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View Full Version : Have we got any Active Clod Squads??


Ze-Jamz
07-29-2011, 05:42 PM
As the title says really..

I know alot of people add Tags to their names but dont belong to a squad etc so how many actually fly here

AFJ who have been very active untill recently in IL2 in Tournaments Flying Warclouds, Spit-109's etc etc but not here..

Couple of them have the rigs capable of running it but have chose to not fly here even though they would/could enjoy it...most wouldnt be able to run it yet so only the future will tell on that one

pupo162
07-29-2011, 05:58 PM
im a member of E69.

toguh we dont have an organzied Clod "wing" just random sorties, and lone hunting.

Ze-Jamz
07-29-2011, 06:01 PM
im a member of E69.

toguh we dont have an organzied Clod "wing" just random sorties, and lone hunting.

Im not necessarily on about an organized wing.. Most squads just do sorties now and then...i doubt your have competitions or tournaments like the good ol Il2 ones..

what sort of numbers do you have flying?

6S.Tamat
07-29-2011, 06:25 PM
I'm part of "Sesto stormo Diavoli rossi". Our team with a good number of others scattered in Europe still partecipates to online tourneaments in Il2 (SeoW and other kinds). We don't play to Cod yet as a team, and now i'm sorry to say not even as single pilots, cause of the "not good" state of the product. We are all waiting for be able to fly on Cod with satisfaction, but talking with all the people of the other wings too there is day by day more people that are not believing anymore that the game will survive..

Let's hope but the morale is low about that..

bw_wolverine
07-29-2011, 06:40 PM
Bad Wolves Squadron here. Back a while ago we had about 8 pilots. Currently, we've got three (including myself) making the upgrade to CloD. One of our members is having CTD issues with the game that's making it hard to get him involved.

JG52Uther
07-29-2011, 06:50 PM
JG52 should have moved over to CoD, but with the problems its just not happening yet.I think Krupi is the only one flying CoD regularly.
I think a mass depression set in when it was released,so most of us are not even flying il2 now,and we were very involved in online wars,USL etc.
:(

pupo162
07-29-2011, 06:58 PM
Im not necessarily on about an organized wing.. Most squads just do sorties now and then...i doubt your have competitions or tournaments like the good ol Il2 ones..

what sort of numbers do you have flying?

out of the 50 or so players on the wing, pheraps 1 or 2 every other week, there is not much of organization nor much of an enthusiasm to fly the sim right now

JG53Frankyboy
07-29-2011, 07:02 PM
im a member of the virtual III/JG53 'Pik As' . But we are more interested in COOPs , selfmade teammissions and COOP online wars in IL'46 times. We were never very interested in the Dogfightserver online gameplay - even the scripted ones like WoP servers.

And with the actual status of COOPs in CoD you can imagine our group flyinghours in CoD ;)

CaptainDoggles
07-29-2011, 08:03 PM
JG52 should have moved over to CoD, but with the problems its just not happening yet.I think Krupi is the only one flying CoD regularly.
I think a mass depression set in when it was released,so most of us are not even flying il2 now,and we were very involved in online wars,USL etc.
:(

Yep I see Krupi zooming around in his E-1 quite frequently.

klem
07-29-2011, 10:44 PM
JG52 should have moved over to CoD, but with the problems its just not happening yet.I think Krupi is the only one flying CoD regularly.
I think a mass depression set in when it was released,so most of us are not even flying il2 now,and we were very involved in online wars,USL etc.
:(

56RAF are in exactly the same boat. Only a couple of us flying CoD atm while the rest have gone off to RoF until CoD is playable on line and there are servers up with objective based missions. In IL-2 we always liked to tackle the mission and win the map if possible but having experienced the CoD possibilities we don't feel we can go back to IL-2 now.

Actually I am flying RoF on Squad nights and CoD any other time I am on. RoF doesn't really do it for me but I can at least fly with my buddies. I think they will move back once the main bugs are fixed. If not I'll have to look at rebuilding the Squad in CoD.

Meanwhile I have been linking up with one or two other guys on SYNDICATE and Repka CoD servers.

VO101_Tom
07-29-2011, 11:47 PM
I am flying regularly, two other member monthly with couple occasions, there are not more. I hope so, this will change (we have 17 active members, who play with different games regularly). They said, it would be bought (this means a new PC most to them), if there would not be this much bug, and there would be some kind of on-line war. Dogfight servers very few people liked it from us.

On-line war, and chat (like Hyperlobby). This brings the squadrons, pilots, together. These are missing from CloD for me. Forum and ingame chat is not enough, you knew the others much better in Il-2.

