City Builder
09-26-2010, 08:14 AM
Hi,
It would be really great if you guys (developers, publishers, or other users that feel comfortable) could create some basic video tutorials.
Perhaps a tutorial that just goes through the basics of setting quests, and a tutorial that goes through setting up a map from A to Z (no fancy landscape worke needed), that shows the basics of what each map must contain for it to work in the game.
The editor guide is nice, however part of it reminds me of taking a college course with 'your assignment now is to do this', and a bit difficult to follow.
If there is already instructions in the editor guide that gives an outline of what is needed on each map to make it work then please point me to the pages and I'll have another read. Parts of the manual are so dry that I did have to only summarize over them instead of trying to read them completely since it wasn't at any step that I was at in my map.
I fully understand using the landscapes and how to make pretty looking landscapes, although it's a bit difficult in things like textures when I want to remove one and can't figure out what texture it was and have to go around choosing every similar texture in the texture window until I find the one I want to erase, but still a nice landscape system to use overall.
It would be really great if you guys (developers, publishers, or other users that feel comfortable) could create some basic video tutorials.
Perhaps a tutorial that just goes through the basics of setting quests, and a tutorial that goes through setting up a map from A to Z (no fancy landscape worke needed), that shows the basics of what each map must contain for it to work in the game.
The editor guide is nice, however part of it reminds me of taking a college course with 'your assignment now is to do this', and a bit difficult to follow.
If there is already instructions in the editor guide that gives an outline of what is needed on each map to make it work then please point me to the pages and I'll have another read. Parts of the manual are so dry that I did have to only summarize over them instead of trying to read them completely since it wasn't at any step that I was at in my map.
I fully understand using the landscapes and how to make pretty looking landscapes, although it's a bit difficult in things like textures when I want to remove one and can't figure out what texture it was and have to go around choosing every similar texture in the texture window until I find the one I want to erase, but still a nice landscape system to use overall.