Jediteo
04-02-2011, 01:19 PM
So I have the dogfight server up, people can join and occasionally start their engines. The spits and Hurries get their ammo, while the 109, Stuka and Blenheim start without ammunition is their forward armament, even though the gun and ammo has been selected in the Spawn Aircraft Group window. Anyone have any idea why half the aircraft in the dogfight mission start without ammo?
Still have that strange engine stopping message at times too.
SOLUTION
Go into the Full mission builder and edit the planelist for each spawn zone. Click a plane in the list and press the weapons button. The armament of the 109s, Stukas and Blenheims are duplicated, and what you need to do is press the upper one is the wing armament (removing the asterisk in front of it). You will ahve to do this with all the spawn zones. I just hosted a server with fully armed 109s.
Go forth and bomb people.
Still have that strange engine stopping message at times too.
SOLUTION
Go into the Full mission builder and edit the planelist for each spawn zone. Click a plane in the list and press the weapons button. The armament of the 109s, Stukas and Blenheims are duplicated, and what you need to do is press the upper one is the wing armament (removing the asterisk in front of it). You will ahve to do this with all the spawn zones. I just hosted a server with fully armed 109s.
Go forth and bomb people.