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luthier
10-05-2011, 04:23 PM
Hi everyone,

The beta continues!

We are generally happy with the updated colors and lighting. The sound is also more mature than in the previous beta.

We are however concerned about stability and performance on various hardware. If you still experience reduced FPS, we want to know your system specs, including graphic driver version and in-game graphic settings.

If you ever experience a crash, we want to see your crash dump! There is a
Cppcrash
Folder under your main game install
([Program Files]\Steam\steamapps\common\il-2 sturmovik cliffs of dover)
Which contains a .dmp file for each game crash.
We’re very interested in those. Please forward them to
ishevchenko (at) 1cpublishing.eu
along with your system specs and the description of what you were doing at the time of the crash.
NOTE: we will be looking at all your crash dumps, but I may not necessarily be able to answer general questions or suggestions (while I do read them all)

Here’s the patch readme:

MAIN
* Drastically reworked graphic algorithms dealing with in-game color;
* Rewrote the sound engine from scratch;
* Added three new multiplayer maps: Steppe (medium), Fields (small), and Scimitar (small), as well as a few basic online missions for them;
* Updated multiplayer GUI to allow users to easily select a position in an existing plane, and to see the number of planes within each side before selecting it;
* Added two new aircraft - Bf. 109 E-4 and Bf. 109 E-4/B. These two are equipped with MG/FF-M cannons and so make use of the famous Minegeschoss.

AIRCRAFT - MAIN
* Bf. 109 E-4 has been equipped with Komandgerat airscrew automation;
* Reworked routines for gyro bombsights;
* Removed allusion to Engine 4 from He 111 model;
* Improved memory consumption for multi-crew aircraft;
* Airborne status is now checked correctly even if the aircraft in question departed prematurely;
* Landing status should be applied correctly when ditching in water;

VISUALS
* Reworked bombardier cockpits in aircraft so affected (He. 111 and Ju. 8 to accomodate new Lotfe gyro routines;
* Small caliber bullet hits on the ground now show difference in material being hit;
* Modifications in Blenheim's damage visuals;
* Added a range of visual SFX for higher-caliber guns;
* New bombsight visuals in Blenheim bombardier's cabin;
* Returned the famous Il-2 stall sound effect;
* Doubled the distance at which the tracers can be seen;
* You will no longer see engine exhaust fires when viewing in a HUD-only cockpit mode;
* Reversed movement of throttle and mix in D.H. 82;
* Fixed distance input error in gunsight for Spitfire and Hurricane;
* Fixed glitch with Bf. 110's prop hub tactical colour band;
* Added spinner colouring to Ju. 88.

PHYSICS & A.I.
* Increased Lotfe bombsight gyro operational limit to 15 degrees of aircraft roll / pitch;
* Lotfe type bomb sight now stabilizes aiming platform to horizontal plane;
* Removed sudden jump in view angle when viewing through Lotfe ocular and moving bomb sight elevation for the first time in the flight;
* Increased side slip input limit to +/* 30 degrees for the Lotfe bomb sight;
* Made Kurssteuerung mode 2 for level bombers. This mode will also stabilize the aircraft in level flight;
* Reworked motor startup routines to accomodate new options available in the new sound engine;
* Adjusted ricochet angles on firm surfaces;
* Redesigned bomb sight in Blenheim and made it easier and more realistic to use;
* Blenheim bomb sight plane is now adjustable to reflect changes in plane AoA in level flight. Correction is applied automatically over a period of sustained flight and can compensate up to 3 degree changes in plane attitude;
* Fixed issue where overstress would inflict damage to airframe regardless of the Vulnerability difficulty setting;
* Fixed an issue where D.H. 82 could retain traction when the engine part was shot off;
* Adjusted head shake level for overspeed effects;
* Increased critical airspeed for Bf. 110 to 650 kph;
* You will no longer suffer certain control difficulties below critical airspeed;
* Removed velocity threshold for leading slats operation;
* Decreased default harmonizing distance for G.50's guns to 200 meters;
* Reworked the way altimeter reacts to pitot icing;
* Lowered the speed at which airframe is defrosted;
* Fixed stuttering movement of He. 111 P's propellor pitch and indicator;
* A.I. artillery gunners will no longer commit suicide by shooting the concrete wall of the bunker they are stationed in.

NETWORK
* Changes to bombs' detonators setup will now be carried over once applied without the need to rejoin the server;
* Increased Lotfe bombsight gyro operational limit to 15 degrees of roll / pitch. This will give more tolerance to aircraft maneuvers as strict limits put too much obstacle to communication between bombardier and pilot while playing on-line;
* When flying as a bombardier, you should now use "Aircraft - Drop Ordnance (Bombs)" key (instead of "General - Fire Current Weapon" key) to drop bombs. This will remove confusion of on-line bombardier players who could not drop bombs using the key we're accustomed to;
* Added new server settings that determine the message format for new air group creation To use, please add a new section to confUser.ini for the regular, or to confs.ini for a dedicated server: [MsgLevel] ActorCreateAlly=1 ActorCreateEnemy=2 , where ActorCreateAlly are the messages for friendly planes, and ActorCreateEnemy for the opposing side, whatever they may be for each player: 0 - No message; 1 - Full message: army, quantity, type, location; 2 - Army, quantity, and type only 3 - Army and quantity only. NOTE: You only need to do this if you run your own multiplayer server.

AIRCRAFT - MISC.
* Decreased bombsight altitude indents by ten times. This will give you more control of the altitude input and make bomb sight aiming more precise;
* You can now switch off the boost cut-out control in Spitfires;
* Corrected a typo where propellor and oil radiator controls for separate engines had increase and decrease key bindings swapped in controls setup panel;
* Fixed keyboard propellor pitch controls getting jammed into a narrow range;
* Directional controls feedback will no longer disappear from info windows every time you reenter the game.

The download links are here:

Download links - RUSSIAN
The file is 678 MB (710 951 991 bytes)
torrent: http://www.1cfiles.com/IL2_CliffsofDover/IL2COD_15866_ru.rar.torrent
direct link (wupload): http://www.wupload.com/file/307868789/IL2COD_15866_ru.rar


Download links - ENGLISH
The file is 678 MB (710 944 061 bytes)
torrent: http://www.1cfiles.com/IL2_CliffsofDover/IL2COD_15866.rar.torrent
direct link (fileserve): http://www.fileserve.com/file/JEf6zME/IL2COD_15866.rar
direct link (wupload): http://www.wupload.com/file/307868784/IL2COD_15866.rar

IMPORTANT NOTE: Please clear your game cache prior to installing the patch.
([Documents]\1C SoftClub\il-2 sturmovik cliffs of dover\cache)
Otherwise the patch may run with various graphical glitches.



Update – October 6, 2011
Please download and install a small update to the beta that fixes the most commonly encountered issue that has to do with explosions and particle effects hanging up the game.
http://www.1cfiles.com/IL2_CliffsofDover/IL2COD_15866_core_patch.rar

Extract the contents to your
[Program Files]\Steam\steamapps\common\il-2 sturmovik cliffs of dover\
Folder. (It already contains the folder structure and should automatically put the file into the \parts\core\ subfolder – or if you’re using some weird extraction method, please put the file there manually)

We are currently looking at other issues. Reviewing some conf.inis sent to us, we see that a lot of people reporting decreased frame rate are playing with the anti-epilepsy filter enabled. Please disable it in the game options or manually edit the line in conf.ini, setting AntiEpilepsy to 0.
Also if you encounter an issue where all buildings in the game disappear, please check your conf.ini for a corrupted
StereoMode
Key value (which by the way can enable 3D stereo on compatible hardware, if you’re willing to test this even further)
It can be either 0 (OFF)o r 1 (ON). If it’s anything else – and we’re trying to figure out why it went haywire on one tester’s machine – then manually set it to 0.

JG52Krupi
10-05-2011, 04:24 PM
Thanks Luthier

Strike
10-05-2011, 04:24 PM
Thanks :)

Ze-Jamz
10-05-2011, 04:24 PM
cheers

Nitrous
10-05-2011, 04:25 PM
Torrents are round the wrong way. thx btw

Phazon
10-05-2011, 04:26 PM
Woo, downloading that sucker now. :D

Skilgannon506
10-05-2011, 04:27 PM
Thanks :grin:

Ze-Jamz
10-05-2011, 04:29 PM
Torrents are round the wrong way. thx btw

Lol.your right

TAKE NOTE PEEPS

JG52Krupi
10-05-2011, 04:29 PM
AWESOME look we get auto prop pitch now :D

Phazon
10-05-2011, 04:29 PM
Luthier, I'll add that email address and your instructions regarding the crash logs to my crash log sticky if that's ok. :)

FG28_Kodiak
10-05-2011, 04:30 PM
Are the Links ok?, seems the russian version is the english and vice versa.

Whiski
10-05-2011, 04:32 PM
Thank you Sir. :grin:

Whiskey

Kobold10
10-05-2011, 04:32 PM
Hi everyone,

The beta continues!

We are generally happy with the updated colors and lighting. The sound is also more mature than in the previous beta.

We are however concerned about stability and performance on various hardware. If you still experience reduced FPS, we want to know your system specs, including graphic driver version and in-game graphic settings.

If you ever experience a crash, we want to see your crash dump! There is a
Cppcrash
Folder under your main game install
([Program Files]\Steam\steamapps\common\il-2 sturmovik cliffs of dover)
Which contains a .dmp file for each game crash.
We’re very interested in those. Please forward them to
ishevchenko (at) 1cpublishing.eu
along with your system specs and the description of what you were doing at the time of the crash.
NOTE: we will be looking at all your crash dumps, but I may not necessarily be able to answer general questions or suggestions (while I do read them all)

Here’s the patch readme:



The download links are here:

Download links - RUSSIAN
The file is 678 MB (710 951 991 bytes)
torrent: http://remote.utorrent.com/talon/seed/5872346333/torrent/1d2f5bc
direct link (megaupload): (will post when it finishes uploading)


Download links - ENGLISH
The file is 678 MB (710 944 061 bytes)
torrent: http://remote.utorrent.com/talon/seed/5872346333/torrent/1d48e15
direct link (megaupload): (will post when it finishes uploading)

Thank you !

LcSummers
10-05-2011, 04:36 PM
Thanks luthier for your hard work, lets test this patch.

MoGas
10-05-2011, 04:36 PM
INTERNATIONAL version DL too somewhere?

cheers

Towarisch
10-05-2011, 04:37 PM
THX luthier. But : ...NOT FIND CLIENT... English Version.:confused:

Or are the Servers down




Towarisch

bongodriver
10-05-2011, 04:38 PM
Same here....I think the mad rush has killed the server

RCAF_FB_Orville
10-05-2011, 04:39 PM
Towarisch, I'm getting 'could not locate client' English version too. :confused:

Skilgannon506
10-05-2011, 04:41 PM
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!

So close and yet so far......:evil:

"could not find client"......

kilosierra
10-05-2011, 04:41 PM
yup! Same here.

adonys
10-05-2011, 04:42 PM
thank you, Ilya!

JG52Krupi
10-05-2011, 04:42 PM
MUHAHAHA I have downloaded twice as much as anyone else so far :P

Whiski
10-05-2011, 04:42 PM
THX luthier. But : ...NOT FIND CLIENT... English Version.:confused:

Or are the Servers down




Towarisch

I do believe that they are still uploading the patch to megauploads.

He did state he will post when it is complete and we can access the file.

Cheers

Whiskey

kilosierra
10-05-2011, 04:45 PM
I do believe that they are still uploading the patch to megauploads.

He did state he will post when it is complete and we can access the file.

Cheers

Whiskey


We are trying the torrent, mate.

luthier
10-05-2011, 04:46 PM
Fixed the torrent links, sorry. Added a direct link for EN.

Towarisch
10-05-2011, 04:46 PM
Thank you Whiski. So we .......rrrrr....rrrrr.wait alittle bit more :(:grin:

Trooper117
10-05-2011, 04:46 PM
Neither torrent is working..

Sven
10-05-2011, 04:47 PM
Thanks will test it!

