View Full Version : Well, I've just had the best 2 hours of offline flight simming I can remember...
Hi all
When this game works, it works so good. I have been playing Il2 since the release of the original demo waaaaaaaay back when.
After countless hours tweaking and testing, reading and making a few posts here about my FPS troubles and generally pulling my hair out, I have finally got the game running well and am now simply enjoying flying.
I just did the first two missions of the Eagle Day LW campaign that adonys was kind enough to translate from the Russian forums and post here. I had the most absorbing and fun two hours in a flight sim in years. Constantly taking care of my engine, constantly watching my instruments, constantly trying to keep track of where everyone was (ashamed to admit i was an icon addict in IL2)...and all the while the sim looking gorgeous (to my eyes at least)... I bagged a hurricane and a part kill of another in mission one before returning to Calais badly shot up, and then bagged a Spitfire and a Blenheim in my second mission.... I loved every second of it.
There is a hell of a long way to go with this game, we all know it... but I hope those of you still having problems, those that are upset/disappointed/annoyed can stick with it...Don't get me wrong, I completely understand the frustration many are experiencing (especially those with the multiplayer sound issues)...but, when the game works, its just wonderful despite the many flaws. I look forward to CloD's further improvement and development.
Thank you Luthier and the devs...CloD is a diamond, rough as hell in many parts, but a diamond nonetheless.
I realize this is basically a nothing post, and is purely just my opinion...but if nothing else I hope Luthier realises that he's got at least one happy customer (albeit after much initial frustration) who is excited for what more is hopefully to come.
I am about to finally uninstall IL2-1946, I cant go back now...farewell old girl, you served me well for many years.
Chivas
06-25-2011, 06:58 AM
+1
SlipBall
06-25-2011, 07:23 AM
Hi all
When this game works, it works so good. I have been playing Il2 since the release of the original demo waaaaaaaay back when.
After countless hours tweaking and testing, reading and making a few posts here about my FPS troubles and generally pulling my hair out, I have finally got the game running well and am now simply enjoying flying.
I just did the first two missions of the Eagle Day LW campaign that adonys was kind enough to translate from the Russian forums and post here. I had the most absorbing and fun two hours in a flight sim in years. Constantly taking care of my engine, constantly watching my instruments, constantly trying to keep track of where everyone was (ashamed to admit i was an icon addict in IL2)...and all the while the sim looking gorgeous (to my eyes at least)... I bagged a hurricane and a part kill of another in mission one before returning to Calais badly shot up, and then bagged a Spitfire and a Blenheim in my second mission.... I loved every second of it.
There is a hell of a long way to go with this game, we all know it... but I hope those of you still having problems, those that are upset/disappointed/annoyed can stick with it...Don't get me wrong, I completely understand the frustration many are experiencing (especially those with the multiplayer sound issues)...but, when the game works, its just wonderful despite the many flaws. I look forward to CloD's further improvement and development.
Thank you Luthier and the devs...CloD is a diamond, rough as hell in many parts, but a diamond nonetheless.
I realize this is basically a nothing post, and is purely just my opinion...but if nothing else I hope Luthier realises that he's got at least one happy customer (albeit after much initial frustration) who is excited for what more is hopefully to come.
I am about to finally uninstall IL2-1946, I cant go back now...farewell old girl, you served me well for many years.
Good for you!...maybe you could add your rigs spec's to your signature to help others that have issues.:grin:
LoBiSoMeM
06-25-2011, 11:39 AM
Hi all
When this game works, it works so good. I have been playing Il2 since the release of the original demo waaaaaaaay back when.
After countless hours tweaking and testing, reading and making a few posts here about my FPS troubles and generally pulling my hair out, I have finally got the game running well and am now simply enjoying flying.
I just did the first two missions of the Eagle Day LW campaign that adonys was kind enough to translate from the Russian forums and post here. I had the most absorbing and fun two hours in a flight sim in years. Constantly taking care of my engine, constantly watching my instruments, constantly trying to keep track of where everyone was (ashamed to admit i was an icon addict in IL2)...and all the while the sim looking gorgeous (to my eyes at least)... I bagged a hurricane and a part kill of another in mission one before returning to Calais badly shot up, and then bagged a Spitfire and a Blenheim in my second mission.... I loved every second of it.
