adonys
04-14-2011, 02:52 PM
Guys,
I've read lots of things lately regarding the game's (lack of) performance, and various systems behaviors.
I'm trying to make a pertinent decision from all this mess, and my feeling until now is that, besides the code being not really multicore and not using a second videocard/GPU, the most important resource for the game right now is the available amount of VRAM (when it comes to lack of stutters/high FPS).
Yet, I haven't seen yet some full tests for the maximum VRAM amount needed/eaten up by the game, at maximum settings and same resolution (say 1680x1050).
I would really like to see some VRAM tests (use AIDA64 for example) to see the VRAM usage with all the settings on max, on 1680x1050 over the London, for videocards with 1.280 GB/1.5 GB/2 GB/3 GB of VRAM, please.
Thank you.
I've read lots of things lately regarding the game's (lack of) performance, and various systems behaviors.
I'm trying to make a pertinent decision from all this mess, and my feeling until now is that, besides the code being not really multicore and not using a second videocard/GPU, the most important resource for the game right now is the available amount of VRAM (when it comes to lack of stutters/high FPS).
Yet, I haven't seen yet some full tests for the maximum VRAM amount needed/eaten up by the game, at maximum settings and same resolution (say 1680x1050).
I would really like to see some VRAM tests (use AIDA64 for example) to see the VRAM usage with all the settings on max, on 1680x1050 over the London, for videocards with 1.280 GB/1.5 GB/2 GB/3 GB of VRAM, please.
Thank you.