Log in

View Full Version : Flickering shadows


Insuber
05-29-2011, 06:49 PM
Is anyone else experiencing flickering shadows, especially from trees and clouds? It starts to be quite annoying.

Cheers,
Insuber

Kankkis
05-29-2011, 06:56 PM
Yes. Cannot play with shadows.

RedToo
05-29-2011, 07:06 PM
Yes, all the time. Very annoying.

RedToo.

roadczar
05-29-2011, 07:33 PM
yes

Vengeanze
05-29-2011, 08:28 PM
Yep, turned em off!

Tree_UK
05-29-2011, 08:42 PM
Its the shimmering that Il2 suffered from, and it really is distracting. :(

PeterPanPan
05-29-2011, 09:07 PM
Yup, me too.

Ze-Jamz
05-29-2011, 09:21 PM
Turned em off

Trooper117
05-29-2011, 09:27 PM
Mine too..Does anyone actualy play the game without the shadows flickering?

Jotaele
05-29-2011, 10:27 PM
Same here, im not going to play more until shadow/AA is fixed.Waiting for future patches.

Seeker
05-29-2011, 10:37 PM
turned 'em off.

ATAG_Dutch
05-29-2011, 10:39 PM
Yep, turned em off!

Trouble is that if you turn them off, you begin to wonder why you're not playing IL2.

So you think 'hmm, that's a good idea'; you start up IL2, have a quick look, then get on hyperlobby and say, 'now this is a combat flight sim!', and 'oh look I'm getting 150 fps on perfect settings in game, with graphics card settings on full quality and water=2 (ATI), or water=4 (nvidia), and forest=4 @1920x1080, and 'goodness me, this Slovakia winter map is nice', and you have a bloody good laugh with some old mates.

Then you remember that UP has those improved landscape textures and enable them and go and have a look and say 'blimey, this doesn't look half bad actually!'.

Then you remember the little film that you made, back in the days of AAA mods, of a Spit Mk1a doing a test flight at dawn, to the tune of Elgar's Nimrod from the Enigma variations. So you watch it and think, 'wish it was as easy to do that in CoD'.

Then you go back to persevering with CoD and keep wishing that somehow things were a bit different.

Blackdog_kt
05-30-2011, 01:35 AM
True that, but then you remember how limited the initial IL2 was in its scope and content as well, plus you realize you can't compare a game that's been in the making for 4 years plus another 10 years of constant improvements while the series is running, with another one that's been just released after 5-6 years of mostly developing the engine/framework to put all the future bells and whistles on.

No hard feelings, it just had to be said. In any comparison the older sim will always be more stable, better patched, better moded and having a bigger scope, but it's still the old sim with all the old limits in the engine. Let's give it some time ;)

ATAG_Dutch
05-30-2011, 03:36 AM
No hard feelings, it just had to be said. In any comparison the older sim will always be more stable, better patched, better moded and having a bigger scope, but it's still the old sim with all the old limits in the engine. Let's give it some time ;)

Yeah, I know, it's early days. Hence the perseverance!:grin:

Codex
05-30-2011, 03:55 AM
ha ... and I thought it was just me and possibly a glitch with crossfire not syncing the back buffers correctly.

I would suspect then it's the method used in the graphics engine, today's hardware may not be fast enough to calculate and draw the shadows to produce a smooth animation.

recoilfx
05-30-2011, 04:26 AM
pretty sure that the flickering is due to really low res shadow. If you look at other games, when the shadow res is low, there is a lot of flickering. May be they can slow down the rate of update for the house shadows (after all, they are static).

Doc_uk
05-30-2011, 07:02 AM
This,
http://youtu.be/qc3Zj5RUVPk
but dont exspect a fix any time soon:rolleyes:

Zappatime
05-30-2011, 09:58 AM
Maybe its a video driver issue that can be fixed. I get it too, but I think it was worse one patch back than now, however thinking on I have rolled my driver back from the latest nvidia beta (from 275.27 back to 270.61) that was not as good anyway.

smink1701
05-30-2011, 04:57 PM
Looks better without vibrating shadows.

Wolf_Rider
05-31-2011, 06:23 AM
branches, boughs and leaves all sway in the breeze and QMB stock missions do have wind gusts at ground level... even the grass sways

Tiger27
05-31-2011, 07:43 AM
Flickers for me , upgraded my card so first time I have had them on to see, shame the cockpit shadows are tied in with other shadows.

Derzasi
05-31-2011, 11:11 AM
Hello people,
I have the same issues with the Flickering shadows, but I was looking at a track saved of some landings and noticed that the shadows were not flickering....
Any sugestion why???

Asus P6T
intel I7 975
Nvidia 470
6gb DDR3
Win7 x64

GuillermoZS
05-31-2011, 09:52 PM
Flickering shadows only happen in cockpit view. From external camera view they look perfect. I read in these forums that it was a measure taken some patches ago to increase performance: trees an building shadows seen from cockpit view are low-res, the low resolution is what causes the flickering.

Does someone know if it is possible to increase the shadow resolution in cockpit view?

Blakduk
05-31-2011, 11:09 PM
Flickering shadows only happen in cockpit view. From external camera view they look perfect. I read in these forums that it was a measure taken some patches ago to increase performance: trees an building shadows seen from cockpit view are low-res, the low resolution is what causes the flickering.

This is not how it works for me- when i go external view it still flickers like crazy. It's really noticeable when i play the Black Death track

Trooper117
06-01-2011, 09:05 AM
Internal or external it still flickers for me!

Retaliator
06-01-2011, 01:45 PM
Is it Nvidia cards related? Flickering here gtx580...

Jugdriver
06-01-2011, 08:29 PM
Is it Nvidia cards related? Flickering here gtx580...

No I Think it is universal. I am sure it is on the list of things to fix.

JD
AKA_MattE

flyingblind
06-01-2011, 09:16 PM
Absolutely no flickering cloud shadows for me :-) Barely noticable shimmer to tree shadows. Only real problem is flying through clouds when effect is a bit like looking at an old TV picture that flickers horizontally. I think that is unrelated to shadows on ground and more to do with the prop effect they put back into the game.

Edit - Just installed latest nVidia driver and tree shadow shimmer almost completely gone - have to stare hard to see it. Prop flicker in clouds better but still there.