a result of my shooting I downed 1 Hurricane, and another one while I returned to Dover for a second run.

JG52Uther
11-06-2011, 08:12 PM
Krupi, Karaya and Adonys got launcher .exe crash within a few minutes, I lasted an hour or so, and was just about to land when I got the .exe as well :(
Mission looked good though guys, just a shame we have these problems.

bw_wolverine
11-06-2011, 08:27 PM
Forming up was much better this time for our guys :) And squadron CO's plan led us to a couple of flights of stukas.

I got stuck in to a flight and flamed one, gave another an oil leak before heading back to hawkinge to regroup. By this time a lot of our squadron had suffered from launcher.exe crashes :/

Managed to regroup with a few of the remaining guys and get stuck in to a dog fight over Dover. Put some bullets into a 109 and took a partial claim before heading back to Hawkinge.

Assisted a Spitfire in forcing a 109 strafing our field to crash and then did some top cover for the landing planes before landing myself.

launcher.exe crash JUST as I switched off the engine :P

Again thanks to the guys hosting the campaign. I look forward again to next week!

SEE
11-06-2011, 08:34 PM
I really enjoyed that and my first time in a co-op mission flying with group of great guys. I don't think our flight lost a single Spit and managed to bag a few hun.... :grin: Not sure about the overall result but great fun!

Jatta Raso
11-06-2011, 08:37 PM
big let down for me. :sad: couldn't get off the ground. spit would spin around like crazy (wind???), even with full rudder i could not keep from turning to the left, spit just wouldn't get enough speed to get airborne, huge bumps even at the lowest speed that wrecked the plane, wtf... first time i hit engine start the plane stutters so much it went nose to the ground. never have i seen anything like this :confused:

what's worst, i have been of all ppl one of the most blessed with those bugs that seem to be random or case dependent; AA worked for me from the beginning, launcher very rarely crashes, don't suffer memory leaks...

seems everyone else got airborne, so that's something with my system, but wtf, stick was properly calibrated and working perfect minutes before, don't know what to say. hope it turns better next week :???:

last note - seems many others had problems of their own, if you guys want to try this one again i vote yes :mrgreen:

CaptainDoggles
11-06-2011, 08:42 PM
JG13_Admax and I took Bf 109E-3's out of Coquelles and escorted the gaggle of stukas over towards Dover. We were unable to communicate with the rest of Axis due to being kicked from teamspeak every 2 minutes, and this really hampered our ability to contribute to the team, I think :(

As it was, we encountered two Hurricanes up high between Dover and Manston, getting a confirmed kill on the first and a probable on the second about 10 minutes later.

We engaged offensively on two spitfires at about 5000 metres but were interrupted by RAF single-engines coming in above us and were forced to extend away. I took some hits to my coolant line in the process, but eventually we gained the altitude advantage and the spitfires dove low for home. It was at this point the bombers we were supposed to be escorting were beyond visual range, but without Teamspeak there was no way to know where it was they had gone. :evil::evil::evil::evil::evil::evil::evil::evil:

We then spent the next 20-30 minutes stalking what eventually turned out to be 2 ghosts midway between Dover and Calais :???::rolleyes:

At that point my engine blew a gasket and the governor, forcing me to glide back to Coquelles, engine-out. Admax followed and we called it a day.

Thanks 5./JG27 for hosting! We had fun despite the setbacks, looking forward to next week for sure.

Jatta Raso
11-06-2011, 09:11 PM
i was, 20h GMT; several guys on my channel were logging in at the same time; logged in a few times myself until it got stable, but something went wrong with my connection. you were supposed not to switch planes, but the first time i start the engine the plane went nose to ground, so had to respwan... maybe from there on all went wrong...

klem
11-06-2011, 09:56 PM
56 were assigned to fly as 604 Sqdn (Rotol Hurricanes) out of Manston. During the leaders' planning 56 elected to take the He111's (pre)-reported to be heading towards Dover at 13000 ft. The planning went fairly well once we got the leaders together and thanks to Osprey for handling most of that.

