View Full Version : Please Hurry the 360 patch!
BeaverCompany01
12-17-2009, 05:13 AM
I am very often setting up a Sim room on the 360 and waiting up to an hour for a single person to join.
Please speed up the patch.
I'm tired of MW2 already and I just hope that the patch will pump some much needed interest back into this game.
Strange that you cannot get a session or others to join as there are quite a few Sim players on your side of the Atlantic. What time are you signing on? Brickster1 has Ranked SIM sessions every day and evening with regulars joining in.
EvangelusE (Gamertag)
stealth finger
12-17-2009, 01:02 PM
Can someone who's registered on the yuplay forums try asking direct there if they have any news? I've not seen Anton on this board for a since it dropped on ps3
FOZ_1983
12-17-2009, 03:32 PM
We just have to play the waiting game guys. Possibly new year? best thing to do is just play with friends in the mean time, this way you know you'll get a good game. We need some more video's on here of IL2 on the 360 or OVER-G just to wet our appetite and boost morale.
AutomaticAddict
12-17-2009, 08:56 PM
Ill play with you tonight on sim beaver, I am wanting to play more of this mode. My issue besides the obvious use of the virtual cockpit(wish u could lock a game to realistic cockpit only), is people dont seem to communicate much...I get nervous when in sim that someone is always on my tail so I tend to fly low and circle a lot, it would help to have a good wingman and you seem to know the ropes well enough beaver, we could fly together 2night. I told myself I wouldnt pick up IL2 again till they patch it but I am also bored of MW2 a little, they need new maps in that game already...campers. However, I just bought a new 32inch lcd flatscreen tv so no more bitching about cant see the enemy, and I miss the game. I just fly the planes that arent broken (Il2, 153, spitfires, the yak, and La series). Please release out patch soon...I want my P-47, P-51, and B-17.
Robotic Pope
12-17-2009, 10:53 PM
Don't know how much more crashed kills I can take. Its not good. I get more and more angry. Playing tonight I got maybe only 3 kills in total and I'd guess about 25 crashed kills. WTH!!!!! how can a multiplayer game be so broken. I need this patch TOMORROW!
Don't know why but the last week or so it seems to be about 10 times worse. Makes me wonder, I think my connection is lagging at the moment. Do these crashed kills occur when the plane getting hit doesn't know it's getting damaged (like when you can feel you obviously have damage but the damage icon doesn't show up). because the bullets that are hitting for the attacker are flying past way behind for the other?
BeaverCompany01
12-18-2009, 01:03 AM
I know that my connection improved recently (new router) and my kills seamed to count more often.........
BeaverCompany01
12-18-2009, 01:05 AM
If you guys are playing Ranked then that might explain it. I have been hosting player rooms.
I probably wont be back on till Sat. now...... xmas stuff.
Panzergranate
12-18-2009, 03:11 AM
At the moment I fly in the larger arcade and realistic games.
The problems with the current simulator modes are:
Players cannot use authentic aerobatics to evade and attack.... unless they want their planes to freak out, spin and crash. (Which is basically what most people do).
Players using X-Box controllers are unable to look around very well so folks with joysticks have a huge advantage over their "blinkered" non-joystick players.
Certain aircraft do not have authentic performance or maneuverability.
Lack of cockpit views makes sideways relative side views of targets a problem.
Basically, where I'm one of the top aces on arcade and realistic, having evasive maneuvers honed to an artform, in simulator I have the choice between attempting to pull a classic aerobatic evade and having the aircraft crash or just do barrel rolls / turn in circles, which are the only two things that are possible in simulator mode.
I also have the choice of viewing my attacker but loosing the use of my rudder to do so, or flying blinkered and guessing how my assailant is doing keeping up.
The D-pad look back only gives a limited fixed view behind, so if the assainlant goe out of frame then there's a problem.
It is interesting that folks who are good in arcade and realistic suck in simulator and vice versa.
I've noticed that simulator players find it hard to cope with the complex aerobatics of well timed twists and turns of arcade mode, though realistic tends to have players pull rather looser and shakeir versions of the precision aerobatics in arcade mode.
I do play simulator mode when I'm bored and there is no arcade or realistic games going. I might even manage to shoot someone down before I'm shot down myself.... if I'm lucky.
I'll either fly an Fw-190 A5 because I find the quick response good for instant freak out recovery, plus the Mg.151 cannons sound cool, or I'll endure the total lack of armour, firepower and structural integrety of Soviet fighters as a trade off for more flight stability.