RCAF_FB_Orville
10-05-2011, 04:47 PM
MUHAHAHA I have downloaded twice as much as anyone else so far :P

Aiiieeee!!! I've got a 20mb download speed and not a sausage!!! :grin:

Meh, I'm gonna make a brew and I'll come back later lol. :grin:

rkirk77
10-05-2011, 04:48 PM
Awesome, but don't you think we have a SLIGHT OVERAGE of BF -109 variants?

:evil::evil::evil: Throw us a friggen new Spitfire or Hurricane er something here, lol :evil::evil::evil:

Kakashi
10-05-2011, 04:49 PM
Can we FINALLY get the promised Su 26 or AT LEAST a plain answer saying we changed our mind about it without telling you the day you purchased the game?! And that this is/ or is not going to appear in the game?

Whiski
10-05-2011, 04:51 PM
Direct link working and will have it dl'ed in 15 mins.

Thanks mate...can't wait to test this out.

CHEERS!

Whiskey

Skilgannon506
10-05-2011, 04:51 PM
Torrents seem to be working fine now :)

Mad G
10-05-2011, 04:52 PM
Downloading from fileserve @ 130kB/s, one hour to go...

macro
10-05-2011, 04:53 PM
225 k/sec here on direct link, 590 mins to go :D thanks luthier

ustahl
10-05-2011, 05:04 PM
344-425 KB/sec on direct link, 25 mins to go... (torrent much slower)

rakinroll
10-05-2011, 05:06 PM
Thank you.

Tacoma74
10-05-2011, 05:07 PM
Just finally got the game. Can't wait to see it run with this installed. Downloading @ 750Kb/s from the torrent.

JG52Krupi
10-05-2011, 05:10 PM
arggh might be a bug in the e4 rads :(

^ from Jamz

Phazon
10-05-2011, 05:10 PM
Love the new main menu music. :)

GOZR
10-05-2011, 05:13 PM
SLI Xfire?

With a 678.01 MB download i hope something has been done about that..

MoGas
10-05-2011, 05:15 PM
INTERNATIONAL version DL too somewhere?

cheers

bump..............:confused:

smink1701
10-05-2011, 05:16 PM
Torrent still not working for english verion:(

Figura
10-05-2011, 05:20 PM
Thank you.;-)

Phazon
10-05-2011, 05:22 PM
The sounds are even better now. Haven't even taken off the runway and I can hear the difference in quality. Not popping as much as it used to and there are even more sound samples now (such as hearing the brakes squeal when you brake while moving). :)

blackbirdslo
10-05-2011, 05:22 PM
well torrent is working for me...
@110kb will take a looong time

droz
10-05-2011, 05:23 PM
awesome. Any word on the super secret thing you were working on?

Tree_UK
10-05-2011, 05:25 PM
FSAA fixed??

JG52Krupi
10-05-2011, 05:26 PM
FSAA fixed??

Next patch I believe.

luthier
10-05-2011, 05:27 PM
Just FYI, some people on the Russian forums ran into weird graphical glitches that were fixed by clearing the game cache. I edited this into the main post.

We're all going home for the day, will pick this up tomorrow morning.

If you run into glitches or issues AFTER clearing your cache, please don't forget to post your graphics driver version!

Phazon
10-05-2011, 05:34 PM
Would that include the old blue stripe horizon bug? I noticed its still there but I'll clear the cache and see if it fixes it.

Edit: Nope, blue stripe horizon bug is still there. HD6970 using official Catalyst 11.9 drivers.

LcSummers
10-05-2011, 05:36 PM
Thanks again and good night!:-P

No145_Hatter
10-05-2011, 05:40 PM
Yes, we need a Mk.IXe Spitfire. That would fit nicely into the 1940 plane set.

tomandre81
10-05-2011, 05:40 PM
What did you do Oleg? Did you find your magic wand and just say: "Give this game ultimate performance, no matter what!!!"
I can run the game on FULL now. I mean FULL!!! 8x anti-aliasing too! And the game runs like a charm! Maybe 40 fps...very steady. very very little stuttering...just when you enter the game, then it stopps....but if you climb high and very low small stuttering occours when u comes close to the landskape, but it dissappears very fast.

My rig:

xfx radeon hd 6950 2gb gddr5

i7 960 3,6 ghz

6 gb kinston RAM (1600 mhz)

Windows 7 professional 64-bits

salmo
10-05-2011, 05:46 PM
Thank Luthier. I'm new to COD, can some explain how/where to install this patch please. I presume it gets extracted into my F:\Program Files (x86)\Steam\steamapps\common\il-2 sturmovik cliffs of dover folfer and not my C:\Users\Owner\Documents\1C SoftClub\il-2 sturmovik cliffs of dover folder.

Wandalen
10-05-2011, 05:50 PM
THX luthier. But : ...NOT FIND CLIENT... English Version.:confused:

Or are the Servers down

Towarisch

I made a dl mirror for the English version http://www.norwegian-server.com/e107_plugins/forum/forum_viewtopic.php?1200

:cool:

~S~
Wandalen

tomandre81
10-05-2011, 05:52 PM
Thank Luthier. I'm new to COD, can some explain how/where to install this patch please. I presume it gets extracted into my F:\Program Files (x86)\Steam\steamapps\common\il-2 sturmovik cliffs of dover folfer and not my C:\Users\Owner\Documents\1C SoftClub\il-2 sturmovik cliffs of dover folder.

Just copy all the folders and files in the zip here:

\Steam\steamapps\common\il-2 sturmovik cliffs of dover

And press yes when asked to over-write

Happy hunting!

AndyJWest
10-05-2011, 05:52 PM
Thank Luthier. I'm new to COD, can some explain how/where to install this patch please. I presume it gets extracted into my F:\Program Files (x86)\Steam\steamapps\common\il-2 sturmovik cliffs of dover folfer and not my C:\Users\Owner\Documents\1C SoftClub\il-2 sturmovik cliffs of dover folder.

See here: http://forum.1cpublishing.eu/showthread.php?p=331877#post331877

Bear in mind that this is a beta patch - when it is finalised, Steam should update automatically.

smink1701
10-05-2011, 05:54 PM
I made a dl mirror for the English version http://www.norwegian-server.com/e107_plugins/forum/forum_viewtopic.php?1200

:cool:

~S~
Wandalen

THANK YOU. I could not get the Torrent version to work. You made my day. Thank you Sir.:grin:

JG53Harti
10-05-2011, 05:56 PM
I made a dl mirror for the English version http://www.norwegian-server.com/e107_plugins/forum/forum_viewtopic.php?1200

:cool:

~S~
Wandalen


thx, very fast server

Tree_UK
10-05-2011, 06:09 PM
Personally i wouldn't bother guys, its totally killed my game. :(

akodonnell
10-05-2011, 06:16 PM
where does the 'music' folder go?

skouras
10-05-2011, 06:18 PM
the colours in the cockpit of the 109's are horrible

addman
10-05-2011, 06:29 PM
the colours in the cockpit of the 109's are horrible

Yeah noticed that too, unnecessary tweak IMO.

Trooper117
10-05-2011, 06:30 PM
I dunno, yet another patch that has simply made the game worse, if thats possible.. I don't think I'll ever see this running as advertised.

Tree_UK
10-05-2011, 06:33 PM
Luthier, how is it possible you can release a patch that kills everyones game whenever there is an explosion?? How the feck can you not know that yourself, do you guys test anything before you release it??

skouras
10-05-2011, 06:36 PM
please for god's shake
why did you change the colours in the 109's:evil:

mazex
10-05-2011, 06:39 PM
Luthier, how is it possible you can release a patch that kills everyones game whenever there is an explosion?? How the feck can you not know that yourself, do you guys test anything before you release it??

Easy Tree ;)

I'm pretty sure this is a build/packaging problem. There is probably some small explosion sound file or graphic effect that all the devs and testers have on their rigs that is missing in the beta patch we got... I guess they will find that fast. I get dump files at least and will send them to Ilya.

Gerbil Maximus
10-05-2011, 06:45 PM
Game Wont produce crash logs, so i cant send them.
Contrast is kinda crazy. Sound still breaks up loads. Various distance sounds are right next to my head.
Launched the game twice, crashed twice.
Lost around 15fps just stationary.
I cant get the 109E4 oil radiator to open.

Gerbil Maximus
10-05-2011, 06:50 PM
What did you do Oleg? Did you find your magic wand and just say: "Give this game ultimate performance, no matter what!!!"
I can run the game on FULL now. I mean FULL!!! 8x anti-aliasing too! And the game runs like a charm! Maybe 40 fps...very steady. very very little stuttering...just when you enter the game, then it stopps....but if you climb high and very low small stuttering occours when u comes close to the landskape, but it dissappears very fast.

My rig:

xfx radeon hd 6950 2gb gddr5

i7 960 3,6 ghz

6 gb kinston RAM (1600 mhz)

Windows 7 professional 64-bits

Mate for a start oleg dont run the show anymore, second AA doesnot work for sure.
But hey, glad you can fly the game in high now :D

Skilgannon506
10-05-2011, 06:51 PM
Have to say, not impressed at all....

Performance has suffered alot since the last beta.

Cant say that the "new" colours or graphics are any improvement.

Now the game crashes when with the old beta it ran smooth and without any problems or stutters, massive fps hit with this patch....

Still no AI radio controls!!

I am running

i5 750 @3.3ghz, 8 gb 1600 ram, GTX570 @800mhz, Win7/64 bit (that used to be enough for a decent flight in ClOD)

JG52Uther
10-05-2011, 06:51 PM
Hmmm the first beta patch I won't bother with it seems. Starting to lose interest fast now.

Mr Greezy
10-05-2011, 06:54 PM
That ReadME looks a lot like the one from the previous patch. Am I missing something?

Plt Off JRB Meaker
10-05-2011, 06:57 PM
Jeez......have just come in and have been reading all the comments re the latest Beta patch,and I'm thinking do I really want/need to instal this patch,it sounds a bloody nightmare.:(

Ailantd
10-05-2011, 06:59 PM
It is not the 109, it is a general change in cockpit rendering, something like very very very high contrast that looks terrible in every plane. What a mess they have done here. I´m starting to be a bit scared: I think they have lost the north in colors completely. Hope this is not what they say looks good. I´m returning to previous patch until this is fixed. That cockpits kills all the immersion and beauty. I can´t even judge the outside colors with that incredible over contrasted cockpits in my retina.

Tbag
10-05-2011, 06:59 PM
@Greezy: It's the same patch, it's still the same Beta patch, just the next development version of it.

Space Communist
10-05-2011, 07:00 PM
Luthier, how is it possible you can release a patch that kills everyones game whenever there is an explosion?? How the feck can you not know that yourself, do you guys test anything before you release it??

For me at least, the crash only occurs if you crash into the ground, not explode in mid-air. Since it seems to be consistently reproducible for everyone, I suspect it's a problem they can track down and fix within hours rather than days.

Also I haven't tried a 109, since I barely know how to fly one, but I think whatever they have done to the cockpit graphics looks amazing in the spits and hurricanes.

Skilgannon506
10-05-2011, 07:01 PM
Aye, I will have to revert to the previous beta until the official patch is released and hope that they can fix this abortion of an "improvement".

Ahhhhhhh, progress......

tomandre81
10-05-2011, 07:01 PM
Mate for a start oleg dont run the show anymore, second AA doesnot work for sure.
But hey, glad you can fly the game in high now :D

Oleg is not the boss anymore? What happend? :o/

Skiiwa
10-05-2011, 07:04 PM
Downloading now from the Nice Nor guy that posted a link....Im scared to install it! CRAP!!! Still no AI commands? The colors were fine the way they were. That can be tweaked by modders. Fix the COre please!! Colors are not IMPORTANT if I cant play and Communicate with my Wingmen....P-38...

pwgee
10-05-2011, 07:07 PM
Guys, I cannot get the game to launch. I had this problem with the first patch and gave up. I installed the new patch and still only get the yellow crosshairs then nothing. What am I missing?

skouras
10-05-2011, 07:09 PM
It is not the 109, it is a general change in cockpit rendering, something like very very very high contrast that looks terrible in every plane. What a mess they have done here. I´m starting to be a bit scared: I think they have lost the north in colors completely. Hope this is not what they say looks good. I´m returning to previous patch until this is fixed. That cockpits kills all the immersion and beauty. I can´t even judge the outside colors with that incredible over contrasted cockpits in my retina.

correct
the colors in the previous beta was good
i could see every detail in the pits
haaah
never mind
bf3

ATAG_Dutch
10-05-2011, 07:14 PM
Jeez......have just come in and have been reading all the comments re the latest Beta patch,and I'm thinking do I really want/need to instal this patch,it sounds a bloody nightmare.:(

Don't bother mate. Really.

RCAF_FB_Orville
10-05-2011, 07:16 PM
Pointless continuing with this beta update, it has completely killed the sim and I have just had another 4 crashes in a row (in very innocuous circumstances.....IE the Luftwaffe 'Free Hunt' quick mission, I dived on the RAF planes and it just froze for no reason.) It's not even solely to do with explosions, this is a total abortion.

Ah well. Back to previous version for me. Good luck with sorting this out lads, but we can't help you or give feedback if we can't even play the blinking sim.

Specs: Core i7940
P6T Deluxe MB
GTX 580
6gb Corsair 'Dominator' DDR3 Ram 1600mhz
1200w Everest PSU
W7 64bit

Cheers. :)

Ailantd
10-05-2011, 07:19 PM
correct
the colors in the previous beta was good
i could see every detail in the pits
haaah
never mind
bf3

The cockpit colors were amazing in the original game. The landscape colors would be amazing in the last beta with a bit less fog for close distances (note bit less means sutile changes). This new beta is horrible in both sides.

Also I have noticed that big smoke columns are transparent so you can see the landscape behind them and flames are blinking (not the natural blinking of the flame) like a z buffer fail or something like this. Sprites like smoke or clouds still are a complete frame killer ( I mean drop to 0 fps ).
You can test the smoke bug blowing up the fuel containers in the town near the airfield in the cross country mission.

There are still black glitches in red wounded vision ( try with damaged cockpit ).

In the positive side, new sounds are good.

Gerbil Maximus
10-05-2011, 07:20 PM
C'mon guys why we complaining.....we have 3D :-P

planespotter
10-05-2011, 07:36 PM
BETA patch. BETA. It means UNFINISHED. My goodness. Don't you realise that when you download a beta patch you are supposed to be doing so to HELP the devs improve it. So you are supposed to provide specific feedback about crashes and bugs, specs and crashlogs, to HELP improve the patch. Congrats to those who realise this and post useful info for the devs.

- what you or the game were doing when the problem happened (loading a mission, flying mission X in aircraft Y.)
- what the result was (game freeze, crash to desktop, stuttering, fps drop)
- informed speculation about the cause
- your sys specs, drivers, operating system

Those of you who are moaning and complaining that this BETA patch has problems should not download beta patches! Wait for the final patch, (and complain about that!)

Voidhunger
10-05-2011, 07:36 PM
Hi,
I have worse performance than in previous beta patch and more awfull than the last official patch.
I tried a quick mission Airfield attack Manston today and the game always freezed after approx. 2 minutes and I had to restart PC.

Intel Q9550 3.6Ghz
4GB RAM 1066
GIGABYTE GA-EP45-UD3P
AMD 6970 11.9 drivers
Win 7 64

In game graphic settigs :
1680x1050
Fullscreen: ON
Model : HIGH
BUILDING: MEDIUM
LAND: HIGH
FOREST: MEDIUM
VISUAL: HIGH
TEXTURE: ORIGINAL
AAA: OFF
EPILEPSY: OFF
SSAO: OFF
VSYNC: ON
DECALS: HIGH
BUILDINGS AMOUNT: MEDIUM
SHADING: MEDIUM
GRASS: ON
SHADOWS: ON
ROADS: ON

Ailantd
10-05-2011, 07:36 PM
Sprites like dust are still seen trough cockpit.

Kubiszko
10-05-2011, 07:42 PM
Thx for patch but plese put in some new planes.Now this game have no sense.
Here is too little planes.Game is extremly bored

Davy TASB
10-05-2011, 07:58 PM
It seems like fannying around with the XP version has just caused more (uneccessary) problems for this sim.

Skiiwa
10-05-2011, 08:04 PM
Installed it. Colors are very nice. Framerate is good! I cleared my Cache before install. The E4 is a dream to fly. Cant change radiators though. It never overheated. London was pretty jerkey for me but then my puter is pretty old. Cross country is very smooth. No combat yet.

DB605
10-05-2011, 08:19 PM
So far:
-I like new colors/lightning, maybe bit too much contrast in cockpits but otherwise very nice and sharp
-new sounds are great, landing gears, stall & g noise, wind noise when cockpit/sidewindow is open etc.
-maybe a bit more micro stutterin at low level but not much
-no crashes so far but only less than hour playing
-E4 automatic prop pitch works, radiator/oil cooler doesen't. And sidewindow opens right direction now. ;)

SlipBall
10-05-2011, 08:23 PM
Guys, I cannot get the game to launch. I had this problem with the first patch and gave up. I installed the new patch and still only get the yellow crosshairs then nothing. What am I missing?


Post your system spec's in your sig...do you meet the minimum requirement :grin:

Ataros
10-05-2011, 08:31 PM
Guys, I cannot get the game to launch. I had this problem with the first patch and gave up. I installed the new patch and still only get the yellow crosshairs then nothing. What am I missing?

Post you system specs and start a new thread here asking for help. http://forum.1cpublishing.eu/forumdisplay.php?f=191

Also search for similar threads. Many people have solved the same issue before.

Ataros
10-05-2011, 08:33 PM
It seems like reducing visual effects to "low" helps to avoid crashes. But maybe just wishful thinking...

Anyone else tried it?

katdogfizzow
10-05-2011, 08:38 PM
Thanks to all the guinea pigs...looks like I'll wait for the official release since and skip this beta bc my game is running great as is right now. Must be a nightmare being a developer for this beast...I appreciate all the work. Im enjoying the game...cheers

ATAG_Dutch
10-05-2011, 08:39 PM
It seems like reducing visual effects to "low" helps to avoid crashes. But maybe just wishful thinking...

Anyone else tried it?

Confirm. Effects to 'low' stops the freezes, but then you have no smoke, no explosions and no gun flashes (externally).:(

LoBiSoMeM
10-05-2011, 08:57 PM
Confirm. Effects to 'low' stops the freezes, but then you have no smoke, no explosions and no gun flashes (externally).:(

Yes... If we can't see explosions, the game don't crashes when someting explodes... LOL!

But I liked the fact that now some more work is done regards sound. These crashes are really "BIG" bugs, and easy to solve.

Sven
10-05-2011, 09:01 PM
Exactly, if they just hot-fix the explosion issue, this patch would be a really great patch, a lot of improvement on my system!

furbs
10-05-2011, 09:05 PM
Lower FPS, more sound bugs for me...no hurri MGs, 109E3 cannon "echo" effect, Colors are much worse(last beta was very nice).
Lots more stutters than last beta patch.

How long have we waited for this patch? 3-4 months? :confused:

Hellbender
10-05-2011, 09:07 PM
Confirm. Effects to 'low' stops the freezes, but then you have no smoke, no explosions and no gun flashes (externally).:(

But with Effects on low, the game looks kinda bad for me. No crashes or freezes anymore but you don´t see the impcats of the bullets anymore. :(

Osprey
10-05-2011, 09:39 PM
What's new in this patch then? The list is identical to the June release.

Forget tweaking colours, the ones from the last patch are decent enough for now, give us CPS Spitfires and revamped FM's, and some AI improvements then you can take your time on anything else.

Sorry but I was expecting something else I think, I will remain patient.

O_Smiladon
10-05-2011, 09:40 PM
S! Guys,

First off I just want to thank everyone from the testers at home to the Devs in Russia,

Now, I for one will not be putting this patch on after all I have read on the problems it has caused, (Good news about sound being an improve on what it is)

I do however feel a little sorry for the Dev’s and there constant battle with this sim (Maybe they just have to bite the bullet and as everyone is saying drop the old OP sys stuff and look forward and try not to be pleasing everyone.

I also cant help but feeling some of the problem may be coming from the community the amount of pressure that a lot of people are putting on the Dev’s is quite abit and they maybe rushing things a bit which is showing in there work. Maybe if we just except that fact that this sim is not going to be a quick fix to all our problems and relax with some thing a bit different and for there guy who are hanging out for a WW2 flight sim. jut go back to IL2 UP whatever it is now, and let the Dev’s have some breathing space to do there job properly, which in the long run is beneficial to all of us.

@ The Devs, I think you guys need to perhaps out of the community pick say 30 -50 people from the forums that give good and constructive feedback and use them to be your tester’s maybe 50 -100 I don’t know but it will give you all sometime to work together with constant communication together. This is how we do it in ROF and it works really well.

We have our own forum and communicate constantly, and when we release something it goes out near perfect.

So let’s all just take a step back have some big deep breaths and let all move forward together.

I am in no way happy about the situation that we are in as well, and I have spent my hard earned money on a sim that should have been up to scratch on release but hay its not lets just except that fact and give our support and encouragement to the team.

Not the constant whine about you said the patch should be out now Blah blah stuff.

If you put it down and walk away for awhile and come back to it in a few months and see how we it going then.

Just fly something else and let COD become all it can be in time.

My 5 cents worth, you can all flame me now…lol :)

O_Smiladon

utu
10-05-2011, 09:53 PM
I like this new patch, although it crashes with the explosions. I know that there is still much hard work to bring the sim to perfection, but I can wait. Just be precise with referring the work in progress in the right forum (not first at sukhoi.ru, because I have a little problem with cyrillic alphabet). So keep up the hard work.

Redroach
10-05-2011, 10:01 PM
Still no AI radio controls!!


Slowly, I get the impression that this will never, ever... never ever get fixed.

@ O_Smiladon: We all gave constructive feedback for quite some time after release. I can honestly say that; I wanted the game to work, from the bottom of my heart, for sure. Apart from a very few exceptions, everybody tried his/her best to provide as much quality feedback as possible.
But they never cared about this. Really. I know it sounds outlandish, but they just. didn't. care. Everything has been a monumental disappointment from there on, and people's attitudes got increasingly hostile. And, having followed and participated in this process from the start, I can fully understand that... If anything, 1C should get a grip on their own nose, as we say here in Germany.

P.S.:No AI radio controls....

Vengeanze
10-05-2011, 10:07 PM
S! Guys,

First off I just want to thank everyone from the testers at home to the Devs in Russia,

Now, I for one will not be putting this patch on after all I have read on the problems it has caused, (Good news about sound being an improve on what it is)

I do however feel a little sorry for the Dev’s and there constant battle with this sim (Maybe they just have to bite the bullet and as everyone is saying drop the old OP sys stuff and look forward and try not to be pleasing everyone.

I also cant help but feeling some of the problem may be coming from the community the amount of pressure that a lot of people are putting on the Dev’s is quite abit and they maybe rushing things a bit which is showing in there work. Maybe if we just except that fact that this sim is not going to be a quick fix to all our problems and relax with some thing a bit different and for there guy who are hanging out for a WW2 flight sim. jut go back to IL2 UP whatever it is now, and let the Dev’s have some breathing space to do there job properly, which in the long run is beneficial to all of us.

@ The Devs, I think you guys need to perhaps out of the community pick say 30 -50 people from the forums that give good and constructive feedback and use them to be your tester’s maybe 50 -100 I don’t know but it will give you all sometime to work together with constant communication together. This is how we do it in ROF and it works really well.

We have our own forum and communicate constantly, and when we release something it goes out near perfect.

So let’s all just take a step back have some big deep breaths and let all move forward together.

I am in no way happy about the situation that we are in as well, and I have spent my hard earned money on a sim that should have been up to scratch on release but hay its not lets just except that fact and give our support and encouragement to the team.

Not the constant whine about you said the patch should be out now Blah blah stuff.

If you put it down and walk away for awhile and come back to it in a few months and see how we it going then.

Just fly something else and let COD become all it can be in time.

My 5 cents worth, you can all flame me now…lol :)

O_Smiladon

You seem like a nice forgiving guy. Would you send me a PM when this game is playable plz.

