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ATAG_Bliss
04-10-2011, 12:23 PM
Hi all.

Our server is now up. This is a full realism (minus 2 handed controls) server that is set to host 128 players.

The server consists of a 12 core Xeon (dual 6 core CPUs) 1gbps (1 gig per second upload/download bandwidth) and 48 gigs of DDR3.

We have a public 100 person ventrilo server that everyone is free to use. You can see who's in vent by going to our homepage and clicking on our vent link will automatically connect you.

I highly suggest anyone having issues to post on our forums as we don't frequent these forums that often.

Direct connect IP: 216.52.143.43:27016
Cheers!

Edit: Special thanks goes out to doghous3 for supplying us with the current mission - Thank you

kllr101
04-10-2011, 12:28 PM
Nice... I want your network.

doghous3
04-10-2011, 12:36 PM
Sexy. Look forward to that.

But there is no dedicated s/w yet for a server, so you have to host it through the game menu.

LeadFarm might be the best to ask how to set a nice one up, as he has that 24/7 one at the moment with the English Channel map.

The realism settings you want for the server are set from the game menu options. It just carries over into the server.

Setting a server up in-game is a doddle. Just go to mulitplayer, sever, select map, and start battle.

ATAG_Bliss
04-10-2011, 12:36 PM
Thanks.. It uses internap which is one of the main fiber trunk lines of the internet itself. It took about 5 seconds to download and install the game through steam :)

ATAG_Bliss
04-10-2011, 12:38 PM
Sexy. Look forward to that.

But there is no dedicated s/w yet for a server, so you have to host it through the game menu.

LeadFarm might be the best to ask how to set a nice one up, as he has that 24/7 one at the moment with the English Channel map.

Hmm, I thought someone posted the -server command in the launcher settings that started the dedicated server software.. I could of sworn I saw a screen shot of the DOS screen it created..

doghous3
04-10-2011, 12:45 PM
That's interesting. I've been keeping a keen eye on the MP aspect. Would be great if you could find that link.

I've been investigating the FMB, MP aspect, which is actually quite straight forward for basic missions; such as on-going non-scoring battles.

There are some issues, such as player's spawning on top of other player's. So that would have to be overcome; which I do feel can be solvable with a little more testing.

ATAG_Bliss
04-10-2011, 12:50 PM
Yes I know I've seen it. The problem right now, is that you'd have to use your same game key to run a dedicated server as you would be playing with. In my situation, I have no problem giving that up to start up a dedicated server.

So unless everyone that wants to run a dedicated server buys 2 copies of the game, it can't be done. I actually have 2 copies of the game anyways lol. One doesn't get out till the 19th though.

FlyingShark
04-10-2011, 12:55 PM
Looking forward to fly this sim online with you people.

Good idea to turn the 2 hands thing off. The problem with that is that even on quality equipement you always have some slight movement. So, if you have a throttle quadrant or whatever, there's always a small detection of movement that the computer detects and the sim sees it too which result in 2 hands already used for the sim.

Middle East, so that's why we don't see you flying online anymore lately. When will you be back?

~S~

ATAG_Bliss
04-10-2011, 12:59 PM
Looking forward to fly this sim online with you people.

Good idea to turn the 2 hands thing off. The problem with that is that even on quality equipement you always have some slight movement. So, if you have a throttle quadrant or whatever, there's always a small detection of movement that the computer detects and the sim sees it too which result in 2 hands already used for the sim.

Middle East, so that's why we don't see you flying online anymore lately. When will you be back?

~S~

Hi Shark :)

Hopefully, I get to come home in July! I've gotta nice 5 week vacation planned. Then I'll get back to flying!

Riksen
04-10-2011, 01:59 PM
Hey Bliss!! Whats up man??? long time huh...
Well im glad to know the SYNdicate still up and running at its best and with great people along with it. Dont know if u remeber me at all, afterall, as i said, long time but just thought i would congratulate u guys for this new dedicated server.:grin:

ATAG_Bliss
04-10-2011, 02:10 PM
Hi Riksen!! It has been a heck of a long time :) How you been? We've been using this thing for ROF for a while now just waiting for the chance to fire it up for the new IL2 :D

///Back on topic :P///

I set the launcher options in steam to "-server" and it came up with a DOS screen. I downloaded the missions oxygenthief placed on the forums (thank you!) And it seems if we had some sort of read-me the dedicated server part would work.

type in "help" to get commands or the "?". It seems that "missLoad" is the command to fire up a mission. It also seems that all the missions that the dedicated software look for are in the Documents/1c SoftClub folder.