I kind of predict that the Fw-190 will be the fighter of choice, once the patch arrives. A few of us do well already, in all the modes, with the Fw-190, having already figured how to exploit what advantages it has.
Ancient Seraph
12-18-2009, 11:29 AM
The biggest problem I have with Arcade is that planes can be flying at Mach 2 or 80 kts, and you don't know which until you're close, and then it might be too late.
Riceball
12-18-2009, 11:42 AM
Ha! They are a tad bit overpowered on arcade and the target info is way too small and hard too see.
FOZ_1983
12-18-2009, 01:23 PM
The biggest prob i have with arcade mode is - it sucks!! its not even a flying game or a game of skill in arcade, its a case of whoever can shoot the other guy first! no disrespect to those who fly and enjoy arcade - each to their own.
Sime is where the real challenge lies, you have to get things perfect or you will fail. You try a complicated aerobatic manouvre and screw it up then its because you did something wrong, not enough speed, to much speed. It all matters in sim mode where as arcade anything is possible.
The patch will be here sometime in julember so between now and then... best just playing with friends.
phlux
12-18-2009, 01:32 PM
The patch will be here sometime in julember...
2nd favorite quote on this forum evar!! :)
Second only to "When in the He-111 did this happen?"
Robotic Pope
12-18-2009, 05:29 PM
The biggest prob i have with arcade mode is - it sucks!! its not even a flying game or a game of skill in arcade, its a case of whoever can shoot the other guy first! no disrespect to those who fly and enjoy arcade - each to their own.
Sime is where the real challenge lies, you have to get things perfect or you will fail. You try a complicated aerobatic manouvre and screw it up then its because you did something wrong, not enough speed, to much speed. It all matters in sim mode where as arcade anything is possible.
The patch will be here sometime in julember so between now and then... best just playing with friends.
I agree FOZ, arcade sucks,it just isn't WWII combat. But there still must be skill involved in Shooting down planes in arcade because what Panzer said about Sim players struggling in arcade dogfights is true.
I admit it I'm totally lost in Arcade, planes flying supersonic 20G turns left right and center. I don't know which to go for and by the time Ive chosen my target, ive already become someone elses. The times ive got a chance to shoot at someone my timing is well off thanks to the "Fast forward Physics".
It takes a lot of skill to play arcade, but it isnt flying skill. Its more like the skill needed to be good at a fast paced first person shooter like the Unreal series of games. Its all about lightning reaction with no plan, no setup, every mananouver can be done instantly.
Sim (and to a lesser extent, realistic) is the complete opposite and needs a different type of skill. You need to know your plane, think about your movement and plan your attack before you make it and manage you energy.
Panzer, I can pull any aerobatic manouver I want in Sim just aswell as Arcade,
its just you have to build up to it. (In WWII air shows you don't see the planes stringing stunts together in a huge combo like you see in arcade because they can't do it.)
stealth finger
12-18-2009, 05:46 PM
It takes a lot of skill to play arcade, but it isnt flying skill. Its more like the skill needed to be good at a fast paced first person shooter like the Unreal series of games. Its all about lightning reaction with no plan, no setup, every mananouver can be done instantly.
Sim (and to a lesser extent, realistic) is the complete opposite and needs a different type of skill. You need to know your plane, think about your movement and plan your attack before you make it and manage you energy.
qft
i wish there was a mode that was sim settings but with target lock and radar. Kinda like realistic with no hud but with the full flight experience. I'd even take it without the radar. The only that i dont like about sim is how hard it is to find targets, identify them then track them. I mean i completly understand why sim is like it is but still, actually forget the radar. Sim + target lock = win (4me;)
Deascendent
12-18-2009, 05:53 PM
qft
i wish there was a mode that was sim settings but with target lock and radar. Kinda like realistic with no hud but with the full flight experience. I'd even take it without the radar. The only that i dont like about sim is how hard it is to find targets, identify them then track them. I mean i completly understand why sim is like it is but still, actually forget the radar. Sim + target lock = win (4me;)
But that would take away the advantage of those that have super expensive joysticks and hd screens, idiot!!
Robotic Pope
12-18-2009, 05:58 PM
But that would take away the advantage of those that have super expensive joysticks and hd screens, idiot!!
I use a pad and don't feel at a dissadvantage. Doesn't Edal use a gamepad and he is widely considered the best on PS3. Many of us who play Sim would like what stealth suggests. Three reasons why you are wrong and that you are the idiot.