There is a hell of a long way to go with this game, we all know it... but I hope those of you still having problems, those that are upset/disappointed/annoyed can stick with it...Don't get me wrong, I completely understand the frustration many are experiencing (especially those with the multiplayer sound issues)...but, when the game works, its just wonderful despite the many flaws. I look forward to CloD's further improvement and development.
Thank you Luthier and the devs...CloD is a diamond, rough as hell in many parts, but a diamond nonetheless.
I realize this is basically a nothing post, and is purely just my opinion...but if nothing else I hope Luthier realises that he's got at least one happy customer (albeit after much initial frustration) who is excited for what more is hopefully to come.
I am about to finally uninstall IL2-1946, I cant go back now...farewell old girl, you served me well for many years.
+1
KG26_Alpha
06-25-2011, 12:55 PM
I realize this is basically a nothing post, and is purely just my opinion...but if nothing else I hope Luthier realises that he's got at least one happy customer (albeit after much initial frustration) who is excited for what more is hopefully to come.
I am about to finally uninstall IL2-1946, I cant go back now...farewell old girl, you served me well for many years.
Nothing of the sort, the forum needs some more positive posts regarding game play and what does work as well as what doesn't work.
It will encourage those sitting on the fence deciding if to get CoD or not, and also I'm sure those involved in the sims development are more than happy to see positive posting and see there are lots enjoying CoD even though its still being worked on.
.
Thee_oddball
06-25-2011, 04:24 PM
Hi all
When this game works, it works so good. I have been playing Il2 since the release of the original demo waaaaaaaay back when.
After countless hours tweaking and testing, reading and making a few posts here about my FPS troubles and generally pulling my hair out, I have finally got the game running well and am now simply enjoying flying.
I just did the first two missions of the Eagle Day LW campaign that adonys was kind enough to translate from the Russian forums and post here. I had the most absorbing and fun two hours in a flight sim in years. Constantly taking care of my engine, constantly watching my instruments, constantly trying to keep track of where everyone was (ashamed to admit i was an icon addict in IL2)...and all the while the sim looking gorgeous (to my eyes at least)... I bagged a hurricane and a part kill of another in mission one before returning to Calais badly shot up, and then bagged a Spitfire and a Blenheim in my second mission.... I loved every second of it.
There is a hell of a long way to go with this game, we all know it... but I hope those of you still having problems, those that are upset/disappointed/annoyed can stick with it...Don't get me wrong, I completely understand the frustration many are experiencing (especially those with the multiplayer sound issues)...but, when the game works, its just wonderful despite the many flaws. I look forward to CloD's further improvement and development.
Thank you Luthier and the devs...CloD is a diamond, rough as hell in many parts, but a diamond nonetheless.
I realize this is basically a nothing post, and is purely just my opinion...but if nothing else I hope Luthier realises that he's got at least one happy customer (albeit after much initial frustration) who is excited for what more is hopefully to come.
I am about to finally uninstall IL2-1946, I cant go back now...farewell old girl, you served me well for many years.
could you share that with us please?
S!
LoBiSoMeM
06-25-2011, 04:51 PM
could you share that with us please?
S!
Anything shared will be useless until you upgrade your CPU/GPU.
Don't even try without doing that. Will be frustrating...
Ataros
06-25-2011, 04:53 PM
Links to campaigns http://forum.1cpublishing.eu/showpost.php?p=302143&postcount=17
TUSA/TX-Gunslinger
06-25-2011, 05:50 PM
Hi all
I am about to finally uninstall IL2-1946, I cant go back now...farewell old girl, you served me well for many years.
Hi Naz - thanks for the post. My experiences exactly.
After hearing folks ranting about how much better UP 3.0 is than CoD - I reinstalled the other day. 8 out of 10 of all my squadmates are flying Il2 online wars right now and don't have CoD and I'm missing out on these types of activities.
While I absolutely love the newer Daidalos Team aircraft (Hs-129 is the bar), and some of the later aircraft that 1C made (Tempest!) - I cannot fly a Spitfire, Hurricane nor 109 without feeling like I'm playing "Pong" or "Asteriods" back in the 1970's.
Compared to the Spits, Hurri's, 109's and G.50's of CoD, it's like Blue Ray vs VHS.
Graphics aside - more than anything else it's the fidelity of FM, DM, and the environment around the aircraft.
S!