We took off very soon after scenario start and climbed to 15000+ inland of Dover with the intention of being above the bombers before turning and meeting them mid-channel, avoiding 109s if we could. Two of our sections (5 pilots) were closer to the coast than mine (2 pilots) and ran into more Hurricanes and one or two lower 109s. We left them as we sighted the bomber formations coming across mid-channel towards Dover (He111s at 13000ft and Do17s at 8000 (allocated to another Hurricane Unit). About now some 109s were sighted. I called it all on leader channel and requested Spitfire assistance. My pair were closer to the bombers and went in first. The other five came in behind us but some ran into the 109s. The rest of us were able to engage the He111s. We knocked down two or three, damaging more but had to rtb when ammo was gone. More He111s fell later. One of our guys had some ammo left and went to help a squadmate still tangling with 109s but he eventually had to bail out from a flat spin. Another of our guys deadsticked at Canterbury due to engine damage from He111 return fire. Another of our guys had to crash land near the bombers target due to engine failure. I landed Manston wounded as did one other. The rest landed safe.

Total 56 score 4.91 which, the way the scores are allocated by share, probably indicates 5 and perhaps 6 shot down with others taking part-shares of the kills. We lost no pilots although at least two were wounded and we lost one Hurricane plus one badly damaged and three lightly damaged.

We had no PC/game crashes. We did restart our games every time he server was restarted to clear memory (in case the memory leak stories are true). Several of us had skin download turned off.

We will be back for Adler Angriff next week :)

Untamo
11-07-2011, 05:13 AM
S!

Lentolaivue 34 after action report:
Taxiing on the the ground, hmm, fps' at bit of the low end. And when started to build up speed on take off -> fps hits rock bottom, more like spf(seconds per frame) :) Normally I have something like 20-40 fps while playing online.

I barely get airborne. Squad mates reporting the same fps drop while getting airborne. The slide show continues while higher up. And then the game froze, launcher crash. After a minute or so, another squad mate has the same, and then the last one also. Mission end for us :)

Could the coop style start where there are lots of objects on the field simultaneously in a close proximity do this?

Bobb4
11-07-2011, 05:45 AM
We failed to get the mission brief so we missed out on the mission. Was not sure if it was been flown. Can the admin please PM me a brief for 69 GIAP for the next mission. We would like to take part :)
It really sounds like fun

SYN_Per
11-07-2011, 06:51 AM
No matter the server problems, SYNDICATE enjoyed themselves!
We were in on a bounce of around seven Stukas around Hawkinge and I think we share some 4-5 kills between ourselves and other squads.
On rtb we engaged two low flying 109:s and we dispatched both.

When approaching homebase two of us suffered Launcher.exe and were out of game.
The other two landed.

Enjoyed the experience!
Thx for doing this JG27! S!

klem
11-07-2011, 07:34 AM
S!

Lentolaivue 34 after action report:
Taxiing on the the ground, hmm, fps' at bit of the low end. And when started to build up speed on take off -> fps hits rock bottom, more like spf(seconds per frame) :) Normally I have something like 20-40 fps while playing online.

I barely get airborne. Squad mates reporting the same fps drop while getting airborne. The slide show continues while higher up. And then the game froze, launcher crash. After a minute or so, another squad mate has the same, and then the last one also. Mission end for us :)

Could the coop style start where there are lots of objects on the field simultaneously in a close proximity do this?

There has been a lot of talk about memory leak. I see you only have 4Gb RAM. My 6Gb runs at just below 4Gb in CoD (about 3.8Gb) so perhaps you are hitting some kind of peaking in RAM usage or if there is a memory leak you don't have much headroom.

Also, there were several server restarts. Try closing and restarting the game if that happens to see if that improves things. Another (possibly folklore) idea is to Alt+Tab to the desktop once you are in the cockpit. Some people claim that helps. I did both of those things and didn't have problems, nor did my Squadmates. I'm pretty sure we all restarted the game after each restart.