Attached is a screenshot of what I've gotten so far trying it with my game install on the laptop:

http://img34.imageshack.us/img34/9458/ddserver.jpg (http://img34.imageshack.us/i/ddserver.jpg/)

As you can see, it's trying to load, but there are errors. If someone could figure out the commands or entries to put into the .config file or if **Hint Hint Luthier or someone from 1c could explain it to us** we should be golden, hopefully. Something for people to try anyways :)

LeadFarmer
04-10-2011, 03:18 PM
were does the launcher look for a mission.
what is the default path>?

Thee_oddball
04-10-2011, 03:23 PM
no matter where i put the .mis all im getting is "no map in mission file" :(

LeadFarmer
04-10-2011, 03:30 PM
same here

ATAG_Bliss
04-10-2011, 03:32 PM
no matter where i put the .mis all im getting is "no map in mission file" :(

were does the launcher look for a mission.
what is the default path>?

I was getting that as well with all the stock missions that came in the mutiplayer folder. What I did was downloaded oxygenthief's missions and not only place them in the 1cSoftClub folder root but in every single folder that said anything about mission IE - mission, missions, coop, dogfight, multi etc. etc. (and in all the root folders that were empty lol)

I don't know exactly where it's pulling the .mis file from but when I hit the command "misLoad Airfield Attack.mis" that's what you can see in the previous screen shot. The mission may have been running with the object errors. I don't really know.

I had waited for a few minutes after the mission showed loading and saw no more information in the black box.

Hope this helps!

LeadFarmer
04-10-2011, 03:44 PM
this is not an error in the map.
I get this error even if the map is not runing.
Start the launcher and do not type the missLoad.
type "sc" and you ll see its;) not the map

doghous3
04-10-2011, 03:48 PM
I set up a quick MP mission over the English Channel. I've kept it simple for now, in case there are problems and it would be easier to bug it.

I set an airfield for bombers in Ramsgate, further from the south coast in order to allow them to get a good altitude, with Manston next to it for escort/intercept.

Three airfield's on the south coast for fighters.

AA at each airfield, and a couple of locations for radar (unsure if they actually do anything on their own).

I did the same for the Blue team. Bomber airfield located at St-Omer-Arques, escort/intercept at St-Omer-Wizernes.

-----

I have noticed that sometimes aircraft spawn in a house.. with that they explode, but I'm not sure if there is a way to sort that or not.

All spawn's work though, I did basic testing as I could.

Feel free to use it, have it tested, and changes can be made. The mission can be expanded to include locations for the bombers, whether that's buildings or columns of tanks, boats etc.

Not too sure what's possible with scripting, could be nice to have a time on the map, and perhaps some basic scoring system or objectives.

-----

Seems you have some issues.. but feel free to test the mission if you like.

LeadFarmer
04-10-2011, 04:05 PM
Bliss it works. All we need to figure out is where does the launcher look for .mis

LeadFarmer
04-10-2011, 04:10 PM
where did you download this map from bliss>?

doghous3
04-10-2011, 04:14 PM
http://forum.1cpublishing.eu/showthread.php?t=21084

I guess it's those ones.

ATAG_Bliss
04-10-2011, 04:49 PM
I set up a quick MP mission over the English Channel. I've kept it simple for now, in case there are problems and it would be easier to bug it.

I set an airfield for bombers in Ramsgate, further from the south coast in order to allow them to get a good altitude, with Manston next to it for escort/intercept.

Three airfield's on the south coast for fighters.

AA at each airfield, and a couple of locations for radar (unsure if they actually do anything on their own).

I did the same for the Blue team. Bomber airfield located at St-Omer-Arques, escort/intercept at St-Omer-Wizernes.

-----

I have noticed that sometimes aircraft spawn in a house.. with that they explode, but I'm not sure if there is a way to sort that or not.

All spawn's work though, I did basic testing as I could.

Feel free to use it, have it tested, and changes can be made. The mission can be expanded to include locations for the bombers, whether that's buildings or columns of tanks, boats etc.

Not too sure what's possible with scripting, could be nice to have a time on the map, and perhaps some basic scoring system or objectives.

