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guiltyspark
03-24-2011, 07:52 PM
My number one request is just 1 thing

The multiplayer needs to be fixed so where the score system actually works.

The game was nearly flawless on 360 in every way and the only thing that destroyed it was that planes we shot down , didnt actually count.




thing i would like to see done in the single player.

1. still want take off and landing , dont dumb down the experiance PLEASE!
2. Controllable flaps with a controller
3. Battle of iwo jima air support with corsairs.
4. japanese point of view pearl harbor , both bomber and fighter.
5. POSSIBLY a bombing mission on japan , atomic or just firebombing.

6. A basic mission editor would be really cool to mess around with!

P-51
03-24-2011, 07:56 PM
My number one request is just 1 thing

The multiplayer needs to be fixed so where the score system actually works.

The game was nearly flawless on 360 in every way and the only thing that destroyed it was that planes we shot down , didnt actually count.




thing i would like to see done in the single player.

1. still want take off and landing , dont dumb down the experiance PLEASE!
2. Controllable flaps with a controller
3. Battle of iwo jima air support with corsairs.
4. japanese point of view pearl harbor , both bomber and fighter.
5. POSSIBLY a bombing mission on japan , atomic or just firebombing.

6. A basic mission editor would be really cool to mess around with!

I agree with 5, Doolittle raid perhaps? :D

guiltyspark
03-24-2011, 08:00 PM
I agree with 5, Doolittle raid perhaps? :D

dolittle raid would be really really long lol

P-51
03-24-2011, 08:32 PM
dolittle raid would be really really long lol

You wanted a sim game right?! ;)

Well that's simple - split the mission up. Do 3-4 Min's flying with dialogue over the radio then switch to a fighter sequence (which you could hear about over the radio), then back to the bombers, then fighters again, or something.

A couple big dogfights that are a diversion for the main raid would work well - doesn't have to be historically 100% accurate but hearing over the radio when flying at full chat at about 500ft "drop to attack altitude" would kick the Adrenalin in.

In my opinion anyway. I'm no game designer!

Ooh talking about designers - A map editor! Keyboard and mouse support for the PS3 would work well on this (sorry 360 dudes) and then you could fly the real doolittle raid! :P

StiC
03-24-2011, 09:56 PM
Wish list

Carrier take off/landings
A cockpit for every plane
Torpedo runs
Mission creation tools
Co-op gameplay
Multiplayer bomber crews
Multiple roles in each mission

Farout wish list

3D support
Head tracking
More flight management options w/ kb support

Wayout there wishlist

Holophonic sound

Zatoichi_Sanjuro
03-24-2011, 10:04 PM
Join in progress trumps all.

bezshumniy
03-25-2011, 03:40 AM
aircraft: CAC boomerang and the PBY Catalina.. Ohka launches if possible, some experimental ones like the Kyushu J7W. if not, make them downloadable by purchase :)

jm0miami
03-25-2011, 05:23 AM
Hi all, longtime forum follower, since pretty much the first week back at launch, (I really wanted to know how to unlock all of the planes!) and read through at least once a week, but first-time poster.

First, I've been trying to follow along on the wings of prey forum for an announcement about a console sequel as well, but no luck so far. Todace is really hinting at it at least.

Second, awesome interview with Anton, MAC. It was great to hear those hints a pacific followup.

Sorry for the deviation, now back on topic. This is less a wish list and just an idea I had while playing around on strike:

If the sequel does have pacific missions, how cool would it be if they came up with a multiplayer mode called something like island capture, which would be a hybrid between strike and capture the airfield.

The Team A would be fly off carriers to capture enemy airfields on the island, Team B would be playing strike and scoring points by getting hits and sinking the carrier force launching Team A. Gives the opportunity for epic battles defending the carrier group while also trying to capture an airfield. Could lead to some hectic and interesting gameplay.

I know that's not a sequel wish list, but to be honest, most of the people on this forum besides being intelligent and thoughtful individuals, have a pretty good insight already on what the sequel needs and I'm right there with the rest of you all.

PSN: jm0miami1

(arcade for the longest time, but have been getting my feet wet with training missions in sim)

MACADEMIC
03-25-2011, 11:56 AM
Hey jm0miami,

Congratulations on your first post, hope there are more to follow! Amazing it took you so long to come 'out of the woodwork' :)

If you want to wet your toes in online sim play, look for the guys with the compass in their banner, or the ones who have replied to the 'Showing newcomers the way' thread. We'll all be happy to give you an easy entry and doing some training with you, with or without bullets, as you wish.