Bullit
11-07-2011, 09:44 AM
I have 8 gig of ram and restarted my game after every server restart plus alt tab once in the mission and I had Launcher crash after about 15 minutes. Strange.
System:
Win 7 64bit
8 gig ram
Core i5 at 4000 clock speed
Asus mother board
Ati 5700 extreme

klem
11-07-2011, 10:09 AM
I have 8 gig of ram and restarted my game after every server restart plus alt tab once in the mission and I had Launcher crash after about 15 minutes. Strange.
System:
Win 7 64bit
8 gig ram
Core i5 at 4000 clock speed
Asus mother board
Ati 5700 extreme

Well I guess that blows those theories... unless another weakness is VRAM and possible leak. My 1.28Gb GTX570 runs around 1.1Gb and less in CoD.

It is strange though, none of our seven guys had a problem.


Other variables?
We were flying Rotol Hurricanes (but so were 501 Sqdn who had many crashes)
We were on ATAG Teamspeak (but so were 501 Sqdn who had many crashes)
We flew out of Manston with limited numbers (501 flew from Hawkinge with many others)

ermm... I had my mascot just above my screen and my underpants on inside-out :D

ASUS Sabertooth mobo
i7 950 @ 4GHz
6Gb DDR3 RAM
EVGA GTX570 GPU 1.28Gb superclocked
Crucial 128Gb SSD SATA III 6Gb/s, 355Mb/215Mb Read/Write
850W PSU
Coolermaster HAF912+ case
Windows 7 64 bit Home Premium
Samsung 22" 226BW @ 1680 x 1050
TrackIR4 with TrackIR5 software
X52 HOTAS
X45 miscellaneous controls
Running TS Notifier

Untamo
11-07-2011, 10:19 AM
There has been a lot of talk about memory leak. I see you only have 4Gb RAM. My 6Gb runs at just below 4Gb in CoD (about 3.8Gb) so perhaps you are hitting some kind of peaking in RAM usage or if there is a memory leak you don't have much headroom.

Also, there were several server restarts. Try closing and restarting the game if that happens to see if that improves things. Another (possibly folklore) idea is to Alt+Tab to the desktop once you are in the cockpit. Some people claim that helps. I did both of those things and didn't have problems, nor did my Squadmates. I'm pretty sure we all restarted the game after each restart.

I have been doing some server jumping, and I have never seen the game take more than about 2,5GB. Windows taking about 1GB so there's always been about 0,5GB free. Nevertheless, I've been thinking of getting some more RAM.

jojovtx
11-07-2011, 10:24 AM
Yall should seriously consider lowering your settings to what I use. I have yet to have a launcher.exe failure since making the changes. The post is buried in here somewhere after the first mission was run.

jojovtx
11-07-2011, 10:25 AM
Those of you who have issues with the game crashing try something with me.

I used to have that issue. Not really until this last patch at least. However, I went back to some lower settings and I was the only one of my squad to not get the launcher.exe failure tonight. I have far from a epic rig as you can see my stats below.

Settings:
1680x1050
full screen: on
model detail: med
building detail: med
land detail: low
forest: off
visual effects: med
texture quality: med
AA: off
Epilepsy: off
SSAO: off
vsync: off
damage decals: med
building amount: unlimited
land shading: low
grass: off
shadows: off and I really hated doing that!
roads: on


In my nvidia control panel:

Anisotropic: 8x
AA: 4x
triple buffering: on
vsync: force on

Flew for little more than 1.5 hours and had no launcher.exe error. Each patch I was able to include and up the settings little by little. With this last patch I essentially went back to me earliest settings and I have apparently beat the launcher.exe problem.

Got lucky and found it first try. Give it a go.

SYN_Jed
11-07-2011, 10:27 AM
Two of our guys has launcher.exes last night during the mission. both of us have 8gigs ram and top end systems...we were both on our TS and both flying rotols. Its not like there was a degredation of performance prior to the event or that we were in the middle of a huge furball or anything,...in fact we had both just had some major contacts with JU87s 10 minutes before and all was running perfectly. Then suddenly "bang"....launcher has stopped working :(

Im guessing its on e of the oddities of the current build and we have to live with it until next patch.

