PDA

View Full Version : For those that like COOPs


ATAG_Bliss
07-19-2011, 03:52 AM
Our current mission on the syndicate server plays out like a never ending COOP mission.

This missions uses the full channel map and is ran with full realism settings. (besides the bugged 2 handed control thingy)

There are never ending flights of bombers bombing targets of opportunity and their escorts for both sides everywhere. There are over 75 various different bomber sub-missions that take around 10 hours to complete before the 1st sub-mission is loaded again. All missions have different bomber groups with varying level of difficulty going to different targets. It should never look repetitive. Some of the bomber groups will have very aggressive escorts attached to them. If you go attacking their bombers you better have a wingman or 2 or they will knock you out of the sky.

This is a never ending war where you don't even need another person on the server to have endless amounts of action.

Remember to have your radar turned on (the option "voice" set in your chatbar if you have voices/speech muted) as your radar will be calling out contacts left and right.

And when you spawn and have AAA going off, make sure to look up as your airfield might be in the middle of being carpet bombed :)

Now that the ghosting / disappearing dots are fixed, there's more to shoot at and help escort than you can shake a stick at. For all you COOP fellas, give it a try. There are also plenty of targets to bomb if you feel like joining up with a formation heading to target.

Anvilfolk
07-19-2011, 04:18 AM
Sounds mighty interesting :) Might do that soon!

What turned out to be the problem with the disappearing dots? Happened to me a few times :)

Ataros
07-19-2011, 06:37 AM
I highly recommend it.

adonys
07-19-2011, 06:39 AM
please explain this "Remember to have your radar turned on (the option "voice" set in your chatbar if you have voices/speech muted) as your radar will be calling out contacts left and right."

JG52Krupi
07-19-2011, 06:40 AM
Awesome thanks bliss, now that I know of the sound bug work around I will be making more appearances in your server.

The repka ones are spoiling me with the lack of full realism but hopefully it won't be long before I'm used to spotting the dots again :D.

AARPRazorbacks
07-19-2011, 07:05 AM
Just got thou flying some and setting up Ventrilo.
Thanks for the help guys!
Like I said Good night. LOL
Don't want to be a old you know what for the Grand kids. LOL:grin:

flyer01

furbs
07-19-2011, 07:13 AM
Krupi, do you mean the no trees thing?

You tested it?

JG52Krupi
07-19-2011, 07:30 AM
Krupi, do you mean the no trees thing?

You tested it?

Yes I tried it on the repka server last night, perhaps I need to play online for a bit longer to confirm that it does work (there was no pattern or timing to the sound drop before) but I didn't get any sound stutters which I normally get for a few minutes before the sound cuts out entirely.

I'm still clinging on to the hope that there is a patch coming out soon and the reason we haven't seen or head anything yet is that they finally have the quality side of things worked out and are testing the patch internally before the beta release.

furbs
07-19-2011, 07:32 AM
Cheers Krupi, so trees 100% off, im going to give this a try now.

Coming on?

Ze-Jamz
07-19-2011, 08:02 AM
Sounds like a plan

JG52Krupi
07-19-2011, 08:12 AM
Cheers Krupi, so trees 100% off, im going to give this a try now.

Coming on?

Wish I could furbs unfortunately I'm stuck at work and I don't think the company would be happy if I installed steam :D

What's your steam name will join you if your still online by the time I get home.

furbs
07-19-2011, 08:16 AM
Just had a go, trees completely off and picked a spit 1a

engine on and taxied out but as soon as i took off the wheels rolling sound stayed on and never left. :(

attacked a Ju-88 and took hits but didn't hear any sound :(

and also never heard any other planes while flying or on the airfield. :(

though big plus...server very nice and smooth for me :) , though looked horrible with no trees. :(

Allons!
07-19-2011, 08:17 AM
Krupi, do you mean the no trees thing?

