View Full Version : Unwritten rules
dkwookie
03-17-2011, 02:31 AM
We have tons of stickys in here about lots of stuff going back a long time. Can we have one for new players (and old!) about how best to play the game. I am sure Shadow or another player listed these but I think given the influx of new players it's worth posting again
If your plane is shot and unresponsive in realistic mode please bail out. Press start and select bail. This gives the kill to the guy who killed your planes controls
In CTA it's generally gentelmans agreement you use bombs and/or rockets. Bombs in particular can ruin a good game
Naming yourself Adolf<something> generally attracts lots of Spitfires, Hurricanes and P51s.
Flying an I153 in arcade is like getting an air gun out at school. Flying an I153 in realistic is like putting stabilisers on your mountain bike
When "randomising" teams remember first in list is team A, second is team B. iE it's not random, so in strike make sure the B17s are organised properly
bobbysocks
03-17-2011, 05:24 AM
good idea dk, cheers to you! and to all who comment PLEASE reference it as XBOX or PS3. because as i understand certain things are different enough to cause...shall we say confusion. i will leave the hints or tips from this point up to the real aces...
Gilly
03-17-2011, 08:26 AM
Top one DK.
Think you need to edit the bombs in cta to say 'don't use' them in cta's mate though!!
Don't take IL's (save for perhaps the 2) into dogfights and team battles. God-canoned, pig iron, bullet absorbing, zombie rear-gunnered flying T-34's spoil it for every other player. Same goes for the flying gun battery that is the B17.
In strike when your out of bombs don't use your plane as a battering ram to try and get that extra 10pts off. Bail and get a new bomber.
Don't constantly flash your green tick on and off in the lobby. The host will normally start once there are enough players in the lobby and when everyone else has 'greened up'. Rest assured the more players the better the game.
Constant flashing just shows immaturity and makes you target number1
Agree with DK in that certain usernames mean you will most certainly become target number 1 for everyone else if you are really that dense as to name yourself that.
If in doubt of anything, either ask or message the lobby host.
MACADEMIC
03-17-2011, 10:06 AM
Good thread DK.
I'd suggest to value a life higher than the game's counting system does. We've implemented that into the Purist Club and also the tournament, where who dies less wins. If this is accepted it really doesn't matter whether or not a crash counts as a kill or not, if the opponent is going down you score. Therefore also no need for anyone to bail.
Another thing I'd suggest is not to kamikaze into other players in CTA. Also, once an airfield has been taken, one should not sit around on the ground making it impossible for the opponents to retake that field. Take an airfield and take off.
MAC
The_Stapler
03-17-2011, 01:50 PM
Naming yourself Adolf<something> generally attracts lots of Spitfires, Hurricanes and P51s.
What if it's Adolf Galland? On second thoughts, he did get shot down a few times...
And I totally agree with MAC, deaths are what counts. Sometimes I like to fly until the bitter end, rather than just bailing out. And scoring by deaths takes into account manoeuvre kills, and silly mistakes like getting overly friendly with trees or cooking my engine!
The Legendary Spitfire
03-17-2011, 02:58 PM
Never deliberately ram whether in CTA or any other game mode, just because you can't kill them. In CTA this makes you seem very immature. In Strike it can be understandable against B-17s but do try to avoid them.
Never just choose your team to go with a B-17 as it is immature and results in 3 players vs about 10.
Try not to launch games when it would produce unbalanced teams as it will generally be in your favour and you are cheating to try and get wins, unlocks etc.
And not really a rule but: DON'T dive straight away in STrike as there will probably be someone below you, you'll both crash and will really annoy each other.
olife
03-17-2011, 03:20 PM
[QUOTE=dkwookie;235088]
Flying an I153 in arcade is like getting an air gun out at school. Flying an I153 in realistic is like putting stabilisers on your mountain bike
haha !!lol!!too funny!!
and agree with u my friend!i remenber when i used this nice little mosquito,in fact i flown in a human plane with an alien technology!!lol!...an ufo!!(joke)
see u ace
olife
bobbysocks
03-17-2011, 06:37 PM
am i to take it that you guys on ps3 dont use bombs or rockets while playing cta? its strafe and strafe only??
dkwookie
03-17-2011, 06:48 PM
I only use guns bobby but rockets are used by some players. Bombs are a big no no though. They make cta more or less unwinable with experienced players on both sides
vdomini
03-17-2011, 10:58 PM
good post dkwookie!