ElAurens
07-30-2011, 02:01 AM
I'm the only BlitzPig that flys online anymore at all, and that is pretty rare really. Most have just become bored with IL2 altogether. 10 years of the same thing can do that.

I don't fly Clod at all except to check the latest patch performance, when one is released, still not good enough to bother with.

The most organized thing we do is play ArmA2 Combined Ops once a week.

We had high hopes for Cliffs of Dover, but alas, the extended development cycle will probably spell the end of the Pigs, at least as a flight sim oriented group.

If CloD can get to a playable state before the end of the year, then things might change for us, but there will never be 10+ Pigs online at the same time ever again.

Ze-Jamz
07-30-2011, 07:05 AM
Thanks for the replys lads.

ElAurens I'm sure your sort something out fella, join another squad if need be?
I'm guessing everyone is in the same boat, vert few members are able to run Clod due to the bugs etc so everyone's waiting.

I have to agree having a lobby makes a community, and certainly helps with squad participation..hopefully one day soon were have a lobby for this game.

I like objective based missions cuz you know where to be and where the action is but to be honest I don't mind just hooking up with squad members/flyers and winging, just as much fun

Just hoping we see this game improve and do it quick enough that the squads we have here participate and haven't give up on it.

Nothing better seeing a few squads on both sides fighting one another on big objective based maps.

I can invision good things, just hope it happens

~S~

klem
07-30-2011, 08:20 AM
Ze-Jamz, this is a very revealing thread which I hope will stay clean and on topic.

I know only about 8 guys have posted hereso far but its the same story, something like 1-2 players of squads that would probably be around 10-15 strong at least. Ours has 17 'active' and we used to put up 10-12 regularly.

Whilst the servers are not particularly active at he moment - although one or two have hit numbers around 50 plus - it tells me that we can expect to see perhaps ten times as many on line once all the bugs are sorted.

I think its important to keep that kind of positive thinking alive while some are consgning CoD to the bin.

But please guys, don't push the thread off topic.

tintifaxl
07-30-2011, 09:07 AM
I'm the only BlitzPig that flys online anymore at all, and that is pretty rare really. Most have just become bored with IL2 altogether. 10 years of the same thing can do that.

I don't fly Clod at all except to check the latest patch performance, when one is released, still not good enough to bother with.

The most organized thing we do is play ArmA2 Combined Ops once a week.

We had high hopes for Cliffs of Dover, but alas, the extended development cycle will probably spell the end of the Pigs, at least as a flight sim oriented group.

If CloD can get to a playable state before the end of the year, then things might change for us, but there will never be 10+ Pigs online at the same time ever again.

The very same thing happened to me and my squad. :mad:

Nearly all of them bought COD, but no one wants to fly it in the current state and as we are more of a coop squad, it has little to offer, even when the multiplayer bugs get squashed. We now play Arma2 on a regular basis.

Tree_UK
07-30-2011, 09:14 AM
To be honest the release of CLOD in its awful state as done nothing but damage to online squads, it as split them down the middle or for some members they have just simply stopped flying, the game as been a community killer. The guys that I fly with out of 12 of us that would regulary fly Il2 on hyperlobby theres only 3 at best that give CLOD any time, the rest have simply stopped flying.

ATAG_Bliss
07-30-2011, 11:00 AM
Gonna have to agree. Our members talks trash about it on our own forums and this one constantly. But even in it's current state, MP, IMO is much better than any other sim out there. But having been in the FMB quite a bit, I'm very biased because I know just how much this puppy is capable of. Other sims don't hold a candle in that regard besides the old one. When will it "get there"? Who knows. But I have no doubt that one day it will do everything that was promised. Lets just hope it's sooner and not later.

JG52Krupi
07-30-2011, 11:12 AM
Yep I see Krupi zooming around in his E-1 quite frequently.

Always on your six... :-P in a flat spin :cry:

ATM I fly regular sorties with the fanboy's public enemy No1 and 2, or Tree and Furbs as 90% of the members (I.e. The non fanboy population) here know them as :lol:.

Tree_UK
07-30-2011, 11:17 AM
Always on your six... :-P in a flat spin :cry:

ATM I fly regular sorties with the fanboy's public enemy No1 and 2, or Tree and Furbs as 90% of the members (I.e. The non fanboy population) here know them as :lol:.

lol, it is good flying with you mate, though we all have our frustrations!! And it goes to show that when people talk we soon realise we all have the one thing in common, we are flight sim geeks!! :grin:

JG52Krupi
07-30-2011, 02:44 PM
Haha, Krupi, you were in one of my postings earlier... watched as you rammed a 109 wreck on the runway on takeoff....

That wasn't me :oops:

(Please god don't let Uther read this post or hes going to post about what its like having me for fighter escort or a wingman :lol:)

JG52Uther
07-30-2011, 02:57 PM
(Please god don't let Uther read this post or hes going to post about what its like having me for fighter escort or a wingman :lol:)

I would rather have a Spitfire on my 6 than you flying escort Krupi, I would feel safer... ;)

CWMV
07-30-2011, 03:05 PM
I'm also with II/JG53.
See link here
http://www.iijg53.com/
Right before I joined up they remade their website and forums to reflect CoD rather than IL2, and there was much anticipation and high hopes for it.
Then reality struck and given the condition of the game at release and that it persists in that condition we have not switched over.
Honestly in talking to everyone I can over there (we have over 50 active members) most have given up on CoD. Most have just written it off due to its condition, and then compared to UP3 its just a no brainier. We play a very long campaign spanning the entirety of the war and CoD cant support that.
There are still a few that are die-hard CoD believers but for the most part people have told me that they hope we don't switch over. I know of more than a few that will simply leave the group if we switch.

David198502
07-30-2011, 03:17 PM
this thread is interesting to read, but it shows how cod is seen my many people.that s pretty bad news all in all.

6S.Tamat
07-30-2011, 03:26 PM
The shame is that it seems that the producers didn't understand that the life of the game is wired with the organized wings.
They understood that is very important modder's world, but from the development actions it seems that they didn't follow up the reasoning: the modders are linked in most of cases with squadrons and squadrons need the multiplayer.
The shame is that in CoD the multiplayer is really undeveloped and not organized clearly (starting from coop to the game interface trough all the rest).
The squadrons moreover are like magnets for the newbies, helping and teaching how to fly. We still are doing that on Il2 with alot of peoples and still nobody came to see anything about CoD.
At the end the big problem is that you cannot put on the market a new simulator saying that it has new engine management and there are big bugs on that, saying that there is a good new graphic engine and you cannot put the trees, saying that there is massive multiplayer with 128 people and not even put the coop or let the players able to switch plane just before to be killed...
The people leave the game, start to move the attention to different ones and you loose what is obviouslly called "launch" of the game and not "brake".
I'm sure that someone here will say that it is complaining, but really it is only what i think, and I am very sad for that, with all of my wing friends (we think all that, and I am one of the few that still care to come here to see the news..)

JG52Krupi
07-30-2011, 03:32 PM
The shame is that it seems that the producers didn't understand that the life of the game is wired with the organized wings.
They understood that is very important modder's world, but from the development actions it seems that they didn't follow up the reasoning: the modders are linked in most of cases with squadrons and squadrons need the multiplayer.
The shame is that in CoD the multiplayer is really undeveloped and not organized clearly (starting from coop to the game interface trough all the rest).
The squadrons moreover are like magnets for the newbies, helping and teaching how to fly. We still are doing that on Il2 with alot of peoples and still nobody came to see anything about CoD.
At the end the big problem is that you cannot put on the market a new simulator saying that it has new engine management and there are big bugs on that, saying that there is a good new graphic engine and you cannot put the trees, saying that there is massive multiplayer with 128 people and not even put the coop or let the players able to switch plane just before to be killed...
The people leave the game, start to move the attention to different ones and you loose what is obviouslly called "launch" of the game and not "brake".
I'm sure that someone here will say that it is complaining, but really it is only what i think, and I am very sad for that, with all of my wing friends (we think all that, and I am one of the few that still care to come here to see the news..)

I agree but I am sure the tide will change.

The lack of content compared to the original il2 was always going to be a problem but we have two of the most used fighters and some of the most used axis bombers in a few months far more ppl and squadrons will have moved over.

6S.Tamat
07-30-2011, 03:40 PM
I agree but I am sure the tide will change.

The lack of content compared to the original il2 was always going to be a problem but we have two of the most used fighters and some of the most used axis bombers in a few months far more ppl and squadrons will have moved over.
I hope that! If not i wouldn't be there searching for news.. Bu i cannot be like "everything is going to be ok for sure", the comparison with the old il2 or Rof is difficult also for the development: they were 1st try of new companies. That seems more like a "shooting on your feet" than a "we will improve soon".
BUT yes. Let's hope for a better time.

JG52Uther
07-30-2011, 03:55 PM
As the coop mode with online wars is hugely popular amongst the big Russian squads, it came as a bit of a shock to not see it in CoD.
Its what a lot of squads just assumed would be in from the beginning I think.
Five months after release I really thought we would be flying a huge BoB online war every night in Hyperlobby. Yes, I was naieve...

6S.Tamat
07-30-2011, 04:25 PM
As the coop mode with online wars is hugely popular amongst the big Russian squads, it came as a bit of a shock to not see it in CoD.
Its what a lot of squads just assumed would be in from the beginning I think.
Five months after release I really thought we would be flying a huge BoB online war every night in Hyperlobby. Yes, I was naieve...
was a common naive thought....

ElAurens
07-30-2011, 04:46 PM
That's what we were hoping for as well.

Ze-Jamz
07-30-2011, 04:59 PM
Yep huge online BoB wars would of being immense especially from a squad perspective

klem
07-30-2011, 07:16 PM
Yep huge online BoB wars would of being immense especially from a squad perspective

Well, thats what we came for.

Maybe one day..... Need a degree in coding and a lot more info on the game parameters/objects etc to put something together.

JG52Uther
07-30-2011, 08:45 PM
I thought from the beginning it was said there'd be no Hyperlobby?

No, it was said by the devs that things like Hyperlobby could be used.I think the words used by Oleg when asked were: ''of course! ''

Blackdog_kt
07-30-2011, 10:18 PM
There's no way to bypass Steam but according to the manual HL support (or other 3rd party server browsers) is possible, it's just not 1c's job to do it (just like they didn't do the work themselves for the previous IL2 series, the creator of HL did it on his own).

In other words, having HL support for CoD is possible if the creator of HL wants to do it, then you will be clicking the "join" button, HL will minimize and CoD will launch, just like with IL2. The difference is that launching CoD will automatically call up the steam client if it's not already running.

VO101_Tom
07-30-2011, 10:19 PM
I remember when it was said that online would be handled through Ubi/Steam and the uproar it created, nothing about Hyperlobby. Things like HL could be interpreted to include Steam, as lame as that is, but I haven't found the post promising HL, that's just fan-fiction....

There is a topic on the Hyperlobby forum (http://hyperfighter.sk/modules.php?name=Forums&file=viewtopic&t=7954), but nothing actual :/

No601_Swallow
07-30-2011, 10:28 PM
My squadron (Tangmere Pilots http://www.tangmerepilots.co.uk/) is all waiting with baited breath until the co-op/lobby features get sorted out.

We're all BoB nuts (being UK-based) and many of us posted pics of each other proudly displaying our "collector's edition" boxes on release. So, we're collectively disappointed that we can't unleash cinematic and game-tastic hell in the theatre that defines us as a squadron (or 4).

But.

Most of us are still hoping, carrying the flame. Personally, since I'm rubbish at actually shooting stuff, I'm really hoping the added (FR) cockpit complexities will even the playing field.

Thus: many of us are still expecting CloD to come good and so we'll be migrating as a squadron to CloD as soon as the MP is sorted out, I think.

SNAFU
07-30-2011, 10:42 PM
Our old group (III./JG27 as my sig indicates ;) ) decided to switch to CoD already in June. We have a hard start and here and then discussions are up again, but for many of us, there was no getting back to IL2, and for me there will be no. Some or many flying more RoF now, but it really put us into a hard challange to hold on and enjoy PC simulation together. But we train now on CoD and are getting slowly into it, though for many it is not really possible, due to hardware issues.

I spent most of my time with CoD in the FMB and as Bliss said, CoD has a huge potential in mission design, even though I have no idea of programming, I rather switch completly to DCS or RoF, before I reinstall the old 1946, and that`s not only me and caused a kind of red line in our group.

I also like the fast food action, trying to outturn a Spit on deck with my E3b for relaxation or the Repka 3 Minimap for some flying and shooting practice, but what I miss, is a server which provides you the feeling of how it could have been in the time over the channel and South Britain. So I am about to bring our server in shape, and with the map design I focus on historically orientated missions. In 1946 we were always missing a DF server were a squad can join and fly an organized mission any time. Usually the airfields and maps were designed for the regular quicky or if you want to fly in VOW or AFW you had to wait an hour for enough players to join a coop. Or the map was over just when all members had got airborne. Now we have a chance to combine coop and DF server and so we want to focus and will try to provide a server for squads for training and mission flying without interuptions by lone wolf-die hard players and dive into the immersion of a sortie on a 1:1 map and with encounters within squadsize (AI or other squads) and not the usually 1 or 2 aginst 1 or 2. So I hope more squads will show up in CoD MP and enrich the game. ;)

Blackdog_kt
07-31-2011, 01:54 AM
Personally, since I'm rubbish at actually shooting stuff, I'm really hoping the added (FR) cockpit complexities will even the playing field.


Heh, so true on my part as well, except that in my case it's being good with shooting but terrible with close-in maneuvering: i was a 190 driver for years, i would always follow a routine of "stay high around the fight, dive on those around the furball, one shot and back up, break-avoid-ignore those flying even higher", to the extent that whenever someone managed to saddle up on my six the outcome was pretty much guaranteed :-P

klem
07-31-2011, 06:27 AM
we want to focus and will try to provide a server for squads for training and mission flying without interuptions by lone wolf-die hard players and dive into the immersion of a sortie on a 1:1 map and with encounters within squadsize (AI or other squads) and not the usually 1 or 2 aginst 1 or 2. So I hope more squads will show up in CoD MP and enrich the game.

SNAFU that's exactly what we are looking for... once we can get the rest of the guys into CoD!

And its 100% on-topic because that is what is going to encourage Squads to form/re-form for on-line play.

SNAFU
07-31-2011, 09:01 AM
Cheesehawk I am still testing and trying and testing and starting all over again... :rolleyes:

I have little idea from C# and there is no one in my squads that does, so I am only progressing in little steps. And I do not expect the casual player looking for an online fight to have real joy on a map designed for groups, where the smallest number of opponents you meet is 8. So I do not expect much popularity, but the server shall mainly focus and squad mission flights and training. ;-)

But enough writing, results will tell us, if something like that is useful or doable. :rolleyes:

Mechanist
07-31-2011, 01:04 PM
As the only CloD flying member of the 59th (hungarian red side squadron former 42nd Red Hunters) I told my other squadmates to wait with CloD about a year to let the developpers sort out the problems. Also most of us haven't got sufficient rigs to run this beauty.

The other problem is the main plot of this game... Because half of our pilots flew the Sturmovik and kill anything on the ground. It is just not happening in BoB, at least not in the red side. Also the Blenheim is bit of an ugly duckling of attack or bomber planes. A Wellington would be much nicer, or a later mossie...

So in general we wait for the fixes, the new rigs, and hopefully for the Battle of Moscow.

SNAFU
07-31-2011, 07:42 PM
I saw your server was full up last night, I was a sad panda seeing the "Password Protected"

No, thats a bug, I think erveryone trying to conect and not getting pass the password is counted as joined or something. ;) I am still working on submissions.

=69.GIAP=STENKA
08-01-2011, 11:30 AM
At the 69.GIAP we invested in a new hex core server to run COD which is now fully operational, so far only around 8 of the pilots are flying COD. However, with more than three IL2 campaigns and one ROF campaign each week COD activity is running a poor third.

It needs a real campaign against human adversaries to get people excited again.

So if there are any squads or coalitions out there ready for a campaign drop over to www.69giap.com and say hello. I think we can target 12 players a side realisticly.

I originaly intended to start with a Dunkerque campaign but that's been scrapped for lack of ships. It needs a simpler scenario particularily as we don't have online war software like SEOW available.

We will need to take a similar approach to that which we used for ROF. Basicly that meant a short test campaign of 10 missions simulating one day on a limited portion of the map. Missions will need to be built by hand and stats analysed manualy.

It's only by actualy running a campaign that you can actualy test out the technical and logistical challenges on a new sim.

It would also be useful if the mods would set up either an active squadron sticky or a squadrons forum.

150GCT_Veltro
08-01-2011, 01:44 PM
No, because there is nothing to be involved now as squadron. We stay with IL2 and SEOW off course, and some with Rise of Flight.

When CoD will be Storm of War, we'll join it even if i'm really pessimistic about the future of this new serie.

Bobb4
08-07-2011, 02:44 PM
At the 69.GIAP we invested in a new hex core server to run COD which is now fully operational, so far only around 8 of the pilots are flying COD. However, with more than three IL2 campaigns and one ROF campaign each week COD activity is running a poor third.

It needs a real campaign against human adversaries to get people excited again.

So if there are any squads or coalitions out there ready for a campaign drop over to www.69giap.com and say hello. I think we can target 12 players a side realisticly.

I originaly intended to start with a Dunkerque campaign but that's been scrapped for lack of ships. It needs a simpler scenario particularily as we don't have online war software like SEOW available.

We will need to take a similar approach to that which we used for ROF. Basicly that meant a short test campaign of 10 missions simulating one day on a limited portion of the map. Missions will need to be built by hand and stats analysed manualy.

It's only by actualy running a campaign that you can actualy test out the technical and logistical challenges on a new sim.

It would also be useful if the mods would set up either an active squadron sticky or a squadrons forum.

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