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hc_wolf
10-11-2011, 12:10 PM
OK, so many people complaining about sound and other things. Here are working almost normal config files. Replace your own and try if you like.



put them in this folder NOT steam.
\Documents\1C SoftClub\il-2 sturmovik cliffs of dover




[BOB]
EpilepsyFilter=0

[window]
DepthBits =24
StencilBits=8
DrawIfNotFocused=0
SaveAspect=0
Render=D3D10_0
width=1920
height=1080
posLeft=0
posTop=0
ColourBits=32
FullScreen=1
ChangeScreenRes=1
Frequency=60
StereoMode=0

[NET]
speed=25000
localPort=27015
serverName=My Server
serverDescription=IL-2 Sturmovik: Cliffs of Dover
serverInfo1=
serverInfo2=
serverInfo3=
serverInfo4=
VAC=1
maxPlayers=255
socksEnable=0
socksHost=
socksPort=1080
socksUser=
socksPwd=
host=216.52.148.29
port=27016
localHost=

[Console]
IP=20001
UseStartLog=1
WRAP=1
PAUSE=1
HISTORY=1024
HISTORYCMD=1024
PAGE=20
LOG=0
LOGTIME=0
LOAD=console.cmd
SAVE=console.cmd
LOGFILE=log.txt
LOGKEEP=0

[rts]
; 0 - not use, 1 - show cursor and not capture, 2 - not show cursor, and capture
mouseUse=2
; 0 - not use, 1 - use if hardware exist
joyUse=1
; 0 - not use, 1 - use if hardware exist
trackIRUse=1

[rts_mouse]
SensitivityX=1.0
SensitivityY=1.0
SensitivityZ=1.0
Invert=0
SwapButtons = 0

[rts_joystick]
FF=1

[core]
RandSeed = 0
TexQual=3
TexFlags.PolygonStipple=0
Shadows=1
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
LandShading=2
LandDetails=2
Sky=3
Forest=4
VisibilityDistance=3
LandGeom=2
DrawCollisions=1
Water=-1
Effects=2
EffFlags.Light=1
EffFlags.SpriteRender=0
Grass=3
CordEffect=1
UseFog=0
UseLandCube=1
UseLandConnectedObject=1
LinearObjectManager=1
Roads=1
Sun=1
Clouds=1
EffFlags.LightSpritesProj=1
ShadowMapSize=5
TexFlags.AsyncLoad=1
TexFlags.ShowTexture=0
SimpleMesh.SWTransform=0
SimpleMesh.QuadTreeClip=1
SimpleMesh.InstancingHW=1
EffFlags.LightContextSprites=1
CloudsFlags.Detailed=1
TexFlags.CreateHDR=1
Decals=2
EffFlags.SWLight=0
TexFlags.CockpitOnePass=0
MegaTexture=0
TexFlags.Reflection=0
RenderTargetQual=3
MSAA=2
MeshStatics=3
MeshStaticsDetail=4
SimpleMesh.QTNoCompose=0
MeshFirstLod=0
MeshShowLod=0
SpawnHumans=1
TexFlags.SSAO=1
TexFlags.VSync=0
TexFlags.FastTransparency=1

[sound]
SoundUse=1
DebugSound=0
SoundEngine=1
Speakers=1
Placement=0
SoundFlags.reversestereo=0
RadioFlags.Enabled=1
RadioEngine=2
MusicVolume=14
ObjectVolume=7
MusState.takeoff=1
MusState.inflight=1
MusState.crash=1
MusFlags.play=1
MasterVolume=14
Attenuation=7
SoundMode=0
SamplingRate=0
NumChannels=2
SoundExt.occlusions=1
SoundFlags.hardware=1
SoundFlags.streams=1
SoundFlags.duplex=1
SoundExt.acoustics=1
SoundExt.volumefx=1
SoundFlags.voicemgr=1
SoundFlags.static=1
VoiceVolume=8
Channels=1
SoundFlags.bugscorrect=0
SoundExt.extrender=0
SoundSetupId=8
ActivationLevel=0.02
Preemphasis=0.8
RadioLatency=0.5
AGC=1
PTTMode=1
RadioFlags.PTTMode=0
RadioFlags.PlayClicks=1
ActLevel=9
MicLevel=10
SoundFlags.UseRadioChatter=0
SoundFlags.AutoActivation=0
SoundFlags.forceEAX1=0
speakers=3
vgMaster=9
vgVoice=7
vgMusic=5

[game]
mapPadX=0.05
mapPadY=0.1

310_cibule
10-11-2011, 12:39 PM
Well some people don't have your top end rig. That may explain some complaints about sound and other things ;-)

I'll give it a try anyway (although 95 percent of all important figures are the same in my config) and don't have much reason for complaining either. Thx.