O_Smiladon
10-05-2011, 10:10 PM
You seem like a nice forgiving guy. Would you send me a PM when this game is playable plz.

Ha ha no worries man, What nice guys do ;)

O_Smiladon

kakkola
10-05-2011, 10:18 PM
I think I`ll pass for this patch! LOLOL!!!
I sometime think that these guys have no idea on how to menage the problems with the sim but........ sure i`m wrong:rolleyes:
I played COD only 48 hours in 6 months(not much i think) cuz after 20 min i get bored maybe?(i like it though)
I`m sure in the future is going to be a beautiful sim, maybe with some help from modders too....who knows(more planes more maps etc)....oh well all we can do is wait i guess!

P.S.
Stop messing with the colors and contrast plz!

Cheers!

Wandalen
10-05-2011, 10:29 PM
Thanks Louither!

First try... Disaster... strange colors and crash, low fps and so on.

Second try . deleted my cinf.ini , vent to the steam properties for the game and
*Verify integrity of game cache* Downloaded the latest invidia drivers. Then i restarted the computer, add the beta2 and VIOLA ! :) Got 10-15 fps more, less stutters and smooter gameplay :) :)

old fps ca 30 new fps ca 40-45

Brand new game for me :)
Can hear the wind when i open canopy :)
But the guns need to get louder.

~S~
Wandalen

BadAim
10-05-2011, 10:30 PM
I'm thirsty Luthier, and I demand that you deliver a frosty beverage to me immediately.

6BL Bird-Dog
10-05-2011, 11:00 PM
The Black Death track is much lower on FPS even set on medium or low settings.Explosions freeze the game & I have to use Task Manager to close it.
The game shows as not responding & no dump files are in the game folder .
The Colors are worse than the original & the haze effect is poor.
Thanks for the effort.


Cache Cleared
System Information
OS Name Microsoft Windows 7 64 bit Home Premium
Version 6.1.7601 Service Pack 1 Build 7601
System Type x64-based PC
Water Cooling (CPU & GPU`S)
Gigabyte GA-890FXA-UD5 BIOS Version/Date F6, 24/11/2010
SMBIOS Version 2.4
Processor AMD Phenom(tm) II X6 1100T Processor, 3817 Mhz,
RAM 8.00 GB 2x4GB 1600mhz Corsair Dominator
Vertex 240GB SSD Hard drive
1xSeial DVD reader/writer
2xATI Saphire 5870 OC Vapour X on 11.8 drivers
Steel series USB soundcard & Headset
Saitek X52 PRO
2xThrustmaster MFD`s.

Tree_UK
10-05-2011, 11:21 PM
Yep good effort Luthier, but im afraid its 3 months work wasted, in future could you beta test your beta's so we dont keep having to wade through all this crap.

ACE-OF-ACES
10-05-2011, 11:32 PM
Luthier, how is it possible you can release a patch that kills everyones game whenever there is an explosion?? How the feck can you not know that yourself, do you guys test anything before you release it??
Jezz Tree..

What part of Luthier saying..

We are however concerned about stability and performance on various hardware. If you still experience reduced FPS, we want to know your system specs, including graphic driver version and in-game graphic settings

Did you NOT understand?

O_Smiladon
10-05-2011, 11:34 PM
Yep good effort Luthier, but im afraid its 3 months work wasted, in future could you beta test your beta's so we dont keep having to wade through all this crap.

Hay Tree,

Mate i think for that reason i might be a good idea to have a core buch of people that the Dev's pick so they can sort out Issues and they comunicate directly with the Dev's, because when we are all doing it, alot gets lost in the forums.(white noise)

You should put your hand up mate ;) you would have to one of the passionate ones that has a say.


O_Smiladon

Tree_UK
10-05-2011, 11:34 PM
Jezz Tree..

What part of Luthier saying..



Did you NOT understand?

Yeah sure I understand, ive been giving this information for the last 8 months.

ACE-OF-ACES
10-05-2011, 11:42 PM
And folks wonder why developers don't like to put out beta patches to the general public.. even though the general public begs them to put them out

This thread thus far is a perfect example

Ailantd
10-05-2011, 11:49 PM
Shots for compare, from the original stock game, from beta1 and from beta 2.
Always talking only about cockpit colors, for me original were the far better of three. Beta2 have lost all midtones with over contrast and too much saturated colors.
Original one were more contrasted than beta1 without lost all midtones and details.

Original:
http://test.ailantd.com/shots/il2test/A0.jpg

Beta1:
http://test.ailantd.com/shots/il2test/A1.jpg

Beta2:
http://test.ailantd.com/shots/il2test/A2.jpg

ATAG_Dutch
10-05-2011, 11:55 PM
Cockpit colours original, landscape colours as last beta patch.

New beta patch is just awful.

LoBiSoMeM
10-06-2011, 12:10 AM
I like the new music in menu screen.

Pegasus_Eagle
10-06-2011, 12:26 AM
look i have been a part of this mess from begining and im wondering y i didnt speak up sooner parden my being blunt but all this about color and this and that dont meen squat without a running game simple stuf that needs fixed and whiners about over performing spits such as the germ flyers in atag server and the devs catering to the germ planes and not saying the spits are corect so still spit is over modeld and in this patch the 109e4 is better stop all the changes and fix the core game the loadout prob the code prob that cause studder the other basic stuff that the game needs to run then worry about the color and the whimers about flightmodel and such crap

ok im finish because this is a joke and a cluster f**k

ingsoc84
10-06-2011, 12:31 AM
Shots for compare, from the original stock game, from beta1 and from beta 2.
Always talking only about cockpit colors, for me original were the far better of three. Beta2 have lost all midtones with over contrast and too much saturated colors.
Original one were more contrasted than beta1 without lost all midtones and details.

Original:
http://test.ailantd.com/shots/il2test/A0.jpg

Beta1:
http://test.ailantd.com/shots/il2test/A1.jpg

Beta2:
http://test.ailantd.com/shots/il2test/A2.jpg

Which please of these color photos is Beta 2, in sequence? top middle. or bottom? thanks

Hunden
10-06-2011, 12:37 AM
Which please of these color photos is Beta 2, in sequence? top middle. or bottom? thanks

each is marked...bottom is beta 2

diveplane
10-06-2011, 12:38 AM
Rewrote the sound engine from scratch;
.................................;)

wow hows the audios guys good? flybys etc , is the bombers reworked to a heavier sound yet?

ingsoc84
10-06-2011, 01:23 AM
each is marked...bottom is beta 2


Thanks, sorry..should have looked more closely. I like the beta 2 colors. just my preference..I'll download it tomorrow after the big rush. Scott

ATAG_Dutch
10-06-2011, 01:37 AM
look i have been a part of this mess from begining and im wondering y i didnt speak up sooner parden my being blunt but all this about color and this and that dont meen squat without a running game simple stuf that needs fixed and whiners about over performing spits such as the germ flyers in atag server and the devs catering to the germ planes and not saying the spits are corect so still spit is over modeld and in this patch the 109e4 is better stop all the changes and fix the core game the loadout prob the code prob that cause studder the other basic stuff that the game needs to run then worry about the color and the whimers about flightmodel and such crap

ok im finish because this is a joke and a cluster f**k

Erm, amphetamine sulphate anyone?

tk471138
10-06-2011, 03:01 AM
S! Guys,

First off I just want to thank everyone from the testers at home to the Devs in Russia,

Now, I for one will not be putting this patch on after all I have read on the problems it has caused, (Good news about sound being an improve on what it is)

I do however feel a little sorry for the Dev’s and there constant battle with this sim (Maybe they just have to bite the bullet and as everyone is saying drop the old OP sys stuff and look forward and try not to be pleasing everyone.

I also cant help but feeling some of the problem may be coming from the community the amount of pressure that a lot of people are putting on the Dev’s is quite abit and they maybe rushing things a bit which is showing in there work. Maybe if we just except that fact that this sim is not going to be a quick fix to all our problems and relax with some thing a bit different and for there guy who are hanging out for a WW2 flight sim. jut go back to IL2 UP whatever it is now, and let the Dev’s have some breathing space to do there job properly, which in the long run is beneficial to all of us.

@ The Devs, I think you guys need to perhaps out of the community pick say 30 -50 people from the forums that give good and constructive feedback and use them to be your tester’s maybe 50 -100 I don’t know but it will give you all sometime to work together with constant communication together. This is how we do it in ROF and it works really well.

We have our own forum and communicate constantly, and when we release something it goes out near perfect.

So let’s all just take a step back have some big deep breaths and let all move forward together.

I am in no way happy about the situation that we are in as well, and I have spent my hard earned money on a sim that should have been up to scratch on release but hay its not lets just except that fact and give our support and encouragement to the team.

Not the constant whine about you said the patch should be out now Blah blah stuff.

If you put it down and walk away for awhile and come back to it in a few months and see how we it going then.

Just fly something else and let COD become all it can be in time.

My 5 cents worth, you can all flame me now…lol :)

O_Smiladon


quoted for truth

NedLynch
10-06-2011, 03:26 AM
There is only one problem with this patch and that's the effects bug.

It will be resolved, it certainly can't stay like this. It is just another beta after all, lots of new good things in here.

NedLynch
10-06-2011, 04:05 AM
Oh yeah, sorry forgot.

Luthier said they want to know about reduced fps.

For me there is no real performance difference to the previous beta or previous retail patch version with one expeption and that is the effects. With effects to medium, if the game does not crash, there is a very significant performance hit (lets say, depending on location and lots of clouds, from 40ish to 25ish) upon for example looking at a bomber streaming liquids while going down.

Running the lastest nvidia 285.xx beta driver.

xnomad
10-06-2011, 05:24 AM
You bunch of whingeing sissies! I've tried it out and I cant' fault it so far. The cockpits have changed for the worse but it's hardly noticeable, you make it sound like it was garish!

The sounds are amazing and unfortunately it brings back the old IL2 sonar. If you fly with the hood down in a Spit or Hurri , or even the side window open in the Bf 109 you will hear the enemy approaching.

It was like this in the last beta patch but I don't think I opened the window of the 109. Other than that the sound is glorious!!!! Start the "Advantage Axis" mission as a Hurri, slide back the canopy and enjoy those sounds! :grin:

I just don't think it's realistic though I can understand a 109 screaming past you in a failed bounce and you hearing it but you've got a great big engine in front of you, a shit load of wind noise around you and some headphones on.

RCAF_FB_Orville
10-06-2011, 05:27 AM
I like the new music in menu screen.

I find the new music to be quite fitting; it really captures the 'Spirit' and essence of CoD at present, I.E....depressing as *bleep*. :grin:

tintifaxl
10-06-2011, 05:31 AM
I just can't see what the devs worked on for the last 4 weeks? Are there any improvements from the last beta patch? How could they miss the bug with the effects causing massive slowdowns/freezes/crashes?

sorak
10-06-2011, 05:37 AM
I think the new patch overall has been an improvement.. I enjoy the new colors and lighting.. The planes are alot more clearer to see now on background terrain/water as the gauges are in the cockpits. I think things are more smoother (fps and freezing) also. The only problem is the god awful crash your whole game bug when a plane hits the ground and explodes. (haha)

IvanK
10-06-2011, 07:39 AM
All in all I think its a good improvement. The Effects lock up bug being the biggy that needs fixing ASAP.

Some of the good things. Vne has been tweaked to more realistic values. BF109 is good for 730Kmh + before it starts getting lively. BF110 snaking starts around 650Kmh. Sound cueing for high speed is better. This is going to enhance the flight envelopes dramatically. I haven't tested any other aircraft yet.

Stall Buffet is enhanced and is even better.

Auto prop pitch is working exceptionally well and easily keeps up with IAS/TAS changes.
BF109 Rads work just fine as long as you Toggle them to manual (R key). The Default Eng rad position is fully open. Once the R key is pressed they work just as before.

RAF Serial numbers are now back to being Black with Sqn codes grey.

Unfortunately the Sand blockage in the river near Le Havre is still there (I havent checked the Thames blockage yet).

Terrain colours ... not to bad personally I think I preferred the first Beta. Same goes for the cockpit colours.


