Log in

View Full Version : help with an answer


imnotgeoff
02-13-2010, 11:06 AM
i was thinking about this whole 360 patch thing last night and got a bit confused so was wondering if someone could help me with an answer

1)im pretty sure that a while ago,i saw a post BY Anton saying the patch was done,did i imagine that?

STINGERSIX78
02-13-2010, 11:44 AM
nope....
patch is ready....
patch is at ms....
patch has quality issues....
patch was send to ms again.....
etc....
ms failed....
publisher failed....
ms failed...
publisher failed....

a loooong sad story....

imnotgeoff
02-13-2010, 12:06 PM
so then i think someones lying then,as if it was made then sent to Q.A
why then has Anton now turned round and said

"Unfortunately, no good news.
Publisher thinks that it is not commercially reasonable to create, QA, and release title update for X360"

that statement sounds to me as though it never existed in the first place,look carefully at the word CREATE,meaning to make something

SEE
02-13-2010, 12:10 PM
After much searching by Robotic Pope, this is the only reply from Anton that can be found that references to the Xbox patch, all others relate only to the PS3. Note that he initially talks about development and members are quidk to ask for clarification on this.

http://forum.1cpublishing.eu/showthread.php?t=11460

InfiniteStates
02-13-2010, 12:32 PM
so then i think someones lying then,as if it was made then sent to Q.A
why then has Anton now turned round and said

"Unfortunately, no good news.
Publisher thinks that it is not commercially reasonable to create, QA, and release title update for X360"

that statement sounds to me as though it never existed in the first place,look carefully at the word CREATE,meaning to make something
Don't take Anton's posts too literally - English is obviously not his first language, so quibbling over particular word use is not much good. Chances are the two versions of BoP share a large percentage of the same code, so in all likelyhood the patches aren't that different. But there may be connection or standards issues, and the failure to fix them has led to canning the patch.

I must say I'm surprised that the XBox failed over PS3 though as it is reportedly the easier of the two systems to develop for.

winny
02-13-2010, 01:14 PM
Here's what I think happened.

Dev's go to publishers saying it needs patch..
Publishers say can't do it sales are poor and that if the DLC goes well then maybe.
DLC bombs..

Devs do a very cheap (self funded) and quick patch on PS3 to see if it has any effect on sales of the game, it doesn't (there's no way the patch took 4 months to develop, it's minimal to say the least).

money for xbox patch is dependant on that, so no xbox patch.

Publishers pull the plug.

RIP BoP, sequal with different publisher? or abandon consoles?

dkwookie
02-13-2010, 01:36 PM
I can't see a sequel on consoles, as depressing as that is. The online play is great in bop but as good as it is it's lite compared to other games. Leaderboards are terminally broken and punish good players. There is no persistant ranking up and little customisation options. It's a fact that tacked on multiplayer is not sufficient these days. To get people off modern warfare or mag a game needs online depth. Casual players won't stick with bop becasue there is no reward for persevering.
I have been playing solidly since the september launch and I am still not bored with it. But if guys like mcq, gilly and winny were not playing I am not sure I would still be playing as much as I am
I hope that if a sequel is planned the devs take a long hard look at some of our sugestions on this board for gameplay features we would like to see

SEE
02-13-2010, 02:06 PM
Given that the PS3 has the better platform, PC joysticks, no on line fee, patch improvements I would expect that it would have a much bigger on-line community. I was thinking of getting a PS3 but maybe I should wait and see how things go.

The question I have is why did the devs inform us and not 505? I suspect that 505 passed the buck on this and that the devs themselves had the final say but they would have to fund it, hence their offer to reduce the price of WOP for console users and announce no Xbox patch. Might be wrong but something does not add up here, devs told not to communicate then suddenly.......out of the blue........need I say more given that the devs funded the PS3?

imnotgeoff
02-13-2010, 02:18 PM
that was what i was getting at.something really doesn't add up at all

stealth finger
02-13-2010, 06:43 PM
What's not to understand. Thes devs DID make a patch for the game, According to Anton 505 had some deal with sony and the patch got submitted to them first. The plan was to release ot to ms after it was out on ps3. It came out on ps3 and the last thing we heard from Anton is that it would be submitted to MS. If it was indeed submitted as planned then it was rejected by MS quality control probably for the glitches that sony missed, some controls on custom not working etc

The puplishers have to pay microsoft a fee (of unknown amounts but probably in the thouasands of dollars range) everytime they submit a patch regardless if it passes or not. MS dont deal with developers direct its all thought puplishers so 505 would have to pay for further development on the patch and again to MS submitting the next patch as many times as needed. They obviously dont feel that all that cost is worth extra sales it may generate.

