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JG52Krupi
04-22-2011, 10:19 PM
Just thought a simple poll would be helpful for the developers.

Personally I have had a rather large performance drop with this one :(.

JG14_Jagr
04-22-2011, 10:45 PM
I'm at work for 24 hours! Arghh! Reading your post first thing I'd say is check your settings to insure you are comparing apples to apples

JG52Krupi
04-22-2011, 10:47 PM
I'm at work for 24 hours! Arghh! Reading your post first thing I'd say is check your settings to insure you are comparing apples to apples

Everything is the same then I reduced the AA and texture from original to high but couldn't get the same FPS as pre beta patch.

David198502
04-22-2011, 10:48 PM
for me this patch is horrible.i dont know why but this new texture loading system leads to massive stutters.although you cant call it stutters anymore,its more a slideshow with a new image every four seconds.especially when planes are flying by close, the game just freeezes.i didnt had that before the patch!first i thought i only have these massive stutters only over london again,but i have it over land everywhere and particular in dogfights(missions i made in FMB and played well before with 20-30fps average and no stutters at all).im dissapointed this time.sorry for beeing so negative.

systemspecs:
-Mainboard S1156 INTEL DH55TC,Micro-ATX,bulk
-Prozessor INTEL Core i5-650,3,2GHz,LGA1156,Dual-Core,Boxed
-2x 2GB DDR3 RAM,1333MHz,CL9,KINGSTON ValueRAM
-PCI-E 2.1 SAPPHIRE Radeon HD5570,Lite Retail,Low Profile
-Windows 7Home Premium 64Bit

Kakashi
04-22-2011, 10:53 PM
for me this patch is horrible.i dont know why but this new texture loading system leads to massive stutters.although you cant call it stutters anymore,its more a slideshow with a new image every four seconds.especially when planes are flying by close, the game just freeezes.i didnt had that before the patch!first i thought i only have these massive stutters only over london again,but i have it over land everywhere and particular in dogfights(missions i made in FMB and played well before with 20-30fps average and no stutters at all).im dissapointed this time.sorry for beeing so negative.

systemspecs:
-Mainboard S1156 INTEL DH55TC,Micro-ATX,bulk
-Prozessor INTEL Core i5-650,3,2GHz,LGA1156,Dual-Core,Boxed
-2x 2GB DDR3 RAM,1333MHz,CL9,KINGSTON ValueRAM
-PCI-E 2.1 SAPPHIRE Radeon HD5570,Lite Retail,Low Profile
-Windows 7Home Premium 64Bit

You shouldn't feel so negative, you're giving the devs a good feedback. If nobody says the beta patch is worse than before than they'll think they did it right and deploy it. which is not good (its alright devs, it happens better luck next time :) ).

Been reading about it in the official sticker thread + here I think I won't risk installing it lol xD.

Tvrdi
04-22-2011, 11:08 PM
less fps but smoother....

Lixma
04-22-2011, 11:23 PM
Still getting stuttering while flying over even the smallest barn or cottage in the countryside. Makes no difference whether the graphics settings are on High all round or Low all round, there's still something seriously wrong with the way buildings are being rendered/processed...whatever.

If it wasn't for this i'd rate the performance as very good.

Baron
04-22-2011, 11:43 PM
Tried sightseeing over London with new patch.


Everything set to maximum (yes u heard me), No clouds, 2x aa.


Got around 20 fps avg.

whoarmongar
04-22-2011, 11:43 PM
To early to say/vote however initial impression is that the frame rate may have dropped a bit it looks "nicer" and the stuttering isnt so bad also the input control delay seems better.
Also some advances made on the interfaces in MP its a bit better now.

Look at my specs

win7 home premium 64bit
X64-based PC
intel Core 2 Quad cpu Q8300 @ 2.50GHz(4CPU)
4 Gig RAM
DX 11
NVIDIA Geforce GTS 250 (1 Gig RAM)
Saitek AV8R joystick
TrackIRv5

Now before some Troll accuses me of having a "third world" system, let me point out its my choice not to have a cutting edge machine, I find it hard to justify spending two grand every eighteen months on what is essentially a gaming machine. I have what I have and I just have to play the hand im dealt.

