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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 04-03-2011, 06:46 PM
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bongodriver bongodriver is offline
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No...No loss of reality, just find it hard to imagine that people 'need' so badly to complain in this manner, if people are so dubious about UBI or 1C products already why oh why did they buy the latest game immediately on release, if I had a hunch a company was creating bad products I would have done some research before I made my purchase, but instead some people are writing posts with utter condemnation because they feel cheated and robbed etc.....nobody puts a gun to your head to buy this stuff......seriously
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  #2  
Old 04-03-2011, 01:12 PM
Avionsdeguerre Avionsdeguerre is offline
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Wait the future patch...
wait and see.
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  #3  
Old 04-03-2011, 01:36 PM
kalimba
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Quote:
Originally Posted by _Watchdog View Post
FYI, I believe I have a right to be disgruntled, considering I am not running a 3 or 4 year old system. My system stats are;

Intel 980X OC to 4.1GHz,
6GB of 2000MHz Ripjaws,
AMD Sapphire 5970,
256GB A-RAM SSD,
Windows 7 64-bit Ultimate
Lets go thru some of your comments:


1. Well that is interesting, for even if I have terrain turned to LOW I still cannot get playable framerates.

Many players have very playable fps as we speak...Your problem, for the moment is your 5970...Since SLI/Xfire give worse performances than a single GPU, your results are not representative of what COD can do now.
Those who have SLI configurations had very poor fps...After running the game on a single GPU, their fps doubled...

2. So I can expect my framerate of 9FPS to go to 18FPS, is that an acceptable increase? What sort of multicore support are we talking here? Surely you are adding support for no less then 4 cores considering every man and his dog has at least a average quad core running their system.


Read # 1 ...On a single GPU, the average fps reported on many forums are around 25 fps...Double that and we talk about 50 fps....And yes, quad core is what you can get for $250.00 now...That is if you want top performances for a 2011 game with 50 planes in the sky...

4.What about rounds that don't appear to leave at all? I can hear the audible sounds of bullets firing, but there are no visible effects that indicate that you have actually fired your weapons.

Unless you selected a ammo belt with every rounds as tracers , you would get , as an exemple, 1 tracer for every 5 rounds..So it is normal to hear shots without seeing each ot them...

5. This is my biggest bugbear. Is it simply SLi support or are you also concentrating your efforts on Crossfire support also? In addition, where is the native support for multi-monitors? More and more people are playing with multiple monitors, yet programmers and developers (such as yourselves) aren't including native support for multiple monitors. This game looks absolutely terrible with multiple monitors, with the cockpit being all blown up and enlarged. It would be great if we could see multi-monitor support included by the developers rather then the likes of individuals and groups such as the Widescreen Gaming Forum. It's funny, my 5970 will chew through Crysis pretty well with 3 monitors, yet it cannot handle Cliffs of Dover, struggling to achieve 9FPS with all setting on either medium or low.


Read the above...It will be fixed...


Salute !
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  #4  
Old 04-03-2011, 02:31 PM
Licher888 Licher888 is offline
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Default Ffb

At first thank you for the fast patch and the hard work you and the team are investing in this game.
Its nice to see, you hear the community and try to please us with the changes you are goning to made.

I've got no problems to lower my graphics to run the game in a smooth and lookable way. Also the center spring bug from my G940 is not a problem.

But I think, I need a little statement about Force Feedback.

It is really dissapionting for many people (including me) to see (and feel) you didn't include Force Feedback in CloD.
It's a feature which not only raises the immersion and the feeling, it gives you a really good feedback, what your machine is going to do in the next moments.
It's something a flight simulator needs to have in 2011.

In my case, I bought the G940 ONLY because of FFB and CloD (after I've had heared FFB will be implemented)

Some rumors appear in the forums that you will not add FFB in the near future or that you are going to never add it into CloD.

But when it was never planned to include FFB, why we got the line "FF=1" in our conf.ini - or does it mean something else??

CloD has the potential to grow up to the best WW2 - flight simulator ever, but never without FFB.

Please, give us an official statement about the future of CloD.