BF109,Spit.Hurricane no longer have pneumatic sounds for gear selection ... which is correct as they were Hydraulic.

So its not all gloom and doom imo, showstopper is the Effects lock up.

trumps
10-06-2011, 08:47 AM
so, apart from an issue with the effects it doesnt sound too bad, hopefully they can quickly sort out a fix and we can get into some serious testing instead of some of the hysteria and carry on kneejerk reactions we seem to get in the first couple of hours after a release! Cheers for the sanity IvanK, sorak, and xnomad !

Cheers
Craig

luthier
10-06-2011, 09:02 AM
We have a hotfix for the particle effect issue that caused CTDs at the first explosion.

I edited the link plus some additional information into the OP.

Redroach
10-06-2011, 09:10 AM
Disclaimer: I like the new cockpit Buy a monochrome monitor if you really can't stand some colour in CoD because most WWII footage was in B/W... really.

Oh, here we go again! People start major rants about the cocpit colours, luthier is buying that and the "fixing" frenzy starts all over again, while there's still no working AI comm system. Yay, that's a bright outlook...again!

Skilgannon506
10-06-2011, 09:11 AM
Thanks

Good news about the hotfix being done very quickly for the CTD

Any news on if there will be a fix for the severe performance hit?

luthier
10-06-2011, 09:18 AM
Disclaimer: I like the new cockpit Buy a monochrome monitor if you really can't stand some colour in CoD because most WWII footage was in B/W... really.

Cockpit colors stay.

I think you just need to get used to them a bit, or not play at high noon for a while.

Any news on if there will be a fix for the severe performance hit?

Check your anti-epilepsy, did it turn on by itself by any chance?

We don't see a severe performance hit ourselves on any of the hardware we are running it on so far.

EAF51/155_TonyR
10-06-2011, 09:21 AM
Many thanks Luthier. Its ok now.

Dano
10-06-2011, 09:25 AM
Ok, performance wise I'm somewhere in the middle of a few patches back when I took a hit and prior to that, so not too bad.

Bug wise in the very limited time I've had to play I still have block outlines on effects (dirt thrown up from rounds hitting the earth) and there now appears to be grass all over the runways again.

New sounds are coming along very nicely, colours are colours, everyday in real life is different so I'm not getting into any arguments and trust Luthier and team to sort those :)

Seem to have somewhat more aliasing testures causing crawling now though :(

I might get the chance to play more over the weekend :)

Thank you Luther and team :)

Plt Off JRB Meaker
10-06-2011, 09:26 AM
Thanks Luthier,top man I appreciate the speed in which you have corrected this glitch;)

AMVI_Superblu
10-06-2011, 09:33 AM
Thanks Luthier!
we will test and report ASAP :)

MoGas
10-06-2011, 09:35 AM
We have a hotfix for the particle effect issue that caused CTDs at the first explosion.

I edited the link plus some additional information into the OP.

luthier, I need the INTERNATIONAL beta patch or not? Last beta u posted a link for the INTERNATIONAL beta patch?????????

Or I can use the english version? My CLOD is in german........:confused:

RCAF_FB_Orville
10-06-2011, 09:37 AM
Fair play Luthier for sorting out a hotfix and cheers. I probably went OTT on an earlier rant which I regret.....I know you are trying your best (noted) and it probably p*sses you off as much as others. We only whine because care, hehe. :)

I can live with the new cockpit colours, but please for the love of all that is holy (lol) do not make this landscape final, it is a step back from previous beta IMO, too garish in parts. That neon craziness is creeping in again. The previous landscape was getting close to nailing the English landscape.

Keep on keeping on, and good luck. :)

Helrza
10-06-2011, 10:04 AM
i love it :D :D :D

sounds are freakin great, the ground and cockpit colours look great to me, seems to be running quite smooth, thanks luthier and crew :D

Phazon
10-06-2011, 10:09 AM
Thanks for the hotfix Luthier. I'm going to spend tonight testing and see how it goes. Apart from the blue line horizon bug (which was fixed with the last official patch), I haven't noticed any real severe issues. :)

I noticed your comment regarding the cockpit colours. Its always going to be one of those personal preference things and no-one will ever be 100% happy with it. I'm not sure if its possible with Cliffs of Dover but there may be a solution.

DCS A-10C allows the user to pick different HDR lighting profiles in the menu which change the look of the game. The user can pick cold, normal or warm colours. If its not too much work perhaps you should consider making a few profiles available in the menu so people can pick the one they think looks best to them and their particular monitor.

Its always going to be one of those things that no-one can 100% agree on. I'm sure that even in your own development team everyone has a different opinion in how it should look. Just putting it out there as a possible solution to the never-ending argument about it.

seaeye
10-06-2011, 10:09 AM
Can anyone say if the AI radio system is working? Any consideration for the SP players? I've just got into ROF, what a wonderful sim. One day I am sure this will be just as good. Keep those updates coming, I will wait for the official patch I think.

I prefered the previous cockpit colours (judging by user screen shots), it's a shame to lose them to what you say will stay Luthier...

Friedric
10-06-2011, 10:10 AM
Cockpit colors stay.

I think you just need to get used to them a bit, or not play at high noon for a while.



Check your anti-epilepsy, did it turn on by itself by any chance?

We don't see a severe performance hit ourselves on any of the hardware we are running it on so far.

I like the new cockpits colors :)
But please change the revi back to the old one , the new revi looks like a arcade gunsight on the axis planes .

Skilgannon506
10-06-2011, 10:23 AM
Cockpit colors stay.

I think you just need to get used to them a bit, or not play at high noon for a while.



Check your anti-epilepsy, did it turn on by itself by any chance?

We don't see a severe performance hit ourselves on any of the hardware we are running it on so far.

:confused:Hmmmmm, never thought to check the AE box.... but when I rolled back to the previous beta the performance was back to being very good.

As there seems to be a difference in how this new beta runs for folk with similar systems I wil try a total uninstall of the game and try putting the new beta over a fresh, clean installation. (and check the AE filter box)

I'll post when this is done and let you know how it goes.

pupo162
10-06-2011, 10:30 AM
Textures are not loading correctly, evne if at original everithing has a very poor quality texture, planes included. . didnt happen before.

FOR THE FORTH PATCH IN A ROW! 109 PP is still reversed, increase key, decreases, and decrease increases... fix this already.

stutters and bad performance overall. Cant get close to any plane without massive drop on fps, no graphics option helps this one out,

+ the usual: AI building popping etc etc.

jf1981
10-06-2011, 10:40 AM
Disclaimer: I like the new cockpit Buy a monochrome monitor if you really can't stand some colour in CoD because most WWII footage was in B/W... really.

Oh, here we go again! People start major rants about the cocpit colours, luthier is buying that and the "fixing" frenzy starts all over again, while there's still no working AI comm system. Yay, that's a bright outlook...again!

What a useless comment.

CWMV
10-06-2011, 10:42 AM
Wow...Im amazed at the speed that the fix was put out!

overall I am yet again impressed at the patch.
Things like colors, textures, etc are matters of opinion, so ill keep mine to myself in that regard.

As to performance I noticed a slight drop in FPS, perhaps 1-2 fps at most with all settings on high and original textures, so no complaint there.

Menue music works again, nice.
loadout screens are once more manipulable, very nice.

Only issue is with the 109 automation. E-4 had auto prop pitch, yes, but not automatic radiators.
I understand that it can be turned off, ya sure, but it shouldnt be on in the first place.
I would love to see some evidence supporting that they were, in fact, automated. But fact is that I havent seen any evidence, anywhere to support wide spread use of an automatic radiator system in the Emil.

Like the new Revi sight, the focus is far better now. Any chance of making the shape true to life or is the gunsite representative of something other than the Revi C 12d?

All in all very nice. The game continues to improve.
Thanks to all.

ATAG_Striker
10-06-2011, 10:46 AM
well i know for a fact that the 109e4 rads aren't auto. try taking off and use them silly.

ATAG_Dutch
10-06-2011, 11:04 AM
Fair play Luthier for sorting out a hotfix and cheers. I probably went OTT on an earlier rant which I regret.....I know you are trying your best (noted) and it probably p*sses you off as much as others. We only whine because care, hehe. :)

I can live with the new cockpit colours, but please for the love of all that is holy (lol) do not make this landscape final, it is a step back from previous beta IMO, too garish in parts. That neon craziness is creeping in again. The previous landscape was getting close to nailing the English landscape.

Keep on keeping on, and good luck. :)

Couldn't have put it better myself. Agree on all counts. Once I've installed the hotfix, testing is to be resumed.

Looking forward to testing the airspeed improvements. Anyone tested altitude yet?

Skilgannon506
10-06-2011, 11:10 AM
Well, I am impressed.

Don't know if it was putting the patch over a fresh install or checking the config files as Luthier put on with the added info and the hotfix (although the entries were all as should be).

Now the game is back to being very playable. Maybe a very slight drop in FPS but certainly nothing like the disaster I had last night!!

SOunds are excellent, new colours are a matter of taste but I like them so far (only been flying Spits and Hurris).

Did notine that the props no loger disappear when viewed in front of clouds now too:)

Heading in the right direction, now if we could only communicate with out wingmen/flight/ground control/section control.......;)

Cheers

adonys
10-06-2011, 11:10 AM
I think I have to agree too that landscape colors from 1.03.15527 were better than the ones from 1.04.5866, excepting the haze, which seems to be better in the new one (ie lighter applied on close terrain, and heavier applied on the distant one).

Also, from my obeservations, the FPS seems to be better on both my laptop with an ATI card, and desktop with an Nvidia one.

OutlawBlues
10-06-2011, 11:11 AM
To me this was trying to fix somthing that wasn't broken. Im sticking with the first patch.

CWMV
10-06-2011, 11:12 AM
well i know for a fact that the 109e4 rads aren't auto. try taking off and use them silly.

I did.
Took off, had a 5 minute furball at full power + war emergency and came home without once even looking at oil/coolant temps.
Lo and behold, everything is nice and cool immediately after the fight.

heck cant even manipulate the rads without turning off radiator automation.

adonys
10-06-2011, 11:19 AM
I did.
Took off, had a 5 minute furball at full power + war emergency and came home without once even looking at oil/coolant temps.
Lo and behold, everything is nice and cool immediately after the fight.

heck cant even manipulate the rads without turning off radiator automation.

I guess ATAG_Striker was trying to say that he knows historic 109E4's didn't had an automatic radiators, like they have now in the latest patch.

David198502
10-06-2011, 11:23 AM
Cockpit colors stay.

I think you just need to get used to them a bit, or not play at high noon for a while.



Check your anti-epilepsy, did it turn on by itself by any chance?

We don't see a severe performance hit ourselves on any of the hardware we are running it on so far.

i dont have anti epilepsy filter enabled and after this frustrating beta beta patch i only have a third of the fps i used to have with the previous beta patch.

Plt Off JRB Meaker
10-06-2011, 11:33 AM
please for the love of all that is holy[/I] (lol) do not make this landscape final, it is a step back from previous beta IMO, too garish in parts. That neon craziness is creeping in again. The previous landscape was getting close to nailing the English landscape.

Could'nt agree more,the last Beta had the landscape nailed IMO,please resort back to the last landscape textures/colouring.

ChicoMick
10-06-2011, 11:59 AM
Thanks for patch + hotfix Luthier and team.

Everything running great, never had too many probs anyway. Sounds and colours great imo. All good..... except of course AI commands :rolleyes:.... looking forward to that fix whenever but appreciate you must fix everyone else's performance probs first.

Keep up great work.

JG52Krupi
10-06-2011, 12:36 PM
i dont have anti epilepsy filter enabled and after this frustrating beta beta patch i only have a third of the fps i used to have with the previous beta patch.

Hey dude, have you redownloaded the game?

Have you checked the config to make sure epilepsy is set to 0?