I find the game playable, Even with the eyecandy turned down its pretty enough, and look at the maps theyre huge.and detailed.
Looking at some peoples specs and the complaints they make about performance I have to wonder at what sort of resolutions/detail/frame rates do they expect this game to run at ?
Your eye sees at about 27fps I believe, If you run at a super high resolution things will appear to stutter as your eye tries to pick out detail. My advice would be to set your setting to get about 30-40fps turn your resolution down a bit then turn the detail up as much as your comfortable with, most combats dont take place at low level over London so gemerally you should get a reasonable game experience.
It seems to me that ppl with NVidia cards are having less issues,Its only a guess judging by posts on this forum.
Getting back to the patch now I think the most important game fix needed is the Mix/Altitude problem. If and when this is fixed I feel the game will be up to where we could have expected it to be on initial release.

Blue Scorpion
04-23-2011, 12:07 AM
I too had lost fps, until I switched to Ambisonc sound and gained an extra 25fps, seems there is something new going on with the other sound engines causing huge slowdowns

JG4_Helofly
04-23-2011, 12:20 AM
More stuttering when approaching bomber formation, but less when flying over citys.

Blue Scorpion
04-23-2011, 12:27 AM
Your eye sees at about 27fps I believe, If you run at a super high resolution things will appear to stutter as your eye tries to pick out detail. My advice would be to set your setting to get about 30-40fps turn your


I am afraid this is nonsense, and an urban myth, brought about by the decision to use 25fps for TV broadcasts in its early days, notwithstanding ntsc' introduction in the US in 41. It appears to work due to the residual image inherent in very early phosphor displays, blending one frame into the next, this ghost image helping to fool the brain (not the eye), into believing it is watching smooth play back. Later, In order to maintain continuity and compatibility with earlier recordings, manufacturers, and filmmakers maintained the same frame rate until the introduction of HD, deliberately introducing image ghosting once technology had advanced to a point they could manufacture displays faster than 25 fps without it.

The human eye can detect variations of a few frames as high as 200 fps, however, only the most expensive displays can display at that frame rate with no image ghosting or residual image, but newer displays are now approaching that level of performance. Trying to watch a 25 fps recording on such a display is quite the eye opener, if you will excuse the pun, and slower frame rates around 30 - 50 in computer games look like a strobe is being used to project the image, the flicker between frames is so pronounced.

Wolf_Rider
04-23-2011, 01:16 AM
CRT's @ 60Hz caused headaches/ eye strain... 100 Hz no headaches/ eye strain
LCD's @ fps anything other than the screen native Hz causes judder (59.4Hz LCD's are basically television screens, not monitors)




I voted Increase in Performance, meaning Increase in Playability

TUSA/TX-Gunslinger
04-23-2011, 02:43 AM
I ran many iterations of the new "Black Death" track. I found stuttering and pausing was substantially improved.

Specific times in the the "Black Death Track" where 1.00.14101 version had performance issues - i.e. game paused, stuttered or slowed at these points:

00:58 - 1:12 View from Hurricane's wing watching 110 overfly and bomb drops
01:15 - Explosion of first Hurri on takeoff
01:22 - 01:29 Large series of explosions across runway and hurricanes taking off
01:31 - 01:35 Bf-109E3's pulling away from RAF airbase - explosions visible on runway
02:14 - 02:15 110 attack on Hurricane sitting on runway
02:28 Hurricane's wing cut off by collision
02:41-02:43 Large explosion zoom in of Hurricane
03:03-03:11 AA gunner shots (Gunner is offset from seat btw - seat is stuck in his neck[*bug])
03:17 109 zoomed in closing RAF airbase

All of these events and times performed signficantly better in this version. These were all problem points before. Game is much smoother. In some situations I found there to be a 2-3 fps drop, however the animation was much smoother. It does no good to have 100 fps for 3 secs - then 0 for 1 - then 100 for the next 3.

At 4XAA Application Controlled with Morphological filtering OFF:
Resolution 1920 X 1200, Full Screen
Model Detail, Visual Effects, Damage Decals and Land Shading to High
Texture Quality to Original
Buildings Detail, Land Detail, Forest and Building Amount = Low
No Grass
Shadows and Roads enabled

1.00.14101
Frames, Time (ms), Min, Max, Avg
5766, 217886, 0, 108, 26.463
1.00.14214
Frames, Time (ms), Min, Max, Avg
8465, 214107, 0, 88, 39.536

LGA 775 Intel Q9650 @ 4.00 MHz - 4GB DDR2
ATI HD5870
Win 7/64

S!

