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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 06-09-2012, 10:57 AM
HessleReich HessleReich is offline
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Also really pleased to see more and more progress each time i visit, loving the screens and stoked about the reds getting there 9 lbs of meaty goodness. That should surprise us (The Blues) a few times in combat.
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  #2  
Old 06-09-2012, 12:03 PM
Skoshi Tiger Skoshi Tiger is offline
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This posses the questions, were there any modifications to the merlin XII engine that allowed it to work at the higher boost for the extended periods in 1941?

Or was it a decision based on accepting reduced engine life to keep the aging MKII competitive in air combat?

Or were the 1940 limits too conservative so they were increased?

Last edited by Skoshi Tiger; 06-09-2012 at 12:05 PM.
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  #3  
Old 06-09-2012, 11:35 PM
Winger Winger is offline
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Quote:
Originally Posted by Insuber View Post
I'm glad that this 100 octane tale has found an ear on the dev's side. And now let's see the practical results ... I highly doubt that the story will end here.
It will only end when the german planes are totally outclassed in any discipline.
I really hope we dont get all Spit performing like the UFO Spit IIa did before the alpha patch. Its FM was just plain stupid overpowered.

Winger
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  #4  
Old 06-10-2012, 12:05 AM
Skoshi Tiger Skoshi Tiger is offline
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Quote:
Originally Posted by Winger View Post
It will only end when the german planes are totally outclassed in any discipline.
I really hope we dont get all Spit performing like the UFO Spit IIa did before the alpha patch. Its FM was just plain stupid overpowered.

Winger
Hopefully the following points mentioned by B6,
Quote:
Originally Posted by B6
Corrected fuel model for more realistic gas mileage.

· Increased drag created by the radiator.
will help make correct engine handling a major concern for pilots. Hopefully it will break us out of the habbit of opening the radiators and charging around at full throttle.

The time limits will come into play naturally due to engine over heating etc. Top speeds won't be effected, but pilots will have to fly at cruise setting and speeds to get to and loiter in the combat area. People won't be able to fly at their maximum energy state for hours at a time. To be successful they will have to plan each of their encounters.

No 109 UFO's either, just as it should be!

All looking good. Roll on patch day!
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  #5  
Old 06-09-2012, 09:55 PM
Kobold10 Kobold10 is offline
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Great News thanks B6!!!!

The only thing concerning the new patch up to me is communication. Now the question: Will the comms be repaired?
That would boost the gaming fun up!!!

Thanks in advance...
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  #6  
Old 06-09-2012, 10:32 PM
Tavingon Tavingon is offline
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New plane looks delicious..

Will this beast be making an appearance

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  #7  
Old 06-10-2012, 03:57 PM
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Frequent_Flyer Frequent_Flyer is offline
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[QUOTE=BlackSix;433083]Good Morning!

We’ve completed most of the outstanding tasks this week, most importantly fixing most serious issues and speeding up the graphics engine. The game is now even faster, and the FPS slow-downs have been reduced even further. We are currently testing the new version and fixing various small issues as they are discovered. A public version of the new patch will not be ready before next Wednesday even if everything goes extremely well.

I sincerely hope the "speeding up of the graphics engine", and " the game running even faster " is with the grass, shadows and clouds " ON ". Otherwise I have accomplished this months ago, simply turning OFF features. In addition, since my aim has improved, and I routinely score hits on EA ,will the game maintain its " fastness" while I am trailing a smoking. flame engulfed advesary?
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  #8  
Old 06-11-2012, 11:54 AM
Vonte Vonte is offline
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As someone who still can't fly for any length of time without CTD (and definitely not on any "historical" severs), I will be satisfied if the "definitive" update works as specified. The one thing that I have noticed, is that the posters who seem to have 64 bit OC have the least problems. Let's hope us 32 bitters are finally invited to the party...

Salute

Vonte
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  #9  
Old 06-11-2012, 01:37 PM
NLS61 NLS61 is offline
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Quote:
Originally Posted by Vonte View Post
As someone who still can't fly for any length of time without CTD (and definitely not on any "historical" severs), I will be satisfied if the "definitive" update works as specified. The one thing that I have noticed, is that the posters who seem to have 64 bit OC have the least problems. Let's hope us 32 bitters are finally invited to the party...

Salute

Vonte
Just curious why are you still at 32 bit?
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  #10  
Old 06-14-2012, 01:25 PM
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Redroach Redroach is offline
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to be fair, he said, there won't be anything "before" Wed even if everything goes "extremely well". And we all know how it goes at 1C

I could say "well, good, because then it gets more polish", but I've given up on that ^.^
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