ATAG_Striker
10-06-2011, 12:36 PM
I did.
Took off, had a 5 minute furball at full power + war emergency and came home without once even looking at oil/coolant temps.
Lo and behold, everything is nice and cool immediately after the fight.

heck cant even manipulate the rads without turning off radiator automation.

ya i was at 5000 meters plus and they were working might wanna try that alt plus they might be waiting for a certain tempeture as well:)

SEE
10-06-2011, 01:50 PM
No performance problems to report. I like the new cockpit rendering, sound and changes to haze, spotting distant ac, etc. The terrain colouring seems too vibrant compared with Beta 1, somwhere between Beta 2 and Beta 1 would be about right for me. I tweaked 'digital vibrance' in Nvidea CP to peg the terrain tones back.

Excellent work and many thanks Luthier and team.

BTW, you do know that whilst you have included Boost enable/disable for the Spits - engaging Boost does nothing for the Mk1's and the MkII's are banned from most servers.

Bpdslayer
10-06-2011, 02:46 PM
I'm running the game on 2560x1600, I play the game on mostly high settings (i use high textures, medium trees, the rest are highest settings), no AA, and I was getting about 30 fps flying low in the london sightseeing misson, a record high. For me the stutters have almost all but disappeared. In previous beta i was getting about 15-20 fps flying low, and with stuttering. So in my experience this beta was a drastic improvement. The clouds and particle effects still lower my framerate badly (down to 9 fps at lowest), so I hope there is something the dev team can do about it. Good work Luthier and team, I think you guys have made much progress!

BTW i'm using 285.38 Nvidia drivers. SLI enabled, but dunno if it is working in the game. I just leave it on because i play battlefield bc2 alot and need the SLI for that.

Oh yeah, before installing i cleared the cache. And I did use the hotfix posted for the beta 2.

Anyone else seeing similar improvements?

Kankkis
10-06-2011, 04:02 PM
This Sim is best shape on his history, i got very good FPS. Steady 60FPS with Vsync, even over London, allmost all highest, texture is High not Orginal, no Grass, and building details is med, SSAO off. Some stuttering there and there but not so bad anymore. Really happy with patch, i hope we see working AA soon. Just checked with Afterburner too, my both GPU's was good use, so there is working crossfire. First i got problems, then i remembered delete ubi logo. Good work Luthier and co. keep up good work.

Why we dont get seperate shadows to cockpit, they are so nice but landshadow flickers so much i cannot use them and get mu FPS to half over London. :(
Put mirror to off by default.

New menu music is really good.

Kankkis

MD_Titus
10-06-2011, 05:12 PM
Can anyone say if the AI radio system is working? Any consideration for the SP players? I've just got into ROF, what a wonderful sim. One day I am sure this will be just as good. Keep those updates coming, I will wait for the official patch I think.

I prefered the previous cockpit colours (judging by user screen shots), it's a shame to lose them to what you say will stay Luthier...

hopefully CloD won't take two years to create a similar SP experience... great game, but yeah, took a while with the patches. shows what continued dev involvement can do for a game.

Space Communist
10-06-2011, 05:41 PM
I just flew the London Attack mission and engaged some 109s, and the insane rolling behaviour has been eliminated! Their flying seemed much more natural than before.

Juice2
10-06-2011, 05:46 PM
Hey Luthier, don't worry about the next patch. I'll save myself the trouble of downloading it to my computer and just download a penis straight into my butt...:rolleyes:



Image removed

Ailantd
10-06-2011, 05:57 PM
Hey Luthier, don't worry about the next patch. I'll save myself the trouble of downloading it to my computer and just download a penis straight into my butt...:rolleyes:


You should be really shame of you.

Juice2
10-06-2011, 06:01 PM
You should be really shame of you.

You should get that download out of your mouth and speak proper English.

snwkill
10-06-2011, 06:08 PM
you should get that download out of your mouth and speak proper english.

lmao!!!


*Reported...*

Ailantd
10-06-2011, 06:24 PM
You should get that download out of your mouth and speak proper English.

I will do when you get that download out of your mouth and speak proper Spanish, Latin, French, German and Chinese :)

Juice2
10-06-2011, 06:34 PM
I will do when you get that download out of your mouth and speak proper Spanish, Latin, French, German and Chinese :)


Usted debe conseguir que la descarga de la boca y hablar bien Inglés

Vos should adepto ut download ex tuo ore proprio loquatur et Latine

Vous devriez obtenir ce téléchargement hors de votre bouche et parlez un anglais correct

Sie sollten das Herunterladen aus dem Mund zu bekommen und zu sprechen korrektes Englisch

ä½ æ‡‰è©²å¾—åˆ°ä¸‹è¼‰äº†ä½ çš„å˜´ï¼Œè¬›æ­£ç¢ºçš„è‹ ±èªž

You are on a English forum Ailantd. I hate Jibber jab. You have one strike. Two more and you are banned. Consider yourself lucky.


Juice "TWO"

[RS]Boomer
10-06-2011, 06:37 PM
I just flew the London Attack mission and engaged some 109s, and the insane rolling behaviour has been eliminated! Their flying seemed much more natural than before.

They still have an insane roll rate for me. But I love the look of the cockpit and the colors. Much more clear now. You can see the enemy aircraft a lot better IMO

Red Dragon-DK
10-06-2011, 06:38 PM
very mature

highness
10-06-2011, 06:52 PM
thanks for the patch, but

after a very slow downlad (in free mode) my download has stopped at 677.35mb of 678.02mb and won't resume

WTF

who ever is running that wupload host shall by HUNG

Sven
10-06-2011, 07:11 PM
So will this 'Big thing' that Luthier talked about some weeks ago be in the next big patch?
I'm wondering what it is :grin:

Sq334_pegasus
10-06-2011, 07:39 PM
Prefered the cockpit and landscape in the previous beta patch. Also my HAT switch has stopped working with the new patch. I have to admit I installed the patch on top of the previous beta patch, maybe I should go for a full reinstall...

Red Dragon-DK
10-06-2011, 07:45 PM
After installing the new patch my Sim will not launch. Nothing happens at all.

Drivers Nvidia 280.26

Ups sorry wrong place

seaeye
10-06-2011, 08:24 PM
You should get that download out of your mouth and speak proper English.

Funny, very funny. I thought so anyway. :)

Good to hear the update to the update has sorted the explosion crash.

Any further news on the AI developement? It'd be nice to have a bit of info on radio commands..

JG52Uther
10-06-2011, 08:38 PM
Like the new colours in the 109 cockpit, but think the ground colours were better in the previous patch.

TonyD
10-06-2011, 08:47 PM
Hi luthier.

I ran Black Death before and after this patch, along with free flight over Dover and London, and found the following:
- BD ran with a slightly higher average frame rate, despite explosions being more resource hungry. Cloud no longer renders in front of propeller. Less of a difference in average frame rate between first and subsequent runs (improved caching?). Definite improvement in sound quality and timing.
- Larger performance hit when igniting fuel depot in Dover, but better frame rate once the depot is burning. Cockpit shadows and shadows in general seem more defined. Terrain colours/lighting appear more natural, but cockpit appears a bit over-saturated (default time of day). Sun is truly blinding, as I guess it should be.
- London runs at a higher frame rate, and is in general a smoother experience. ‘Popping’ of building textures seems unchanged. On this note, as others have suggested, is it not possible to change the default colour of un-textured buildings to grey instead of brown – I think that this would make them a lot less obvious when not using the ‘unlimited’ setting.

General: those blue lines on the horizon are back, and although not as obvious as they were previously, are still a huge disappointment. New music is a nice touch.

Salute!

Topo
10-06-2011, 08:51 PM
FPS aren't changed for me.
Like very much new landscape and cockpit colors-lighting and sound.
Now the AI-comms, please.

Thanks.

Bungmiester
10-06-2011, 09:56 PM
FPS are up for me, just flying the single sightseeing missions and alot smoother especially over London, now only get the the odd stutter , this is the best patch for perfomance so far for me.
The new cockpit colours are not as good as the last patch , better countryside though if only seems to be a little washed out.

SYStem spec: single GEFORCE 560 driver version 8.17.12.7048, intell 3.0 ghz Q9650 quad core proccessor, win vista 64bit up to date , 8gb corsair RAM, Asus P5N-D Mother Board, using on board sound card.
All graphic options set to Medium, shadows on , roads on, grass off, running at 1260x 980 psuedo Mode, no AA.

Tavingon
10-06-2011, 09:57 PM
I want to see a couple more planes in the next release

Afdn
10-06-2011, 10:35 PM
with the patch I can think of this problem,
how I can solve

http://img812.imageshack.us/img812/1327/53699319.jpg

klem
10-06-2011, 10:53 PM
First impressions:
1. I like the improved colours and the revised Haze settings. Not too hazy close too, hazes up nicely with distance.
2. Dots appear to have been sorted out (I don't mean phantoms). Now getting dots that reduce in size and contrast with range instead of on/off.
3. I like the sharper/cleaner cockpit graphics (only been in the Hurricane)
4. Hurricane gunsight better, not glaring now and is sharper and ranging now seems correct.
5. Hurricane boost override now seems to work.
6. Maybe my imagination but the Hurricane seems to fly more sweetly - was something changed?
7. As in the first beta release, the sounds are much improved.
8. Online interface improved.

Don't much like the sharp flat cracking sounds that seem to come from the airframe or the ones from the misfiring engine but wouldn't want dev time wasted on it.

klem
10-06-2011, 11:06 PM
with the patch I can think of this problem,
how I can solve

http://img812.imageshack.us/img812/1327/53699319.jpg

Do you mean it has solved the problem or how can you solve it?

(Did you cut down on the LSD?) ;)

xcleartheskyx
10-07-2011, 12:18 AM
thanks for the update. Next time please upload the files to a better fileshare site. Took me 10 minutes to through all the ads, waiting times and spam.

kakkola
10-07-2011, 01:54 AM
Hey all,
After the quick fix for the beta of the beta patch i tried to install it and run the game,colors are mmmm not that good (too much contrast)!!
At 1920x1080 at low level flight i have stutters with trees or grass enabled(always had this problem),the only way to eliminate stutters is resolution of 1440x900 only, with low trees no grass
All settings on medium ecxept model high and texture quality high(vsync on)
Some texture on instruments seem 256 color scale
All i hope for the future poatches is more optimization so i can run the sim without stutters to native res of my monitor(1920x1080)24"
Still a lot of work to do but i`ll try to be patient!!;)

Cheers!

Rhubarb
10-07-2011, 02:09 AM
with the patch I can think of this problem,
how I can solve

http://img812.imageshack.us/img812/1327/53699319.jpg

Try turning-off anti-epilepsy filter.

Richie
10-07-2011, 02:25 AM
Can you install Beta 2 on top of the stock game?

Phazon
10-07-2011, 02:29 AM
Can you install Beta 2 on top of the stock game?

Yeah you can. I reverted to stock game and reinstalled the beta just to check if some bugs disappeared that way.

Richie
10-07-2011, 02:37 AM
Thanks Phazon

banned
10-07-2011, 03:59 AM
Guys, is the English and Russian downloads the right way round? When I extract the downloads I get an error message. I can't seem to get the latest version to run. Regards.
Edit:
I extract the downloads to my COD folder but it shows Version 1.02.14821
I have launched it from the COD folder and Steam but same thing.

jamesdietz
10-07-2011, 05:06 AM
This did the trick -so far=No more Freezes & pretty good FPS,still slow but not bad...Thanx!

Afdn
10-07-2011, 08:30 AM
Try turning-off anti-epilepsy filter.

is not resolved
need help

GOA_Potenz
10-07-2011, 05:56 PM
crashed today while i was flying online
my spec on my sig graphics configuration all set to max except for building details set to low, for some reason i don't remember hehehe

situation was flying normaly decide to land my plane and suddenly froze and CTD.

Bloblast
10-07-2011, 08:17 PM
Good patch

Like the colours and sound. FM of Bf110 much improved. I'll be flying that one more.

TomcatViP
10-07-2011, 09:58 PM
That patch is horrible. I am sry to say so but I wonder what the guys have done up here in Russia. But certainly we ain't not want Il2 1946 back (Auto rad oil flap ?!!!).

With so many bugs in a new release I hve only one comment : Bill Gate get out of Luthier's body !