Gunny

Hellbender
04-23-2011, 03:06 AM
Just thought a simple poll would be helpful for the developers.

Personally I have had a rather large performance drop with this one :(.
Same here. Rather large.

ATAG_Dutch
04-23-2011, 03:08 AM
Didn't vote.
Couldn't ascertain any performance gain, but did notice terrible graphics anomalies, such as huge stripes of green land texture in the sea, and large stripes of dark green on the landscape.
Think the staff should slow down, take their time and work to their own agenda, not the forum's.

baronWastelan
04-23-2011, 03:32 AM
I got a 14% increase in my funstration :D

TUSA/TX-Gunslinger
04-23-2011, 03:48 AM
Recived a MP in game crash while flying on the Syndicate server. Flying a Bf-110C7 w/2X500 kilo GP bombs. 10 to 15 mins after takeoff.

Crash preceded by 3-5 sec screen pause...

Problem signature:
Problem Event Name: CLR20r3
Problem Signature 01: launcher.exe
Problem Signature 02: 1.0.0.0
Problem Signature 03: 4d6e3d08
Problem Signature 04: maddox
Problem Signature 05: 1.0.0.0
Problem Signature 06: 4db1bc1a
Problem Signature 07: 32b6
Problem Signature 08: 1f
Problem Signature 09: System.AccessViolationException
OS Version: 6.1.7600.2.0.0.256.1
Locale ID: 1033
Additional Information 1: 0a9e
Additional Information 2: 0a9e372d3b4ad19135b953a78882e789
Additional Information 3: 0a9e
Additional Information 4: 0a9e372d3b4ad19135b953a78882e789

S!

Gunny

Wolf_Rider
04-23-2011, 04:59 AM
gents, please insert your machine specs into your posts or signature to help with bug catching

V
V
V
V

Kankkis
04-23-2011, 05:03 AM
gents, please insert your machine specs into your posts or signature to help with bug catching

V
V
V
V


+1

Bertram W. Wooster
04-23-2011, 05:07 AM
Significantly more stuttering with the new beta patch along with an increase in the number and frequency of graphical anomalies (most seem to do with asset loading) and an increase in usability problems (e.g. problems dropping in and out of 3D mode)

E6500 @3.85GHz
4GB DDR2
ATI HD4850
Win7 Home Premium 64-bit

frenchfly
04-23-2011, 05:25 AM
I too had lost fps, until I switched to Ambisonc sound and gained an extra 25fps, seems there is something new going on with the other sound engines causing huge slowdowns

I can confirm that my frames improved by doing this. I'll post back after I run some benchmarks.

F

catar
04-23-2011, 05:26 AM
So how do you define performance? Do we judge it by FPS or stutters or just how the game feels overall? I had FPS drop,stutters are still there buildings still look like 2D roofs painted on ground but addition of FFB made the game much more enjoyable for me.btw I still can't get custom ammo loadouts to work in QMB

Phazon
04-23-2011, 05:34 AM
The game still does not clock up certain ATI cards to full 3D clock speeds. Full-screen mode has changed nothing.

LcSummers
04-23-2011, 06:24 AM
Have the same feeling that fps droped a little bit and i have more stutters. Maybe i have somewhere a bad setting!

Much more hang ups/freezes


AMD Phenom II 965 Black edition 4x 3,4 Ghz
GTX 295
4 GB RAM
Win7 Prof 32 bit
LT G940
Track IR 5

garengarch
04-23-2011, 06:26 AM
Exceptional patch for me - 8x AA, settings high, grass roads trees on, very smooth.
1920x1080, london and black death look great.

i5 2500k : 4ghz. 2x gtx 460. 4gb 1600 ram, win7/64.

bulldoguk
04-23-2011, 06:33 AM
I installed it and the game wont load had to uninstall and start again It could be just me and the way i installed the patch:confused:

LcSummers
04-23-2011, 06:56 AM
I installed it and the game wont load had to uninstall and start again It could be just me and the way i installed the patch:confused:

Browse here

Quick Friday Update - Next Patch Info

http://forum.1cpublishing.eu/showthread.php?t=21944


You can find everything in it.

