View Full Version : REQUEST Volume sliders ingame
TeeJay82
03-31-2011, 05:36 PM
for music/voice/effects etc :)
Raggz
03-31-2011, 06:28 PM
I would like this to. The weapons firing is so loud comparing to the rest. Would like to tone it abit down or the rest up heh
TeeJay82
03-31-2011, 07:04 PM
haha ye... the first time i fired the guns i threw my headset off... never fired a round since.. burnt child fears fire :P
gonna let this game lay on my hdd and bake until the next patch comes out
BigPickle
03-31-2011, 07:12 PM
for music/voice/effects etc :)
+1 its a fundamental function for petes sake :confused:
JG52Uther
03-31-2011, 07:15 PM
Really weird that its not in the settings! Its too loud,and teamspeak/ventrillo will be pointless.
Luffe
03-31-2011, 07:19 PM
Yes please.
For now it's possible to set volume levels in the conf.ini, but of course that is not as convenient as having sliders.
Tone71
04-09-2011, 01:24 PM
I would like this to. The weapons firing is so loud comparing to the rest. Would like to tone it abit down or the rest up heh
Couldn't agree more. I have to turn the master volume down to get the cannon sounds at an acceptable level but then can barely hear anything else!
JG52Krupi
04-09-2011, 01:43 PM
Yes please, more sound sliders :D
MD_Titus
04-09-2011, 02:03 PM
+1
basic function really
doghous3
04-09-2011, 02:39 PM
you can adjust various ingame sounds via the conf.ini file.
not perfect, but it's a workaround for now.
Steuben
04-09-2011, 02:43 PM
How? Pls tell me. What settings i need to change in config.ini?
doghous3
04-09-2011, 02:59 PM
YOu have to edit the conf.ini file that is located in your documents folder, not the one in the steam folder.
At the bottom is the [sound] section.
They are located there.
my conf.ini -
[sound]
SoundUse=1
DebugSound=0
SoundEngine=1
Speakers=1
Placement=0
SoundFlags.reversestereo=0
RadioFlags.Enabled=1
RadioEngine=2 <---- i think
MusicVolume=10 <--- menu music
ObjectVolume=7 <----
MusState.takeoff=1
MusState.inflight=1
MusState.crash=1
MusFlags.play=1
MasterVolume=14
Attenuation=7
SoundMode=0
SamplingRate=0
NumChannels=2
SoundExt.occlusions=1
SoundFlags.hardware=1
SoundFlags.streams=1
SoundFlags.duplex=1
SoundExt.acoustics=1
SoundExt.volumefx=1
SoundFlags.voicemgr=1
SoundFlags.static=1
VoiceVolume=8 <--- radio chatter
Channels=1
SoundFlags.bugscorrect=0
SoundExt.extrender=0
SoundSetupId=8
ActivationLevel=0.02
Preemphasis=0.8
RadioLatency=0.5
AGC=1
PTTMode=0
RadioFlags.PTTMode=0
RadioFlags.PlayClicks=1
ActLevel=9
MicLevel=10
SoundFlags.UseRadioChatter=0
SoundFlags.AutoActivation=0
SoundFlags.forceEAX1=0
speakers=0
I think that's all. I tried playing with PTTMode, but didn't seem to help get voip working if indeed it even does.
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