CWMV
10-07-2011, 10:11 PM
How on earth can you say that?

furbs
10-07-2011, 10:14 PM
What happened to the new 2D clouds of 2 patches ago?

xcleartheskyx
10-07-2011, 10:42 PM
The side of your plane that isnt facing the sun gets too dark now. Also, I cant play online for more than 10 minutes without my game crashing...

Helrza
10-08-2011, 12:58 AM
I cant play online for more than 10 minutes without my game crashing...

+1 on this. But was like this the last patch for me also. I did only start playing online with the last btea patch, so im not sure if it was like this b4 hand.

After about 10 minutes, it starts to stutter bad, then locks up completely.

Auto prop pitch in the E4, getting stuck at 8.30 (already noted by others, doesnt really bother me anyways, ive gotten used to manual :D )

Bullet holes on the glass of the Ju87's cockpit are using the same decals as the bullet holes of the metal skin.

Black shadows still stand out in a redout situation.

Ill add more to this post if i find em to save on having posts everywhere lol :)

edit, sorry, posted in the wrong section... thought i was in bugs rofl

MegOhm
10-08-2011, 04:45 AM
I loaded up this patch this afternoon even after reading all the crap on this forum. A squadmate and I flew some custom multiplayer missions right after patching. Colors are fine and personal preferences vary. Not worth fussing over. Also will differ depending on what you are viewing it on and your settings. Makes me wonder what kind of hardware some of you are running. Some post theirs others don't.

I am not sure why I do not see the anomalies I read about such as black shadows in redout or blue lines, or blocky shoreline etc. I do see some of the bugs mentioned but not all.

I turned up my settings a little (roads, Grass, forest to high) everything else was already max and flew some quick missions. Started with Sightseeing over London and dropped down to set off all the Fuel Tanks I could find. I truly set the riversides around London ablaze, The explosions are nice. I flew around there for about an hour at different altitudes. No problems... minor momentary slowdown at ground level but not a problem considering that has always been a load and with the dozen fuel fires I started.. Then I flew a bomber intercept and dogfight. Those ran smooth as silk.

So I am having a good time with it and look forward to more improvements. Is it just me or did that formation of Spitfires just walk away from me in my BF109? Yes CEM and all tweaked out. I had to do a shallow dive to catch them.

Nice to hear the wind when you open the the fenster. I did not hear the rounds hitting other planes anymore but did hear the hits I took.

AI and some multiplayer work such as fixing the Channel map for Coops would make my day...oh and the mirrors may as well be taken off. It is irritating to look up and see a test pattern. So as part of my start up I turn them off everytime.

Tavingon
10-08-2011, 08:21 AM
I loaded up this patch this afternoon even after reading all the crap on this forum. A squadmate and I flew some custom multiplayer missions right after patching. Colors are fine and personal preferences vary. Not worth fussing over. Also will differ depending on what you are viewing it on and your settings. Makes me wonder what kind of hardware some of you are running. Some post theirs others don't.

I am not sure why I do not see the anomalies I read about such as black shadows in redout or blue lines, or blocky shoreline etc. I do see some of the bugs mentioned but not all.

I turned up my settings a little (roads, Grass, forest to high) everything else was already max and flew some quick missions. Started with Sightseeing over London and dropped down to set off all the Fuel Tanks I could find. I truly set the riversides around London ablaze, The explosions are nice. I flew around there for about an hour at different altitudes. No problems... minor momentary slowdown at ground level but not a problem considering that has always been a load and with the dozen fuel fires I started.. Then I flew a bomber intercept and dogfight. Those ran smooth as silk.

So I am having a good time with it and look forward to more improvements. Is it just me or did that formation of Spitfires just walk away from me in my BF109? Yes CEM and all tweaked out. I had to do a shallow dive to catch them.

Nice to hear the wind when you open the the fenster. I did not hear the rounds hitting other planes anymore but did hear the hits I took.

AI and some multiplayer work such as fixing the Channel map for Coops would make my day...oh and the mirrors may as well be taken off. It is irritating to look up and see a test pattern. So as part of my start up I turn them off everytime.

Agreed about the mirrors, looks like im trying to tune an analogue television set.

Frequent_Flyer
10-08-2011, 03:36 PM
Yeah you can. I reverted to stock game and reinstalled the beta just to check if some bugs disappeared that way.

I would like to revert back to the Stock version, how is this accomplished?

Thanks in advance

Sq334_pegasus
10-08-2011, 03:37 PM
Prefered the cockpit and landscape in the previous beta patch. Also my HAT switch has stopped working with the new patch. I have to admit I installed the patch on top of the previous beta patch, maybe I should go for a full reinstall...

After a complete reinstall my game is running better than ever and I can even run it at higher settings. I'm used to the cockpit now I think, but the landscape colours do look a bit off to me.

kristorf
10-08-2011, 03:55 PM
I would like to revert back to the Stock version, how is this accomplished?

Thanks in advance

In Steam right click on your Cliffs menu (left side in library) and select 'properties'
Click the Local Files tab and then 'Verify Integrity of Game Cache'

This will roll the game back to the last 'Official' patch

Frequent_Flyer
10-08-2011, 04:46 PM
In Steam right click on your Cliffs menu (left side in library) and select 'properties'
Click the Local Files tab and then 'Verify Integrity of Game Cache'

This will roll the game back to the last 'Official' patch


Thank You, Sir.

TomcatViP
10-08-2011, 06:19 PM
That patch is horrible. I am sry to say so but I wonder what the guys have done up here in Russia. But certainly we ain't not want Il2 1946 back (Auto rad oil flap ?!!!).

With so many bugs in a new release I hve only one comment : Bill Gate get out of Luthier's body !

I hve to say that after a syst restart the game ran well without a single CTD in 5 hours.

Regarding the colors I don't like them either. I know that everybody has his own opinion but now I feel like flying in a Marvel comics book.

Insuber
10-08-2011, 07:47 PM
I did a clean install and let Steam restore to the latest official patch, then copied the patch 2 and the hotfix. No crashes after a couple of online flights (approx 1 h overall). All maxed out/on, except for the anti-epilepsy (the reinstall restored the epilepsy on, dunno why). Smooth flight as before the patch, and better overall lighting/colors. I agree that the 109 cockpit looks too contrasted.

ingsoc84
10-08-2011, 07:56 PM
I like the colors and sound, I like the fact that the interior and outside doesn't look like Im in a perpetual haze..just my opinion..to each his/her own....in the end...we will get what we get, and hopefully different individuals will be able to do various environment mods like SH5, if this is possible with this game...dont see why not, but Im not a programmer.

Afdn
10-09-2011, 12:02 AM
I do not like the cockpit of the beta patch Bf109
is terrible, but I loved before

Rjel
10-09-2011, 12:28 AM
I do like the landscape color now. Seems less cartoonish, something that's plagued IL2 from it's very beginnings.

Ploughman
10-09-2011, 12:40 AM
Game locks during graphically intense moments and i have to hit Alt/Tab/delete to crash the game, so far this only happens on the on-line maps...I played a good long mission on teh BoB map, no worries, but the on line maps seem pretty pokey. This is new, previously it might halt for a while and then carry on but now it locks, otherwise it looks pretty good, other thing is despite mapping my keyboard to oil and engine cooling on the 109e4 it didn't work.

I've a quad6600, 4gb RAM and a Gt9800 GPU.

ingsoc84
10-09-2011, 02:24 AM
I did a clean install and let Steam restore to the latest official patch, then copied the patch 2 and the hotfix. No crashes after a couple of online flights (approx 1 h overall). All maxed out/on, except for the anti-epilepsy (the reinstall restored the epilepsy on, dunno why). Smooth flight as before the patch, and better overall lighting/colors. I agree that the 109 cockpit looks too contrasted.

Insuber..are you really running a 550 psu with your cared and cpu? any problems? I have an 850, and thinking of buying your card..thought I might even need more power..thanks

smurf-oly
10-09-2011, 07:09 AM
Overall performance and stability is good and about the same with beta-2 as with current Steam version. Early glitches I experienced were solved with a Windows restart.

The colors are better than pre-beta though a bit over saturated and with a bit too much contrast. Cities look much better. I do like the structural noise and air turbulence on extreme maneuvers and the enhanced audio (in cockpit guns sounds are an improvement... the in cockpit engine sound seems less realistic, being unmuffled and essentially the same as the external... the external engine sound is improved).

Definitely appreciate the effort that has been put into creating and improving the game!

One observation on the physics model: I did notice on a fly through of London, that when one wing intersects a solid object (such as a brick smokestack), while the wing is sheared off nicely, there is no evidence at all of the asymmetric effect of the impact, which should cause the plane to instantaneously yaw wildly towards the side of the impact.

Also, I second an earlier observation that it would be great if engineering specifications could be part of the "Realism" options, where maneuvers that over stress the plane would cause structural failure (like opening the landing flaps at high speed or making extreme maneuvers at the bottom of over-speed dives).

I understand that these are likely very low priorities in the big picture of developing and polishing this title.

GOZR
10-09-2011, 07:13 AM
Interesting I'm getting better performances in "full screen" mode now than "pseudo".. anyone seen the difference ?

Insuber
10-09-2011, 09:21 AM
Insuber..are you really running a 550 psu with your cared and cpu? any problems? I have an 850, and thinking of buying your card..thought I might even need more power..thanks

Yeah ingsoc no problem at all, provided that it's a good brand unit. And mine is a 2 years old psu. Before upgrading the psu I decided to give mine a try, and so far so good. Did the prime95 stress tests and all ...

If you listen at psu manufacturers, you'd need a 1 GW PSU ... lol.

Afdn
10-09-2011, 02:38 PM
I agree that the 109 cockpit looks too contrasted. http://www.escuadrillasazules.es/components/com_agora/img/smilies/afdn_415.gif

ingsoc84
10-09-2011, 09:35 PM
Yeah ingsoc no problem at all, provided that it's a good brand unit. And mine is a 2 years old psu. Before upgrading the psu I decided to give mine a try, and so far so good. Did the prime95 stress tests and all ...

If you listen at psu manufacturers, you'd need a 1 GW PSU ... lol.


Thanks for the heads up..appreciate it much!

katdogfizzow
10-10-2011, 12:47 AM
I just tried this latest beta guys...wtg. I was a little apprehensive with all the haters in this thread complaining, but the game is looking really good. The colors are really looking awesome. Just about perfect on my end

Also, anybody complaining about the cockpits is out of their f'ing minds

109 flyby sounds are EPIC!

My video test is here:
http://forum.1cpublishing.eu/showpost.php?p=347008&postcount=1259

Smokeynz
10-10-2011, 02:21 AM
Colours look better in this update patched version.
Contrast is better.
Haze is better, can see aircraft at distance now.

I would suggest lowering the haze a tad more or have levels like like cloud assignable in FMB. Sometimes there is little haze, or moisture from humidity, other times there is alot. Part of weather and should be tunable.

I would suggest taking a little Red out of the dark grey, a click or two. The darker dash board (109) can look a little red. Unless this is correct of course, depends if the dash wasn't pure grey or not.
Maybe the dash lights are bleeding through the intire dashboard, so maybe check that.

I see the "red out" bug, some areas are full black, possibly linked to a particular colour or shading.

A bug (I have had this from default) where I lose USB controls periodically, the usb connections drop from time to time.(I hear the windows system disconnect sound as per unplug) This only happens in CLOD, so that is the isolation.
I have tried powered usb hubs etc, but same effect.
Typically I lose an older style USB to RS232 which drives my rudder.
I also periodically lose my TIR3, (plus TIRclip for 6DOF)
If I refly in an online run server I can obtain the controls back.


I note my comments about colour and contrast are from a fully calibrated system. I run a Video calibration service for high end video and calibrate PC's aswell.
Others who comment about colours, contrast should calibrate their monitors and video systems before commenting about colour or contrast.
The built in windows system is not good enough, it requires software and measurement device.

Dell T1500
Win7 x64
8gb ram
Nvidia 460

buzzard
10-10-2011, 03:29 AM
I loaded up this patch this afternoon even after reading all the crap on this forum. A squadmate and I flew some custom multiplayer missions right after patching. Colors are fine and personal preferences vary. Not worth fussing over. Also will differ depending on what you are viewing it on and your settings. Makes me wonder what kind of hardware some of you are running. Some post theirs others don't.