Time ago i've wrote a bunch of "common sense" rule too, it might be usefull to add the link at this thread too i think: http://forum.1cpublishing.eu/showthread.php?t=17222
P.S.
Couple oh thought about I153 (because u mentioned in your first post) and I16... hope not to be off topic here... a lot of people, specially new players, tends to think that those plane are the most easy to fly and strongest of the whole game, probably because they judge a fighter combat potential just by its turning speed/radius. Having this idea, reveal that those players probably think about a dogfight in a 2 dimensional way only, not taking in consideration that you might need to climb fast sometimes. :)
I personally think that flying those plane is not easy at all, and quite challenging, their turning ability it's the only good things on them ( in my opinion ), climbing speed ratio is very low and most of the time you have to fly close at stall speed into that. Their survivability is low, and the engine sometimes blew up or turn off on negative G. I never had much kills into those, i fly simulator only, but i admit they are very funny and challenging to fly, specially in cockpit view. Key to win against those is not to get stuck in a turn fight, and it's a pretty easy things to achieve that while flyng a faster plane than I16 I153 series. The I153 is even slower than I16.... i would never take off into one of that, feeling like to be in a "flying potato", like a friend french ace would say... ;)
bobbysocks
03-18-2011, 06:06 AM
interesting dk,...on xbox.....i cant think of a CTA game i played where there werent ac with bombs. its what i am used to. because i was a late comer i didnt get a chance to set the rules of the game and so i basically joined in " the reindeer games". i am not a great shot, but one thing i can do is land a plane. so i select an ac that i know i can sit on the field ( depending upon the map selected ) .... basically...i am the one being bombed!!! with out decent top cover i get blown to smithereens most of the time. a life without bombs would be awesome! haha...
my pet peeves in cta are $#it#ead$ who land & win field... then sit their @$$es there after the have won it.....OR someone on the on the same team sitting there so the other team cannot lay claim to it. very cheesey
IMO
dkwookie
03-18-2011, 07:04 AM
I think your options are more open with guns only. If you get two opposition ac on the deck you can line them up and get really low and start your run and strafe them both. If you try that with bombs chances are you will get the first one but the blast will take you out at low level.
As for rockets, last time I used them on CTA I found they put my aim off. All that smoke I couldn't see the guy I was aiming at. I much prefer an orderly strafing run, lining the guys engine up and drilling it at close range
olife
03-18-2011, 09:22 AM
good post dkwookie!
Time ago i've wrote a bunch of "common sense" rule too, it might be usefull to add the link at this thread too i think: http://forum.1cpublishing.eu/showthread.php?t=17222
P.S.
Couple oh thought about I153 (because u mentioned in your first post) and I16... hope not to be off topic here... a lot of people, specially new players, tends to think that those plane are the most easy to fly and strongest of the whole game, probably because they judge a fighter combat potential just by its turning speed/radius. Having this idea, reveal that those players probably think about a dogfight in a 2 dimensional way only, not taking in consideration that you might need to climb fast sometimes. :)
I personally think that flying those plane is not easy at all, and quite challenging, their turning ability it's the only good things on them ( in my opinion ), climbing speed ratio is very low and most of the time you have to fly close at stall speed into that. Their survivability is low, and the engine sometimes blew up or turn off on negative G. I never had much kills into those, i fly simulator only, but i admit they are very funny and challenging to fly, specially in cockpit view. Key to win against those is not to get stuck in a turn fight, and it's a pretty easy things to achieve that while flyng a faster plane than I16 I153 series. The I153 is even slower than I16.... i would never take off into one of that, feeling like to be in a "flying potato", like a friend french ace would say... ;)
hello friend italian ace!!
totally agree with u,the only one good thing of the i153 and i16 is the turning speed radius.
in 1 vs 1 it is easy i think to beat those 2 planes (but careful ,their rockets can be deadly)just do a head to head attacks all the time and never accept the dogfight.the 153 or 16 can't resist against a me109g6 ,fw190 or spit fire power.
in a ""many players" games ,it is hard to win against them cause the players who use this planes have an advantage because of their turning radius...and many targets are in the sky for them.
http://nsm05.casimages.com/img/2011/03/18//1103181131511252717837513.jpg (http://www.casimages.com)
TRANSLATE : CE COUP CI IL VA FALLOIR UTILISER LA FORCE: THIS TIME I MUST USE THE POWER
u will find a lot of those funny drawings in a very good website (french)really a great artist:http://tigroukam.blogspot.com/2007_11_01_archive.html
dkwookie
03-18-2011, 10:24 AM
That's a great picture Olife. Was it drawn by someone who plays BoP based on the game?
Edit: looking at the date on the website I see it's not. Some fab characatures on there. I love the HE111
olife
03-18-2011, 10:40 AM
That's a great picture Olife. Was it drawn by someone who plays BoP based on the game?
Edit: looking at the date on the website I see it's not. Some fab characatures on there. I love the HE111
hello ace!
i don't know exactly if it is based on the game,but i don't think cause this drawing seems to be of the year 2007 exept if it based on the il2 games series on pc,but i m not sure it is based on a video game.
good post dk.
Rambo Rich 360
03-18-2011, 11:12 PM
interesting dk,...on xbox.....i cant think of a CTA game i played where there werent ac with bombs. its what i am used to. because i was a late comer i didnt get a chance to set the rules of the game and so i basically joined in " the reindeer games". i am not a great shot, but one thing i can do is land a plane. so i select an ac that i know i can sit on the field ( depending upon the map selected ) .... basically...i am the one being bombed!!! with out decent top cover i get blown to smithereens most of the time. a life without bombs would be awesome! haha...
my pet peeves in cta are $#it#ead$ who land & win field... then sit their @$$es there after the have won it.....OR someone on the on the same team sitting there so the other team cannot lay claim to it. very cheesey
IMO
Agreed on that one. Haven't done a CTA without bombs. It would be interesting though. My only thought is that you're going to find some players that will just use the 'kamakazee' approach and in effect, use their airplane as the bomb...
iamcow
03-19-2011, 12:41 AM
yeah ctas without bombs are almost...liberating. It makes the game fairer and more fun imo! just played one - it was awesome!
kamikazing is actually pretty hard though - the plane doesn't cause any splash damage, and so you actually have to touch their plane.
oh and btw, to avoid kamikazes you can just potter around at 30 kts (capture speed is 35 or less) and do circles and that way only pros can strafe you and nobody can kamikaze you.
ATAG_Doc
04-06-2011, 07:06 PM
I paid money at the store for this game. And it came with all these planes so people will fly what they want. They earned it.
STINGERSIX78
04-06-2011, 07:19 PM
dont change the plane and launch the game immediately, if you are the last one to ready up.
dont play for victory.
play for fun, fairness & the victory.
scottyvt4
04-08-2011, 07:33 PM
I paid money at the store for this game. And it came with all these planes so people will fly what they want. They earned it.
True ...... very true, so basically what you're saying you really dont mind being cheated of kills????
360 n Ps3At the end of the day "you earned it". You're on some ones ass for a good few mins a good tussle only for them to get low drop bombs lower undercarridge for them to crash. How annoying is that dude/duddete, thats my question to you.
But there are some epic points raised.
360 n Ps3. Also courtesy, if you clatter (crash, run into) someone a quick message containing sorry or apologies goes along way we have all gotten a lil to upclose and personal and have clipped wings .............. head ons are head ons if you aint going to back down or move neither im i........... and i dont expect the other guy to do the same!
The above echos crashing while trying to bail either message or wait till the next lobby. Ive kicked myself from games trying to get the bail button :oops:
Ps3 - Bombs in CTA's yawns o'clock very boring as is bombers in CTA's and dogfights. I know its only a game but seriously :!:
Could be the same on 360 and Ps3. The host could be trying to organise something historical so please tune in............... im aware there are various nationalities but look at the board in the lobby usually the best hint. so a small collection of H111's bf110 and 3/4 bf109's V's 3spits 2 hurri's and a I153. host aint going to start then changing to a B17 or Fw190 La5 ........... ect ect he still aint going to start lollol :cool:
WildBoar44
04-08-2011, 09:01 PM
Hmmmm.....CTA is a funny thing...BoP version of "the whackey races" me thinks.....same as bobbysocks say's...never played a game that I was not bombed or rocketed into the turf !
Now...Number 1 unwritten rule for me is...Please dont bring Rockets into a dogfight....take me out because you can out-turn, out-shoot, out-wit me and you Sir are the better pilot.... Roast WildBoar is best cooked on a medium heat.... not by lighting up one of ya 12 Roger Ramjet Bazooka's and stuffing it up my Backside (wide as it is ! )
Rant Over :-P ..........Love The Game to Bits !
Willie-Wall
04-11-2011, 11:28 AM
I found this thread very useful. I was doing some of the nono's and didn't even think twice about it. I always used bombs in CTA, but now that I've read this, I kind of understand why they are frowned upon.
I made a thread (without researching too much, sorry) about people kamikazing me in CTA. Is this frowned upon as well?
I'd say all the Vets here put down a list and maybe dkwookie can construct it in his main post. I would love to see this as a sticky, as I'm new and found it very useful.
McQ59
04-11-2011, 11:36 AM
Kamikaze is desperate practice and deff frowned upon. Big time!
That said... It's of course room for the occasional accident, but when it tends to be the pattern I change tactics and go killstreak on the rammer...
Cryptic Phant0m
04-11-2011, 12:07 PM
:( I will change my tactics right away, for I am one of those players that try to crash into the planes. But I will cease with that tactic since people frown at that, though I have never heard anyone complain about it.
The no bombs on CTA is a new one for me though, every game I have played in CTA we have always used bombs.:?:
Willie-Wall
04-11-2011, 12:39 PM
Let me sum up what I went through for ten mins. I spawned and captured an airfield. (This is 2v1 me being the 1.) Then both of them land to take it back over, I knocked one out but the other regained control.
The guy I killed spawned and ran straight into me. (My fault becasue I wasn't pay attention above.) I spawn after that and land to cap the airfield. All the sudden boom he dives into me. After this it is nothing but the same process repeated. I would try different approaches to land but as soon as I did, boom. He would run into me.
I would have killed this guy, but I had a bomber and he had a some sort of plane like the P-51B. I nailed him a couple of times and landed right after, but he spawned so close, no matter what I couldn't take the airfield.
Now I see a kamikaze work in a few situations thats passable for me, but it repeated like that killed the fun I was having in the match.
McQ59
04-11-2011, 12:39 PM
We've practiced rockets only in CTA with big applause. Makes it more like a strafingmission. More cool, more fun and maybe a bit more realistic? (My bomberskills sucks anyway...) ;-)
McQ59
04-11-2011, 12:44 PM
Let me sum up what I went through for ten mins. I spawned and captured an airfield. (This is 2v1 me being the 1.) Then both of them land to take it back over, I knocked one out but the other regained control.
The guy I killed spawned and ran straight into me. (My fault becasue I wasn't pay attention above.) I spawn after that and land to cap the airfield. All the sudden boom he dives into me. After this it is nothing but the same process repeated. I would try different approaches to land but as soon as I did, boom. He would run into me.
I would have killed this guy, but I had a bomber and he had a some sort of plane like the P-51B. I nailed him a couple of times and landed right after, but he spawned so close, no matter what I couldn't take the airfield.
Now I see a kamikaze work in a few situations thats passable for me, but it repeated like that killed the fun I was having in the match.
Single airfiled CTA would profit by 15 sec respawn... Just a tip to the host.
Robotic Pope
04-11-2011, 05:21 PM
I usually only start a cta match if i know there will be at least 3 a side. We sometimes do rockets only cta games but that does tend to lead to more rammings. Bombs are fine for cta games its part of the game. Usually anything that doesn't include you dieing in the process is fine. So try not to crash into planes, don't drop your bombs so late that they kill you too, and dont suicide attack (attack a plane on the ground in such a steap dive that you have no possibility of pulling up after you kill the plane on the ground.
Aquila chrysaetos
04-11-2011, 06:27 PM
Hi everyone,
My two cents worth opinion on the subject, if I may. The previous two posts (McQ59's and Robotic Pope's) are right on the mark. As for me, I do not like extensive restrictions on certain game modes that are put by the host and I'll politely leave the game lobby if I don't agree to the rules. Bombers and/or heavy fighters have rockets and other weapons for a reason.
I like to put restrictions on myself though. Such restriction is that I do not like to fly Russian plane in Britain and by the same token I do not like to fly British or US plane on the Eastern front unless I really have to (forced by the plane choice of other players).
Intentional crashing into my AI (be it on the ground or in the air) is the most serious offense and that would earn that offender a “no go” from me for future games. Of course you can not ban anybody from playing (which is OK, IMHO), but you can choose your playmates and after certain time you spend on line you will find like minded people that come to play with no agenda other than to have a good time. Last weekend we had a fantastic gathering of sim players from this side of the “pond” (USA), and one (or perhaps more) player(s) from a Nordic country (very nice of him to play that early in the morning, I mean his morning).
This brings me to the next point, and that is the sim mode which I find the most enjoyable of all modes (play it 90% of the time). Also, the people I usually play with are all very cool! Yeah we sometimes shoot our own team mates in the “heat of the team battles, but that is always unintentional and quite often fun :-)
Sometimes games that have too many players (for me that is more than 6 in DF or more than 8 in CTA), unless they are prearranged as “historical” with the specific tasks assigned to each team, quite often turn into mayhem and/or flying circus. Strike games are cool because one can not imagine any restrictions other than afore mentioned intentional crashing into someones AI. Crashing into a bunker is OK :-) Or is it?
Bottom line for me, find yourself in a good company of players and you will enjoy every singe game.
P.S. I'd like to welcome Willie-Wall to the game/forum and let him know that CTA is also my favorite game.
PSN: PlaviKit (USA Mountain time zone)
Willie-Wall
04-11-2011, 06:43 PM
I agree with what Aquila chrysaetos said. Somethings can always be done in games to seem cheap or abused. But once you play that certain game enough and you show respect, you will find yourself a nice group of friends to play that game with you the way you like.
Thanks for the welcome, I also sent you a PSN invite.
Robotic Pope
04-11-2011, 07:44 PM
Hi everyone,
My two cents worth opinion on the subject, if I may. The previous two posts (McQ59's and Robotic Pope's) are right on the mark. As for me, I do not like extensive restrictions on certain game modes that are put by the host and I'll politely leave the game lobby if I don't agree to the rules. Bombers and/or heavy fighters have rockets and other weapons for a reason.
I like to put restrictions on myself though. Such restriction is that I do not like to fly Russian plane in Britain and by the same token I do not like to fly British or US plane on the Eastern front unless I really have to (forced by the plane choice of other players).
Intentional crashing into my AI (be it on the ground or in the air) is the most serious offense and that would earn that offender a “no go” from me for future games. Of course you can not ban anybody from playing (which is OK, IMHO), but you can choose your playmates and after certain time you spend on line you will find like minded people that come to play with no agenda other than to have a good time. Last weekend we had a fantastic gathering of sim players from this side of the “pond” (USA), and one (or perhaps more) player(s) from a Nordic country (very nice of him to play that early in the morning, I mean his morning).
This brings me to the next point, and that is the sim mode which I find the most enjoyable of all modes (play it 90% of the time). Also, the people I usually play with are all very cool! Yeah we sometimes shoot our own team mates in the “heat of the team battles, but that is always unintentional and quite often fun :-)
Sometimes games that have too many players (for me that is more than 6 in DF or more than 8 in CTA), unless they are prearranged as “historical” with the specific tasks assigned to each team, quite often turn into mayhem and/or flying circus. Strike games are cool because one can not imagine any restrictions other than afore mentioned intentional crashing into someones AI. Crashing into a bunker is OK :-) Or is it?
Bottom line for me, find yourself in a good company of players and you will enjoy every singe game.
P.S. I'd like to welcome Willie-Wall to the game/forum and let him know that CTA is also my favorite game.
PSN: PlaviKit (USA Mountain time zone)
More than 8 players does become a bit crouded in a single airfield game but a two airfield game I find works well up to the maximum amount of player (discounting lag).
Stike games I find are the type that needs the most restriction and management . To get a good fair bombing game you need to make sure the teams are balenced. We also very often use strike maps for Team dogfights with alternate scoring, so the host needs to make sure nobody has bombs and rockets and that nobody goes kamikazi on the bunkers , all which ruin the score for the game. On occasion if I find someone on my team is attacking the enemy bunkers I am forced to team kill them to keep the score correct.
Aquila chrysaetos
04-11-2011, 08:23 PM
More than 8 players does become a bit crouded in a single airfield game but a two airfield game I find works well up to the maximum amount of player (discounting lag).
Stike games I find are the type that needs the most restriction and management . To get a good fair bombing game you need to make sure the teams are balenced. We also very often use strike maps for Team dogfights with alternate scoring, so the host needs to make sure nobody has bombs and rockets and that nobody goes kamikazi on the bunkers , all which ruin the score for the game. On occasion if I find someone on my team is attacking the enemy bunkers I am forced to team kill them to keep the score correct.
Point taken and I correct myself. Yes that number is fine with two airfields but not quite for a single airfield. More than 8 players in CTA game on single airfield is crowded indeed.
What I meant about the strike mode is the fact that everybody understands the goal (destroying the targets and preventing opponent in doing the same thing). If someone chooses improper tool to do it, well, his or her mistake :-) In unlikely scenario, suppose team A chooses one B17 and few rocket equipped fighters (or Bf-109G6 for that matter), while the other team (B) chooses all B17 . Then as the game goes one team A with superior fighter flying skills manages to take down every B17 and does that every time after respawn and before they reach their targets, while the single B17 from team A keeps doing its job, what do you think which team tickets will go to zero first? And in that sense I find the strike games as the least restrictive.
This only applies to “spontaneous” or random online gathering. With organized “historic” missions the situation is totally different.
And yes, that is why the good host should spell out the rules and if everyone agrees then the game should be fun to play.
Cheers
Ratman91101
04-20-2011, 04:48 PM
am i to take it that you guys on ps3 dont use bombs or rockets while playing cta? its strafe and strafe only??
No we(honorable ps3 pilots) don`t use bombs or rockets in anything but strike.That is unless you bring a IL to my match.I personally will jump in my P-51w/rockets and single out the tank flyin bugger.And show him that he is vulnerable to attack and destruction.Ask anyone who has flown with me.
mavrickandgoose
04-20-2011, 05:00 PM
No we(honorable ps3 pilots) don`t use bombs or rockets in anything but strike.That is unless you bring a IL to my match.I personally will jump in my P-51w/rockets and single out the tank flyin bugger.And show him that he is vulnerable to attack and destruction.Ask anyone who has flown with me.
Amen rat
McQ59
04-22-2011, 08:43 PM
No we(honorable ps3 pilots) don`t use bombs or rockets in anything but strike.That is unless you bring a IL to my match.I personally will jump in my P-51w/rockets and single out the tank flyin bugger.And show him that he is vulnerable to attack and destruction.Ask anyone who has flown with me.
Yo bobby. Rat 's talking realistic here. I feel deep pleasure in doing rockets in cta's. The D5 is great in delivering.
And sometimes I even think about being a gentleman :cool:
scottyvt4
04-24-2011, 11:23 PM
No we(honorable ps3 pilots) don`t use bombs or rockets in anything but strike.That is unless you bring a IL to my match.I personally will jump in my P-51w/rockets and single out the tank flyin bugger.And show him that he is vulnerable to attack and destruction.Ask anyone who has flown with me.
McQ is correct with his post Bobby in realistc, arcade you can do nothing but which imo is boring on a single airfield CTA
im with the rat ......... i will jump in aircraft that carries rockets if an aircraft with a tail gunner is brought to the table or a G6, fav bomber killer :evil::o
bobbysocks
04-25-2011, 12:56 AM
i agree bombs do make the game way too frustrating because its too easy to kill the ac that is landing. rockets arent that accurate so i wouldnt have a problem using them or having them used on me. on xbox it seems just about anything goes. i would have no problem either way as long as i know the rules before hand.
Robotic Pope
04-25-2011, 01:57 AM
i agree bombs do make the game way too frustrating because its too easy to kill the ac that is landing. rockets arent that accurate so i wouldnt have a problem using them or having them used on me. on xbox it seems just about anything goes. i would have no problem either way as long as i know the rules before hand.
I bet these guys are using unlimited ammo. Which also means fighters carpet bombing to infinity, so I can understand why you would want a no bombs/rockets game.
Bombs and rockets are fine when on unlimited ammo though which is what we use almost every game. As you only get one or two bomb drops the skill is knowing when to use them, I try to save them until I really need to take out a plane urgently, otherwise I strafe landed planes
bobbysocks
04-27-2011, 05:53 AM
I bet these guys are using unlimited ammo. Which also means fighters carpet bombing to infinity, so I can understand why you would want a no bombs/rockets game.
Bombs and rockets are fine when on unlimited ammo though which is what we use almost every game. As you only get one or two bomb drops the skill is knowing when to use them, I try to save them until I really need to take out a plane urgently, otherwise I strafe landed planes
pope, is that a typo?? do you mean limited?? that would be ok to try. i am usually the one trying to land and getting bombed into oblivion over and over and over again. limited ammo or no heavy ordnance would be interesting for a change.
Robotic Pope
04-28-2011, 01:24 AM
Doh, Yes limited, sorry.
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