View Full Version : Another new vid.
RedToo
03-10-2011, 05:14 PM
From SimHQ again:
http://stopgame.ru/vreports/28
REdToo.
Biggs
03-10-2011, 05:28 PM
there you go Tree.... @ 6:00 hes flying over a town... seems pretty smooth to me.
Robert
03-10-2011, 05:28 PM
Thanks Red Too. Watching now.
kestrel79
03-10-2011, 05:37 PM
Yes it does seem very smooth over a larger city. BUT did you guys notice the building popup? Just like IL2 on highest settings.
I hope this is adjustable on CoD so we can push the popups back, I swear I have seen other video (Igomir footage) with much better building draw distance and good fps.
I'm sure you will need a hefty pc to make it happy.
We shall all be able to find out in a few weeks, let's be patient. I can't wait!!! :)
chiefrr73
03-10-2011, 05:41 PM
Now let us see on what will be complained about again and again lol
jt_medina
03-10-2011, 06:08 PM
at 6:18 and 6:36 seems to run very well over that big city...
jt_medina
03-10-2011, 06:15 PM
Now let us see on what will be complained about again and again lol
The eye pupils of the pilot are not properly modeled. Definitely I won't buy it... ;)
sfmadmax
03-10-2011, 06:42 PM
at 6:18 and 6:36 seems to run very well over that big city...
oh man, utterly incredible. i can't wait.. 2 more weeks ;)
Graphics are puwrrrrty
chiefrr73
03-10-2011, 06:48 PM
i m interisting on what tree will say now.. ups, catching my self going out of topic. sorry could not resist. i m out
Chivas
03-10-2011, 06:54 PM
i m interisting on what tree will say now.. ups, catching my self going out of topic. sorry could not resist. i m out
I'm sure from past history there is a 95% chance his comment will have a negative tone. ;)
Tree_UK
03-10-2011, 06:56 PM
I'm sure from past history there is a 95% chance his comment will have a negative tone. ;)
Thats because your a pessimist Chivas, always expecting the worst.
The Video is good:razz:
fruitbat
03-10-2011, 06:57 PM
i m interisting on what tree will say now..
I'm not.
JG52Krupi
03-10-2011, 07:01 PM
Thats because your a pessimist Chivas, always expecting the worst.
The Video is good:razz:
LOL nice now have you thought about what you are going to complain about next?
Im about to make a whine post about Big Ben, the time shown does not reflect the time of day :confused::mad:
Rubberchicken
03-10-2011, 07:05 PM
I got the impression the pilots head was pressed against the canopy when the plane was in a spin, simulating centrifugal forces.
JG52Krupi
03-10-2011, 07:12 PM
I got the impression the pilots head was pressed against the canopy when the plane was in a spin, simulating centrifugal forces.
Either that or he was a window licker...
Tree_UK
03-10-2011, 07:19 PM
Some good footage but why is the guy talking about breakfast cereal? listen from 5.38 and he clearly mentions CoCo pops!!?
maybe the guns go "snap crackle pop" Sound must be porked Tree :)
furbs
03-10-2011, 07:32 PM
Some of the footage is great, the lighting and landscape low down looks very nice, but i wonder whats going on with this shot of the landscape...
very low settings??
http://img153.imageshack.us/img153/9677/crapv.png
By furbs9999 (http://profile.imageshack.us/user/furbs9999) at 2011-03-10
Tacoma74
03-10-2011, 07:39 PM
That's more than likely footage taken on one of the devs computers. I saw lots of old footage yet again. But I was happy to see them getting some real pilots playing it. I really wonder what their impressions were?!
major_setback
03-10-2011, 08:04 PM
Some of the footage is great, the lighting and landscape low down looks very nice, but i wonder whats going on with this shot of the landscape...
very low settings??
http://img153.imageshack.us/img153/9677/crapv.png
By furbs9999 (http://profile.imageshack.us/user/furbs9999) at 2011-03-10
http://i4.photobucket.com/albums/y129/major-setback/Clipboard03-6.jpg
You can't really tweak the colours and then complain that it looks unrealistic. Excuse me if you haven't done so, but it looks that way.
The screeenshot I added is unchanged.
It looks fine to me. Much better than those over saturated pictures we saw a couple of months ago. The French coast looks like this I believe.
TacKY
03-10-2011, 08:09 PM
Shame that only Russian sites are getting videos.
sfmadmax
03-10-2011, 08:23 PM
Shame that only Russian sites are getting videos.
Perhaps are friendly blogger can translate the video for us here ;P
furbs
03-10-2011, 08:29 PM
http://i4.photobucket.com/albums/y129/major-setback/Clipboard03-6.jpg
You can't really tweak the colours and then complain that it looks unrealistic. Excuse me if you haven't done so, but it looks that way.
The screeenshot I added is unchanged.
It looks fine to me. Much better than those over saturated pictures we saw a couple of months ago. The French coast looks like this I believe.
Not done any tweaking...maybe it was when i changed to JPEG from BMP...anyway i was more on about the low res detail not the colours.
major_setback
03-10-2011, 08:45 PM
Not done any tweaking...maybe it was when i changed to JPEG from BMP...anyway i was more on about the low res detail not the colours.
OK.
Sorry if I offended you. It was not my intention. It just looked different.
notafinger!
03-10-2011, 11:50 PM
What stick was he using in that video?
Baron
03-11-2011, 07:56 AM
Not done any tweaking...maybe it was when i changed to JPEG from BMP...anyway i was more on about the low res detail not the colours.
Waching the video i got the impression that they are fairly high up (doesnt show to good in just one screen capture imo) Maby 4500-5500m? vild guess on my part though.
Hopefully thats why the ground looks like it does, or as u say low res, hopefully.
Coen020
03-11-2011, 07:25 PM
What stick was he using in that video?
T Flight Stick X Joystick (Pc & Ps3) | Thrustmaster
Heliocon
03-12-2011, 02:13 AM
I thought it looked great, until the buildings started growing out of the ground where previously there was only trees :rolleyes:
Blackdog_kt
03-12-2011, 05:03 AM
This is because of the simplified construction worker modeling due to the lack of adequate hardware power. When we get the next generation of CPUs i'm sure we'll be able to see some little people cutting down those trees, making planks and pillars from them and using them to build those houses as we fly over. Then they will not magically appear out of thin air anymore.
Sorry, the image just flashed through my mind and i couldn't resist :-P
In all seriousness though, there's no use debating this unless we know the specs of that PC and the settings used. It looked fine in this week's tiger moth video, also judging by a couple of frame jumps it seems it's the real deal and not a render through the ingame "export to avi with no frame loss" tool.
TheGrunch
03-12-2011, 10:58 AM
I want to see the game run maxed out on Phat's rig. :D
Heliocon
03-12-2011, 08:40 PM
This is because of the simplified construction worker modeling due to the lack of adequate hardware power. When we get the next generation of CPUs i'm sure we'll be able to see some little people cutting down those trees, making planks and pillars from them and using them to build those houses as we fly over. Then they will not magically appear out of thin air anymore.
Sorry, the image just flashed through my mind and i couldn't resist :-P
In all seriousness though, there's no use debating this unless we know the specs of that PC and the settings used. It looked fine in this week's tiger moth video, also judging by a couple of frame jumps it seems it's the real deal and not a render through the ingame "export to avi with no frame loss" tool.
You know I would rather have some stutters then that jarring LOD/object appearance. But that is not CPU limited, thats a GPU problem you see there. The cpu would not limit the popping, that is most likely do to as you said low graphics settings (so why are they showing it?) or really bad coding and therefore bad memory management which prevents them from loading the objects into Vram or rendering them. Again thats GPU not CPU.
Richie
03-12-2011, 09:35 PM
Looks really good. Very good report. I wish they did one like that in English. I think my 12 gigs of ram will do the trick 8-)
You know I would rather have some stutters then that jarring LOD/object appearance. But that is not CPU limited, thats a GPU problem you see there. The cpu would not limit the popping, that is most likely do to as you said low graphics settings (so why are they showing it?) or really bad coding and therefore bad memory management which prevents them from loading the objects into Vram or rendering them. Again thats GPU not CPU.In the future (even possible now), there will be no LOD models. Just one model... and depending on distance,the GPU will reduce it to the bare necessity of polygons. No popping any more.
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