See you soon!

:)

MAC

P.S.: I don't have a doubt about the sequel coming to consoles since the interview.

Shadowcorp
03-25-2011, 01:04 PM
That the game be more than just a pacific campaign, for i will not buy a game solely based in the pacific. European, Russian and north african campaigns would all be preferable to the pacific

Gilly
03-25-2011, 02:00 PM
I just wish for a Lanc..... and a mossie

grislawskijg52
03-25-2011, 02:36 PM
1) Fairey Battle Bomber (RAF), Boulton Defiant (RAF), Beaufighter (RAF)
2) Antiaircraft fire in Strike
3)Improved damage models for HE-111, IL-4, A-20, Blenheim in (arcade)and Yes they need the Lancaster (can't believe it is not in the game)
4) It would be nice to see some moving ground targets in strike..Tanks, Trains, Convoy and PT type boats as well.
5) The ability to get personal skins for your favorite aircraft (i would be willing to fork out a little cash for this one)
6) Junkers JU-88

themeistor1
03-26-2011, 05:16 PM
being able to open up the canopy,when bailing out it would be cool to float down to earth and veiw the fight as you decend ,and IR tracking more sim players to

Gilly
03-26-2011, 07:01 PM
being able to open up the canopy,when bailing out it would be cool to float down to earth and veiw the fight

Now that's the puppies croutons! Totally 'blue sky thinking' fella.

winny
03-26-2011, 09:18 PM
The ability to name lobbies.. "Axis vs Allies Historic" would save a lot of confusion.

It seems it's not just me who's slightly unhappy about it being Pacific based..

I dunno why but all those Radial engines make all the PTO planes look like they are overweight. It's all a bit tubby. I exclude the corsair from this coz I like it (it's skinny tho)

I know it's probably welcomed by our American contingent but Spitfires, 109s, Hurris, P51s, 190s etc over Paris is far more interesting than rotund American planes and 'one round and you're dead' Japanese stuff over (yet more) water..

(Tounge firmly in cheek and with quite a bit of sarcasm. before you start)

Shadowcorp
03-27-2011, 03:18 AM
perhaps my initial post came off a little harshly for this you all have my apologies.
But please il2 birds of prey was a great game with few a flaws; but missing a pacific campaign was not one of the flaws in my opinion.
In my professional opinion flaws were: Not including iconic aircraft such as the lancaster and mosquito, a poor representation of French, Italian and American aircraft, unkillable gun positions on all rear gunner and bomber aircraft, lack of clear definition in setting up game lobbies e.g. allies verses axis, single seat fighters only etc was a flaw. random deployment in team battles (makes absolutely no sense), no wave re-spawn in strike CTA and team battle.
These are the critical issues i would like to see fixed before adding a pacific campaign or preferably a north African campaign
I do know a lot of American and Japanese players would really like a pacific campaign. I would hope they focus on fixing flaws within the multiplayer modes, rather than simply adding a or devoting the game pacific campaign and marketing it as a new game. You can finish the single player within two days, it's the multi-player that keeps interest in the game.

dkwookie
03-27-2011, 03:09 PM
I agree with the suggestions so far. Some other things i would stick in if we we posting wishes:

Co-Op Campaign for 4 players
Multi players in single aircraft
Transport planes for paratroop drop missions.
Bombs eye view cam option
Heavy anti air damage from strike targets
Private lobbies
Multi player levelling up with shot down totals on your plane
Editable plane skins
Ability to knock out individual engines on multi engine bombers
Destructible houses and buildings
Grand slam bomb unlock for the lanc

bobbysocks
03-27-2011, 07:35 PM
1. i would like the planes to fly like they should. no spins at a whim/ flying brick stuff.
2. carrier launch and landings
3. torpedo, dive bombing, and straffing missions against land targets and
ships and subs.
4. a good selection of ac ( 51s, 38s, 40s, spits and hurris were there as
well as all the naval ac).
5. cockpits for all ac
6. return to base for refuel, rearm, and repair.
7. flak and AA that is realistic not like the rear gunner on a 17
8 killable rear and waist gunners on bombers!!
9. adjustable flap control in realistic 1 tap each for 10 degrees, hold down to
retract
10 more controls for team battles...cockpit view only, no bombers or jets...
11. downloadable skins for the ac...i would even pay a few $ to get a pack of
different skins.
12. vibrating the stick or game pad prior to a stall. that vibration increases
until in a full stall. would be better than the current stall warning giving
you more control and feel for the ac.

that ought to do for a start....

flynlion
03-28-2011, 06:03 PM
I agree with Zatoichi Sanjuro, "Join in progress trumps all". This would make online multiplayer much more enjoyable, and might even get me to renew my xbox gold membership :-P

I also agree with Bobbysox "1. i would like the planes to fly like they should. no spins at a whim/ flying brick stuff."