Tymi
04-23-2011, 07:19 AM
Exceptional patch for me - 8x AA, settings high, grass roads trees on, very smooth.
1920x1080, london and black death look great.

i5 2500k : 4ghz. 2x gtx 460. 4gb 1600 ram, win7/64.

What are your min/max/avg fps in the black death track ? Im just asking because on my system with high settings @ 1680x1050 the explosions are really killing my fps.

EDIT: In general it seems like it's my processor that's definitely the bottleneck, changing the settings from low to high doesnt really affect the fps that much.

i7 920 @ 4 GHz
6Gb 1600MHz DDR 3
Geforce GTX 580
Windows 7 64 bit

garengarch
04-23-2011, 08:53 AM
What are your min/max/avg fps in the black death track ? Im just asking because on my system with high settings @ 1680x1050 the explosions are really killing my fps.

EDIT: In general it seems like it's my processor that's definitely the bottleneck, changing the settings from low to high doesnt really affect the fps that much.

i7 920 @ 4 GHz
6Gb 1600MHz DDR 3
Geforce GTX 580
Windows 7 64 bit

7/84/28 with 8x aa 16x af set in ncp.
700 feet over london buildings very high = 35fps av.

sorry in a hurry :(

b101uk
04-23-2011, 09:24 AM
How about starting with:

If your going to upload a beta patch for others to test then don’t use some useless tin pot heap of crap like megaupload to host the file instead use e.g. rapidshare which at least provides a button for you to download from as a “free” user after the countdown time, plus e.g. the rapidshare site is seldom down and they don’t tend to screw there page html up. :rolleyes:

BigPickle
04-23-2011, 09:25 AM
Less FPS and the Stutter a back a little and freezes are back in a big way. Fullscreen doesnt work as I keep shooting back to desktop in between all loading screens.

JG52Krupi
04-23-2011, 09:33 AM
I have tested the beta patch some more.

Land: FPS basically the same.

Water: Reduced by ~5FPS

However when I fly into a bomber formation my FPS drops from ~30 to ~17, this is a problem that the first patch removed :(

242Sqn_Chap
04-23-2011, 09:50 AM
Works Ok for me.

Can now set AA and V Sync.
(although AA is not all that good although it appears to work.)

The V Sync limits the FR's, and obviously working AA does also so frames are lower but its prettier and does not tear.

Goes into full 3d mode (and TIR only starts working ) in between the menu's, the menu's are not in this full 3d which is presumably how it should be ?

Seeing some lovely cloud shadows on the sea with this beta.

Also seeing some strange texture corruptions on the sea also in a couple of places around Calais primarily. ( this has been posted about elsewhere.)

Much good , some not quite there yet. (not going to vote, 'performance' at this stage is pretty hard to quantify. AA and V sync are vital additions. As is FFB for some)

i5 2500k
ATI HD6850
Win7

Ataros
04-23-2011, 09:51 AM
Looks like ingame vsink does not switch on triple buffering resulting in FPS dropping to 30 in case you have less than 60 FPS. Devs, please double check triple buffering is switched on with ingame vsynk.

.

JG52Krupi
04-23-2011, 10:04 AM
I know its obvious but if any of you are using skype try to turn off pop ups this was killing fps since this beta patch. I expect it was something to do with the new full screen mode.

Helrza
04-23-2011, 10:12 AM
I too had lost fps, until I switched to Ambisonc sound and gained an extra 25fps, seems there is something new going on with the other sound engines causing huge slowdowns

That worked very well mate, thanks for the heads up 8)

5./JG27 Lehmann
04-23-2011, 10:47 AM
I can no longer get into multiplayer games.

It's always been touch and go when loading the mission/ map/ briefing screen whether or not it will actually load, and now 100% of the time I get a CTD before the map even shows up.

:(

Performance is perfect now though, all settings on medium/ high and looking great with no stutters :)


E6700 2.66Ghz
8800GTX
2GB RAM

palker4
04-23-2011, 10:52 AM
CTD on joining multiplayer servers.