AutomaticAddict
12-18-2009, 08:06 PM
Here is something I found, yesterday I bought the Saitek Av8r for the xbox. After playing with it for a few hours, I ended up with carpal tunnel syndrome. The thing has only 4 buttons on the stick, and twisting the stick for rudder while pulling back in a high G turn and all the while keeping an eye on ur target or using the gunner camera with the hat switch is very hard to do. The rest of the functions such as zoom and the map are on the base of the unit, and trying to keep the whole thing from rocking all over your knees where you have to hold it with your other hand sucks. No force feedback and the noticeable deadzone also sucks, and I can safely say that clicking in the controller to look is now not such a bother, even if you loose your rudder to do it. The ergonomics of the dpad are its saving grace, and not to mention it has more buttons. Plus, I have never had any cramps from using the pad and the force feedback with the precise control you have make me play way better. I cant wait for the customizable button mapping the patch will bring. A shameful fact, with the stick it took me 30 mins to down five Po-2's in a Spitfire...Needless to say I am returning it soon.
Deascendent
12-18-2009, 09:34 PM
I use a pad and don't feel at a dissadvantage. Doesn't Edal use a gamepad and he is widely considered the best on PS3. Many of us who play Sim would like what stealth suggests. Three reasons why you are wrong and that you are the idiot.
Pope, you're a bitter prick, can't wait to get back on Il2 once the patch comes out and pummel your ass out of the skies once again, with you shreeking "BLIMEYYYY!!!!" all the way down back to the Earth.
And you're wrong, most sim players would not like that addition to sim, they think that it takes no skill and doesn't allow them to "hide" from other players (which is all in their heads, cause of the map lol). That right there is a good five or so reasons why I'm right, if my math is as good as yours.
Robotic Pope
12-19-2009, 12:49 AM
Pope, you're a bitter prick, can't wait to get back on Il2 once the patch comes out and pummel your ass out of the skies once again, with you shreeking "BLIMEYYYY!!!!" all the way down back to the Earth.
And you're wrong, most sim players would not like that addition to sim, they think that it takes no skill and doesn't allow them to "hide" from other players (which is all in their heads, cause of the map lol). That right there is a good five or so reasons why I'm right, if my math is as good as yours.
Deascendent you are one hell of a troll, you know that? Look at your previous posts. Almost all of them are only there to only stir up trouble.
I counted the reasons in your post and they don't add up to 5 by the way.
I'm sure there are plenty of other sim players that agree with me (as addict does about the pad). A mode with sim physics but with a radar and pad lock would be quite welcome. The pad lock would only look in the right direction for say the nearest plane and Stealthfinger did say without hud graphics, so a pilot would still have to spot the enemy themselves. For me a radar would be ok, most of us use the map constantly as a radar anyway, and would be nice not having to press B every 10 or so seconds. Oh and with the patch not having an HDTV isn't as much as a disadvantage anymore. How many more reasons do you want that you are wrong?
We weren't saying that sim should be like this but another mode between realistic and Sim. If it gets more players from realistic and sim playing together thats a great thing and a good idea for the sequel
Descendent, you need to stop attacking people who have a different opinion than you. I'm sure everybody on this forum is getting kinda tired of it by now.
And don't talk about what other people think when you can't possibly know how they feel without asking them.
There is no comparison between using a map and using a HUD. Everyone knows that the map only gives a very approximate 2D location and little else so your comments regarding SIM players and whats in their heads Deascendant are not really justified. For me, sim presents more challenges and attempts to relate many of these to piloting skills rather than just gaming skills. (BTW, cheap Joystick - 15in LCD SD monitor and no patch but who cares........still damned good as is, why wait for the patch?)
EvangelusE (Gamertag)
Deascendent
12-19-2009, 04:06 AM
Lol, I know whats in their heads because I've played with them, read this forum, and had discussions on this forum on why realistic mode is my favorite, I even tried to persuade them to change but they didn't like the lock on feature (go look up old posts from more than a month ago. Saying that I don't know what most players think about the lock on feature is ludicrous.
Pope, I may be a troll sometimes, but you are a flamer, every time I post something and put forward my opinoin, you and other anti-Americanists pick it apart.
trk29
12-19-2009, 06:59 AM
Sorry I had to close this thread but if people can't quit insulting one another by calling them names this is the only option.
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