-----

Seems you have some issues.. but feel free to test the mission if you like.

If I can get this sorted, I sure will m8! Thank you!

Bliss it works. All we need to figure out is where does the launcher look for .mis

Really! :D Can you explain how you did it or how you know you got it to work? What do I need to setup in the config? Perhaps you could add me to steam? "tagmaster2" is my ID

where did you download this map from bliss>?

http://forum.1cpublishing.eu/showthread.php?t=21084

I guess it's those ones.

Yep!

LeadFarmer
04-10-2011, 04:53 PM
ok, I figured it out. launcher default location is quick missins folder.

ATAG_Bliss
04-10-2011, 05:01 PM
Hmm, that didn't work for me. Tried putting the mission in the quick missions folder and got an error map would not load. So then I took the same mission and put it in all the folders (lol I know) loaded the same mission and now it says "mission loaded!" at the bottom.

I don't know anymore than that though :(

Dundas
04-10-2011, 05:03 PM
Let us know the IP for direct connect when you get it going please!

LeadFarmer
04-10-2011, 05:14 PM
It works I just dont know how to start the battle on the dedicated server. :grin:

ATAG_Bliss
04-10-2011, 05:17 PM
It works I just dont know how to start the battle on the dedicated server. :grin:

yeah me neither :(

I think I've ran out of words to try!!!

LeadFarmer
04-10-2011, 05:23 PM
lol

LeadFarmer
04-10-2011, 05:23 PM
im not giving up im too close now :grin:

ATAG_Bliss
04-10-2011, 05:30 PM
im not giving up im too close now :grin:

Oddball may have got it working :)

Hopefully he tells us how!!

ATAG_Doc
04-11-2011, 03:56 AM
Sexy. Look forward to that.

But there is no dedicated s/w yet for a server, so you have to host it through the game menu.

LeadFarm might be the best to ask how to set a nice one up, as he has that 24/7 one at the moment with the English Channel map.

The realism settings you want for the server are set from the game menu options. It just carries over into the server.

Setting a server up in-game is a doddle. Just go to mulitplayer, sever, select map, and start battle.

Will you be required to purchase 2X to host a dedicated server at a colo as well as your copy at home?? Anyone know??

Tiger27
04-11-2011, 04:12 AM
Hi all!

I have the game installed on our dedicated machine. I'm in the middle east right now, so no chance of me playing it.

The dedicated machine has 1000mbps (1 gig per second) upload/download bandwidth and is a 12 core xeon with 48 gigs of DDR3.

I'd gladly host something for you guys if A.) someone hooks me up with a mission and B.) tells me how to start the server software to do so. And when I mean tell me how (lol) I mean in the simplest of terms possible - IE - tell me what to change in the config/steam/the steps to start the dedicated software etc. I'm dealing with some pretty shoddy net, so when I'm remote connected to the machine it's a bear of a task to even type simple commands let alone problem solve.

If someone gives me a guide and a mission (preferably one with 128 players in mind, lots of AA,AI etc.) I'll host if for you.

Mind you - this will be full realism CEM on etc, no icons, but I will leave the 2 handed control option off as many have reported several bugs with it.

And yes it will be set to 128 human players.

Thanks, hope you can get it running, I use your ROF server and it is well configured for full settings gaming, if you could get something similar working with this it would be great.

Azametric
04-11-2011, 01:18 PM
guys....

Any luck getting this sorted out?

eagerly awaiting direct connect details :)

ATAG_Bliss
04-11-2011, 02:42 PM
Hi fellas. I think some of the guys are going to work on it tonight. It shouldn't take long to get the server up as the game is installed on the dedicated machine. We're gonna try to run the a mission kindly donated to us that includes the full BoB map.

I'll definitely let you guys know the IP when we've got the server and realism settings sorted out. (full realism minus the 2 handed controls) Hopefully we can get it going in a few hours at the latest.

Thanks

SYN_Jed
04-11-2011, 03:18 PM
I have got a mission/map running on our server, battle has started and difficulty settings have been set aswell. Can someone see if connection is possible at: 216.52.143.43:27016 thanks

doghous3
04-11-2011, 03:55 PM
Connection possible.

Would be an idea to advertize this in the MP section of the forum, as this thread will probably drop down to another page quickly.