Gunny
Has anyone managed to get CoD working in Windows XP? Or is Win7 what is really required?
+1 Naz.
Slm, I started with XP and Clod worked reasonably OK with my Nvidea GTS250 following the first few patches using medium to low video settings.
So XP can work but the general consensus for better performance was to upgrade to win7 64 which I did along with a GTX560ti. I'm now running with much higher settings on the same Duel core.
I asked because I get this huge rendering problem when flying at low altitude over sea. I've reported it in bug threads twice, yet nothing seems to be happening. I don't see others complaining about it so....
It would be nice to see some official statement whether 1C thinks XP is a valid OS for this game.
SlipBall
06-25-2011, 07:18 PM
Has anyone managed to get CoD working in Windows XP? Or is Win7 what is really required?
I've been wondering the same thing:grin:
buddye
06-25-2011, 08:03 PM
Hi all
When this game works, it works so good. I have been playing Il2 since the release of the original demo waaaaaaaay back when.
After countless hours tweaking and testing, reading and making a few posts here about my FPS troubles and generally pulling my hair out, I have finally got the game running well and am now simply enjoying flying.
I just did the first two missions of the Eagle Day LW campaign that adonys was kind enough to translate from the Russian forums and post here. I had the most absorbing and fun two hours in a flight sim in years. Constantly taking care of my engine, constantly watching my instruments, constantly trying to keep track of where everyone was (ashamed to admit i was an icon addict in IL2)...and all the while the sim looking gorgeous (to my eyes at least)... I bagged a hurricane and a part kill of another in mission one before returning to Calais badly shot up, and then bagged a Spitfire and a Blenheim in my second mission.... I loved every second of it.
There is a hell of a long way to go with this game, we all know it... but I hope those of you still having problems, those that are upset/disappointed/annoyed can stick with it...Don't get me wrong, I completely understand the frustration many are experiencing (especially those with the multiplayer sound issues)...but, when the game works, its just wonderful despite the many flaws. I look forward to CloD's further improvement and development.
Thank you Luthier and the devs...CloD is a diamond, rough as hell in many parts, but a diamond nonetheless.
I realize this is basically a nothing post, and is purely just my opinion...but if nothing else I hope Luthier realises that he's got at least one happy customer (albeit after much initial frustration) who is excited for what more is hopefully to come.
I am about to finally uninstall IL2-1946, I cant go back now...farewell old girl, you served me well for many years.
Running 14821 and PC spec's in sig.
I mostly agree with the OP with respect to COD's potiental. Here are my vedio settings:
http://www.shockwaveproductions.com/bob_dev/COD.jpg
The game runs good and without significant performance issues on my almost 1 1/2 year old PC with the above settings. COD performs well over water, land, and London without studder, or crashes. I think my old dual core video card with 1.8 GB of memory is the Key but that is only a guess at the COD's bottleneck.
With respect to dogfighting, after a few weeks of playing mostly quick missions, I have yet to be shot down by an AI A/C. I was shot down by the rear gunners (both the 110 and JU87) and by friendly fire. As an off-line player, the AI performance IMHO is just not very good and I fear the AI may be a long term problem. The AI performance is my biggest disappointment but I may be in the minority. I hope that developer priority will be applied to improve the AI performance in the coming update patches.
XP is listed on the system specs and on the DVD case, to me that confirms it is supported.
I did not have any rendering problems even though my GTS250 only had 512Mb of memory, most that did were using ATI cards.
I read your post and what struck me was that there were no problems prior to some of the updates. You should be running with DX9 if using XP so might be worth checking that your cnfg file has not been changed to DX10.
Can you tell which config file I should check? DX9/DX10
I can tell you where to look but cannot remember the exact text for DX9. But at least you can check that it does not read the same as the line highlighted below (which is for DX10).
Open the file named 'conf' using notepad, you will find it in:
MyDocuments- 1CSoftClub - IL-2 sturmovik cliffs of dover.
[BOB]
EpilepsyFilter=0
[window]
DepthBits =24
StencilBits=8
DrawIfNotFocused=0
SaveAspect=0
Render=D3D10_0
Thee_oddball
06-25-2011, 08:49 PM
Anything shared will be useless until you upgrade your CPU/GPU.
Don't even try without doing that. Will be frustrating...
you must have posted this before you answered me in the patch thread....lol
I can tell you where to look but cannot remember the exact text for DX9. But at least you can check that it does not read the same as the line highlighted below (which is for DX10).
