View Full Version : Night SIM battles, prone to cheating
cyclone70
10-28-2009, 02:55 PM
Right, I was playing a SIM night match and generally flying around for like 10 mins not finding anyone YAWN!
Flying low to the ground, looking for a damn needle in a haystack la la la, lovely romantic scenic flight... Suddenly someone's on my six pounding me full of ammo. Then he did it again... and again! How the hell did he see me? :-x
'I turned the brightness on my TV right up' was the answer!!! At least he had the decency to fess up!
Mr Greezy
10-28-2009, 02:56 PM
He was probably using the map.
FOZ_1983
10-28-2009, 02:59 PM
No need for map other than to get the general direction.
If you play at night and turn your brightness settings right up then its as good as playing in day :D
MorgothNL
10-28-2009, 03:02 PM
I completely hate night battles, or battles with bad weather.
It gives a too big advantage to people with a nice screen to play on.
If I do not put brightness full in a night flight, I cant even seperate ground from horizon. But full brightness looks crap, and I still dont see as much as other appearantly do :P
Same for clouds, when someone puts those on, I might as well quit right away. It is just impossible to spot anything on my screen in bad visibility.
Dont know if it is just me, but I find clouds create a very boring game. It becomes more luck than skill, who will spot first. And if you spotted someone.... oowwwwww there he go's up into the cloud before you can get a shot at him. such lame and boring gameplay.
One time I played 3 games in normal conditions with the same people in a row. he game ended in 10-15 min because the 20 score limit was reached. After that, same people in a game with clouds. After 10 mins the score was 1-1 and the host (rightly) ended the game.
HATE it when you finaly have a game with 6 or more people, and then you get in game and realise it is a night or with no clear skies. half the people leave right away, and it just sucks anyways
Vulcan607
10-28-2009, 03:06 PM
you could solve the problem and play arcade like me. They'll be lit up like a christmas tree!
sloppy_clock
10-28-2009, 03:09 PM
I completely hate night battles, or battles with bad weather.
It gives a too big advantage to people with a nice screen to play on.
If I do not put brightness full in a night flight, I cant even seperate ground from horizon. But full brightness looks crap, and I still dont see as much as other appearantly do :P
Same for clouds, when someone puts those on, I might as well quit right away. It is just impossible to spot anything on my screen in bad visibility.
Dont know if it is just me, but I find clouds create a very boring game. It becomes more luck than skill, who will spot first. And if you spotted someone.... oowwwwww there he go's up into the cloud before you can get a shot at him. such lame and boring gameplay.
One time I played 3 games in normal conditions with the same people in a row. he game ended in 10-15 min because the 20 score limit was reached. After that, same people in a game with clouds. After 10 mins the score was 1-1 and the host (rightly) ended the game.
HATE it when you finaly have a game with 6 or more people, and then you get in game and realise it is a night or with no clear skies. half the people leave right away, and it just sucks anyways
I disagree, clouds once in a while can really spice things up. It adds more tactics to the game instead of just seeking enemies. Night time battles are pointless though; but how about this:
A scenario where its strike, but once you enter the enemies airspace, their flak cannons and spotlights pick you up, so you could see the enemies better.
Vulcan607
10-28-2009, 03:12 PM
I disagree, clouds once in a while can really spice things up. It adds more tactics to the game instead of just seeking enemies. Night time battles are pointless though; but how about this:
A scenario where its strike, but once you enter the enemies airspace, their flak cannons and spotlights pick you up, so you could see the enemies better.
^^^ This Man is a genius! I love the sound of that.
I can see it now B-17 twisting to get out of the beams, tracer and star shells rocketing sky/earthwards.
FOZ_1983
10-28-2009, 03:13 PM
B17 wouldnt fly at night ;) they are pussies hahaha.
Thats the job for the braver kind of guy who flew for bomber command :D get the lanc out, lets go!!
This was a joke btw!!
Ancient Seraph
10-28-2009, 03:15 PM
I disagree, clouds once in a while can really spice things up. It adds more tactics to the game instead of just seeking enemies. Night time battles are pointless though; but how about this:
A scenario where its strike, but once you enter the enemies airspace, their flak cannons and spotlights pick you up, so you could see the enemies better.
I disagree, the whole point of team battle is seeking for enemies. In CTA it's just pointless, since the game is about airfields, so is low, although it might make a small difference if there's two airfields, but I've never done that on sim anyways. In strike, well.. I don't really see any tactics suddenly spring up.
