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View Full Version : Great Job on the Me-109!


VA_Azazel
07-21-2011, 12:30 PM
So I bought the sim two days ago and I'd been mostly messing around in the spitfires and hurricanes. Let me say this sim looks great so far. Bugs aside, this thing is going to be awesome. I've been an Il-2 sim fan since it came out 10 years ago and I'm treating Cliffs of Dover like a beta: my philosophy is that all flight sims come out as betas and I think many others users would benefit from this concept as well. Case in point, when the DCS guys released DCS A-10C they made a pretty smart move. They basically stated that, "this is a beta release and we know it has tons of issues, which is why we offering it at this point to those interested in helping out our dev team iron all it's wrinkles." By doing so they curbed everyone's expectations and we all got to help make what is now by far the best jet sim since Falcon: Allied Force. Point being, this sim can be just like that. It looks great and the dev team clearly is headed in the right direction. Lots of work is needed but there is no reason this sim can't be up to snuff in a year with the help of it's users and it's dedicated team of developers.

Right so the Me-109. Very cool. It took me awhile to get a handle on how the variable pitch prop works and of course, just like with Spitfire, the first time I strapped on the 109 I promptly blew out it's engine. I'm one of the many guys out there who likes to set everything on realistic from the onset, mostly because I don't want to start bad habits, but once I spent some time on the ground with it with the engine at idle I was able to sort out how the whole thing works. Just from the couple hours I spent doing touch and goes and getting the feel of what the aircraft likes, I can already tell there are going to be some deadly 109 drivers showing up in the near future. It's a quick little devil and has plenty of power. What I enjoy about it most so far is the complex engine management (I haven't even shot at anything in it yet :grin:). One thing that always bugged me about the 109 was lack of rudder trim. I'm normally a P-51 driver in Il-1946 and without rudder trim you can pretty much kiss getting max performance in it good by. The cool thing about the 109 w/ its variable pitch prop is that you don't really need the rudder trim. All a pilot has to do is find the right prop pitch and she'll be trimmed out and not skidding all over the sky. Before my final landing I put the aircraft in a dive and attempted to see how far I could push her. Of course, as I expected, I hurt her. From what I can tell I blew a manifold seal and/or stressed out the engine mount. Either way, I was clearly showing secondary detonations outside of the right exhaust manifold and was experiencing some heavy vibrations in the pit.

Great job on this sim so far please keep up the good work. To those who are annoyed by this sim still being a work in progress just try and think of it as a beta thus far. Don't get bent out of shape because resentment is just the poison you take with the intent of harming others. Thanks again :grin:

Ali Fish
07-21-2011, 12:37 PM
very well said. regards the beta aspect and getting bent out of shape through lack of communication. its a bit more complicated than that. We dont have the attention to detail in multiple areas that eagle dynamics bring to there business. namely community integration. But youve put alot into a proper context. well said.

Ze-Jamz
07-21-2011, 12:38 PM
To those who are annoyed by this sim still being a work in progress just try and think of it as a beta thus far:

Yep im sure those who have been playing it all these months and testing thus far do :)

Tvrdi
07-21-2011, 12:46 PM
I guess I would feel similar to topic starter If I bought this sim two days ago...But I didnt......pfft

..and yes, like I said FM and DM are great...engine management and so...best part of the sim...

VA_Azazel
07-21-2011, 12:48 PM
I guess I would feel similar to topic starter If I bought this sim two days ago...But I didnt......pfft

Yeah, I had to wait for the state side release. Ignore my giddiness :grin:

JG52Uther
07-21-2011, 01:01 PM
No, its great to see the enthusiasm! I am hoping to get mine back soon.

Ataros
07-21-2011, 01:08 PM
Great job on this sim so far please keep up the good work. To those who are annoyed by this sim still being a work in progress just try and think of it as a beta thus far. Don't get bent out of shape because resentment is just the poison you take with the intent of harming others. Thanks again :grin:

Welcome and thanks for posting! I am sure the sim will deliver much more joyful days to you if you keep your positive attitude! You do not seem to be a kind of person easily discouraged by difficulties! WTG!

Check out excellent offline campaigns created by community here http://forum.1cpublishing.eu/forumdisplay.php?f=203 and welcome to Repka servers if you are an onliner (keep forest switched off online till sound patch comes out).