You tested it?

furbs, just DO IT and have a look for yourself. I swear, the trees are gonna come back if you swich them on again ;) The other soundbugs (rolling sound inflight, no sound of other planes in cockpit, no sound for incoming fire) are not affected though, maybe if we turn off streets, houses, villages, grass, mankind and any other.. ;)

furbs
07-19-2011, 08:18 AM
Wish I could furbs unfortunately I'm stuck at work and I don't think the company would be happy if I installed steam :D

What's your steam name will join you if your still online by the time I get home.


im =BKHZ=Furbs

Allons!
07-19-2011, 08:53 AM
im =BKHZ=Furbs

Steam couldnt find such, entering "furbs" it added something called "fercdl" without asking.. So let me ask you the first question of Immanuel Kants questions (Who am i, What can i know, What should i do?).. ;)

JG52Krupi
07-19-2011, 08:55 AM
I found that if you hear the sound of wheels moving after take off if you just gently touch the ground again it stops the sound.

furbs
07-19-2011, 08:55 AM
Try furbs109

But my in game name is =BKHZ=Furbs

adonys
07-19-2011, 09:26 AM
anyone knows what was SYN_Bliss referring to when he was talking about "Remember to have your radar turned on (the option "voice" set in your chatbar if you have voices/speech muted) as your radar will be calling out contacts left and right.", please?

SYN_Jed
07-19-2011, 09:52 AM
hi adonys....Bliss is refering to the option to have "voice" added to your chatbar....this is an option you can activate with a rightclick on your chatbar....essentially what it does is add radar messages in chat form to your chatbar....this is useful because some think the actual voice additions are causing sound loss in mutiplayer....turning it off tho leaves you with no information....using a chat message as a replacement gives you locations of enemy formations from radar stations.

furbs
07-19-2011, 09:58 AM
Ive had the AI voices off for months and still get the sound bug.

Though the 2 times i was in the SYN server today i didnt get the sound loss, though did get the wheels rolling bug and no hit sounds.

JG52Krupi
07-19-2011, 10:00 AM
Have you tried to touch the ground again to stop the wheel rolling sound?

furbs
07-19-2011, 10:05 AM
will give that a try, though iam getting kicked after about 20 mins, maybe a ping issue? mine is 160 odd on there.

JG52Krupi
07-19-2011, 10:08 AM
The last three times I was on the repka servers I started to have problems booted like you and aircraft engaging there hyperdrive don't know why it suddenly started have been flying for a few weeks online with no problem :(

BigPickle
07-19-2011, 10:23 AM
Our current mission on the syndicate server plays out like a never ending COOP mission.

This missions uses the full channel map and is ran with full realism settings. (besides the bugged 2 handed control thingy)

There are never ending flights of bombers bombing targets of opportunity and their escorts for both sides everywhere. There are over 75 various different bomber sub-missions that take around 10 hours to complete before the 1st sub-mission is loaded again. All missions have different bomber groups with varying level of difficulty going to different targets. It should never look repetitive. Some of the bomber groups will have very aggressive escorts attached to them. If you go attacking their bombers you better have a wingman or 2 or they will knock you out of the sky.

This is a never ending war where you don't even need another person on the server to have endless amounts of action.

Remember to have your radar turned on (the option "voice" set in your chatbar if you have voices/speech muted) as your radar will be calling out contacts left and right.

And when you spawn and have AAA going off, make sure to look up as your airfield might be in the middle of being carpet bombed :)

Now that the ghosting / disappearing dots are fixed, there's more to shoot at and help escort than you can shake a stick at. For all you COOP fellas, give it a try. There are also plenty of targets to bomb if you feel like joining up with a formation heading to target.

Excellent love this type of mission!

Ataros
07-19-2011, 10:30 AM
the wheels rolling sound stayed on and never left. :(

Briefly touch the runway after takeoff again to get rid of it.

furbs
07-19-2011, 10:41 AM
Yep, Krupi thats fixed the wheels bug cheers!
still no sound loss, though its dam dam ugly with out them trees.

Ze-Jamz
07-19-2011, 11:01 AM
Yes mate you need this option on screen..your info boxes?

make sure voice is enabled in them because its where your radar messages are shown :)