Vulcan607
10-28-2009, 03:16 PM
B17 wouldnt fly at night ;) they are pussies hahaha.
Thats the job for the braver kind of guy who flew for bomber command :D get the lanc out, lets go!!
This was a joke btw!!
I was working with what i had.
If you can get a lanc il have a squadrons worth please, oh mines with the grand slams mate, should make a big dent in those bunkers:grin:
sloppy_clock
10-28-2009, 04:03 PM
I disagree, the whole point of team battle is seeking for enemies. In CTA it's just pointless, since the game is about airfields, so is low, although it might make a small difference if there's two airfields, but I've never done that on sim anyways. In strike, well.. I don't really see any tactics suddenly spring up.
I dont see it like that. Bombers would be forced to fly higher to avoid the spotlights glare and reduce their chance of being spotted, their high alt escorts would be forced to fly as close as possible so they do not loose sight of their package. people would hang back to defend their airspace, it would force the side to work more as a team.
personally, i'd use a I-153, small enough to be hard to spot, maneuverable enough to turn on a six pence and get out of that spotlight.
it would also make you feel more involved in the game, at the moment there is virtually no involvement with ground units, this way it would feel like your working with the ground units.
what would also be good is to make the flak and spotlights destructible.
FOZ_1983
10-28-2009, 04:12 PM
I dont see it like that. Bombers would be forced to fly higher to avoid the spotlights glare and reduce their chance of being spotted, their high alt escorts would be forced to fly as close as possible so they do not loose sight of their package. people would hang back to defend their airspace, it would force the side to work more as a team.
personally, i'd use a I-153, small enough to be hard to spot, maneuverable enough to turn on a six pence and get out of that spotlight. - yeah i thought you might!! ;) was a pain in the arse trying to shoot this thing down before!! great game btw, your a good flyer. :)
it would also make you feel more involved in the game, at the moment there is virtually no involvement with ground units, this way it would feel like your working with the ground units.
what would also be good is to make the flak and spotlights destructible.
:)
Ancient Seraph
10-28-2009, 04:14 PM
@Sloppy
Sorry, I should've been clearer: I was talking about cloud settings, not your night with spotlight idea ;).
FOZ_1983
10-28-2009, 04:21 PM
@Sloppy
Sorry, I should've been clearer: I was talking about cloud settings, not your night with spotlight idea ;).
Seraph, you causing trouble again!!! ;) lol
MorgothNL
10-28-2009, 04:22 PM
Seraph, you causing trouble again!!! ;) lol
he's like a hurricane, and im not talking about the plane ;). just messing up everything in his path
Vulcan607
10-28-2009, 04:26 PM
he's like a hurricane, and im not talking about the plane ;). just messing up everything in his path
unless you were deliberatly FOZ baiting couldnt you have said Tornado?
MorgothNL
10-28-2009, 04:30 PM
unless you were deliberatly FOZ baiting couldnt you have said Tornado?
nah :P its more fun like this :). besides.. maybe we have some tornado fans here :rolleyes:.
makes me realise foz... thats why it is called the hurricane right? it just messes up things :rolleyes:
*ducks for cover*
Ancient Seraph
10-28-2009, 04:32 PM
:shock: I sure hope this is the first time Morgoth mentioned me being a hurricane, else I might start doubting if Foz is talking about the plane :-|
Vulcan607
10-28-2009, 04:32 PM
nah :P its more fun like this :). besides.. maybe we have some tornado fans here :rolleyes:.
makes me realise foz... thats why it is called the hurricane right? it just messes up things :rolleyes:
*ducks for cover*
You fool you've stirred the hornets nest!
but dont worry theres a good chance some 109s get him before he gets any where near.
Ancient Seraph
10-28-2009, 04:38 PM
You fool you've stirred the hornets nest!
but dont worry theres a good chance some 109s get him before he gets any where near.
Let's poke it with a stick!
The Hurri is like the real deal: exciting at first, but ends in disaster.
MorgothNL
10-28-2009, 04:39 PM
You fool you've stirred the hornets nest!
but dont worry theres a good chance some 109s get him before he gets any where near.
no need to mention 109... every plane will get a hurri before it gets him
*digging a cave to hide in*
Vulcan607
10-28-2009, 04:39 PM
Let's poke it with a stick!
The Hurri is like the real deal: exciting at first, but ends in disaster.
Wood ,Linen, aviation fuel and explosives. I forsee no problems with the Hurriflame.