Great mission tho!

We really enjoyed it. J

Osprey
11-07-2011, 11:40 AM
Just for the record, I wasn't requesting to refly that mission, but rather a 'refly' which allows one to exit and re-enter the server. When the server was re-started I had the chaps restart IL2 to minimise such an event occurring and normally I will not get these freezes at all. Last night, for some reason, I did.

Something else for red only. I think in future we need to avoid airgroups consisting of lonewolves or at least assign a leader with them who is used to some squadron protocols. At Hawkinge everything was fine until the Spitfires spawned in. Quite a few of them ignored the fact that it was an EXTREMELY busy airfield and that all of the Hurricanes were on the taxiways trying to get to a known take off direction. Guess what happened? Spitfires taking off in all directions, towards each other, crashing and even worse slamming into Hurricanes trying to do the right thing. Over the airwaves I had to hear shouts like "He's coming towards us" followed by "he just took me out". Now I hear that SYN were at Hawkinge with Spitfires too I have to question if your chaps were involved in that Jed? I don't know how many you had there but before we set off I was clear that Hawkinge takeoff heading would be east to west on approx 250 from the eastern end (the T marker). Is that how your take off was organised? Perhaps next week one of you chaps can come into the common comms on ATAG and take on board the whole game plan. That would help a great deal. Thanks.

~S~

SYN_Jed
11-07-2011, 11:45 AM
Not us Osprey. We were the guys in hurricanes using the taxiways who took off in front of some other hurris. Better look for someone else to blame.

As for the issue of comms, we explained our position to the mission hoster with regards to the 3rd party Teamspeak location. He seemed fine with it. We did suggest if there was an issue that we would retire.

SYN_Per
11-07-2011, 11:54 AM
Nah mate, not us. The only culpa on our behalf was that we took Hurri Rotols. We were assigned Spits, but originally asked for Hurris, so we overruled HQ by our own design. We like Hurris.
Besides we've been around long enough to know how to behave on a crowded airfield. We have a TS channel. Feel free to join us there next time. It worked flawlessly.

Osprey
11-07-2011, 12:26 PM
I just re-read and saw that you mentioned Hurris so I don't know why I thought you were on Spits. Sorry.

Blame is a strong word, I was investigating after 2 of my chaps got sidewalled by Spitfires. I take it from your reply though that you will not send a chap in temporarily in order to organise a common objective? Seems a bit odd to me, unless it's that old BS called clan pride which rears its ugly head far too often. It looks as though the red was compromised due to this problem, given that we all thought you were assigned Spitfires in accordance with the PM from Farber but you say you just took Hurricanes. Hmmm.

JG52Uther
11-07-2011, 12:37 PM
I'm not sure about the so called memory leak. Two of our guys have 8GB's and went out after about 15 minutes, another guy has 16GB and went out shortly after that. I have 4 GB and lasted an hour, until I was coming in to land...

SYN_Jed
11-07-2011, 12:38 PM
Osprey. Lets not turn this into something it isnt. This isnt about clan pride and if you want to know what is is about just pm me and I will gladly fill you in. Im not gonna start on a public forum to discuss our thinking. The reason we took hurris is because that IS what we signed up for and we want to continue our assignment from week to week.

I take it you havent pinned down just who WAS flying across your takeoff path from the people who WERE on comms with you then?...

anyway....back on topic..

bw_wolverine
11-07-2011, 12:42 PM
It all comes down to patience.

People spawn in and get anxious that some other guy is getting an advantage (blues are flying earlier, other reds are up sooner and going to get the kills, etc).

Fortunately for us, the Spits and Hurris in CloD CAN be kept from overheating on the ground almost indefinitely I've found (the Spitfire should be overheating within 10 minutes regardless of your rad settings).We're far better served getting everyone in the air. Take your time. Let the guy in front of you go first even if you're engine is up to temp and he's still waiting. Just wait a minute more. Check your gunsight. Set your compass. Re-check your radiator flap setting.