Thanks a lot


Licher
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  #5  
Old 04-03-2011, 05:52 PM
Pbs Pbs is offline
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Quote:
Some rumors appear in the forums that you will not add FFB in the near future or that you are going to never add it into CloD.

But when it was never planned to include FFB, why we got the line "FF=1" in our conf.ini - or does it mean something else??

CloD has the potential to grow up to the best WW2 - flight simulator ever, but never without FFB.

Please, give us an official statement about the future of CloD.
This question is already answered. FFB will be added in CloD, but this is not main problem. Right now devs solving perfomance issue and fixing bugs. So yes, we will not see FFB support in Clod in near future (at least in 1-3 month).
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  #6  
Old 04-03-2011, 06:36 PM
albx albx is offline
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Originally Posted by Pbs View Post
This question is already answered. FFB will be added in CloD, but this is not main problem. Right now devs solving perfomance issue and fixing bugs. So yes, we will not see FFB support in Clod in near future (at least in 1-3 month).
how can you answer questions like that? are you a member of dev team? Why people that don't have a clue of what they are talking about don't stop post like they are the devs?
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  #7  
Old 04-03-2011, 09:56 PM
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TitusFlavius TitusFlavius is offline
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Quote:
Originally Posted by Pbs View Post
This question is already answered. FFB will be added in CloD, but this is not main problem. Right now devs solving perfomance issue and fixing bugs. So yes, we will not see FFB support in Clod in near future (at least in 1-3 month).
Please tell me where?
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  #8  
Old 04-03-2011, 07:06 PM
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bongodriver bongodriver is offline
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[QUOTE=luthier;247765]Hi everyone. I’m very sorry to see that some of you are having technical difficulties with the game. It pains me personally to see that these problems are preventing you from enjoying everything the game has to offer. [End quote]

I'm sure you are pained Luthier. And so are we. But you should also be totally embarrassed.

[Quote] The team has been working at a frantic pace since mid-summer. I personally have been working 12+ hour days 7 days a week pretty much non-stop, with only a short breather around Christmas. Optimization has always been our top priority; for example, the game you are playing now is roughly twice as fast as the version shown at Igromir. [End quote]

Which begs the question: why are you working 'at a frantic pace' after 7 years? Clearly because this project has been moved on and off the back burner so many times as more lucrative work came in that no one has managed - understandably - to keep control of it. But to have basic elements such as the mixture and radiator control ass about face is just unforgivable.

[Quote] We are continuing to work at the same pace now, after the release – no weekends in sight. We are working very hard to make the game better, and we hope that even those of you who are unhappy with the state of the game are still able to see that it is worth the wait, and that you have faith in
Quote:
our ability to improve on your experience. [End quote]

People working at that pace are will inevitably become exhausted - if they aren't already - and just make more mistakes. After this initial showing I have NO CONFIDENCWE WHATSOEVER in you making things better within a reasonable time scale.

Years ago you were showing us all sorts of eye candy such as waving grass and the exactly correct type of machine guns on military vehicles. IMHO, this just showed how completely screwed up your priorities were.

Many have been highly sceptical of attitude of the 'development teram' since the very earliest days. And sadly, we were 100% right to be so.

Snipped...
so you really just wanted another mediocre generalised arcade type of sim........like wings of prey?
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  #9  
Old 04-03-2011, 07:51 PM
sallee sallee is offline
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Quote:
Originally Posted by 56RAF_Tjay View Post
[QUOTE
so you really just wanted another mediocre generalised arcade type of sim........like wings of prey?
No, I just wanted something that came close to what we have been promised all these years. And it is not - nowhere near. But I understand that for some people IC and Oleg can do no wrong regardless of the lengths of the delays and the poor quality of the final product. Why they have that totally accepting, uncritical, pathetically grateful for anything they're given attitude is a mystery to me.

My last post on the subject.[/QUOTE]
Thank God for that.
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  #10  
Old 04-03-2011, 11:22 PM
David Hayward David Hayward is offline
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Quote:
Originally Posted by sallee View Post
Why they have that totally accepting, uncritical, pathetically grateful for anything they're given attitude is a mystery to me.
2 reasons:

1. IL-2
2. There are no other options. When you find someone else producing a WW2 flight sim anything like this, be sure to let us know about it.
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