Trooper117
10-11-2011, 12:47 PM
Unless you have a similar system I wouldn't replace your own conf ini.. it will alter your graphics settings certainly to a higher state than I have mine set on at the moment.

310_cibule
10-11-2011, 12:52 PM
Unless you have a similar system I wouldn't replace your own conf ini.. it will alter your graphics settings certainly to a higher state than I have mine set on at the moment.

Backup of everyone's original config helps a lot ;)

Trooper117
10-11-2011, 01:05 PM
Absolutely.. I always back up all my game files.. but there will be many that don't..

EZ1
10-11-2011, 03:00 PM
He is running with a screen res of 1920x1080. That is 230,400 fewer pixels to process than my 1920 x 1200. That can make a significant difference in performance.

335th_GRAthos
10-11-2011, 03:49 PM
With a 580GTX 3GB he can run it even without config.ini, he will not notice any difference ;)

Nice rig!

~S~

Gerbil Maximus
10-11-2011, 04:07 PM
Water=-1

Check out what i just noticed. i checked mine and it was the same too, wonder if it could be changed and what it might look like.

Also didnt someone discover that :
DepthBits =24
StencilBits=8

should really be :
DepthBits =32
StencilBits=16

I have definately had a way better performance increase with the above change.

Buchon
10-11-2011, 04:27 PM
Check out what i just noticed. i checked mine and it was the same too, wonder if it could be changed and what it might look like.

Also didnt someone discover that :
DepthBits =24
StencilBits=8

should really be :
DepthBits =32
StencilBits=16

I have definately had a way better performance increase with the above change.

Water is -1 because the current water is a place holder of the true "next-gen" water that is not in game now, so nothing will change if you tweak the number.

The real water that is coming when the engine gets fixed is said to be transparent and have waves, maybe models reflection too.

Also, there no exist a 16 Stencil buffer, The Stencil buffer is a extra buffer used to calculate some graphics effects and to have a 8 bits of Stencil buffer you need set your Depth buffer to 24.

So nothing will change if you tweak this numbers, the only valid value is Depth=32 and Stencil=0 but seems have no effect either.

310_cibule
10-11-2011, 06:00 PM
With a 580GTX 3GB he can run it even without config.ini, he will not notice any difference

:grin:

gelbevierzehn
10-11-2011, 06:28 PM
With a 580GTX 3GB he can run it even without config.ini, he will not notice any difference ;)

Nice rig!

~S~

That statement saved my evening LOL... :grin:
Thx for that.. :grin:

katdogfizzow
10-11-2011, 06:38 PM
It's like OP is sharing his tire air pressure for his Ferrari in a Nissan Maxima forum

capt vertigo
10-11-2011, 09:46 PM
it's like op is sharing his tire air pressure for his ferrari in a nissan maxima forum

lol!!

Gerbil Maximus
10-12-2011, 10:57 AM
Water is -1 because the current water is a place holder of the true "next-gen" water that is not in game now, so nothing will change if you tweak the number.

The real water that is coming when the engine gets fixed is said to be transparent and have waves, maybe models reflection too.

Also, there no exist a 16 Stencil buffer, The Stencil buffer is a extra buffer used to calculate some graphics effects and to have a 8 bits of Stencil buffer you need set your Depth buffer to 24.

So nothing will change if you tweak this numbers, the only valid value is Depth=32 and Stencil=0 but seems have no effect either.

Well i get better performance with 32 & 16 :confused:

As for the water, all i can do is sigh as thats all we are seeming to be told that about most things, its a place holder and the real thing will be much better. i just cant believe it anymore tbh.