Open the file named 'conf' using notepad, you will find it in:
MyDocuments- 1CSoftClub - IL-2 sturmovik cliffs of dover.
Render=D3D10_0
I checked this conf.ini and it's using DX9.
Render=D3D9
Interestingly many of these settings files are also in C:\Program Files\Steam\SteamApps\common\il-2 sturmovik cliffs of dover
but there some values are missing. For example all values starting from Render are missing from conf.ini in this Program Files\... folder.
[window]
DepthBits =24
StencilBits=8
DrawIfNotFocused=0
SaveAspect=0
Render=D3D9
width=1600
height=900
ColourBits=32
FullScreen=1
ChangeScreenRes=1
Frequency=60
posLeft=0
posTop=0
Blackdog_kt
06-25-2011, 11:28 PM
The config files were changed two patches ago, removing a lot of redundant settings that had been left there during the development process.
People that first installed the sim recently (that is, after the previous patch near the end of May) already have the config files that have the new structure. Those that installed before that probably have the old config files.
If you want to get the new config files you can try this:
http://forum.1cpublishing.eu/showthread.php?t=23971
ATAG_Doc
06-25-2011, 11:53 PM
Done :grin:
Very nice system naz
could you share that with us please?
S!
Hi mate
I haven't done anything that hasn't been discussed across the various threads here really. Things I have been trying include, ingame settings (obviously :grin:), Pseudo full screen v true full screen (which pretty much also includes single GPU v Dual GPU), disabling/enabling Catalyst AI, various RadeonPro xfire profiles, using msi afterburner or ati tray tools etc to change settings and monitor the system (temps, gpu clocks, gpu temps etc etc). It all takes a lot of time, and often it seems like you are banging your head against a wall.
I was getting pretty decent performance early on in Pseudo full screen, but when xfire was supposed to have been implemented, my rig's performance seemed to drop off instead of improving. The most frustrating thing was the inconsistency...one game session would be relatively smooth, the next worse than ever. Often I would also start a mission with high v-sync capped 60 fps over manston only for it to suddenly halve and remained halved for the remainder of the game session (others have been reporting that too). I eventually stuck with Pseudo mode again as that gave me the best overall experience.
I then had a bit of a hiccup when for some reason the latest 11.6 drivers seemed to cut my FPS by well over a half in pseudo mode as well (which is part of the reason for me continuing to do so much testing in true full screen mode), but that seems to have cleared up with the latest official patch. I have no idea why as there seems to have been no work done in that regards as listed in the patch notes, but there you have it.
I just think (and I don't pretend for a minute that I actually know what I am talking about) that the xfire support simply does not work too well in this game, at least for my system anyway. I have spent a lot of time, and I mean a LOT (lol) of time testing things out. My final conclusion (correct or not) is that whilst xfire is now active in true full screen, it is by no means used well by the game at all. I am getting very good, stable and consistent FPS again now by going back to Pseudo full screen mode (and thereby only using one of the GPUs on my card).
The game in pseudo mode absolutely screams along and I am finally just enjoying flying again now. The only drawback, of course, is the screen tearing with Track IR (due to no v-sync), but it is not so bad as to ruin the experience. To be fair, the tearing is much less noticeable on my system than it was in IL2-1946 without v-sync...and I simply don't notice it anymore... especially once I get into a furball anyway.
The only advice I can give to anyone reading this with ATI cards (especially a dual GPU card) is to compare true full screen with Pseudo mode, disable aero, do the delete shaders thing and most importantly, get rid of that damn ubi logo which does most of the harm in true full screen. Nothing more that has not already been posted many times all over this forum. Then play around with the ingame settings and find a balance between eye candy and smooth playability. I am running things with original textures and a mixture of high/medium settings elsewhere...FPS of 40+ over land (still 30+ over small cities) and around 70-80 over water for the most part...so i am happy.