Raggz
04-23-2011, 10:58 AM
Major problems with graphics resulting in Nvidia driver resetting. Artifacts and stretched anomalies all over the place. Either the game crashes or the nvidia driver resets. No problems prior to the patch.
Using latest Forceware 270.61. Nvidia control panel set to default and i deleted the 1C folder in documents. Nothing seems to help.
Well aware that it's beta. I just hope it's sorted out in the final patch :)

Feathered_IV
04-23-2011, 11:09 AM
Slight drop in FPS for me, with the payoff of having slightly less stutters.

Biggest problem with the patch is I get a Black Screen when starting up and need to Alt-tab out of the game and hit the launcher icon in the task bar to get back in properly.

I also get the game jumping back to Desktop for a few seconds, just before a mission starts and every time I hit Esc to use a menu in-flight. :(

Oh, and the bug that prevents full-screen at less than desktop resolution is back. ;)

Peril
04-23-2011, 11:11 AM
Slight drop in FPS for me, with the payoff of having slightly less stutters.

Biggest problem with the patch is I get a Black Screen when starting up and need to Alt-tab out of the game and hit the launcher icon in the task bar to get back in properly.

I also get the game jumping back to Desktop for a few seconds, just before a mission starts and every time I hit Esc to use a menu in-flight. :(

Oh, and the bug that prevents full-screen at less than desktop resolution is back. ;)


+1

Tiger27
04-23-2011, 11:38 AM
Great multiplayer for me, very smooth over land or sea also in offline I can now fly over London with about an extra 5 - 10 fps than pre beta patch, very good patch for me, i have been able to move some settings to medium and turn grass on with little to no frame loss, forests still low and shadows and roads off.

I7 920
asus P6t
3gb ddr3 1600
8800gt 512k
win7 x64

Tiger27
04-23-2011, 11:40 AM
Just a thought, before I tested I went into the conf.ini and set ff=0 as I see it is now implemented but I dont use it, not sure if it made a difference but it does in some games, also mirrors after the beta patch when turned off = +10 fps for me.

Ali Fish
04-23-2011, 11:52 AM
its getting beter every week now ! this is really nice. ive been able to go higher in settings. and still maintain smoothness. granted the frame rates are low but thats to be expected on a gt280 card.

good work guys !

Geronimo989
04-23-2011, 11:56 AM
My performance is worse now, though I like new quick missions. Core2Duo 3ghz 9800gt 8gb DDR2

senseispcc
04-23-2011, 12:03 PM
I shalle try once again but the game crashess after 10 minutes in the air with a Spitfire along the coast from Portsmouth to Eastbourne, I have never reached Eastbourne? Before the patch it did not do this.

TwistedAdonis
04-23-2011, 12:07 PM
The bizarre fullscreen thing is driving me crazy. Would someone explain why we need it? I used to like being able to access other windows easily and now it crashes more often than not.

JumpingHubert
04-23-2011, 12:10 PM
Oh and i still cant force AA using Nvidia inspector..am using the latest 270 drivers...running at 1920x1200....so the aircraft still look a bit blocky at a distance..compared to say 1946 were the aircraft are all pin sharp!...
same here. No luck getting AA work..

Phazon
04-23-2011, 12:10 PM
Because its needed for vsync and anti-aliasing to work properly. Even then its all a bit buggy at the moment.

Mattius
04-23-2011, 12:22 PM
Unable to vote as game has problem after applying this Beta Patch:-

Half a screen of game window and the rest desktop, while the GUI/Briefings etc are fullscreen. :confused:

mugen
04-23-2011, 12:31 PM
I noted a slightly decrease of fps (2-5) but a bit less stutters. I feel that playing with detail setts influences mostly fps but not the stutters. I can fly the france free flight at very low alt (100m) with settings very high at about 30 fps. Climbing to 500m raises fps to over 40 fps. Flying over bigger towns still drops fps to 20 and below, espacially if factory areas are in sight. Sometimes fps drop to full stop for a sec or two. If fps are dropping, gpu utilisation drops too, but cpu utilisation raises. (values by ATT overlay)

mugen

heloguy
04-23-2011, 12:37 PM
Posted this in the technical forum, but this beta patch doesn't even allow me to start the game.

http://forum.1cpublishing.eu/showthread.php?t=21994

I get the yellow A/C in a reticle icon, then nothing. I tried unchecking the windows Aero disable under compatibility, and still nothing. I had to revert back to pre-patch with Steam's integrity verification.

mugen
04-23-2011, 12:44 PM
Posted this in the technical forum, but this beta patch doesn't even allow me to start the game.

http://forum.1cpublishing.eu/showthread.php?t=21994

I get the yellow A/C in a reticle icon, then nothing. I tried unchecking the windows Aero disable under compatibility, and still nothing. I had to revert back to pre-patch with Steam's integrity verification.

