41Sqn_Stormcrow
04-09-2011, 04:25 PM
I don't want to put this in the patch needed section (perhaps I should?). I however feel that a dedicated thread for AI issues and remarks is helpful for all and for the devs.
As with early versions of Il2 Mark 1 the AI doesn't know when it should take some altitude. It regularly flies into hills. This is particularly the case for unlevel terrain such as some of the online maps.
Most importantly:
AI ignorse engine limitations. I am quite sure that with complex motor management turned on this is only valid for the player plane. Other way I cannot explain why the 109E3 has so much more power than my poor little Spit 2a. It is considerably faster. Also when I turn on Autopilot I get engine damage as the AI pilot doesn't seem to operate radiator or rpm levers.
Also I am quite certain that the AI pilots don't black out. I had in a 1vs1 fight against the faster 109 black outs while my enemy stuck to my tail and turned with me ...
As with early versions of Il2 Mark 1 the AI doesn't know when it should take some altitude. It regularly flies into hills. This is particularly the case for unlevel terrain such as some of the online maps.
Most importantly:
AI ignorse engine limitations. I am quite sure that with complex motor management turned on this is only valid for the player plane. Other way I cannot explain why the 109E3 has so much more power than my poor little Spit 2a. It is considerably faster. Also when I turn on Autopilot I get engine damage as the AI pilot doesn't seem to operate radiator or rpm levers.
Also I am quite certain that the AI pilots don't black out. I had in a 1vs1 fight against the faster 109 black outs while my enemy stuck to my tail and turned with me ...