A patch being done is pretty much the second phase of four to get it realsed
1)development of patch
2) patch is 'done' internal QA
3) submissal to platform holder and their QA
4) either approved and released or rejected back to publisher, start over.

Reddisback
02-13-2010, 07:02 PM
Waiting for this Patch is Like waiting for an Answer from the American Goverment. they deny everything and wont argue with an exlusive answer that confirms - or denies it?

To be Honest. I allready gave up Hope for the Patch. I have a Long Breath. but this takes it too far.


Zionistic A$$holes! you deny Germans sone fun....

dkwookie
02-13-2010, 07:53 PM
Zionistic A$$holes! you deny Germans sone fun....

Steady on mate, no call for that kind of comment at all

juz1
02-13-2010, 08:04 PM
my biggest gripe is the BS "stick compatibile" ( but only if you don't want to stop...)

Sequel? Nah...won't happen...I can't think of a game with poor sales that went on to develop a highly successful sequel, but I'd love to be corrected on that...

STINGERSIX78
02-13-2010, 08:15 PM
http://forum.1cpublishing.eu/showthread.php?t=13216&page=2

Robotic Pope
02-14-2010, 02:01 AM
my biggest gripe is the BS "stick compatibile" ( but only if you don't want to stop...)

Sequel? Nah...won't happen...I can't think of a game with poor sales that went on to develop a highly successful sequel, but I'd love to be corrected on that...

Define "poor sales" ?

Yes, this game didn't sell big but then I doubt the publishers ever expected it to and thus gave the devs a budget with that in mind. So you have absolutly no idea how profitable BoP was. All we know is that the patch on PS3 was deemed not to be increasing sales so to keep their profit as high as posible no patch was bought for the 360.

Also a sequel would likly not be a brand new game. more like an expansion pack using the same graphics engine and reusing textures, it would cost much less to develop and produce than BoP.

Battlestations -midway had a sequel and that couldn't have sold any better than BoP.

juz1
02-15-2010, 05:54 AM
Define "poor sales" ?

Yes, this game didn't sell big but then I doubt the publishers ever expected it to and thus gave the devs a budget with that in mind. So you have absolutly no idea how profitable BoP was. All we know is that the patch on PS3 was deemed not to be increasing sales so to keep their profit as high as posible no patch was bought for the 360.

Also a sequel would likly not be a brand new game. more like an expansion pack using the same graphics engine and reusing textures, it would cost much less to develop and produce than BoP.

Battlestations -midway had a sequel and that couldn't have sold any better than BoP.

see this is what f505ks me off...they cancel patch to maintain profit when the patch should have been released to comply with trades description...i.e. flightstick compatible.

haitch40
02-15-2010, 10:31 AM
see this is what f505ks me off...they cancel patch to maintain profit when the patch should have been released to comply with trades description...i.e. flightstick compatible.

well if you wnat to take them to court you have my backing
(im not paying for anything though)

Panzergranate
02-17-2010, 06:19 PM
I always said that the numerous and well known bugs in the flight physics models of realistic and simulator modes would be pretty much impossible to fix on a game core system that loads off of a DVD as opposed to a hard drive.

When Taldren fixed all the bugs in Star Fleet Command on the PC, they issued a whole new software core free in 2001. They actually issued another further free upgrade software core the same way in 2002.

Star Fleet Command is the PC version of the famous board game Star Fleet Battles and the number one reason that Star Trek Legacy flopped and sank without trace on the PC as everybody measured it up against SFC.

It is pretty easy to issue replacement software cores for games on hard drive loading systems, they can be changed.

However, DVDs are set in stone and a replacement DVD would be required to be issued, which isn't practical.

Let's just wait for the sequel and hope that 1C reverts back to using Ubisoft as a distributer again.

Despite its failings, BOP is the best WW2 flight simulator game around on the consoles.