It would also be nice if we could tweak down that control stick "dead zone", which is so annoying on 360.

bobswar
03-29-2011, 01:45 AM
a free mission menu like apache air assault, & if the replays are the same as aaa some way of changing the angle of it

Burtonboy05
03-29-2011, 06:38 AM
perhaps my initial post came off a little harshly for this you all have my apologies.
But please il2 birds of prey was a great game with few a flaws; but missing a pacific campaign was not one of the flaws in my opinion.
In my professional opinion flaws were: Not including iconic aircraft such as the lancaster and mosquito, a poor representation of French, Italian and American aircraft, unkillable gun positions on all rear gunner and bomber aircraft, lack of clear definition in setting up game lobbies e.g. allies verses axis, single seat fighters only etc was a flaw. random deployment in team battles (makes absolutely no sense), no wave re-spawn in strike CTA and team battle.
These are the critical issues i would like to see fixed before adding a pacific campaign or preferably a north African campaign
I do know a lot of American and Japanese players would really like a pacific campaign. I would hope they focus on fixing flaws within the multiplayer modes, rather than simply adding a or devoting the game pacific campaign and marketing it as a new game. You can finish the single player within two days, it's the multi-player that keeps interest in the game.

I don't think it was harsh shadow - I think it was a valid point. I wan't to see a pacific section for sure but I don't want the game based on the pacific alone, that said I'll still buy it lol. There are so many other battles from across Europe and Nth Africa which should also be included just like the original it can cover a number of theatres of war.

One addition I'd like to see is more destruction of ground targets on trains, cars, trucks etc from cannon and mg fire off the plane, and I'd also like to see the AA from the ground be a little more dangerous like the PC version. I don't think I once took damage from ground fire on sim throughout the whole game.

As long as it's as good as the first I'll be happy.

Gilly
03-29-2011, 01:02 PM
Flak was originally part of the PS3 version in strikes but for some reason vanished with the update. Was especially impressive above the Italian cruisers off the coast. Hope that should a sequel appear this is reinstated.

guiltyspark
03-29-2011, 04:06 PM
I dont see where the pacific hate is coming from , the pacific campaign was a far more interesting air conflict.

You had alot more going on in the pacific then you did anywhere else in the war. First you had the life and death struggle of the carrier fleets , the sub hunters , the island based defence forces , the long range bombing missions on cities , and the epic island invasions with tons of air support (iwo jima for example).

North africa would be easily the most boring campaign i can think of , BOB was already done to death in the first game and done rather well.

The only thing really missing was D-day missions of a massive scale and missions during kursk.

Burtonboy05
03-30-2011, 04:35 AM
I dont see where the pacific hate is coming from , the pacific campaign was a far more interesting air conflict.

You had alot more going on in the pacific then you did anywhere else in the war. First you had the life and death struggle of the carrier fleets , the sub hunters , the island based defence forces , the long range bombing missions on cities , and the epic island invasions with tons of air support (iwo jima for example).

North africa would be easily the most boring campaign i can think of , BOB was already done to death in the first game and done rather well.

The only thing really missing was D-day missions of a massive scale and missions during kursk.

No hate here for the pacific I want to see it for the P-38 alone, but I'd also like to see additional missions over Europe, Russia, Africa, and maybe even the flying tigers in China agains the japs would be great too.

The game has so much potential, I just hope it is going to actually touch down and if so then please make it soon.

winny
03-30-2011, 11:10 AM
My Anti-Pacific comment was simply aesthetic. Just a comment on the fact that I prefer the ETO aircraft to the PTO aircraft, looks wise. I will miss my Spitfire.

I'm hoping that in MP we can have 4 people or more taking off from 1 carrier. Queing up to land back on a carrier would be good too.

I'm really looking forward to it anyway because it'll be new and hopefully busy online.