Another thing. Once we get word of the airfields that we're going to be using, I recommend taking a free flight around it and get to know its layout. Some of us are taking off from fields we never use. Knowing where the runways are in relation to the landmarks and taxiways is very valuable. I would EVEN go so far as to make a little sketch doodle or print out a screen shot of the airfield for reference.

SYN_Jed
11-07-2011, 12:56 PM
From what we saw (on our side of the airfied) there was a very patient build up of warmed aircraft taxi-ing around the taxiways towards the strip. It was lovely to see a long line of Hurris getting ready for the off.

Apart from the overenthusiastic spitfire takoff route it all seemed very well done. In the air we met flights of Hurris and spits patrolling the South coast at varying alts. When the 87`s were spotted at least 2 groups attacked at intervals...again leaving space for others to get in.

Like you say, Wolv, patience is the key.

bw_wolverine
11-07-2011, 01:04 PM
From what we saw (on our side of the airfied) there was a very patient build up of warmed aircraft taxi-ing around the taxiways towards the strip. It was lovely to see a long line of Hurris getting ready for the off.

Apart from the overenthusiastic spitfire takoff route it all seemed very well done. In the air we met flights of Hurris and spits patrolling the South coast at varying alts. When the 87`s were spotted at least 2 groups attacked at intervals...again leaving space for others to get in.

Like you say, Wolv, patience is the key.

Agreed. There was some craziness once the Spits started rolling west to east, but I also felt the majority of Hurricanes did a great job of taxiing and taking off in turn, regardless of squadron.

A lot of it has to do with who's in front. If you see the guy ahead of you doing a nice taxi to the runway, you're likely to follow him. If he just waits until he has barely hit 40 degrees and the shoves the throttle and roars off, you're very tempted to do the same.

So please, to anyone who participates in these things, if you find yourself leading the ground show at the start, lead by example.

SYN_Jed
11-07-2011, 01:12 PM
Couldnt agree more!. Last night it just so happened that it was SYN_Per that took the lot of us out to the airstrip.

The feeling of uncertainty and nervousness definitely builds while on the ground. "are we all going to get up safely?". It really adds to the emmersion the feeling of lots of other aircraft around you. More of the same please!

JG52Krupi
11-07-2011, 01:16 PM
Couldnt agree more!. Last night it just so happened that it was SYN_Per that took the lot of us out to the airstrip.

The feeling of uncertainty and nervousness definitely builds while on the ground. "are we all going to get up safely?". It really adds to the emmersion the feeling of lots of other aircraft around you. More of the same please!

Agreed the knowledge of only having one aircraft to get up in makes me nervous about messing up take off... Fortunately had a perfect take off only to get a launcher error 15 mins later :(

Btw saw your vid of the reverse rof crash, best sim vid I have ever seen :D might have to copy it for cod ;). P.s. where did you get the idea behind that vid I swear I have seen something similar but can't put my finger on it...

SEE
11-07-2011, 01:17 PM
Regards Comms, my first time but Klem wrote in his post that he asked for Spit support and that wasn't relayed as each flight is in a different channel.

How is info supposed to be shared so that everyone gets to hear the calls ( I asked this at the beginning of the mission and some reference to flight leaders being on 'whisper' was made but it wasn't confirmed wether that was working or not)?

FPS was pretty low at TO due to the number of players (maybe the cause of several LE crashes?). I wonder if it would be possible to spread the groups over more airfields and associate them with a particular fighter type? It took a long time to get airborne which scuppered the plans for our Spits to form up and intercept at altitude ASAP.

ATAG_Bliss
11-07-2011, 01:18 PM
Had a good time ourselves. Don't know about the red side of the house, but us in blue bombers made it back safely. We did have some TS problems (kept getting disconnected etc.) on Jg27 server, but it did get better in the end.

Had no crashes or issues in game, only had lower FPS on the airfield, which seems normal for the amount of planes there.