S!

JG53Frankyboy
07-21-2011, 01:20 PM
i like the 109 as a fighter over the Spit and Hurri (keeping the FIAT beside :D ) espacially because i can read its big rpm and MFP gauges much better then the english ones :D

and with CEM on, that can be vital ;)

skouras
07-21-2011, 01:35 PM
Welcome
totally agree
and very nice post :grin:

VA_Azazel
07-21-2011, 02:27 PM
If you like her now, wait until they get the FM's closer to historical values! Everything except the Spit II is a bit underpowered right now.

I noticed the first couple two versions of the spits were a bit sluggish but they'll get there with FMs. Good times ahead. :cool:

skouras
07-21-2011, 03:50 PM
agreed

Ze-Jamz
07-21-2011, 03:55 PM
I noticed the first couple two versions of the spits were a bit sluggish but they'll get there with FMs. Good times ahead. :cool:

They all need a FM overhaul mate...like whats been said the SPitII is the only fighter close to RL performance..or whats it is known as :)

A spitII can chase down a 109 presently and a hurri rotol can do the same...Not good :P

Im sure someone said the 109 is about 30/40kph under where it should be atm and the Spit1a doesnt have the correct Boost levels (fuel used)

Skoshi Tiger
07-21-2011, 04:13 PM
Yeah, I had to wait for the state side release. Ignore my giddiness :grin:


I've owned COD since the Australian release and am still getting surprised by the detail that they've put into this sim.

I started off with a similar attitude (Hey I can't name one sim that didn't take a while to sort out, and I've owned a few) and have been really impressed with how far they've brought this sim in the last two months. I'm sure the improvements will just keep on coming!

Cheers and welcome to the community!

BluesmanSF
07-21-2011, 05:41 PM
Exellent post mate. I too like to start with everything as realistic as it can, cause I find it really rewarding to learn to use and fight with the machine by yourself. (and with a bit of forum-searching of course, and thanks for that :cool: )

Also, isn't fun to just fly the pattern in peace, to get to know the plane, how it performs in different states of flight, what are the instrument readings and such.. For me at least, it's very joyable.

And yes, this sim should definitely be considered as a beta, but the he**s wrong with that? The most effective way to beta test a sim I'd say. Of course we'd like to have a 100% perfect sim from the day one, but really, how many sims there are which have done that?

Zero.

Keep on flying mates!

ATAG_Bliss
07-21-2011, 08:47 PM
I've owned COD since the Australian release and am still getting surprised by the detail that they've put into this sim.

I started off with a similar attitude (Hey I can't name one sim that didn't take a while to sort out, and I've owned a few) and have been really impressed with how far they've brought this sim in the last two months. I'm sure the improvements will just keep on coming!

Cheers and welcome to the community!

Same here. Every single day I notice something else. Just wait to you start mucking around in the FMB and you'll soon find the possibilities for missions are endless. Definitely good times ahead :-)

Codex
07-21-2011, 09:46 PM
Keep the posts coming guys ... your slowly building my enthusiasm. :cool:

I was still getting crappy performance after the latest patch, so I've uninstalled and reinstalled CoD and gone back to Cat 11.5 drivers, I'll see how it plays out tonight when I get home.

One thing that surprised me was I got increased frame rates when I disabled crossfire, that's not right is it?

Blackdog_kt
07-22-2011, 01:45 AM
Codex, crossfire is not yet properly implemented so switching it off gives you full power of one GPU which is better than having two under-utilized GPUs. You have a beefier card than i do (i'm running a 4890 on mostly medium settings), so just go ahead and disable it while they fix it and you'll have acceptable performance in the meantime ;)





Also, isn't fun to just fly the pattern in peace, to get to know the plane, how it performs in different states of flight, what are the instrument readings and such.. For me at least, it's very joyable.


Best dozen hours or so spent on a newly acquired game of any kind for me, back when i first installed it during the EU release.

I think i tried out every single flyable there is and that's how i found out a lot about CEM, maximizing performance and spotting bugs and workarounds for them if possible. Oh, the masochistic fun of taking the G.50 for a whirl and flying through clouds, only to discover mid-channel that it lacks carburetor heaters, have the engine seize, ditch in the drink and have a bunch of Gladiators strafe you while you sit in the water :-P