Hi there,
i had the same prob when i dowloaded the direct link files from megaupload and placed the dirs in my game folder.
Tried the torrent and they worked for me. Maybe something wrong with the downloaded zipfile, imo.

mugen

b101uk
04-23-2011, 12:47 PM
Megaupload is a great freeware download option and i find it easy and fast!..so whats your problem with it?..all you have to do is wait a few secs!...jeeze some people are never happy are they...moaning about megaupload now..pathetic..

I have NO problem with waiting just as I would wait with rapidshare :rolleyes: what I do have a problem with regarding Megaupload is if there page isn’t serving up corrupt html so is not working then it serves up a working page with a countdown but NO download ever starts and there is NO button/link to press to start the download if it fails to start automatically after the countdown LIKE ALMOST ALL OTHER SITES DO!.

I don’t see why I should change from IE that works on 99.9% of websites to some other browser which inevitably will require you to still have IE for the much bigger quantity of sites they wont work on properly. ;)

15JG52_Brauer
04-23-2011, 12:50 PM
Slight increase though it is a pain to have to adjust desktop size to prevent it running in a window at under native monitor resolution (I usually run my desktop at 2500*1600 and the game at 1680*1050 - so now I have to drop the desktop down, or it runs in a window and crashes when I esc out etc). ClOD Hopping (the 109 mixture bounce "feature") seems even worse in some scenarios - ie I now get it with temp effects off as well. Attached screenshot of black death test results - CPU was running at 4Ghz for this test.

Blue Scorpion
04-23-2011, 01:04 PM
Biggest problem with the patch is I get a Black Screen when starting up and need to Alt-tab out of the game and hit the launcher icon in the task bar to get back in properly.

I also get the game jumping back to Desktop for a few seconds, just before a mission starts and every time I hit Esc to use a menu in-flight. :(


/geek mode on

This always happened in full screen, it just happened so quickly previously it went largely unnoticed.

It happens because they create an entirely new window for the menus each time you switch back and forth, rather than store the old screen in a frame buffer when switching between the rendered 3d game and game menus. Ordinarily as a programmer you create one window and store data for each screen that doesn’t have focus, so you can switch seamlessly back and forth between different screens when called.

Why they chose their approach is a little bizarre, and tends to suggests that the ui programmer is new, or out of his depth. Conceivably ,it could be due to their using .net for the games framework(they used java for earlier games), but it is unlikely, as I do not believe they are using so much graphics memory they cannot store the menu screens when they do not have focus.

/geek mode off

Widow17
04-23-2011, 01:24 PM
For those for whom the game doesnt start: use 7-zip to extract folders, thatll help

For those having not whole screen covered in flight: set your desktop resolution to same as in game

Issue with patch:
Though v-sync is supported now i still have screen tearing and waves running across the screen (no matter what setting, v sync forced or applied by application) and the landscape still doesnt move smooth across the screen when flying by or even rolling and turning. Its seems the landscapegeometricschangees for different viewpoint is only done every 20 fps or so.

heloguy
04-23-2011, 01:25 PM
Hi there,
i had the same prob when i dowloaded the direct link files from megaupload and placed the dirs in my game folder.
Tried the torrent and they worked for me. Maybe something wrong with the downloaded zipfile, imo.

mugen



Cool, I'll try that.

BadAim
04-23-2011, 01:29 PM
I have also gotten a significant loss in performance, along with artifacts and a general feeling of disappointment. Seriously though, how do you roll back to the official version? We'll get there soon.

Blue Scorpion
04-23-2011, 01:48 PM
I have also gotten a significant loss in performance, along with artifacts and a general feeling of disappointment. Seriously though, how do you roll back to the official version? We'll get there soon.
Crank up steam and right click Cods entry, and then select properties, and the "local files" tab, from there verify the integrity of the game cache. It will take some time checking all the files and will proceed to down load and replace any files that are different from the official version, NOTE, the ff files will be left in place, as they were not previously part of the official version.