I'll look to start adding bomb objectives for the bomber's and give information of map reference in the mission briefings.

If spawn area's need adjusting, problems, etc, just let me know and I can make revisions.


If you used that specific one that is, lol.

Rocka
04-11-2011, 04:01 PM
I have got a mission/map running on our server, battle has started and difficulty settings have been set aswell. Can someone see if connection is possible at: 216.52.143.43:27016 thanks

Worked like a charm!

ATAG_Bliss
04-11-2011, 05:11 PM
I've changed OP. Would be nice if we could load it up and see how the dedi software can handle lots of players..

Flashman
04-11-2011, 06:29 PM
The server is up and running with a basic mission.... I even had my first (inconclusive) dogfight!

Jump on and have a look. I think the MP side of things needs some work... the window box thingys don't help! You will be a confused as the rest of us soon enough....

ANyhoo, try direct connection to 216.52.143.43 port 27016

Wandalen
04-11-2011, 07:40 PM
Hi all.
Our server is now up. This is a full realism (minus 2 handed controls) server that is set to host 128 players.


Fantastic ! http://www.norwegian-server.com/e107_images/emotes/default/yahoo.gif

JG52Uther
04-11-2011, 07:57 PM
I just jumped in,but it was obviously night time on the server, 'cos it was pitch black lol
I think night missions might be pushing it a bit at this stage of the learning curve!

doghous3
04-11-2011, 08:15 PM
The issue is time does what it does, and the server is 24/7.. Will have to look at ways to circumvent that.

jdbecks
04-11-2011, 08:43 PM
night time is fun tho :D I can keep looking at the exhausts all day...looks fanastic...so does the moon reflecting off the sea

SYN_Flashman
04-12-2011, 08:06 AM
We had this night time issue when we first ran our RoF server. At the moment the MP side of things is pretty basic and we only have one or two missions!

We will see if we can get static time set on the mission to maintain daylight for now.

Hellbender
04-12-2011, 09:42 AM
When I first joined the server, it was pitch black :grin: . CouldnĀ“t even see where the runway is :grin::grin: .

JG52Krupi
04-12-2011, 03:58 PM
I just had my first online session, was amazing FPS were better than I was expecting.

Took off and flew over the channel but didn't keep an eye on my RPM and sure enough my engine started to cough and splutter and shake violently, reduced prop pitch and tried to continue but it was too late the damage had been done could not stop the shaking and the speed dropped RTB.

Second Attempt, got across the channel spotted some targets and closed in. Above an airfield with a spit gradually gaining altitude a few shots into the cockpit, dead pilot and a fire sprang from the engine it listed left and lazily turned into the ground (turned out to be AI, im still a bad shot ).

Next spit closed in and a few shots and the right wheel deployed slightly, came around for another attempt as it was going for a crash landing, this time no fire and it tumbled into the ground (Damn AI again). Started to look for another target and sure enough a third spit flew across my view this time I had to chase it, but closed in way too fast and crashed into it .

Fanatics experience I recorded the third but less fortunate flight, if you wish i could make a vid.

So to sum up Online is sweet, for the first time I felt giddy, it was like I was flying il2:1946 again... when i got the first kill my heart was pounding but when all i came across was damned AI I started to get annoyed. There were 5 reds online but i have no idea where they were .

Jaws2002
04-12-2011, 06:46 PM
I'll be off for about seven days at the end of next week. Can't wait to get online with Cliffs of Dover.
The Syndicate is a great place to star my CoD online fun.:grin::razz:

I had tons of fun on your server in ROF and looking forward to repeating that in your COD server.:mrgreen:

See you soon over Dover........in my rear view mirror.:lol:

kimosabi
04-12-2011, 07:11 PM
Thanks.. It uses internap which is one of the main fiber trunk lines of the internet itself. It took about 5 seconds to download and install the game through steam :)

I jizzed.

Gollum
04-12-2011, 07:34 PM
Whats the player count up to? (not possable, actually on) I've been waiting for a server that has more than 4 people on it? I'm gona check in on this tonight. Hopefully theres some pilots (not AI) to fight?

JG14_Jagr
04-12-2011, 07:38 PM
Looked like about 15-16 on a little while ago

Winger
04-12-2011, 07:42 PM
Hmm. i am in the mapscreen on the server where i can choose side and plane. how do i start?