In reality my only request to the devs is, please, please, please, make sure the MP is intuitive, stable and user freindly, has better spawning and a better leaderboard/ranking system. Thanks.

bobbysocks
03-30-2011, 04:10 PM
why are you going to miss the spit? didnt the RAAF fly them? just about every brit plane was used in the pacific. if they dont include them it would be a crime. usually when you mention the PTO people seem to think the whole war was corsairs and zeros which was far from the truth. this game has a ton of potential for missions and ac. flying the B29 ought to be interesting...

winny
03-30-2011, 04:47 PM
Good point, RAAF flew some clapped out Mk V's so it could well be in there.

Plus someone just reminded me about the P-38, so it's not all bad :)

Gilly
03-31-2011, 12:03 PM
I dont see where the pacific hate is coming from , the pacific campaign was a far more interesting air conflict.

You had alot more going on in the pacific then you did anywhere else in the war. First you had the life and death struggle of the carrier fleets , the sub hunters , the island based defence forces , the long range bombing missions on cities , and the epic island invasions with tons of air support (iwo jima for example).

North africa would be easily the most boring campaign i can think of , BOB was already done to death in the first game and done rather well.

The only thing really missing was D-day missions of a massive scale and missions during kursk.


Agree with the other guys here. There's no hate for it just people pointing out that there are other areas of the game that could do with working on rather than dedicating it all to a pacific campaign.
As for your 'a lot more going on' comment. The war was already 2 years old when Pearl Harbour occured. There were already sub hunters out in the north Atlantic trying to prevent wolf packs from destroying britains supply lines. And as for saying North Africa would be boring I think is just ignorance. I'm sorry but to also say that 'the only things missing are d-day and kursk' again shows the same. There were many long range bomber attacks in Europe on a larger if not more 'exciting' than the ones in the pacific.
I'm all for a sequel which I think is the most important fact in all of this and truth be known we won't know what theatre it's likely to be until its actually announced. Anton only alluded to it including the pacific as well as the sequel itself so all of this is just speculative anyway.

scottyvt4
03-31-2011, 03:38 PM
Agree with the other guys here. There's no hate for it just people pointing out that there are other areas of the game that could do with working on rather than dedicating it all to a pacific campaign.
As for your 'a lot more going on' comment. The war was already 2 years old when Pearl Harbour occured. There were already sub hunters out in the north Atlantic trying to prevent wolf packs from destroying britains supply lines. And as for saying North Africa would be boring I think is just ignorance. I'm sorry but to also say that 'the only things missing are d-day and kursk' again shows the same. There were many long range bomber attacks in Europe on a larger if not more 'exciting' than the ones in the pacific.
I'm all for a sequel which I think is the most important fact in all of this and truth be known we won't know what theatre it's likely to be until its actually announced. Anton only alluded to it including the pacific as well as the sequel itself so all of this is just speculative anyway.


gotta agree with Gilly, the energies would be better served in a sequel rather than a new theater where you could have the same flaws as the current format.

LynMs
04-02-2011, 07:36 AM
If there is a sequel to the Pacific mission, how cool is if they come up with a so-called multiplayer mode similar to capture the island, it will be a hybrid between the capture airport and strikes.A team will fly away to capture the enemy carriers on the island airport, B group will play a strike and score by getting hits and sank the carrier forces launched the war epic A team points the opportunity to defend the carrier battle group, but also tried to capture a Airport. May lead to some tense and interesting game

bobbysocks
04-03-2011, 01:21 AM
that would actually be kinda cool. where you have to take out targets before you land....like all the AA emplacements. would put an interesting spin to it.

The_Stapler
04-03-2011, 11:23 PM
Oh no... I just had a horrible thought.

If the B-17 is a nuisance to kill in the current il-2, a B-29 (if they include it) is just going to be hell. Especially since most of the U.S. planes only had brownings (if I remember right!).

I'm going to go pray for killable gunners now...

jm0miami
04-04-2011, 06:32 AM
If there is a sequel to the Pacific mission, how cool is if they come up with a so-called multiplayer mode similar to capture the island, it will be a hybrid between the capture airport and strikes.A team will fly away to capture the enemy carriers on the island airport, B group will play a strike and score by getting hits and sank the carrier forces launched the war epic A team points the opportunity to defend the carrier battle group, but also tried to capture a Airport. May lead to some tense and interesting game

LynMs, pretty much the same idea I wrote about earlier, I'm glad we're on the same page and you thought it would be awesome too!