It was nice to see another organized pairing by the reds in last minute fashion again ;)

ATAG_Bliss
11-07-2011, 01:20 PM
Regards Comms, my first time but Klem wrote in his post that he asked for Spit support and that wasn't relayed as each flight is in a different channel.

How is info supposed to be shared so that everyone gets to hear the calls ( I asked this at the beginning of the mission and some reference to flight leaders being on 'whisper' was made but it wasn't confirmed wether that was working or not)?

FPS was pretty low at TO due to the number of players (maybe the cause of several LE crashes?). I wonder if it would be possible to spread the groups over more airfields and associate them with a particular fighter type? It took a long time to get airborne which scuppered the plans for our Spits to form up and intercept at altitude ASAP.

I'm assuming reds did it like last time. Each flight group was assigned a leader, and all the leaders were setup in whisper. So you could either talk to your own channel, as a leader, or you could talk to all the flight leaders to relay info.

Osprey
11-07-2011, 01:23 PM
I don't need to know politics, I'm only interested in us having an organised defence against the Hun. The Hurricanes on taxi did indeed look marvellous and I know who the Spits were - next week I'll assign one of our senior chaps to take control of a Spitfire group by re-opening No.64 Squadron and dragging a few of them in. No.501 will take a hit on a couple of pilots in order to achieve this, it's a small gamble but we did get 10 in yesterday.

So for the mission chaps.....

Commanders Call Sign: No.64_Gromic
Unit Full Name: No.64 Squadron
Unit Tags: No.64_
Axis or Allied: Allied
Website URL: www.legionxiii.org/forum
Minimum Expected Turn Out: 2
Average Expected Turn Out: 4
Pilots "on paper" (Total Pilots): 8
Willing to take Public Players?: Yes, in fact we'll need to.
Preferred Aircraft: Spitfire I (CSP)

SNAFU
11-07-2011, 01:25 PM
There were just 2 of III./JG27 participating, due to the wide spread experience with the launcher.exe problem and we two were expecting to crash out any second, so it was hard to enjoy the flight or take it seriously (you don´t care so much anymore when you expect to crash any second). We were just two 109 so barely enough to contribute or achieve the objectiv of an advanced sweep over Dover. Anyhow, we took off and climbed to 6400m. On the way to Dover we were disctracted by some lonely LW planes flying around here and there. Over Dover it was all quiet and clear until it became appearant, that all the bombers were on a low level raid and no more will come on heights I thought they would. So we dived down, I scared a Spit of 3 Do17s and that seemed to be all. Later we went further down, to investigate was going on there around Dover. There I helped a bleeding 109 and scared off a Hurricane of his tail, when I was attacked by another Hurricane, I could evade and the Hurricane spun into the channel after a few (not serious) hits. Then a string of Hurricanes came down on me and there was no more getting away. My squadmate had an AAA hit and so I had to fight it out and ended in a collision, lost 0,5 wing but limped off closer to the coast, so I wouldn´t have to swim that far.

My experience is that more then 4 (6max) players on one comm-channel is more a nuisance than a help and it is hard to structure and organize groups (whisper keys to channel commanders etc) and we usaully communicate in our mother tongue, that`s why we stayed on our own TS.

Thanks for your work 5.JG27, it is a good start. ;)

SYN_Jed
11-07-2011, 01:35 PM
Ah, Osprey, just worked out who was in the spits myself :P

SYN_Jed
11-07-2011, 01:42 PM
Btw saw your vid of the reverse rof crash, best sim vid I have ever seen :D might have to copy it for cod ;). P.s. where did you get the idea behind that vid I swear I have seen something similar but can't put my finger on it...

SYN_MrWolf made the vid. Lot of ppl recognised something about it...prolly the music which was nicked from a dead island preview vid :)

Theres more here if you wanna look:

http://riseofflight.com/Forum/viewtopic.php?f=346&t=22918

and:

http://paddyjed.proboards.com/index.cgi?board=films&action=display&thread=962

klem
11-07-2011, 02:35 PM
I have been doing some server jumping, and I have never seen the game take more than about 2,5GB. Windows taking about 1GB so there's always been about 0,5GB free. Nevertheless, I've been thinking of getting some more RAM.

