Eckhart
03-31-2011, 11:07 PM
Here is my setup which represents current high -end level I guess:
controllers: Schreinerschmid: 109G2 rudder, KG13 joystick, 109 throttle, CH TQ
computer: ORIGIN Genesis: i7e980X overclocked to 4266 MHz (stable),12Gb DDR3,GTX480x3 watercooled, monitors: Acer GD235x3 in eyefinity setup, TrackIR 5, Windows 7x64
Here is what I get: FRAPS: medium setting, Bomber hunting quick mission with a hurricane: benchmark: 22 FPS on average
same setting in FSX (all maximum): 40 FPS
ROF: 60 FPS
IL-2: over 70 FPS
current problems:
1 - no zoom (as stated in neuro's thread about triplehead) which makes COD almost unplayable on an eyefinity setup
2 - white square element covering the result window
3 - throttle stops working after a few minutes
4 - controller setup unreliable: wrong joystick numbers
5 - trackIR not implemented so far (switch does not work), so default is highly jumpy
Ubi thought about two or three epileptics who should do something else than play videogames but they didn't think about the severe neckpain which is created with the jumpy trackIR function in COD...they will get a classaction soon if they don't produce a neckfilter for trackIR:rolleyes:
Hope this helps with finishing this great product....:rolleyes:
Cheers,
Eckhart
Ps: is there a manual out there?:confused:
controllers: Schreinerschmid: 109G2 rudder, KG13 joystick, 109 throttle, CH TQ
computer: ORIGIN Genesis: i7e980X overclocked to 4266 MHz (stable),12Gb DDR3,GTX480x3 watercooled, monitors: Acer GD235x3 in eyefinity setup, TrackIR 5, Windows 7x64
Here is what I get: FRAPS: medium setting, Bomber hunting quick mission with a hurricane: benchmark: 22 FPS on average
same setting in FSX (all maximum): 40 FPS
ROF: 60 FPS
IL-2: over 70 FPS
current problems:
1 - no zoom (as stated in neuro's thread about triplehead) which makes COD almost unplayable on an eyefinity setup
2 - white square element covering the result window
3 - throttle stops working after a few minutes
4 - controller setup unreliable: wrong joystick numbers
5 - trackIR not implemented so far (switch does not work), so default is highly jumpy
Ubi thought about two or three epileptics who should do something else than play videogames but they didn't think about the severe neckpain which is created with the jumpy trackIR function in COD...they will get a classaction soon if they don't produce a neckfilter for trackIR:rolleyes:
Hope this helps with finishing this great product....:rolleyes:
Cheers,
Eckhart
Ps: is there a manual out there?:confused: