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View Full Version : Anyone got Triplehead2go working yet?


Old_Canuck
04-23-2011, 05:39 PM
Anyone? :neutral:

notimejeff
05-19-2011, 10:57 AM
hey there old canuck, how goes it?
just installed the latest patch 14550 today Thu May 19. Results with th2go are a little erratic but seems to work. My settings:
5760x1080 using the latest driver from Matrox which allows 1920x1080[3x1];
full screen on
detail custom
aliasing x4
SSAO on

I set the conf.ini to 5760x1060 but CoD seems to just ignore it.

First it wouldn't 'paint' the screen properly at 5760 so tried 1680x1050(3x1) and lower settings in Powerdesk and worked ok. Went back to 5760x1080 and works ok. Tested it with coupla quick missions and Stuka intercept.

fingers crossed....
let me know how you get on.
I know zilch about the technical stuff but maybe I am the first to get TH2Go working!!! Just wish I could fly properly.

335th_GRAthos
05-19-2011, 11:30 AM
What exactly do you mean?

I have Tripplehead2go working for a long time...
Whether Tripplehead2go works or not, this depends to your operating system, not CoD.


I can have the game running Full Screen at resolution 3072x786 since the first version of the game, that is not a problem.
What is a problem however is the game does not support "three monitors view" like il2fb (not yet).

Because of that, you have a very wide screen view but, very narrow. I do not like it.

For this reason, I have set my desktop resolution to 3840x1024 and I run CoD on a window of 1280x1024
THIS IS PHOTO PATCHED (ver. beta 13915) 3840x resolution, move sliders to the right to see the game
http://www.stoimenos.com/temp/CoD/CoD_3840x1024_1280x1024_beta13915_ground02.jpg

Recapitalising, yes, Tripplehead2go is working fine. 3renderers view is not (yet).

I hope it helps...

~S~

notimejeff
05-20-2011, 11:27 AM
the image now extends over my three monitors whereas before latest patch it wouldn't at any setting. If I can work out what the hell is happening with the screenies I'll post one so you can see.
Regards

Blackdog_kt
05-20-2011, 04:40 PM
Go to the controls section in the options, select the "game" sub-section from the drop-down menu at the top and map a different key for screenshots.

It's got some kind of conflict when using the default printscreen key (windows captures the screen in the buffer and you have to alt-tab and paste it into an image editor), but people are reporting it works fine if you remap the function to anything other than printscreen. Hope it helps.