My apologies Untamo, I was talking total usage and I just rechecked. I'm sure I have seen 3.8Gb total in the past but of course there may havebeen other things running. Here's my breakdown as of now:

Windows only: 1.54Gb
Plus Teamspeak (+0.3Gb): 1.57Gb
Plus TS Notifier (+0.01Gb): 1.58Gb
Plus CoD...
in Menus (+0.3Gb): 1.88Gb
or
in Server Map Room (+1.37Gb) 2.95Gb
or
in spawned Hurricane MkI (1.54Gb) 3.12Gb and VRAM was 1.044Gb
That's with the channel map but I haven't looked while flying around.

Sven
11-07-2011, 02:42 PM
I didn't crash to desktop in this round

my rig:

AMD Phenom II x6
ATI Radeon HD5770
6 GB DDR3 RAM
Windows 7 64bit.

All settings high except ground details. Unlike last time I did had some FPS trouble over Dover. But that might have been because I ran into 20 enemy aircraft :)

klem
11-07-2011, 02:48 PM
Regards Comms, my first time but Klem wrote in his post that he asked for Spit support and that wasn't relayed as each flight is in a different channel.

How is info supposed to be shared so that everyone gets to hear the calls ( I asked this at the beginning of the mission and some reference to flight leaders being on 'whisper' was made but it wasn't confirmed wether that was working or not)?

FPS was pretty low at TO due to the number of players (maybe the cause of several LE crashes?). I wonder if it would be possible to spread the groups over more airfields and associate them with a particular fighter type? It took a long time to get airborne which scuppered the plans for our Spits to form up and intercept at altitude ASAP.

We organised Flight leaders to have a whisper key with all the Flight leaders on it. It worked fine, we all knew how to do it, but if there are flights on some other TS we are wasting our time. I didn't even realise the SYN guys were flying.

Sorry guys but if we can't even agree on a comms server then why are we bothering with these scenarios? The whole point is to work together with a plan oherwise you may as well jump onto any old server and play your own game. I really don't have time for 'I wont talk to him'. You're spoiling it for everyone else.

I understand there's some 'history' so why are we using the ATAG TS? Why not the Jg27 one provided? Or would you like me to try to find another one?

BGs_Ricky
11-07-2011, 02:51 PM
Again really enjoyed the mission.

The procession of Hurricanes taxiing at Hawkinge was great.

The combat also felt very realistic, getting from a sky full of planes to an empty one in a matter of few minutes.

The new sounds are amazing, hearing a Spit land just after me back at Hawkinge while sitting at the dispersal really sounded and looked lifelike.

Had a few stutters at take-off and when bouncing the Stukas.

No crashes in two sessions, my specs are below and I run the sim at med-high settings.

SYN_Ricky

klem
11-07-2011, 02:58 PM
I'm not sure about the so called memory leak. Two of our guys have 8GB's and went out after about 15 minutes, another guy has 16GB and went out shortly after that. I have 4 GB and lasted an hour, until I was coming in to land...

Its really weird and there's obviously more to it than mets the eye. I always go through the Clean boot up, restart if server restarts, Alt+Tab out/in etc,. almost as a superstitious mantra now but who knows?

The other BIG variable I didn't mention was individual settings both in-game and in your GPU manager where game profiles are stored and what else may be running in background. Maybe some guys might want to look into the current version of FS Autostart or Alacrity to kill off unwanted processes.

But I'm sure now there's more to it than that.

SYN_Repent
11-07-2011, 03:00 PM
well we understood we would use the jg 27 one, and all of a sudden on the first night it changes to another ts3 server???

edit: SYN have a ts3 server, we could use that one

SEE
11-07-2011, 03:03 PM
Ah, but we (the Spits) were told to intercept BFs by climbing to 4/5000m altitude whilst heading for the French coast and try to catch them climbing. In all fairness the rush to get airborne became a misplaced priority and lack of experience in these sort of organised encounters took its toll.

