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View Full Version : abilities should be scaled


vmxa
08-16-2010, 03:34 AM
I keep wondering why a single wolf should be able to cast spells on stack of units that are stronger. This is true for all units. If you have a bunch of necros and you kill all, but one, it still seems to be able to do the same spell damage.

Melee units are scaled.

mousiehamster
08-22-2010, 07:12 PM
Most spells ARE scaled but some aren't. The magnitude of the necromancer's necro call ability (leadership of raised troop), for example, is scaled. I can think of a couple that aren't. The Dryad's sleep and initiative spell, necro's magic shackles, archmage's abilities, shaman's totems (i think), werewolf elves' howl...that's all i can think of for now.

vmxa
09-02-2010, 01:30 PM
Wolves are the first one that I noticed.