"If the sequel does have pacific missions, how cool would it be if they came up with a multiplayer mode called something like island capture, which would be a hybrid between strike and capture the airfield.

The Team A would be fly off carriers to capture enemy airfields on the island, Team B would be playing strike and scoring points by getting hits and sinking the carrier force launching Team A. Gives the opportunity for epic battles defending the carrier group while also trying to capture an airfield. Could lead to some hectic and interesting gameplay."

And I agree with all, the a pacific centric game would detract from many other great air battles, so if they do a mixture of theaters, I think it would be great. And even if it is mostly based in the pacific, our british favorites like the Spitfire, Mosquito, Beaufighter, Typhoon (etc.) fought in all theaters of war from India, Australia and NZ. So they shouldn't be neglected (at least we should hope not).

FOZ_1983
04-04-2011, 05:43 PM
The Pacific theatre has some good air battles that could be used, but like someone has already said... it could get boring quite quick, with a rather limited amount to to. Theirs only so much jungle you can fly over or ships you can attack. Dont get me wrong, id buy a pacific sequel, i love IL2, but id much much rather prefer it to stick to Europe/Africa.

Rather than the traditional set up though which looks good but is a bit far fetched sometimes, such as "fly here in a squad of 4 planes and take out half the Luftwaffe alone", they should in my personnal opinion make the sequel a sequence of different missions that are true to life, things that we remember, things we think about and go "wow" thats incredible.

For example - 1 mission that could take ages to complete, the Dambusters. A true to life and iconic mission that involves the mighty lanc be flown at a ridiculous height and like a medium bomber. Though please i beg if you do this... dont Go OTT and add 50 FW190's etc. Just leave it true to life, do the guys that took part justice, make them proud. The way it was, was hard enough.

Or arrange to have a flight of P51's and you have to rendevouz with some B17's somewhere and then escort them to and from a target, but take heavy flak into account etc.

Or have some pathfinder missions in the mosquito, flying at night in the dark, solo, ahead of the main force and mark the target for them, if not then how about some heavily armed mossies doing some shipping strikes?

Or flying a swordfish against the Bismark, or the italian fleet at taranto?

The possibilities are endless.

As it is, IL2 is incredible and looks superb, better than every other flying game on console. But behind all that after playing for so long.... i feel that the missions are jsut the same as on any other flying game.... far fethed sometimes, Just IL2 takes away the "unlocked advanced homing rockets" or any other stupid special weapon etc that other flying games offer.


As for MP....

The ability to free flight, including landing/take off and fuel management is a must for me. Free flying is superb.

Some form of mission editor would be pretty good, but co op would be what im aiming at.

mavrickandgoose
04-05-2011, 07:22 AM
Can't believe no one has said this how about if a plane goes down the last person to get a hit on said plane gets the kill no more crashes unless your plane hits the ground without ever being damaged also no one is awarded the kill for collisions that is a crash you both die

mavrickandgoose
04-05-2011, 07:24 AM
Oh and the ability to make clans and have clan matches

haitch40
04-05-2011, 09:14 AM
Oh no... I just had a horrible thought.

If the B-17 is a nuisance to kill in the current il-2, a B-29 (if they include it) is just going to be hell. Especially since most of the U.S. planes only had brownings (if I remember right!).

I'm going to go pray for killable gunners now...

Yeh the b29 will be hell but if you can set it so we all start on a carrier then even on full wep with an empty bomb bay and almost empty fuel tank it could'nt take off.

scottyvt4
04-05-2011, 01:16 PM
Can't believe no one has said this how about if a plane goes down the last person to get a hit on said plane gets the kill no more crashes unless your plane hits the ground without ever being damaged also no one is awarded the kill for collisions that is a crash you both die

one of the best tbh .................. save on people cheating, thats basically what it is!!!




the clan/party type idea is good if the game is busy enough or else it will end up unfair for other players if it goes the same way as the current BOP, you will have an elite squd picking off "average" players, if that happens people will leave/quit games or stop playin altogether, you can get away with that kind of structure on FPS games Ie cod, Bc2 ect ect as there are over 300,000 online plus at times.

the ability to kick players if you're the host is also a grat idea imo :cool:


Im not overly a fan of pacific games as i find the scenery gets a tad tedious, but there is no doubt there were some massive battles ect ect so im not ignorant that way.


but it would be interesting .................. just to get another game :)

The_Stapler
04-05-2011, 01:51 PM
Another nice touch would be left and right brakes and folding wings, it would make taxiing easier, and when I get bored of getting shot down, I can fold the wings and drive a ridiculously powerful tricycle up and down the runways!

MACADEMIC
04-05-2011, 01:56 PM
Pacific would be nice - no problem to make a HUGE map, probably even to scale. Imagine the immersion...

MAC

mavrickandgoose
04-05-2011, 02:57 PM
Not sure if being able to kick players is a good idea although it would be nice to boot some people I think it would turn into he's better then me so I'll just boot him making it hard for most of us on here to find games with anyone but each other

The Few
04-05-2011, 05:05 PM
For the sim side of things I'm dreaming of missions with carrier take offs, navigate to the objective, complete the objective then navigate yourself back to the carrier and land.

I would absolutely love a pacific theater game but along with that I don't think that it is to hard to imagine that the scenery for some missions will be very repetitive. To make carrier take offs and landings a feasible part of the game and keep non combat time flying interesting I think adding some kind of map interface, in replacement to the map "radar", where you have to keep track of your position by paying attention to your speed and heading would be amazing and add an incredible level of immersion.

Think of how satisfying navigating your bullet riddled wildcat or hell diver back to the moving carrier would be after destroying a flight of zeros or dive bombing an enemy carrier while in a race against having to ditch or bail out.

Of course this is all predicated on having missions with take off and landing to begin with.

The_Stapler
04-05-2011, 08:06 PM
Not sure if being able to kick players is a good idea although it would be nice to boot some people I think it would turn into he's better then me so I'll just boot him making it hard for most of us on here to find games with anyone but each other

Most sim games I play in il2 are against people on this forum that play fair anyway, so getting kicked probably wouldn't be an issue. If they do allow kicking, I can see the unfair kickers getting a reputation, and they'll probably find themselves in empty skies, just like those who play unfairly in the current game.

bobbysocks
04-05-2011, 08:54 PM
i could get pretty psyched about a mission like this.....

http://www.youtube.com/watch?v=9-mJDrHMwBo&feature=related

The_Stapler
04-05-2011, 10:22 PM
Id love all the super realistic nav stuff, and I dont mind long travel times between action, but I doubt they'll include that in the game. Remember that the simmers on consoles are a niche market in the niche market of air combat games. The developers need to make a game that can appeal to the masses who want a simpler flying experience to make any profit at all.

On another note, I'd like to see interesting geographic features (mountain ranges, canyons) to fly over/through, since most of the dogfights in the current game tend to head earthwards, and it'd be nice to fly through in free flight.

winny
04-05-2011, 10:38 PM
Ability to kick from the lobby would be nice then, just for the odd person who picks a B-17 in a historical or 109 vs Spit room, mentioning no names..



There is tons of scope for co-op missions. I want 8 of us bearing down on the enemys capital ship, AA blastin all around, or trying to defend against the devine wind.. Or lost somewhere.

For MP I think a version of CTA but Capture the Islands instead.
5 Islands with capturable airfields. Each team starts with a "home" Island each. The 3 other Islands are neutral. When you capture an Island you can then respawn and re-arm on the runway of that Island, so you'd get more of a dynamic battle. Taking off under fire would be good fun. If your team capture the enemys home airfield it's game over, otherwise a point's system based on islands held. Think Domination mode in Call of Duty.

Hope you're writing this down Anton!

Robotic Pope
04-06-2011, 12:44 AM
Can't believe no one has said this how about if a plane goes down the last person to get a hit on said plane gets the kill no more crashes unless your plane hits the ground without ever being damaged also no one is awarded the kill for collisions that is a crash you both die

Last hit kill isn't really any good as it promotes kill stealing.
They could make it way better, more realistic by giving the person who inflicted the majority of damage the kill. And if two people gave about the same damage they get a shared kill which would go in a second column in the scoreboard and count for half a kill. I agree about the crashes though.

A new team multiplayer mode I would like is a team dogfight where you have to return to your teams airfield/carrier to report your kills and have them transfered onto your teams score. If you die you lose any kills you haven't reported.

jm0miami
04-06-2011, 05:20 AM
Pope,

I think you're right about inflicting the most damage and shared kills. Seems like a fair way to divide off the kills.

And awesome idea with the deathmatch. That could be intense trying to race home to report your kills with the possibility that none will count if a guy from 6 high sees you making the mad dash for home base.

Lahatiel
04-06-2011, 09:57 AM
Not sure if this was mentioned previously: The next game needs to let another player take over as host if the host decides to quit. The first Hawx implemented this and it worked pretty good.

The "kicking" feature was good for booting turds, but leads to abuse as Mavrick said.

scottyvt4
04-06-2011, 06:08 PM
Most sim games I play in il2 are against people on this forum that play fair anyway, so getting kicked probably wouldn't be an issue. If they do allow kicking, I can see the unfair kickers getting a reputation, and they'll probably find themselves in empty skies, just like those who play unfairly in the current game.

pretty much what i was hinting at Mav ^^^^ in a lobby with the fair players you would be fine, if you find yourself in a tards lobby most likely there ego would be boosted for kickin you out there lobby saving them from certain doom and royal ass kickin lollol


another idea ............. again bit of a cod thing is when searchin fo a game you could join a lobby providing there was space for you, i find myself just missing games and having to wait either 20 - 30mins and by that time im bored and have put another game in :(

mavrickandgoose
04-06-2011, 08:25 PM
Are you guys really complaining about the sceanery being boating for a pacific game? It's a air combat game who gives a damn what the ground looks like never once have I flown around looking at the landscaping lol I look in the sky for people to kill give me pacific planes, hoards of zeros to shoot down and carrier battles and I wouldn't care if the scenery was the dark side of the moon and as for s north African game really ? That would be great scenery trade blue ocean for brown desert lol

mavrickandgoose
04-06-2011, 08:30 PM
Ment to say complaining about scenery being boreing don't know how boating got in there lol

dkwookie
04-06-2011, 08:43 PM
We had BoP on DS and PSP so for certain I want BoP2 on the 3DS. 3D handheld BoP with online mode.

bobbysocks
04-06-2011, 08:47 PM
It's a air combat game who gives a damn what the ground looks like never once have I flown around looking at the landscaping lol I look in the sky for people to kill give me pacific planes,

you have never done a beach party or free flight??!! no barnstorming or buzzing the main street of a town, or flying under bridges??? you are really missing something good. some times its nice just to go sight seeing ( or sheep hunting :grin: ). never know what you might find...

mavrickandgoose
04-06-2011, 10:38 PM
Sheep hunting lol I like that

The_Stapler
04-06-2011, 11:20 PM
you have never done a beach party or free flight??!! no barnstorming or buzzing the main street of a town, or flying under bridges??? you are really missing something good. some times its nice just to go sight seeing ( or sheep hunting :grin: ). never know what you might find...

Yep, you're definitely missing out! Trying to land the Po-2 in the middle of a Berlin sidestreet is great fun when there are no online games around. Myself and MAC spent at least an hour trying to fly in between the brandenburg gate pillars!

Gilly
04-07-2011, 11:31 PM
Sheep hunting lol I like that

Then you'll like this.....
Wookie+alcohol= http://forum.1cpublishing.eu/showthread.php?t=16906&highlight=Sheep

dkwookie
04-08-2011, 06:54 AM
Then you'll like this.....
Wookie+alcohol= http://forum.1cpublishing.eu/showthread.php?t=16906&highlight=Sheep

I saw them, I swear :-)

Gilly
04-08-2011, 08:49 AM
I saw them, I swear :-)

http://www.youtube.com/watch?v=VCDnR6Px-co&feature=youtube_gdata_player

dkwookie
04-08-2011, 09:22 AM
http://www.youtube.com/watch?v=Vkw2DdoskPY

bobbysocks
04-10-2011, 09:54 PM
i wonder if this anti-epilepsy filter is going to effect us?? or push the release date of anything maybe coming our way? i know this is concerning PC but i would suspect that it would be translated into console play as well.

http://forum.1cpublishing.eu/showthread.php?t=19418

haitch40
04-18-2011, 10:25 AM
Well I think it would be great for relaxation the pacific imagine the following setup: free flight midway evening

mavrickandgoose
04-19-2011, 07:16 AM
Was just thinking it would be cool to be able to have multipal small teams in a team battle image 3 or four teams of 3 all battling it out at the same time I think it would be fun

Cryptic Phant0m
04-19-2011, 02:41 PM
I like what "haitch40" mentioned.

Free Flight would be really nice....(Flying a P-38 over the islands at Dusk, would be Sweeeeet!)

But Aircraft Carrier battles would be the best.

flynlion
04-22-2011, 03:51 PM
Am I the only person who hates that "deadzone" you get when using flight sticks w 360? Sure would be nice if they could fix that in the next game.

williamcg1979
04-22-2011, 04:37 PM
That the game be more than just a pacific campaign, for i will not buy a game solely based in the pacific. European, Russian and north african campaigns would all be preferable to the pacific

Oh yeah....because bombing static targets on the ground, and fighting the same country every single time is ALWAYS preferable to say, recreating the battle of midway, coral sea, sinking the Yamato, the battle of leyte gulf, and many, MANY island ground-support missions that could be flown (such as the aforementioned iwo jima, or even guadalcanal), all while looking at something other than german or russian countryside..... :roll:

mavrickandgoose
04-22-2011, 04:52 PM
Oh yeah....because bombing static targets on the ground, and fighting the same country every single time is ALWAYS preferable to say, recreating the battle of midway, coral sea, sinking the Yamato, the battle of leyte gulf, and many, MANY island ground-support missions that could be flown (such as the aforementioned iwo jima, or even guadalcanal), all while looking at something other than german or russian countryside..... :roll:

100% agreed

Gilly
04-22-2011, 05:20 PM
Oh yeah....because bombing static targets on the ground, and fighting the same country every single time is ALWAYS preferable to say, recreating the battle of midway, coral sea, sinking the Yamato, the battle of leyte gulf, and many, MANY island ground-support missions that could be flown (such as the aforementioned iwo jima, or even guadalcanal), all while looking at something other than german or russian countryside..... :roll:

Owing to the fact that they happened late in the war then yes!
The facts are that there was a war going on long before the pacific campaign and more so interesting missions- dambusters/ tirpitz attacks/ sub pens to name just a few. So YES it is ALWAYS preferrable. I would though like to see inclusion of that theatre but knowing that the devs are russian I wouldn't get your tissues out quite yet.

I guess your just here to troll rather than add anything constructive anyway judging by the fact you haven't introduced yourself, probably have never played the game and come in all guns blazing with YOUR SHOUTY CAPS..... Reminds me of something but I can't quite put my finger on it.

mavrickandgoose
04-22-2011, 07:24 PM
Why is everyone so against pacific it has carrier battles island hopping bombing japan throw in some flying tigers over china and black sheep I personally think it has more to offer then fighting over the channel and bombing Europe just my 2 cents

Gilly
04-22-2011, 09:25 PM
Why is everyone so against pacific it has carrier battles island hopping bombing japan throw in some flying tigers over china and black sheep I personally think it has more to offer then fighting over the channel and bombing Europe just my 2 cents

I'm personally not at all against it one bit. I'd love to launch off a carrier, have the backdrop of atoll's whilst dogfighting, attack beachheads whilst supporting troops, fly- corsairs, 25's, 29's, zeros, bettys you name it I'd take it. But fantasy and reality are sadly are two different things. The point I guess is more when I say 'you name it I'd take it', I wish just for a sequel and I don't really care as to what theatre it is. The harsh facts are though is that IL2 is; a niche market; it's Russian developed so it's always going to have a European/ Russian bias(look at GT5, how many Japanese cars...40 mx'5's!); the maps produced already aren't pretty good so why not use them and expand say the aircraft available (hence why I think the pacific would therefore be additional to this). And lastly I'm English so I'm always going to lean this way as it's what I know and I'll always stand firm on that, but also with tongue firmly in cheek. By the same token I'd respect that the same is true for most of my mates on the other side of the pond who think just as you do. I don't think there's any hatred whatsoever here for it, my previous post above is more about 'trolls' than anything and is replying in exactly the same way as was posted by said troll. 'my war was better than your war' type posts are always going get anyone with half a brains back up. As you know yourself war isn't nice full stop. Think in 70 years time people playing an Iraq war aim wanting an afganistan war sequel because 'it was a better war'. Anyway, spleen venting over and I graciously bow out of this thread.

SEE
05-06-2011, 02:02 AM
Good point, RAAF flew some clapped out Mk V's so it could well be in there.

Plus someone just reminded me about the P-38, so it's not all bad :)

I would expect that, since Gaigin have the IL2 engine on which they based BOP, you would get the stock ac from IL2 'Pacific Fighters' (if the Pacific theatre is their intention) which includes the Seafire.........A wing folding Spit designed for Carrier based ops and used in the Pacific theatre.....:grin:

With the Zero's, Bettys, F4's, Corsairs, P38, P40, SB's and TBA Avengers - you have a great selection of warbirds to fly........