I made an error but you learn from these mistakes and make sure you don't repeat them. By the time I did get airborne having waited patiently behind the Hurris our mission objective was pretty well scupperred.

I would have thought that having fighter groups spread over more airfileds would allow them to get airborne and form up quicker. They could also form a 'big wing' if necessary far quicker.

As I said, this was my first experience and OK, only 1.4 kills but I would certainly like to join up with a Spit squadron and hone my group co-operation skills - flying solo is one thing but flying as part of a much bigger plan is wholly different. I will definitely be logging into next weeks match for sure and look forward to being part of Gromics group.

Osprey
11-07-2011, 03:27 PM
I'm with Klem on this. We only gathered on ATAG because it just happened that way. Like I said, I'm not into politics, too much 'clan fighting' goes on - I've witnessed far too much from the USL and it's always the other clans fault.

Might I suggest that we do start using JG27 server and bloody well get on with it....

As for Luftwaffe comms, it's well known that it was badly organised, lots of opposition from senior people saying that RT wasn't required and different sets between groups. The RAF had different channels for different jobs but could communicate with each other on the RT

Sven
11-07-2011, 03:58 PM
It's not my business but please, let this first campaign not increase hostilities between units. That would be a very bad start for online competent campaigns in this already trouble filled game. You're more then welcome on 5./JG27 TS3. But it would be even better if you agree to join each other up on a different voice com server, because our server is getting stressed a lot I reckon.

Osprey
11-07-2011, 04:01 PM
I'd be delighted if that happened. Unfortunately, for now, our own TS3 only has 25 slots so it's not up to it. Any advance on that? Klem, what do No.56 have?

SEE
11-07-2011, 04:32 PM
.....before we set off I was clear that Hawkinge takeoff heading would be east to west on approx 250 from the eastern end (the T marker).

~S~

Just noticed the above in your post, that instruction was not given - I certainly wasn't aware of it, in fact I lined up behind Hurris and Spits facing West to East with Hangars on port side, hence the problem of TO in wrong direction. Apolgies for that but will hold and check in future.

CaptainDoggles
11-07-2011, 04:53 PM
TBH, our TS seems to have trouble, as its located on the same machine that the server is, during takeoff, and everyone spawning in, everyone sounded like they were underwater. I believe there's too much bandwidth being used by both game and TS3 at the same time.

Coordination between squadrons, at least on the blue side, historically was just done with pre-flight planning, each squadron was given their radio frequency, and not the other. Although I'm certain that some sort of common freq was available, there's many stories of squads jumping each other with no way to call the other one off. Not sure how it was done in the RAF.

I think maybe it's time to relocate that teamspeak server :cool:

Osprey
11-07-2011, 05:13 PM
Just noticed the above in your post, that instruction was not given - I certainly wasn't aware of it, in fact I lined up behind Hurris and Spits facing West to East with Hangars on port side, hence the problem of TO in wrong direction. Apolgies for that but will hold and check in future.

Yup, it was given via whisper to your flight lead so I guess it never go relayed on. It's ok, just means we'll get No.64 leading the Spits for next time :)

ATAG_Bliss
11-07-2011, 08:53 PM
Ick, then I have to apply for a new license...

Just let us know. It's a shame one team is trying to stir up drama over something as simple as teamspeak. Ours is setup for an unlimited amount of clients and has more bandwidth than could ever possibly used.

The whole reason everyone gathered on ours is because many players not in squads were picked up there as quite a few players get on for the MP server.

I'm not gonna let someone holding a grudge ruin this for everyone. I'll join any teamspeak server, but it was clear yesterday that you guys will need a different setup/license to host that many clients without issue. Ours is a good choice simply because it's already setup for it. Again we'll follow suit to wherever. I just hope some people can swallow their pride a bit. Bickering over this is ridiculous.