I am not sure why I do not see the anomalies I read about such as black shadows in redout or blue lines, or blocky shoreline etc. I do see some of the bugs mentioned but not all.

I turned up my settings a little (roads, Grass, forest to high) everything else was already max and flew some quick missions. Started with Sightseeing over London and dropped down to set off all the Fuel Tanks I could find. I truly set the riversides around London ablaze, The explosions are nice. I flew around there for about an hour at different altitudes. No problems... minor momentary slowdown at ground level but not a problem considering that has always been a load and with the dozen fuel fires I started.. Then I flew a bomber intercept and dogfight. Those ran smooth as silk.

So I am having a good time with it and look forward to more improvements. Is it just me or did that formation of Spitfires just walk away from me in my BF109? Yes CEM and all tweaked out. I had to do a shallow dive to catch them.

Nice to hear the wind when you open the the fenster. I did not hear the rounds hitting other planes anymore but did hear the hits I took.

AI and some multiplayer work such as fixing the Channel map for Coops would make my day...oh and the mirrors may as well be taken off. It is irritating to look up and see a test pattern. So as part of my start up I turn them off everytime.


I agree with MegOhm-

Lots o' claptrap about the beta on the forum. I am running stable with an OC'd Crossfire setup and overclocked CPU. Without the boost, I would probably be running a couple frames slower than the previous official patch. Most settings medium-high. except for trees at low. Generally around 60fps, have to have vsync on though. The odd lockup, usually just a force quit to the desktop, as opposed to a full reboot.

buzzard

Win 7 64 bit
AMD Phenom II 3.4 OC to 3.73
8 GB GSkill RAM
5830 Crossfire, OC to 950/1300

Fansadox
10-10-2011, 08:38 PM
Is there anti aliasing yet?

pencon
10-11-2011, 12:47 AM
There's a lot more that needs tweaking than the cockpit colour ( which is fine ) How about a proper quick mission editor like in 1946 where you can just choose opposing planes and fly ? The one in this sim are too limited .

15.Span_Valalo
10-11-2011, 02:02 PM
Hi everyone,

The beta continues!

We are generally happy with the updated colors and lighting. The sound is also more mature than in the previous beta.

We are however concerned about stability and performance on various hardware. If you still experience reduced FPS, we want to know your system specs, including graphic driver version and in-game graphic settings.

If you ever experience a crash, we want to see your crash dump! There is a
Cppcrash
Folder under your main game install
([Program Files]\Steam\steamapps\common\il-2 sturmovik cliffs of dover)
Which contains a .dmp file for each game crash.
We’re very interested in those. Please forward them to
ishevchenko (at) 1cpublishing.eu
along with your system specs and the description of what you were doing at the time of the crash.
NOTE: we will be looking at all your crash dumps, but I may not necessarily be able to answer general questions or suggestions (while I do read them all)

Here’s the patch readme:



The download links are here:

Download links - RUSSIAN
The file is 678 MB (710 951 991 bytes)
torrent: http://www.1cfiles.com/IL2_CliffsofDover/IL2COD_15866_ru.rar.torrent
direct link (wupload): http://www.wupload.com/file/307868789/IL2COD_15866_ru.rar


Download links - ENGLISH
The file is 678 MB (710 944 061 bytes)
torrent: http://www.1cfiles.com/IL2_CliffsofDover/IL2COD_15866.rar.torrent
direct link (fileserve): http://www.fileserve.com/file/JEf6zME/IL2COD_15866.rar
direct link (wupload): http://www.wupload.com/file/307868784/IL2COD_15866.rar

IMPORTANT NOTE: Please clear your game cache prior to installing the patch.
([Documents]\1C SoftClub\il-2 sturmovik cliffs of dover\cache)
Otherwise the patch may run with various graphical glitches.



Update – October 6, 2011
Please download and install a small update to the beta that fixes the most commonly encountered issue that has to do with explosions and particle effects hanging up the game.
http://www.1cfiles.com/IL2_CliffsofDover/IL2COD_15866_core_patch.rar

Extract the contents to your
[Program Files]\Steam\steamapps\common\il-2 sturmovik cliffs of dover\
Folder. (It already contains the folder structure and should automatically put the file into the \parts\core\ subfolder – or if you’re using some weird extraction method, please put the file there manually)

We are currently looking at other issues. Reviewing some conf.inis sent to us, we see that a lot of people reporting decreased frame rate are playing with the anti-epilepsy filter enabled. Please disable it in the game options or manually edit the line in conf.ini, setting AntiEpilepsy to 0.
Also if you encounter an issue where all buildings in the game disappear, please check your conf.ini for a corrupted
StereoMode
Key value (which by the way can enable 3D stereo on compatible hardware, if you’re willing to test this even further)
It can be either 0 (OFF)o r 1 (ON). If it’s anything else – and we’re trying to figure out why it went haywire on one tester’s machine – then manually set it to 0.

hello luthier, I am more interesting to CLoD, but for me is imposible play him.... I have got a pc I7 to 2600 processor with 2 grapich cards in sli (Nvidia 275GTX to ZOTAR) + 6gb Ram ddr3 in three channel... I had disconect SLI to nvidia and conect SLi and low grapichs but fps is very lows... 15 - 25 fps with more suthers.. :(


thaks for reading this mail... I hope u feedback.

ingsoc84
10-11-2011, 09:34 PM
Never had a lock up or crash with either original version or both betas...I like the colors..I like hearing the wind when I open the side window of the 109..like the sounds very much....I'm not into online/multiplayer flying, so I can't comment as to those issues..but IMO the new color scheme is better than beta 1.

Topo
10-11-2011, 09:45 PM
hello luthier, I am more interesting to CLoD, but for me is imposible play him.... I have got a pc I7 to 2600 processor with 2 grapich cards in sli (Nvidia 275GTX to ZOTAR) + 6gb Ram ddr3 in three channel... I had disconect SLI to nvidia and conect SLi and low grapichs but fps is very lows... 15 - 25 fps with more suthers.. :(


thaks for reading this mail... I hope u feedback.

Strange...
I've an I7920 @2600, 6gb ram and a single GTX 570, and i'm happy with performances now.
Maybe is the video card?

Wolf_Rider
10-12-2011, 01:12 AM
Is there anti aliasing yet?

it seems there is a level of AA ingame... but it also seems to be LOD dependant

Space Communist
10-12-2011, 03:46 AM
it seems there is a level of AA ingame... but it also seems to be LOD dependant

Somebody really needs to sticky that FXAA mod thread.

JG14_Jagr
10-12-2011, 04:08 AM
I flew the original BETA and upon strafing a KW plane online I had a hard lockup. I loaded the "Hotfix" patch from the 6th and repeated the same online mission and no problems at all..

15.Span_Valalo
10-12-2011, 08:36 AM
Strange...
I've an I7920 @2600, 6gb ram and a single GTX 570, and i'm happy with performances now.
Maybe is the video card?

I left game for the long time... it is very frustrated for me... thks mate to reqest.

JG1Baron
10-12-2011, 08:46 AM
hello luthier, I am more interesting to CLoD, but for me is imposible play him.... I have got a pc I7 to 2600 processor with 2 grapich cards in sli (Nvidia 275GTX to ZOTAR) + 6gb Ram ddr3 in three channel... I had disconect SLI to nvidia and conect SLi and low grapichs but fps is very lows... 15 - 25 fps with more suthers.. :(


thaks for reading this mail... I hope u feedback.


You need better graphic card mate. Thats all.

Phazon
10-12-2011, 09:19 AM
Is there anti aliasing yet?

As in a method that effectively works, not yet. :P

The devs are aware it doesn't work very well currently, but its one of those things that isn't a quick fix so it probably won't be until the next patch.

Fansadox
10-12-2011, 10:49 AM
As in a method that effectively works, not yet. :P

The devs are aware it doesn't work very well currently, but its one of those things that isn't a quick fix so it probably won't be until the next patch.

Thx no reason for me to reinstall then yet.

Trooper117
10-12-2011, 11:13 AM
Looking at some of the latest vids from the latest beta, you have to admit it still looks PDG..
I have at last been able to play the game more or less without hassle since this last beta patch, and although it still has a long way to go, its still worth installing and playing.
It seems a shame just because of AA not functioning 100% that you think its not worth playing?

JG52Krupi
10-12-2011, 12:45 PM
Cockpit colors stay.

I think you just need to get used to them a bit, or not play at high noon for a while.

I didn't see this post, but after having spent some time in the cockpits I feel I have to say that your comment could not be further from the truth these cockpits are TERRIBLE when compared to what they used to be. I fly online most nights with TS3 and have yet to hear one person say they like the cockpits in fact most have made negative comments.

The cockpits were one of the best things in the game IMHO but now they have lost the quality that made them so great...

I am aware you are working on other parts of the sim but I hope at some point we get the awesome details/effects back.

Plt Off JRB Meaker
10-12-2011, 03:33 PM
+1

Totally agree Krupi,the original cockpit quality has gone,it's still nice,but it ain't superb,as it once was IMO,pity.:(

He111
10-13-2011, 04:10 AM
Does this patch have server 1.04 ? if not ,then where?

Thanks

.

yakaddict
10-13-2011, 03:18 PM
For those looking for an anti aliasing fix with nvidia cards, check this out, it was recently posted, does work and actually better than the stock anti aliasing because not only does it look better, it also relieves the system of a considerable workload.

http://forum.1cpublishing.eu/showthread.php?t=25281

ATAG_Septic
10-13-2011, 03:41 PM
For those looking for an anti aliasing fix with nvidia cards, check this out, it was recently posted, does work and actually better than the stock anti aliasing because not only does it look better, it also relieves the system of a considerable workload.

http://forum.1cpublishing.eu/showthread.php?t=25281

I believe it's a DX10 fix, which works on AMD too? It definitely works on my XFX 5970 HD and in my opinion looks great! There is a hot key that works in-game to turn it on or off and the difference is quite clear to me. Some have posted concerns about it being picked up as a cheat by Steam though.

yakaddict
10-13-2011, 04:08 PM
I believe it's a DX10 fix, which works on AMD too? It definitely works on my XFX 5970 HD and in my opinion looks great! There is a hot key that works in-game to turn it on or off and the difference is quite clear to me. Some have posted concerns about it being picked up as a cheat by Steam though.

It has dx9 files as well, if you need them. However I have heard of it potentially being seen by steam, but havent heard any reports of it actually happening. I dont worry about it because I never play it online and probably wont till the game is properly optimized. I heard that it does work on ati cards but can have a performance hit so its worth a shot, if it dosent help I suppose you could just remove the files and fix that.

Madcop
10-14-2011, 11:58 AM
I believe it's a DX10 fix, which works on AMD too? It definitely works on my XFX 5970 HD and in my opinion looks great! There is a hot key that works in-game to turn it on or off and the difference is quite clear to me. Some have posted concerns about it being picked up as a cheat by Steam though.

Hello Maxwatts.

Could you please tell me what hotkeys you are using to enable and disable it ?

I read about Pause/Break key and Ins/Del .What are you using ? (I have a AZERTY Keyboard)
Also , when exactly do you turn it on ?, when in GUI or when the mission is already running ?

Thanks a lot
Madcop:(

MSI Twin Frozz 6950
W.7-64
ASUS P8Z68-V PRO
i7-2600K

David198502
10-14-2011, 12:37 PM
just went back to previous beta patch 15527, which showed me that the beta patch 15866 is nothing but crap....
-colours of the landscape are debateable, but all the members who live in that area claim that the previous beta patch colours are more convincing
-cockpits are drastically overcontrasted and lost all reflections(big step backwards)
-crosshair of the 109 is almost invincible when played with an FOV of 90° or higher(big step backwards)
-performance slightly decreased and stutters are way more noticeable now again
-flyby sounds, whether realistical or not, are now not as convincing anymore, because of the loss of the doppler effect

most irritating is that luthier stated that the colours are to stay that way...thats rubbish

Trooper117
10-14-2011, 12:59 PM
If that be the case, then there isn't much point in going back really.. when the proper patch comes, and the colours are remaining the same then its a matter of just wearing it.