lep1981
04-06-2011, 07:18 PM
Hello People,
I've been playing IL2 since the very first game release back in 2001 or so... and I've seen all the progress of the game first hand. I waited for Cliffs of Dover (storm of war, as it was named originally) since the very first glimpse of news about it very LONG time ago. Now that I have my Collector's edition, I am both, happy and a bit disappointed (even though I know things will get sorted hopefully in not the very long run).
I'm happy cause I can see what the game has to offer, I love the graphics, the lighting is just shockingly amazing, the DM and FM are great in my humble opinion (still trying to get used to the FM after almost 10 years of IL2).
However, my disappointment reveals itself while actually trying to make some subtle changes to make the game a bit more enjoyable. I can't help but miss a few things that I'm sure more than one of you guys miss as well when trying to actually reach a level of freedom while playing the game and I'll mention bellow:
1.- Quick Mission Editor: No offence, but the new quick mission "selector" is very restrictive, you can't even select a loadout for your plane. Compared to the amazing quick mission editor from IL2 sturmovik, I thing a few things should be adopted into the CoD editor once the whole interface reaches a level of stability as for not to crash while trying to change some things to the planes, etc.
2.- Skins & Paint Squemes: This is an important feature, that in many cases helps players to create their own identity in the game, specially in multiplayer games. I know the game already has the capability but once again, there is not "simple" way to get this done in game do to interface locations and issues. Having this working will make A LOT of people happy.
3.- Multiplayer: I haven't yet being able to connect (or find) any server online. I managed to find a couple of IP addresses for servers in these forums, but at least at the moment I tried to connect they were down or unavailable for some reason. I suppose the team is working hard to solve this issue. In the other hand, it's been said that the multiplayer server browser issue belongs to Steam. Whatever the case, I'm sure the entire community will thank and appreciate all the efforts regarding this inconvenience.
Hopefully those and several other issues will be solved in a short or medium term as Luthier has already pointed out in previous posts.
Thanks for reading,
Over and out!
I've been playing IL2 since the very first game release back in 2001 or so... and I've seen all the progress of the game first hand. I waited for Cliffs of Dover (storm of war, as it was named originally) since the very first glimpse of news about it very LONG time ago. Now that I have my Collector's edition, I am both, happy and a bit disappointed (even though I know things will get sorted hopefully in not the very long run).
I'm happy cause I can see what the game has to offer, I love the graphics, the lighting is just shockingly amazing, the DM and FM are great in my humble opinion (still trying to get used to the FM after almost 10 years of IL2).
However, my disappointment reveals itself while actually trying to make some subtle changes to make the game a bit more enjoyable. I can't help but miss a few things that I'm sure more than one of you guys miss as well when trying to actually reach a level of freedom while playing the game and I'll mention bellow:
1.- Quick Mission Editor: No offence, but the new quick mission "selector" is very restrictive, you can't even select a loadout for your plane. Compared to the amazing quick mission editor from IL2 sturmovik, I thing a few things should be adopted into the CoD editor once the whole interface reaches a level of stability as for not to crash while trying to change some things to the planes, etc.
2.- Skins & Paint Squemes: This is an important feature, that in many cases helps players to create their own identity in the game, specially in multiplayer games. I know the game already has the capability but once again, there is not "simple" way to get this done in game do to interface locations and issues. Having this working will make A LOT of people happy.
3.- Multiplayer: I haven't yet being able to connect (or find) any server online. I managed to find a couple of IP addresses for servers in these forums, but at least at the moment I tried to connect they were down or unavailable for some reason. I suppose the team is working hard to solve this issue. In the other hand, it's been said that the multiplayer server browser issue belongs to Steam. Whatever the case, I'm sure the entire community will thank and appreciate all the efforts regarding this inconvenience.
Hopefully those and several other issues will be solved in a short or medium term as Luthier has already pointed out in previous posts.
Thanks for reading,
Over and out!