Ancient Seraph
10-28-2009, 04:40 PM
It's so slow a Po could shoot it down by overtaking it and shooting it with its rear gunner!
Vulcan607
10-28-2009, 04:42 PM
It's so slow a Po could shoot it down by overtaking it and shooting it with its rear gunner!
surely the turbulance caused by the Po's movement would cause the Hurri to disintergrate?
Ancient Seraph
10-28-2009, 04:43 PM
surely the turbulance caused by the Po's movement would cause the Hurri to disintergrate?
Yeah, especially with the double wing-tip vortices :-o.
Vulcan607
10-28-2009, 04:44 PM
Yeah, especially with the double wing-tip vortices :-o.
This is ofcourse assuming that the woodworm hasnt got at it first.
Ancient Seraph
10-28-2009, 04:45 PM
This is ofcourse assuming that the woodworm hasnt got at it first.
I can't imagine anything wanting to eat that thing :confused:.
Vulcan607
10-28-2009, 04:47 PM
I can't imagine anything wanting to eat that thing :confused:.
They had to resort to Hurricanes cause jerry had bombed all the good trees to try and disable the RAF's hurricanes on the ground.
Coincedentally would you like to shelter in my bunker when FOZ comes back?
Ancient Seraph
10-28-2009, 04:49 PM
They had to resort to Hurricanes cause jerry had bombed all the good trees to try and disable the RAF's hurricanes on the ground.
I bet they were actually aiming at the Spits, 'cause everyone knows the Hurri isn't that much of a threat.
P.S. @ Cyclone, sorry about majorly hijacking your thread :oops:. Forgive me? :-|
Vulcan607
10-28-2009, 06:00 PM
I bet they were actually aiming at the Spits, 'cause everyone knows the Hurri isn't that much of a threat.
P.S. @ Cyclone, sorry about majorly hijacking your thread :oops:. Forgive me? :-|
nah spits are all metal so homeless woodworms wouldnt affect them.
and yeah sorry about the thread steal.
xX-SiLeNcE-Xx
10-28-2009, 06:27 PM
LOL, THREAD HIJACK!
But seriously, I can't stand fighting at night either, but I do love to fly with cloud cover. Adds a whole new battle plan, and it's better for the high altitude fighters, because people will usually fight above the clouds.
cyclone70
10-28-2009, 06:35 PM
but I do love to fly with cloud cover. Adds a whole new battle plan, and it's better for the high altitude fighters, because people will usually fight above the clouds.
Agreed! Every battle without clouds descends to ground level after the first 10 seconds of a furball. I like hiding in them.
I came back to the thread and saw 3 pages of responses already, then saw topic had taken a detour of ermmm...a few hundred miles or so... :-P:-P:-P
Vulcan607
10-28-2009, 06:36 PM
Agreed! Every battle without clouds descends to ground level after the first 10 seconds of a furball. I like hiding in them.
I came back to the thread and saw 3 pages of responses already, then saw topic had taken a detour of ermmm...a few hundred miles or so... :-P:-P:-P
nah the Hurri wouldnt make it that far.
Ancient Seraph
10-28-2009, 07:14 PM
Problem is that it's too easy to lose someone in the clouds. This kind of rules out the need for skill to lose someone. You just dive for the clouds and you're off. I just think this is annoying.
P.S. lol @ Vulcan
MorgothNL
10-28-2009, 07:28 PM
Problem is that it's too easy to lose someone in the clouds. This kind of rules out the need for skill to lose someone. You just dive for the clouds and you're off. I just think this is annoying.
so do I. The clouds in Il-2 1946 were fine. But these clouds are a solid cover, 50ft thick. a big cumulus cloud here and there is cool, but the 'cloud wall' is just annoying
(just to make it clear, im talking about the overcast-cloud-type)
Soviet Ace
10-28-2009, 08:21 PM
Yeah I prefer to have the weather set at cloudy or whatever it's called. (Where it's just large cotton ball clouds, not the overcast.) It's fun flying through them because unlike the overcast, you have to at least try and turn quick or climb/dive so the chaser doesn't follow you.
Plus I like seeing puffy clouds here and there, floating by while I chase a FW or something?
cyclone70
10-29-2009, 09:52 AM
Problem is that it's too easy to lose someone in the clouds. This kind of rules out the need for skill to lose someone. You just dive for the clouds and you're off.
Yeah, but considering everyone goes on about realism, how often does England have blue sky? Not very often. Unless the UK was a tropical paradise in the 1940s I'm sure they flew in clouds all the time.
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