Thanks

Winger

Gollum
04-12-2011, 07:46 PM
Looked like about 15-16 on a little while ago

AWSOME!!!!! We might make this our new home if it keeps up like this. SPREAD THE WORD>> Cant wait to get home.

-Gollum

ATAG_Bliss
04-12-2011, 07:58 PM
Hmm. i am in the mapscreen on the server where i can choose side and plane. how do i start?

Thanks

Winger

Hi Winger,

1st thing you need to do is chose an army - Red for the Brits :) - and your side Blue :D

Then hover the mouse over an airfield (try some close to the coast) and when it brings up a plane selection, configure your loadout, scroll down to the bottom, and there should be a "create" button. That should spawn you.

AWSOME!!!!! We might make this our new home if it keeps up like this. SPREAD THE WORD>> Cant wait to get home.

-Gollum

The server's not going anywhere. It's just getting started! It would be nice to see how it works out with 128 humans in there though.

Edit: Don't forget, we have 100 person ventrilo server for coms. Everyone is welcome to join up and yell about all the bugs to each other :)
You can see who's in vent on our homepage.

Winger
04-12-2011, 08:20 PM
Hi Winger,

1st thing you need to do is chose an army - Red for the Brits :) - and your side Blue :D

Then hover the mouse over an airfield (try some close to the coast) and when it brings up a plane selection, configure your loadout, scroll down to the bottom, and there should be a "create" button. That should spawn you.



The server's not going anywhere. It's just getting started! It would be nice to see how it works out with 128 humans in there though.

Edit: Don't forget, we have 100 person ventrilo server for coms. Everyone is welcome to join up and yell about all the bugs to each other :)
You can see who's in vent on our homepage.

Thanks!

Winger

5./JG27 Lehmann
04-13-2011, 09:12 AM
Was on here last night, very enjoyable! (even if my game did crash when I tried to select a new plane after someone set my 109 on fire over Dover! ~S~ to you!)

First attempt at full realism online at least, and happy to report that this server is going to be my new home :)

Sauf
04-13-2011, 09:40 AM
Anyone work out how to drop bombs from bf109e3-b on full real? toggled arm and dropped but they dont seem to explode, cant work out what im doing wrong :(

klem
04-13-2011, 03:55 PM
I just jumped in,but it was obviously night time on the server, 'cos it was pitch black lol
I think night missions might be pushing it a bit at this stage of the learning curve!

Yep, me too.

I also posted this in Syndicate Server thread as I know you don't hang out here very much.

56 would like to try this sever but we are in UK and the server seems to run on GMT(?) so its going to be dark most of our Squad night.

Any chance of adding some Height Lights (under Searchlights) or similar to the ends of the runways?

ATAG_Bliss
04-13-2011, 04:12 PM
Yep, me too.

I also posted this in Syndicate Server thread as I know you don't hang out here very much.

56 would like to try this sever but we are in UK and the server seems to run on GMT(?) so its going to be dark most of our Squad night.

Any chance of adding some Height Lights (under Searchlights) or similar to the ends of the runways?

The missions should now be daylight only 24/7, so you shouldn't have that problem. But trust me, once we get some rotations and a mission list, there's definitely be some night action as well :)

Please let us know if it goes dark!

Insuber
04-13-2011, 05:22 PM
Beautiful server, thank you! Chased a 109 yesterday over Dover, all the way down from 14 angels, until my engine gave up at sea level ... I guess that the mixture was a little lean ... Question: tracers didn't seem to show up in game for the Spit IIa, despite their addition to the belting. Bug or server choice?

Cheers,
6S.Insuber

Blackrat
04-13-2011, 06:03 PM
Beautiful server, thank you! Chased a 109 yesterday over Dover, all the way down from 14 angels, until my engine gave up at sea level ... I guess that the mixture was a little lean ... Question: tracers didn't seem to show up in game for the Spit IIa, despite their addition to the belting. Bug or server choice?

Cheers,
6S.Insuber

Loadout or graphics is not a server choice, all we can select is the difficulty settings the same as the single player settings. Good to see you enjoying it :)

KDN
04-13-2011, 06:35 PM
SYN_Bliss
It looks that you have figured out the command to disable the Anthropomorphic Control on a dedicated server.
The "difficulty AntropomorphicControl 0" does not seem to work.
I tried a few variation to no avail.
Any ideas?