London is still a worry however....FPS low 30s at altitude and in the teens at low level in a scenic flight..will be unplayable in a proper combat mission still. Hence the rider in my OP about "when it works..." :)
To be fair to Luthier, he did advise that people with ATI cards should stick with Peudo mode if having FPS problems. I think I just stuck with trying to get the true screen/xfire working for far too long when I could have been playing :)
Anyway, I am seriously considering buying one of those 3gig Nvidia 580 cards... xfire/sli always seem to give more headaches than they are worth across many games from what I read (Clod is not alone in that regard). Might think a bit more on that ;)
The funny thing is of course, different systems give different results....I just read a recent post in another thread here where someone said that he was getting better ATI performance in true full screen rather than pseudo, and others for whom the Ubi logo does not seem to cap their GPU clock speed. I have been PC Gaming for over 20 years and so I have no doubt they are accurately reporting what they see....computers are just plain weird.
Anyway, despite all the hassle, I am enjoying what the game gets right, and look forward what isn't right being sorted.
Cheers
As an off-line player, the AI performance IMHO is just not very good and I fear the AI may be a long term problem. The AI performance is my biggest disappointment but I may be in the minority. I hope that developer priority will be applied to improve the AI performance in the coming update patches.
I agree with you on the AI mate. I am pretty sure Luthier mentioned AI was one of the things they were going to be working on in one of the roadmaps.
Cheers:)
The config files were changed two patches ago, removing a lot of redundant settings that had been left there during the development process.
People that first installed the sim recently (that is, after the previous patch near the end of May) already have the config files that have the new structure. Those that installed before that probably have the old config files.
Thank you VERY much! I bought the game when it was released so I guess I had the old config files somehow interfering how the game works. After reading your linked instructions, I disabled Steam cloud and cleared the cache. I then had to reselect some settings (for example, all my game controller ids had changed: joystick1 was now joystick and so on), restarted the game and the low level gfx bug had disappeared. It seems I got better FPS also. I hope the game stays this way :)
CherokeeFreedom
06-26-2011, 03:00 PM
I have great hope for this sim. For me, to date, it is the most immersive sim flying I have ever enjoyed. Flying in-cockpit alone would sell me on CloD. That is where my sim work is done and I am mostly concentrating on the enemy in my sights. Any negative points I might notice are minor and much like those that have long been associated with other sims. I came to realize long ago in IL2 46 that these points no longer took my focus away from the joy of flying with others. That is my starting point in Clod. It saddens me that the great group of fellows I fly online with are put off by all the negative comments that have been made public and won't buy it. I do hope that this will change in the next few months as the bugs are sorted out and then all of us can join online again while flying Clod.
There is no doubt in my mind that some of the bugs mentioned to date might be distracting when they seize focus from gameplay. But, I do wish everything could be kept in perspective, good and bad. It seems that so far it is primarily the bad news that is made public, almost as if there are some of us who wish for this spectacular sim to fail. At my age, 70, this might be the last great sim I ever have a chance to fly. I want it to succeed.
ATAG_Bliss
06-26-2011, 09:36 PM
I get 40-60 FPS on medium settings with a quad core laptop with a 5870 card. Still looks fantastic. The potential is huge and some of those videos showing 1000+ planes in the sky at the same time has already shown that.
But even with my medium laptop, I'm enjoying it quite a bit. I'd say the majority of the problems are people having too much eye candy turned on (not saying optimization is needed as well) But every patch is making it better and better. It will get there. ;)
Strike
06-26-2011, 10:04 PM
Hi! I just wanted to stop a moment and praise the damage model:
I got my a$$ shot up by a 109 a few days ago and looked behind my seat-armor only to find the damage 100% correct according to the external view! It was really sweet to see "internal" aircraft damage represent the external aircraft damage :p I could peer through the holes in the fuselage at the same spots they were depicted on the outside.
This game has an INSANE damage model! I just wished more about the calculations being made! A developers commentary on what happens from trigger-press to bullet hit and damage delivery would be awesome! Just to see what the game actually takes into account! I've already seen bullets that puncture thin skin can enter the plane on one side and exit the other side, and 20mm cannon AP shells pretty much slice through the entire plane :P
pic:
http://cloud.steampowered.com/ugc/560911634017713500/66D0F48C8A303633E01FD97433159FC6700204C8/
White Owl
06-27-2011, 12:16 AM
Hi! I just wanted to stop a moment and praise the damage model...
Every time I start a mission, I record a track because I'll go back later and take a closer look at all the damage. It's crazy impressive.
I'd like to see an option for an extremely detailed damage log, so we can see things like exactly which engine cylinder is out, or what hydraulic line is cut. I know the game is tracking all that detail.
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