HOWEVER, as I keep telling people who suffered a large fps drop with this patch, even here in this very thread. Go to audio options and select Ambisonc, do not ask questions just do it, save, and exit the game, it won't save and change the audio rendering until you do this (another bug). Then crank up the game again and enjoy better fps; the sound was borked using the other audio engine in anything but stereo.

Ze-Jamz
04-23-2011, 02:03 PM
Well my game runs very good now..

grass OFF
forest OFF
building detail MEDIUM and
building amount LOW
but everything else on MAX

Sound is a bit intermittent when in extermal view firing guns..if i exit to change options etc when return to game have no control or key input (sometimes)

dont have any GFX issues now..overall great improvement

Kankkis
04-23-2011, 02:05 PM
Well my game runs very good now..

grass OFF
forest OFF
building detail MEDIUM and
building amount LOW
but everything else on MAX

Sound is a bit intermittent when in extermal view firing guns..if i exit to change options etc when return to game have no control or key input (sometimes)

dont have any GFX issues now..overall great improvement

Put building detail to lowest and Building amount to max.

Try it, better.

Hatch
04-23-2011, 02:19 PM
No difference in performance.

basically because my ATI 5770 is struggling

Ze-Jamz
04-23-2011, 02:34 PM
Put building detail to lowest and Building amount to max.

Try it, better.

Thks mate, not been messing around too much with the settings as im revering to what my settings were before this new patch..i left em the same

but yea im going to try and tweek it a touch

~S~

TUSA/TX-Gunslinger
04-23-2011, 04:04 PM
So how do you define performance? Do we judge it by FPS or stutters or just how the game feels overall? I had FPS drop,stutters are still there buildings still look like 2D roofs painted on ground but addition of FFB made the game much more enjoyable for me.btw I still can't get custom ammo loadouts to work in QMB

Very excellent question.

In the case of this patch on my machine, for example - my fps was down in some runs by a few frames - BUT my pausing and stuttering were almost non-existent.

So in my case - I reported improved performance. It does you no good to have 100 fps for 20 frames and 1 fps for 10.

S!

Gunny

15JG52_Brauer
04-23-2011, 04:53 PM
So fsr servers seem more stable - though the flying lawnmower men are still out in force:

TUSA/TX-Gunslinger
04-23-2011, 05:11 PM
Brauer,

I saw the same thing last night - but only on the Syndicate server.

Is that where you were too?

S!

Gunny

SEE
04-23-2011, 05:14 PM
Most significant improvements for me (Dual Core - Win 7/64 -4Gb- GTS250)


1. Vsync enabled - No screen tearing.

2. Input response (virtually no lag and ac control sensitivy vastly better)


Brief closures to desktop when exiting missions/menus can be a bit disconcerting - many thanks for the rapid rate of improvements.

A very happy bunny here!

Reider
04-23-2011, 06:24 PM
http://steamcommunity.com/profiles/76561198040043528/screenshot/540640198805521315?tab=public

Never had this probs. Its since last Beta.

.Has anyone else problems to switch off Buildings? What ever i set in options i have always full Buldings. (atleast Online)

David198502
04-23-2011, 08:33 PM
http://steamcommunity.com/profiles/76561198040043528/screenshot/540640198805521315?tab=public

Never had this probs. Its since last Beta.

.Has anyone else problems to switch off Buildings? What ever i set in options i have always full Buldings. (atleast Online)

well i have something similar to this,except the lines are green.i witnessed it first over the channel,but later over land too.

BigPickle
04-23-2011, 08:35 PM
The fact that desktop can be seen at anytime when the game has launched means that fullscreen is definitly not working which means Vsync and AA are not working properly too.
When fullscreen works properly you will have to Alt-Tab to see your desktop.

When they fix it we will see real the real difference made by AA which I'm sure they will.

JG52Krupi
04-23-2011, 08:42 PM
The fact that desktop can be seen at anytime when the game has launched means that fullscreen is definitly not working which means Vsync and AA are not working properly too.
When fullscreen works properly you will have to Alt-Tab to see your desktop.

When they fix it we will see real the real difference made by AA which I'm sure they will.

I find it strange that fullscreen wasn't in at the very beginning. :confused: