View Full Version : Promoting Il-2:CoD - what should the public be told?

01-19-2011, 12:09 AM
I figure that the community has an opinion on everything. So - why not have a thread on this?

There are lots of things one can say when promoting a product - for example that it is six years in development (~12 if you include earlier versions of Il-2, which we should). Or the number of awards the original Il-2 got.

Any innovative ways to communicate 1) What a simulation is 2) What Maddox Games is 3) etc...

01-19-2011, 12:21 AM
1) Oleg promoting his newest flight sim at my doorstep, as far as I know no game developer has ever done that before.
2) A flight sim is when you find yourself in a chair, playing with a stick in front of you, with someone yelling at you what on earth is going on up there.
3) Maddox Game company is often misunderstood, it's actually the church of Maddox, and their "bible" is called IL2. There is a new profit on his way I was recently informed, he wants to share the light from the Cliffs of Dover with you, adopt and obey Pilots!